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Posted: Tue, 24th May 2016 19:00 Post subject: |
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Posted: Sat, 20th Aug 2016 08:05 Post subject: |
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CRYENGINE 5.2 will fully support DX12, CRYENGINE 5.3 will support Vulkan
Quote: | CRYENGINE fans, we’ve got some interesting news for you today. According to Crytek’s roadmap, CRYENGINE 5.2 (which will be made available in mid-August) will fully support DX12. Not only that, but the next version of CRYENGINE (5.3) – that is currently planned to be made available in mid-October – will support the Vulkan API.
Going into more details, the DX12 renderer for CRYENGINE 5.2 will support DX12 Multi GPU for VR, as well as the following features:
DX12 Renderer
- Scaleform Flash natively in DX12
- Partial RenderElements in new pipeline
- Fog/Clouds/Waters in new pipeline
- Deferred Decals in new pipeline
- AuxRenderer natively DX12
- VR Multi GPU support
- Tiled shading optimization (using light volume rasterization
DX12 Renderer
- Forward pass to use new pipeline
- SVOGI converted to graphics pass
On the other hand, CRYENGINE 5.3 will support the Vulkan API, as well as virtual memory resource management, improved Dynamic Env Probe and Env Probes workflow, and will sport various improvements to its SVOGI tech.
Now let’s see whether more developers will actually take advantage of Crytek’s engine! |
http://www.dsogaming.com/news/cryengine-5-2-will-fully-support-dx12-cryengine-5-3-will-support-vulkan/
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Posted: Sat, 20th Aug 2016 09:37 Post subject: |
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The engine is demanding but at least it delivers in terms of visuals (that is if developers are not idiots) 
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JBeckman
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Posts: 34976
Location: Sweden
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Posted: Sat, 20th Aug 2016 11:15 Post subject: |
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I'd think backporting DX12/Vulcan support would be more feasible than updating to a newer version of the engine.
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JBeckman
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Posts: 34976
Location: Sweden
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Posted: Sat, 20th Aug 2016 15:31 Post subject: |
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Bob Barnsen wrote: | CRYENGINE 5.2 will fully support DX12, CRYENGINE 5.3 will support Vulkan |
Correct me if I am wrong but I was under impression CryEngine (along with Crytek) no longer exists since the Amazon bought them and converted the engine into some VR-oriented crap?
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Posted: Sat, 20th Aug 2016 15:33 Post subject: |
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@PowerGamer
CryEngine of course still exists.
What you mean is the fork of the CryEngine that is in use at Amazon:
https://aws.amazon.com/en/lumberyard/
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Posted: Sat, 20th Aug 2016 16:25 Post subject: |
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In fact Lumberyard is probably the reason Crytek continues to exist; they weren't doing very good financially but Amazon paid them somewhere around $50-70M to fork Lumberyard.
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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Posted: Sat, 20th Aug 2016 17:59 Post subject: |
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@consolitis
Quote: | they weren't doing very good financially |
No wonder.. they kept making awful games and wasting resources on them. They should stick to just improving their cryengine and selling licenses.
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Posted: Thu, 3rd Nov 2016 07:39 Post subject: |
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Posted: Thu, 3rd Nov 2016 08:20 Post subject: |
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You'd think the writing would have to be on the wall for them this time. I can't see another bailout materialising. The best they can probably hope for is someone buys the rights to the engine, but I'd expect everything else would get the chop. But who would even want it? All the major players already have established engines. It would probably take another left-field entrant like Amazon last time.
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JBeckman
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Posted: Thu, 3rd Nov 2016 08:29 Post subject: |
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Well what they're working on doesn't seem to be very high profile titles and making their game engine into pay what you want probably over poor adaption and competition against UE4 and Unity probably also isn't generating much money since most games developed on Cry-Engine 5.x appears to be mainly indie with some few exceptions.
So this bit of news is probably pretty accurate, guessing Ryse and developing the engine might have exhausted their budget and now the funds from the Amazon deal appears to be running out I take it.
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Posted: Thu, 3rd Nov 2016 08:47 Post subject: |
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They should have stopped developing ANY games and focused on their engine instead. ..
The main problem with their engine was lack of documentation and it wasn't easy to work with but afaik it's not the case now.. It would be a shame if cryengine got abandoned and forgotten. It deserves much more than dat shit unity.
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Posted: Thu, 3rd Nov 2016 12:25 Post subject: |
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JBeckman wrote: | now the funds from the Amazon deal appears to be running out I take it. |
That link says they haven't been making payments for 6 months. My guess is the Amazon deal never actually bailed them out of their original problem, it just put off the inevitable a little while longer.
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Posted: Thu, 3rd Nov 2016 16:47 Post subject: |
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So it just Unity crap and Unreal shit from now on.
Great.
2018 looks promising
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ixigia
[Moderator] Consigliere
Posts: 65078
Location: Italy
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Posted: Thu, 3rd Nov 2016 18:47 Post subject: |
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Civ01 wrote: | So it just Unity crap and Unreal shit from now on.
Great.
2018 looks promising |
There would be Frostbite and idtech 6 as well, both rock-solid engines when it comes to the combo performance/graphical fidelity, but alas, they're exclusive property of EA and Bethesda respectively. In general, many big companies don't "share" their good engines, it's the same with Eidos/SE and the Dawn Engine, or CDProjekt and their REDengine.
Unity and Unreal indeed remain the only viable options for small/medium companies that can't afford building a new engine from scratch. It's a shame, but it could be worse all things considered (since both Unity and UE are constantly improving..sort of).
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tonizito
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Posts: 51400
Location: Portugal, the shithole of Europe.
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Posted: Sat, 10th Dec 2016 20:01 Post subject: |
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Yeah and it's not only that studio seems like it's a ll of them even the ones in Germany and it's also not the first time either, Crytek is run by the biggest Assholes in the industry.
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tonizito
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Location: Portugal, the shithole of Europe.
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Posted: Sun, 11th Dec 2016 01:22 Post subject: |
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Yeah but it really is the employees fault that they didn't follow cevat derpli's brilliant financial advice... 
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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ixigia
[Moderator] Consigliere
Posts: 65078
Location: Italy
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Posted: Sun, 11th Dec 2016 03:33 Post subject: |
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Haha, true that
tet666 wrote: |
Yeah and it's not only that studio seems like it's a ll of them even the ones in Germany and it's also not the first time either, Crytek is run by the biggest Assholes in the industry. |
Indeed, hundreds of employees had to quit the company in the last years because of that reason (among the other things), all lead designers and producers (Homefront, Crysis 3), even the head of Crytek Usa and so on.
From the glorious Crysis, to this kind of pseudo-company ruled by one single megalomaniac sociopath and interns (slaves) 'developing' mobas and VR garbage 
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ixigia
[Moderator] Consigliere
Posts: 65078
Location: Italy
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Posted: Sun, 11th Dec 2016 04:02 Post subject: |
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@VGA: heresy, Ryse is amazing!

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Posted: Sun, 11th Dec 2016 05:09 Post subject: |
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It all went downhill the moment they started their focus on consoles.
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