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headshot
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Nui
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Posted: Wed, 30th Nov 2016 21:16 Post subject: |
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The_Zeel wrote: | Yes you can. |
Nice. Do you play in japanese?
I was a bit disappointed in kingsglaive being meant for english dubs, but I cant imagine the game being the same.
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Posted: Thu, 1st Dec 2016 09:30 Post subject: |
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Last edited by Interinactive on Mon, 4th Oct 2021 10:16; edited 1 time in total
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Posted: Thu, 1st Dec 2016 09:50 Post subject: |
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It doesn't run at 60 FPS currently. Lite is 30 but smoother, Default is 30 but fucked with frame skipping, High is 30 and nicer but fucked with frame skipping. There's supposed to be a patch that unlocks FPS in December, as you said, but I think they want to work on optimization before it hits (so it indeed runs closer to 60 and not something around 40-50). Wheter it happens or it doesn't it's hard to say (I mean, the patch will be here, but how will the game run is hard to judge - unlocked FPS mode in, say, Rise of the Tomb Rider doesn't net 60 FPS, for example).
BTW, tutorial is particularly fucked up for some reason. I started wirth it too and I wanted to stop playing right there, but the actual game runs much smoother than that (on Lite on Pro, that is).
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Posted: Thu, 1st Dec 2016 09:52 Post subject: |
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Last edited by Interinactive on Mon, 4th Oct 2021 10:16; edited 1 time in total
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Posted: Thu, 1st Dec 2016 09:54 Post subject: |
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Both modes currently run at consistent, locked 30 fps, HQ mode has huge framepacing problems and is basically unplayable atm, Lite mode also has some framepacing issues, but to a much lesser degree. The 60 fps mode is something theyre aiming for, but I doubt they'll manage to achieve it, as the director said they can currently do 45 fps unlocked.
I wouldnt' count on 60 fps, but I hope there is a framepacing patch coming soon, all versions currently run at stable 30 fps but the xboner one is the only without framepacing problems.
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Airbag
Posts: 643
Location: The Netherlands
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Posted: Thu, 1st Dec 2016 10:47 Post subject: |
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The_Zeel wrote: | HQ mode has huge framepacing problems and is basically unplayable atm |
Eh? I have over 24 hours of gametime and yesterday is the first time I've read about this. I still have no clue what the issue is or what I'm supposed to be annoyed about..
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Posted: Thu, 1st Dec 2016 10:54 Post subject: |
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Maybe you're playing in Lite mode, the bad framepacing in HQ mode isnt something you would easily ignore, it basically makes it look like the game is constantly switching between 30 and 15 fps.
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Airbag
Posts: 643
Location: The Netherlands
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Posted: Thu, 1st Dec 2016 13:47 Post subject: |
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Checked, I have been playing in high. I'll set it to lite for a couple of hours and switch it back after that, see if I notice it.
edit: can't say I'm noticing any visual difference so far at least, so playing in lite is fine for me as well.. unlike the footage I saw of the xbone. The blurriness I wouldn't be able to handle.
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headshot
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Posted: Thu, 1st Dec 2016 22:27 Post subject: |
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Last edited by Interinactive on Mon, 4th Oct 2021 10:16; edited 1 time in total
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Posted: Fri, 2nd Dec 2016 00:02 Post subject: |
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Kind of meh to think the PS4 Pro was (is ?) supposed to be running this at 60fps...
I didn't try the game on a standard PS4 but this scares me if you guys with PS4 Pro are already hit by its framerate.
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Posted: Fri, 2nd Dec 2016 00:29 Post subject: |
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Last edited by Interinactive on Mon, 4th Oct 2021 10:15; edited 1 time in total
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headshot
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harry_theone
Posts: 11227
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Posted: Fri, 2nd Dec 2016 13:51 Post subject: |
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@Interinactive Your problem why it doesn't run on 60 fps is the console itself.
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Posted: Fri, 2nd Dec 2016 15:26 Post subject: |
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Last edited by Interinactive on Mon, 4th Oct 2021 10:15; edited 1 time in total
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Posted: Fri, 2nd Dec 2016 15:44 Post subject: |
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Pro will be required for RDR2, I don't even wanna think of what horrible framerate we'll get on the PS Poor.
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harry_theone
Posts: 11227
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Posted: Sun, 4th Dec 2016 02:13 Post subject: |
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Last edited by Interinactive on Mon, 4th Oct 2021 10:15; edited 1 time in total
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Posted: Sun, 4th Dec 2016 10:50 Post subject: |
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Posted: Sun, 4th Dec 2016 10:58 Post subject: |
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Last edited by Interinactive on Mon, 4th Oct 2021 10:15; edited 1 time in total
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Posted: Sun, 4th Dec 2016 11:36 Post subject: |
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Posted: Sun, 4th Dec 2016 12:18 Post subject: |
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Interinactive wrote: | The_Zeel wrote: | Pro will be required for RDR2 |
On one hand, it would be good for people who own a Pro... but that doesn't really benefit R* as much as it benefits Sony
What benefits R* is to have both running at 30, identically, then release a HD version later on :/ |
R* so far never managed consistent 30 fps on consoles, even when they had only one version of the given console to optimize the game for, so I expect anything besides Pro and Scorpio to be an absolute mess
Regarding Chocobos, you do "keep" them, as in the way you named and customized them, but just need to pay for the rent, which is a weird design choice but not really an issue, since it only costs 50 gil a day and you can rent them for several game days in advance.
You can find these yellow Chocobo renting meters at every outpost in the game anyway, so its not a problem.
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Posted: Sun, 4th Dec 2016 13:24 Post subject: |
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Last edited by Interinactive on Mon, 4th Oct 2021 10:15; edited 1 time in total
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Posted: Sun, 4th Dec 2016 17:14 Post subject: |
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So I've been playing for about 3 hours, a bit into chapter 2. Seems the game is a bit slow to start mostly driving back and forth across the map, not great pacing-wise. Just crashed too..hopefully there was a recent auto save so I don't have to rage.
Hoping it picks up soon. Also for some reason I can never select the Manual option for driving the car..I was able to in chapter 1. Not that driving is interesting, you hold R2 and the car turns by itself rofl it's hilarious. Might as well leave it on Auto or do Fast Travel if its an option.
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Posted: Mon, 5th Dec 2016 02:38 Post subject: |
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Last edited by Interinactive on Mon, 4th Oct 2021 10:15; edited 1 time in total
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