Dawn of War III
Page 11 of 20 Goto page Previous  1, 2, 3 ... 10, 11, 12 ... 18, 19, 20  Next
Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 6th Apr 2017 17:04    Post subject:
Nodrim wrote:
Anyone got a spare key? Very Happy

Nope, used mine some hours ago. Cool Face
Back to top
Nodrim




Posts: 9598
Location: Romania
PostPosted: Thu, 6th Apr 2017 17:07    Post subject:
Bob Barnsen wrote:
Nodrim wrote:
Anyone got a spare key? Very Happy

Nope, used mine some hours ago. Cool Face

Screw you! Mad
Back to top
scumuk




Posts: 405

PostPosted: Thu, 6th Apr 2017 17:55    Post subject:
Anyone else got a free one? first weekend I have had off in ages.
Back to top
lolozaur




Posts: 26310

PostPosted: Thu, 6th Apr 2017 20:18    Post subject:

Back to top
sanchin




Posts: 764
Location: Poland
PostPosted: Fri, 7th Apr 2017 20:31    Post subject:
Well... I've played a bit of the beta - the 3 tutorials only, and I'm not even convinced I should try the multiplayer.

WHAT THE HELL DID THEY DO TO THIS GAME?!

It looks and plays like a fucking mobile game - what's up with that ginormous mouse cursor. Angelos' fighting is the most uninspired hammering I've seen in w40k - run, smack, run, smack, almost like a Whac-A-Mole. Even the sounds lack the proper oomph (the one TB was excited like a little child in his Space Marine video - a bolter should sound like a bolter!).

The "cover system" - a shield that comes over a heavy cover that was captured and can't be entered by units other than melee / ones with break cover property or something. What was wrong with the good ol' tactic of running right up to the units in covered an punching them in their faces with whatever you wanted, just to make them stop shooting?

Also, a single capture point for both (or even 3) resources - you can decide whether you want to build a requsition or energy generator at the same spot. I assume it makes the resources-harassment less viable, since you could probably switch from one to another if the other was lost and you need it.

Not to mention that I was never a fan of basebuilding and loved DoW2 for it's smaller, more tactical scope.

Ehhhh
Back to top
Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 7th Apr 2017 21:06    Post subject:
@sanchin
+1

What retarded game.

Played one multiplayer mission. I knew before it will probably suck, as i'm not really good at online RTS games.

But this was just shit.
One mate seemed AFK or never build military units.

And enemy team got those super elite units pretty early. And then one of them used some Ion Cannon like shit that killed all of our army. Laughing

Also graphics look disgusting.

Fucking shit, uninstalled.

Hopefully the singleplayer will be somewhat good.
But i doubt it.
Back to top
thudo




Posts: 6309
Location: Mellonville North, Canada
PostPosted: Fri, 7th Apr 2017 21:57    Post subject:
Oh shocking.. Laughing Dumbed down iTard RTS with lesser gfx BUT OH LOOK PRETTY COLOURS! Mad Every generation they try to appease everyone but then accomplish nothing in the end: oh wait: that's largely the gaming industry... never mind... Sad


MSI GT72S 6QF Dominator Pro S 29th Anniversary Intel i7 6820HK @ 4.0Ghz, 32GB DDR4-2133 RAM, 2x256GB Raid0 Toshiba NVMe 2.5 inch PCIe SSD, Nvidia Geforce GTX 980 OC'ed 200+ Core / 200+ Mem, 17.3 inch LG IPS HD Display @ 75Hz, Intel 7265AC Wifi, Windows 10 Pro BIOS version: .112 EC Firmware version: .105

Current Broadband speed record: 329.1 Mb/sec down // 21.73 Mb/sec up
http://www.dslreports.com/speedtest/3933292.png
Back to top
ixigia
[Moderator] Consigliere



Posts: 65085
Location: Italy
PostPosted: Fri, 7th Apr 2017 22:53    Post subject:
What a rotten way to die
It's depressing to see the frequency of renowned franchises going down the drain in such a nonchalant manner, between greediness, completely wrong design decisions and simple ineptitude, we've reached a point of no-return.

Indie/low budget games can make up for this loss, but only partially because of the limited resources and production values. All we can do is scrape the bottom of the barrel hoping to find something worthwhile now and then. Ultimately, our hobby is a very troubled one Razz Sad
Back to top
Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Sat, 8th Apr 2017 20:11    Post subject:
Intro + the 3 Tutorials (Review of the BETA coming Monday, I think)

 Spoiler:
 
Back to top
thudo




Posts: 6309
Location: Mellonville North, Canada
PostPosted: Sat, 8th Apr 2017 21:48    Post subject:
My Gawd that is one serious r*tarded intro! Mad

So they go with the "meat grinder" analogy rather than the "epic noble cool glory of battle" they've mostly had? Neutral

Ha! "Meat Grinder" will pretty much sum up #3 this round: it'll be bore-chore to play like grinding ground beef. Laughing


MSI GT72S 6QF Dominator Pro S 29th Anniversary Intel i7 6820HK @ 4.0Ghz, 32GB DDR4-2133 RAM, 2x256GB Raid0 Toshiba NVMe 2.5 inch PCIe SSD, Nvidia Geforce GTX 980 OC'ed 200+ Core / 200+ Mem, 17.3 inch LG IPS HD Display @ 75Hz, Intel 7265AC Wifi, Windows 10 Pro BIOS version: .112 EC Firmware version: .105

Current Broadband speed record: 329.1 Mb/sec down // 21.73 Mb/sec up
http://www.dslreports.com/speedtest/3933292.png
Back to top
JBeckman
VIP Member



Posts: 34994
Location: Sweden
PostPosted: Sat, 8th Apr 2017 22:25    Post subject:
Still prefer the first games intro, voice acting is a bit clunky but it just worked really well whereas this is, weird?
(Welcome to the emperors dumping ground.)


(Just who made that scream?)
Back to top
thudo




Posts: 6309
Location: Mellonville North, Canada
PostPosted: Sun, 9th Apr 2017 01:51    Post subject:
Just felt the downward streaming of dead bodies from the SM, Orks, and Eldar making up the III at the end was pathetic AND the overall theme simply feels like "a grind" rather than something epic, something glorious very much rubbed me the wrong way. Kinda a fitting analogy of the gaming industry today really: a constant rainfall of dead-end games from dev houses and pubs only in it to make a buck, NOT a classic! Mad


MSI GT72S 6QF Dominator Pro S 29th Anniversary Intel i7 6820HK @ 4.0Ghz, 32GB DDR4-2133 RAM, 2x256GB Raid0 Toshiba NVMe 2.5 inch PCIe SSD, Nvidia Geforce GTX 980 OC'ed 200+ Core / 200+ Mem, 17.3 inch LG IPS HD Display @ 75Hz, Intel 7265AC Wifi, Windows 10 Pro BIOS version: .112 EC Firmware version: .105

Current Broadband speed record: 329.1 Mb/sec down // 21.73 Mb/sec up
http://www.dslreports.com/speedtest/3933292.png
Back to top
VonMisk




Posts: 9468
Location: Hatredland
PostPosted: Sun, 9th Apr 2017 07:35    Post subject:
Well meat grinder is an analogy for the W40K lore - an unending war, really. The thing is DOW 3 looks like game for kindergartners.


sar·​casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
Back to top
thudo




Posts: 6309
Location: Mellonville North, Canada
PostPosted: Sun, 9th Apr 2017 18:28    Post subject:
Endless Meat Grinder is always understood but here we're supposed to extolling epic glorious battle with the xeno scum but all I sense is throwing already stinky formage at one another and hope it drops into one of the three I's in 3. Sad Mind you, its poetic really as that all along would then mark 3 which won't buck the trend towards yet another dumbed-down consolized iTard RTS. Mad


MSI GT72S 6QF Dominator Pro S 29th Anniversary Intel i7 6820HK @ 4.0Ghz, 32GB DDR4-2133 RAM, 2x256GB Raid0 Toshiba NVMe 2.5 inch PCIe SSD, Nvidia Geforce GTX 980 OC'ed 200+ Core / 200+ Mem, 17.3 inch LG IPS HD Display @ 75Hz, Intel 7265AC Wifi, Windows 10 Pro BIOS version: .112 EC Firmware version: .105

Current Broadband speed record: 329.1 Mb/sec down // 21.73 Mb/sec up
http://www.dslreports.com/speedtest/3933292.png
Back to top
RainyDay




Posts: 2212
Location: Bulgaria
PostPosted: Sun, 9th Apr 2017 21:44    Post subject:
still... the intro is the best thing about the game... Sad


Per aspera ad astra
Back to top
sabathius___




Posts: 557

PostPosted: Mon, 10th Apr 2017 00:56    Post subject:
I said it before it looks like shit. What devs were thinking?? Is it some kind of console new rts style?


Future of gaming by Bioware:

"WHEN YOU PRESS A BUTTON, SOMETHING AWESOME HAS TO HAPPEN."
Back to top
Wubbajack




Posts: 769
Location: Polandball's right eye
PostPosted: Mon, 10th Apr 2017 08:43    Post subject:
sabathius___ wrote:
Is it some kind of console new rts style?

Not really. Ever heard of Starcraft? Very Happy
Back to top
Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Mon, 10th Apr 2017 10:17    Post subject:
This is nothing like Starcraft.

Heroes of the Storm maybe Smile
Back to top
Wubbajack




Posts: 769
Location: Polandball's right eye
PostPosted: Mon, 10th Apr 2017 11:29    Post subject:
Come on, those derpy, blocky animations look like taken straight from Warcraft 3 or SC2
Back to top
LeoNatan
☢ NFOHump Despot ☢



Posts: 73213
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Mon, 10th Apr 2017 12:13    Post subject:
The worst of all, they removed unit collision, so it is exactly like Starcraft 2. Units just pass through each other, stand inside each other to shoot, etc.
Back to top
Nodrim




Posts: 9598
Location: Romania
PostPosted: Mon, 10th Apr 2017 13:10    Post subject:
As far as I remember Starcraft 2 has unit collision for everything aside drones, even the drones had but it was removed for competitive gameplay purposes.
Back to top
JBeckman
VIP Member



Posts: 34994
Location: Sweden
PostPosted: Mon, 10th Apr 2017 13:40    Post subject:
Ground units have, air units far as I remember can occupy the same space.
Back to top
Nodrim




Posts: 9598
Location: Romania
PostPosted: Mon, 10th Apr 2017 13:41    Post subject:
Some air units have, not all. This is also for competitive gameplay purposes.
Back to top
Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Mon, 10th Apr 2017 18:35    Post subject:
Most things in Starcraft have a collision. Some don't, but only a very few. Most of the time it's just that the object and the sprite aren't really overlapping that well. I guess everything in starcraft is square/rectangle formed on the object level, to make collision between different units easier to handle and to have fewer instances of objects locking into each other or something Smile
Back to top
Vulgarr




Posts: 1273

PostPosted: Mon, 10th Apr 2017 22:24    Post subject:
At first this game seemed pretty good. After playing a few more games it feels rather mediocre. However, it definitely never felt remotely like a actual MOBA. Some aspects are similar, such as the turrets, but there is base building, fairly decent sized army, capturing of control points, etc. I get that people don't like it, and I won't say I hated it, but it could have been a lot better. But after playing MOBA's for years, this game is definitely more RTS than MOBA by a long shot. Still not good, but I don't think it was awful.
Back to top
Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Mon, 10th Apr 2017 22:58    Post subject:
Base building? There is no base building.

The space marines can build like 4 buildings. And one of them is the tower thingy that you build on the resource nodes.

There are no turrets or walls or cover or anything else you can build. And the 3 buildings you can build are nothing other than "paywalls" to produce the next tier of units.
Back to top
Vulgarr




Posts: 1273

PostPosted: Tue, 11th Apr 2017 00:19    Post subject:
I'm not defending the game, but there is base building, although you are right, it's quite limited. There are tech choices from the bases that you have to make, but it's definitely not Starcraft. My point was that this game felt nothing like a MOBA to me at all. I just don't see the MOBA comparison as far as the gameplay itself is concerned. Really though, the only good thing about it was the elite units, which looked very cool. I thought, even despite the criticism, that I would like it much more than I actually did, which is really disappointing because I absolutely loved Dawn of War 2 and had good fun with Retribution. May snag this one down the road at discount, but I was really hyped for it when it was announced.
Back to top
dannofdawn




Posts: 2227

PostPosted: Tue, 11th Apr 2017 00:34    Post subject:
Whoever made comparison to MOBA with this game are idiots. They made this comparison like it is the sole reason why the game is crap and the white knights are leeching off of this til it's dry to defend the game. Stop talking about this and MOBA please.

Warcraft 3 was what truly influenced what is known as MOBAs today, and if anything, that is the game that has influenced DoW 3 the most. Make that comparison so we can actually talk about RTSs, not MOBAs please.
Back to top
LeoNatan
☢ NFOHump Despot ☢



Posts: 73213
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Tue, 11th Apr 2017 01:15    Post subject:
Nodrim wrote:
Some air units have, not all. This is also for competitive gameplay purposes.

It's not just air units. Resource collectors also pass through each other.
I am familiar with this "competitive" argument, but it makes no sense. How does disabling unit collision make competitive gameplay better? It's poor coding and poor game design, and idiot people being idiot people. And now a Dawn of War is done to pander to idiot people, rather than the people that played it before. What the fuck does Dawn of War have to do with "competitive"?
Back to top
Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Tue, 11th Apr 2017 05:35    Post subject:


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
Back to top
Page 11 of 20 All times are GMT + 1 Hour
NFOHump.com Forum Index - PC Games Arena Goto page Previous  1, 2, 3 ... 10, 11, 12 ... 18, 19, 20  Next
Signature/Avatar nuking: none (can be changed in your profile)  


Display posts from previous:   

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group