Good game engine for RPG's?
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vurt




Posts: 13875
Location: Sweden
PostPosted: Fri, 7th Apr 2017 14:44    Post subject: Good game engine for RPG's?
Any recommendations? Preferably 2D but i could probably look into 3D game engines too.

I'm currently using RPG Maker MV (still evaluating..). I think i'd prefer something less jRPG'ish, even though it should be possible to make just about anything with RMMV (but probably a bit of a hassle to change the entire combat system etc). I'm not a programmer.

It should have a good, active community so you can get help easily (RPG maker is good here, so far).
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PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Fri, 7th Apr 2017 14:56    Post subject:
So what type of rpg do you want to make? The genre is huge. I guess you have to be more specific with what you want to realize?


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HIz




Posts: 2187
Location: Wrong_Timeline
PostPosted: Fri, 7th Apr 2017 14:58    Post subject:
http://www.alternativesoftwares.com/rpg-maker/

http://alternativeto.net/software/rpg-maker/

Exclamation

Just a google search.


Yeah, well, that's just, like, your opinion, man. Reaction
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vurt




Posts: 13875
Location: Sweden
PostPosted: Fri, 7th Apr 2017 15:01    Post subject:
@PumpAction

Well the engine itself will have a direct influence on the outcome since i'm not a programmer. But something more similar to Baldur's Gate than a jRPG.

@HIz:

I'm not after old google results, i manage that myself. i'm interested if anyone has (recent) personal experience or if someone perhaps read anything interesting about some engine that seems impressive and would work well for a RPG.

This is not a search engine, it's a forum
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Morphineus
VIP Member



Posts: 24883
Location: Sweden
PostPosted: Fri, 7th Apr 2017 15:43    Post subject:
What I usually see with RPG maker is that most of the time you put more effort into hacks/work arounds to get passed the restrictions of the engine and some are so embedded you need to be creative to make it somewhat work. No surprise since its made to be very noob friendly.

Read quite a few articles on creating graphics, the combat mechanics and choice of the different RPG maker clients a few months ago when I was thinking about picking it up as a hobby (not really making a game, just messing around).
Saw a lot of the more serious ones talking about going with a different engine instead. Most were putting Unity forward. It all boiled down to: the start is going to be tougher but you will be better off since you are less constraint and you'll learn more.

In the end I just went: "Eh, I'm too lazy for all that"


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vurt




Posts: 13875
Location: Sweden
PostPosted: Fri, 7th Apr 2017 22:38    Post subject:
Yeah i've looked into Unity a bit, it's not exactly an engine who gets a lot of love around here though Laughing

I'm thinking that the less i have to work with doing assets and learning the engine the more likely it is i will actually end up with something.

Doing 2D assets does take time, but less so than doing 3D. Learning Unity will require far more than learning RPG Maker.
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