Dead Rising 4
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prudislav
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PostPosted: Mon, 19th Jun 2017 19:28    Post subject:
Morphi: this 4th one is without that time stuff Very Happy


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Bob Barnsen




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Location: Germoney
PostPosted: Mon, 19th Jun 2017 19:33    Post subject:
@previous comments
Crying or Very sad

I know that i will probably not play it for that long.
But i still have to at least try it myself, before giving a final jugdement. Very Happy



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Morphineus
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PostPosted: Mon, 19th Jun 2017 21:49    Post subject:
prudislav wrote:
Morphi: this 4th one is without that time stuff Very Happy


Ah thanks, well that warrants at least a try then. Very Happy


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prudislav
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PostPosted: Tue, 20th Jun 2017 18:09    Post subject:


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ace2kx




Posts: 1992

PostPosted: Wed, 21st Jun 2017 01:26    Post subject:
Greetings men, how is the performance of this game? I have a GTX 980m laptop.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 21st Jun 2017 17:29    Post subject:
Well, played this yesterday for over 2-3h.
And i must say i rather enjoy it so far. More so than DR3.

What i like the most so far is, that vehicles are actually worth the use now. As their lifetime only depends on the damage they take, not on how much you use the weaponry - unlike the weapons you use on foot.


What annoys me a bit though:
After every game start i have to manually change the language from german back to english. Embarassed


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KillerCrocker




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PostPosted: Wed, 21st Jun 2017 19:40    Post subject:
btw Bob - I know it's kinda redundant question... What previous DR games have You played, which finished and how would You rate them ?


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Bob Barnsen




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Location: Germoney
PostPosted: Wed, 21st Jun 2017 19:49    Post subject:
@KillerCrocker
I only played DR1 for a bit i think, so i can't rate that.

So, uhm: DR2 > DR3 Laughing


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harry_theone




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PostPosted: Wed, 21st Jun 2017 19:58    Post subject:
Indeed, it's quite fun, despite the dumbed down mechanics compared to the other games. That being said, it's a case of it being free
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 21st Jun 2017 21:32    Post subject:
@harry_theone
What's dumbed down though?
Not that the previous games had deep gameplay either.

For example in DR4 you have several skill trees.
And also you have now 3 categories for objects you can carry: throwables, melee and guns. Each with up 8 slots.

I don't think the previous games had the possibility to carry so much stuff.

Oh and mouse/keyboard controls are not too shabby either.


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Bob Barnsen




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Location: Germoney
PostPosted: Wed, 21st Jun 2017 22:20    Post subject:
Oh and something else:
Is it normal that basically every standard zombie has that huge yellow mask on?
And also that most NPCs just look like Poison Ivy or some fat black dude?!
Or is it some leftover from the copy protection?



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MightyMan




Posts: 892
Location: Ireland
PostPosted: Wed, 21st Jun 2017 22:38    Post subject:
Bob Barnsen wrote:
Oh and something else:
Is it normal that basically every standard zombie has that huge yellow mask on?
And also that most NPCs just look like Poison Ivy or some fat black dude?!
Or is it some leftover from the copy protection?



LMAO WTF?!?! That can't be right.
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TheZor
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PostPosted: Wed, 21st Jun 2017 22:38    Post subject:
Laughing Looks like some leftover protection Very Happy


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prudislav
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PostPosted: Wed, 21st Jun 2017 23:01    Post subject:
how did that hapepn for you?


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EyePatchLives




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Location: Israel.
PostPosted: Wed, 21st Jun 2017 23:12    Post subject:
I was wondering about that too. Laughing


"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.

Believable and relatable...Yep, sounds like Call of Duty
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 21st Jun 2017 23:30    Post subject:
Aww Yeah

Googled a bit now and found out it is some DLC that is active.
But in the main menu when i press on the DLC-button nothing happens.

Though in the bottom you see some small text about active DLCs:




After disabling no more clone NPCs and legohead zombies.

Must have pressed Space by accident sometime.


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harry_theone




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PostPosted: Thu, 22nd Jun 2017 01:02    Post subject:
@Bob Barnsen It's in this thread somewhere, you can read about it. There's a video on it, too. Of course this brings something new with it (should, even) but it isn't the best of the series at all.
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sagboy5




Posts: 266

PostPosted: Thu, 22nd Jun 2017 18:06    Post subject:
Anyone else having this crash on them every 30 mins or so?
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EyePatchLives




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Location: Israel.
PostPosted: Thu, 22nd Jun 2017 18:27    Post subject:
I've had random crashes during cutscenes but never during gameplay.


"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.

Believable and relatable...Yep, sounds like Call of Duty
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ace2kx




Posts: 1992

PostPosted: Fri, 23rd Jun 2017 05:38    Post subject:
Hi Men, I keep getting stutters especially when killing a lot zombies. Is there any way to fix this?

Thanks!
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 23rd Jun 2017 08:17    Post subject:
ace2kx wrote:
Hi Men, I keep getting stutters especially when killing a lot zombies. Is there any way to fix this?

Thanks!


Yes, don't play on a laptop. Cool Face


Did you try lowering your settings? (probably)


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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sat, 24th Jun 2017 21:42    Post subject:
And finished base game + Frank Rising after ~17h.

Overall it was a very enjoyable game with a not too bad DLC.
The narration actually wasn't too bad either.
Only thing i found sad, was that there were no real psycho bosses as in the previous games. Sad


8/10


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prudislav
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PostPosted: Tue, 27th Jun 2017 13:14    Post subject:
apparently when you use CDX emu with Balc crack its less crash-ey than with included ali-emu


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inz




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PostPosted: Tue, 27th Jun 2017 16:26    Post subject:
Crashed once so far for me, right after I unlocked the first safe house - during a cutscene, as well. Looks like the fitgirl repack comes with the ALI emu, I'll give CDX a try and see if it makes a difference.
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JackQ
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PostPosted: Wed, 28th Jun 2017 15:21    Post subject:
Dead.Rising.4.Update2.Crack.V3.by.BALDMAN

Hopefully, He will release more updates..

EDIT:


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thudo




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PostPosted: Wed, 28th Jun 2017 17:26    Post subject:


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inz




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PostPosted: Thu, 29th Jun 2017 04:01    Post subject:
inz wrote:
Crashed once so far for me, right after I unlocked the first safe house - during a cutscene, as well. Looks like the fitgirl repack comes with the ALI emu, I'll give CDX a try and see if it makes a difference.


Yup, switched and CDX works a lot better; ALI started to crash even during normal gameplay, no such issues after switching.
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prudislav
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PostPosted: Fri, 1st Sep 2017 17:05    Post subject:

Quote:
What the #$%& is Frank’s Big Package? #$%& I’m glad you asked, because otherwise this transition was going to be awkward. Dead Rising 4: Frank’s Big Package includes:

  • Dead Rising 4: the latest, greatest version of the game including post-launch difficulty settings and upcoming updates
  • Capcom Heroes: an all-new way to experience the Dead Rising 4 story that lets our hero Frank West wear over a dozen outfits and perform outrageous special attacks inspired by classic Capcom characters
  • All downloadable content: costumes and weapons from the Stocking Stuffer Holiday Pack, additional single player content in Frank Rising and multiplayer action in Super Ultra Dead Rising 4 Mini Golf.
  • All bonus content: Street Fighter Outfit Pack, My Bloody Valentine Pack, Candy Cane Crossbow, Slicecycle, Sir-Ice-A-Lot, Ugly Winter Sweater, and X-Fists.


Dead Rising 4: Frank’s Big Package will be coming to PlayStation 4 on December 5, 2017 for $49.99 MSRP. Current Dead Rising 4 players on Xbox One, Steam and Windows 10 will receive the all-new “Capcom Heroes” mode as a free update when Dead Rising 4: Frank’s Big Package is released along with the upcoming updates.


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Bob Barnsen




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Location: Germoney
PostPosted: Thu, 28th Sep 2017 19:14    Post subject:
Fan Requested Improvements Coming to Dead Rising 4
http://www.capcom-unity.com/jefferysimpson/blog/2017/09/28/fan-requested-improvements-coming-to-dead-rising-4


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prudislav
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PostPosted: Thu, 28th Sep 2017 19:35    Post subject:
Bob Barnsen wrote:
Fan Requested Improvements Coming to Dead Rising 4
http://www.capcom-unity.com/jefferysimpson/blog/2017/09/28/fan-requested-improvements-coming-to-dead-rising-4

Doesnt sound bad


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