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zmed
Posts: 9234
Location: Orbanistan
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Posted: Tue, 24th May 2016 20:07 Post subject: |
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Posted: Tue, 24th May 2016 20:10 Post subject: |
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Someone please make an all black one. I bet they won't care for a second.
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Morphineus
VIP Member
Posts: 24883
Location: Sweden
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Posted: Tue, 24th May 2016 20:36 Post subject: |
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Stormwolf wrote: | Someone please make an all black one. I bet they won't care for a second. |
Well, with the explanation I have a lot more sympathy for it. I don't have a problem with all white or black or whatever... but if you are going to use it to spread your agenda that is going too far.
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Posted: Tue, 24th May 2016 20:47 Post subject: |
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I demand an all green mod for my Mushroom thingies!!!!
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zmed
Posts: 9234
Location: Orbanistan
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Posted: Tue, 24th May 2016 20:59 Post subject: |
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Regarding the latest dev dary, Martin went on a bit of an answer-a-thon.
Quote: | User: does the military focus for the sector ai now work ( do they make stations)
Wiz: Should be fixed, yes.
User: hmm what about the fleet being stuck issue with larger fleet battles?
Wiz: Should also be fixed!
Wiz: Yes, sector AI should understand robot-only planets now.
User: What about the ethics divergence bug?
Wiz: Also fixed. Please keep in mind that the bug fixes I posted are not an exhaustive list, just some highlights.
User:What do you mean by "free" patch? Are the next ones going to be paid? What did you really mean?
Wiz: By free patch we mean there's no accompanying expansion. Of course all patches will be free, even if they are released alongside an expansion.
User: What about invading and bombing your own planet problem?
Wiz: Should also be fixed!
Wiz: We have released a number of performance improvements in the hotfixes, and we're continuing to look into it for the people who are still experiencing performance issues, but there are only minor performance improvements in Clarke itself as we opted to put them into the hotfixes instead.
EDIT: Even more!
User: If you set AI Agressiveness to high will pacifist AI players go to war ?
Wiz: Only if they have a good reason to. It doesn't change under what circumstances AI will start wars, only how often.
User: It seems you can only change the ruler's title for the first ruler's gender. What if the next ruler is of the opposite gender ? Ex : I set "Ruler Title (Male)" to "Emperor". But what if the next ruler is female ?
Wiz: You can set titles for both genders by switching the gender, editing title, and switching back.
User: Do fleets upgrades still take an obscene amount of time?
Wiz: Nope! Is now based on size of upgrade rather than size of fleet, and overall much faster.
User: Will sector AI finally respect tile resources? Will it be able to understand planets with specialized pops (i.e put Agrarian pops on farms and Industrious ones on mines, avoid putting slaves and robots in labs, etc)? Will there be an option to forbid it to replace buildings completely (including farms)?
Wiz: Yes, yes and yes.
User: Does clarke fix the AI never doing any white peace ? It blocks the game when for instance A is at war against B to take planet X. C also declare against B to take X. C successfully take X and make peace. But A and B stay at war forever, neither AI doing a white peace.
Wiz: Yeah, this should be fixed.
User: Also, could you consider adding a slider to change the research pace? In all 4X games I always prefer playing with marathon-style settings, otherwise by the time the ships reach the front, they risk becoming obsolete.
Wiz: The problem with this is that things like Fallen Empires, endgame crises etc are balanced against the current tech pace. It would be better as a mod than as an option because it requires reworking of those things to not mess hard with game balance. |
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Posted: Wed, 25th May 2016 06:53 Post subject: |
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MAKE SPACE GREAT AGAIN
NO LINKS TO ILLEGAL STUFF IN SIGS - DLC IS ILLEGAL TOO
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Posted: Mon, 27th Jun 2016 19:12 Post subject: |
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prudislav
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Posts: 29148
Location: The land of beer and porn
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Posted: Tue, 12th Jul 2016 17:58 Post subject: |
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mtj
Posts: 2315
Location: Austria / Finland
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Posted: Thu, 4th Aug 2016 16:02 Post subject: |
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New 'dlc' out today! :U
(Some cosmetic crap)
Intel Core I-9 9900K @ stock, ASUS Z 390A MoBo, 32GB 3.6GHz, Zotac 3090 | BeQuiet 1000W PSU, Be Quiet Dark Base Pro 900 case, 49" Samsung G9
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JBeckman
VIP Member
Posts: 34991
Location: Sweden
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Posted: Thu, 4th Aug 2016 16:30 Post subject: |
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Yeah mostly just cosmetic it seems.
http://store.steampowered.com/app/498870/
Quote: |
Plantoids will include:
Fifteen new species portraits
New templates for plantoid civilian and military ships
New cityscape art.
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Did they mean planetoids?
(EDIT: Nope there's no mention of them in the above summary but apparently a plant species is somewhere in this too so it is also a new race DLC so that summary above is likely then what said race comes with and not the entirety of the DLC content.)
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prudislav
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Posts: 29148
Location: The land of beer and porn
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Posted: Thu, 15th Sep 2016 15:52 Post subject: |
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Badrien
Posts: 2118
Location: Netherlands
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Posted: Fri, 16th Sep 2016 02:52 Post subject: |
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meh, lets see how next patch is first.. this game's been somewhat of a dissapointment. Feel they left it pretty broken in last patch before they went on holiday. Granted paradox never been much for good AI but this one takes the cake.
RTX ON
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Posted: Sun, 23rd Oct 2016 23:06 Post subject: |
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So how´s the current state of this one?. It was already promising on release and just got patch + dlc...
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prudislav
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Posts: 29148
Location: The land of beer and porn
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Posted: Thu, 2nd Feb 2017 15:22 Post subject: |
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Posted: Fri, 3rd Feb 2017 12:12 Post subject: |
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The new update + expansion look amazing
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Posted: Fri, 3rd Feb 2017 12:27 Post subject: |
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Have they improved combat to the point where it's not just a numbers game?
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Posted: Fri, 3rd Feb 2017 17:04 Post subject: |
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Casus wrote: | Have they improved combat to the point where it's not just a numbers game? |
I don't think combat can be too deep in a grand strategy. Otherwise you would end up micromanaging.
But now that ES2 has gotten a major update, I recommend that by a very wide margin. If you end up only playing/buying one space 4x game, that is by far the best offering even in its beta state.
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zmed
Posts: 9234
Location: Orbanistan
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zmed
Posts: 9234
Location: Orbanistan
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Posted: Fri, 10th Feb 2017 16:38 Post subject: |
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zmed
Posts: 9234
Location: Orbanistan
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Posted: Fri, 17th Feb 2017 21:02 Post subject: |
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zmed
Posts: 9234
Location: Orbanistan
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Posted: Sat, 18th Feb 2017 13:48 Post subject: |
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zmed
Posts: 9234
Location: Orbanistan
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Posted: Tue, 21st Feb 2017 17:15 Post subject: |
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Posted: Tue, 21st Feb 2017 18:38 Post subject: |
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Any ETA rumored or not yet ?
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zmed
Posts: 9234
Location: Orbanistan
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Posted: Tue, 21st Feb 2017 19:36 Post subject: |
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Not yet AFAIK. Still very much in development.
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