Sid Meier's Civilization Series (VII)
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djaoni




Posts: 8061

PostPosted: Thu, 8th Sep 2016 10:45    Post subject:
Pl@tinum wrote:
Does it really matter if it looks more cartoonish compared to civ5? To me it looks visually cleaner. It's easier to identify all elements faster, which should really be the aim for any strategy game. It's the mechanics that will make or break this game, not the aesthetics.


Yeah, the aim for strategy games should definitely be to look like phone games.

Strategy games also need to follow the great example being set by Firaxis with this game. Gender is a recent socially constructed lie and now we're finally getting a game with historical characters that will be clear about this. NO MORE LIES, which should really be the aim for any strategy game.
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Silent_Lurker




Posts: 7511
Location: France
PostPosted: Thu, 8th Sep 2016 15:21    Post subject:
Laughing

WTF ?


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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Thu, 8th Sep 2016 16:00    Post subject:
WTF did I just read


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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dethy




Posts: 3101
Location: Conclave of Shadows
PostPosted: Thu, 8th Sep 2016 17:14    Post subject:
prudislav wrote:
WTF did I just read


Don't know, but now I have to light up a bowl myself ...


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Big_Gun




Posts: 3017
Location: My mother's womb originally. . .
PostPosted: Thu, 8th Sep 2016 17:49    Post subject:
prudislav wrote:
WTF did I just read


+1


1 stripe purple belt in JiuJitsu (good grief this takes FOREVER hahah)
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Immunity




Posts: 5628

PostPosted: Thu, 8th Sep 2016 19:21    Post subject:
Pl@tinum wrote:
Does it really matter if it looks more cartoonish compared to civ5? To me it looks visually cleaner. It's easier to identify all elements faster, which should really be the aim for any strategy game. It's the mechanics that will make or break this game, not the aesthetics.


Like I said, it's not THAT big a deal in turn-based strategy game. I would have been perfectly happy if they maintained more or less the same level of detail as the previous iteration.

However, they've actually regressed, which is a much harder pill to swallow. Was it for budgetary reasons? Doubtful. But one can't really dispute that the "new" look is probably far less taxing on the artists in terms of time/work required to create.

I guess in the end it all comes down to aesthetic preference - but I for one was always amazed at the level of detail in Civ. V's terrain mapping compared to its predecessors / competitors. It's just sad to see it go in the name of "art" direction.


I can never be free, because the shackles I wear can't be touched or be seen.
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Pl@tinum




Posts: 1036

PostPosted: Fri, 9th Sep 2016 08:18    Post subject:
Immunity wrote:
Pl@tinum wrote:
Does it really matter if it looks more cartoonish compared to civ5? To me it looks visually cleaner. It's easier to identify all elements faster, which should really be the aim for any strategy game. It's the mechanics that will make or break this game, not the aesthetics.


Like I said, it's not THAT big a deal in turn-based strategy game. I would have been perfectly happy if they maintained more or less the same level of detail as the previous iteration.

However, they've actually regressed, which is a much harder pill to swallow. Was it for budgetary reasons? Doubtful. But one can't really dispute that the "new" look is probably far less taxing on the artists in terms of time/work required to create.

I guess in the end it all comes down to aesthetic preference - but I for one was always amazed at the level of detail in Civ. V's terrain mapping compared to its predecessors / competitors. It's just sad to see it go in the name of "art" direction.


The dev responsible for the art direction said that the reason they decided to go this way was to improve visual clarity. He said the majority of people play the game zoomed out and some in tactical 2D mode, and the new art style helps, since it makes things standout more from a distance. From what i saw until now i'd have to agree.

The UI is an improvement though.
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mtj




Posts: 2315
Location: Austria / Finland
PostPosted: Fri, 9th Sep 2016 08:23    Post subject:
I think they just want to release it for consoles Smile

Without doing a horrible dumbing down like with the Civ: Revolutions. (though to be honest, I don't see any reason new consoles could not handle the graphics of the Civilization series in general Razz )


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djaoni




Posts: 8061

PostPosted: Fri, 9th Sep 2016 10:16    Post subject:
Pl@tinum wrote:
Immunity wrote:
Pl@tinum wrote:
Does it really matter if it looks more cartoonish compared to civ5? To me it looks visually cleaner. It's easier to identify all elements faster, which should really be the aim for any strategy game. It's the mechanics that will make or break this game, not the aesthetics.


Like I said, it's not THAT big a deal in turn-based strategy game. I would have been perfectly happy if they maintained more or less the same level of detail as the previous iteration.

However, they've actually regressed, which is a much harder pill to swallow. Was it for budgetary reasons? Doubtful. But one can't really dispute that the "new" look is probably far less taxing on the artists in terms of time/work required to create.

I guess in the end it all comes down to aesthetic preference - but I for one was always amazed at the level of detail in Civ. V's terrain mapping compared to its predecessors / competitors. It's just sad to see it go in the name of "art" direction.


The dev responsible for the art direction said that the reason they decided to go this way was to improve visual clarity. He said the majority of people play the game zoomed out and some in tactical 2D mode, and the new art style helps, since it makes things standout more from a distance. From what i saw until now i'd have to agree.

The UI is an improvement though.


Yes, and console developers say 30 FPS is the best for action games.
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mtj




Posts: 2315
Location: Austria / Finland
PostPosted: Fri, 9th Sep 2016 11:02    Post subject:
djaoni wrote:
Pl@tinum wrote:
Immunity wrote:


Like I said, it's not THAT big a deal in turn-based strategy game. I would have been perfectly happy if they maintained more or less the same level of detail as the previous iteration.

However, they've actually regressed, which is a much harder pill to swallow. Was it for budgetary reasons? Doubtful. But one can't really dispute that the "new" look is probably far less taxing on the artists in terms of time/work required to create.

I guess in the end it all comes down to aesthetic preference - but I for one was always amazed at the level of detail in Civ. V's terrain mapping compared to its predecessors / competitors. It's just sad to see it go in the name of "art" direction.


The dev responsible for the art direction said that the reason they decided to go this way was to improve visual clarity. He said the majority of people play the game zoomed out and some in tactical 2D mode, and the new art style helps, since it makes things standout more from a distance. From what i saw until now i'd have to agree.

The UI is an improvement though.


Yes, and console developers say 30 FPS is the best for action games.


It's not cinematic enough if you go higher!

 Spoiler:
 
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Silent_Lurker




Posts: 7511
Location: France
PostPosted: Fri, 9th Sep 2016 14:09    Post subject:
Hopefully they will just stick to tactical 2D mode only for Civ VII.

Even less work and moar profit. Players will understand and agree anyway... Rolling Eyes


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WhiteBarbarian




Posts: 6011
Location: Russia
PostPosted: Wed, 14th Sep 2016 21:04    Post subject:


Last edited by WhiteBarbarian on Wed, 21st Sep 2016 17:54; edited 1 time in total
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WhiteBarbarian




Posts: 6011
Location: Russia
PostPosted: Wed, 21st Sep 2016 17:54    Post subject:


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prudislav
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Location: The land of beer and porn
PostPosted: Fri, 23rd Sep 2016 16:14    Post subject:
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konkol84




Posts: 3679
Location: Po(o)land
PostPosted: Fri, 23rd Sep 2016 16:15    Post subject:
8GB of RAM, seriously?


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red_avatar




Posts: 4567

PostPosted: Fri, 23rd Sep 2016 17:17    Post subject:
konkol84 wrote:
8GB of RAM, seriously?


Recommended. That's pretty standard these days.
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peter980




Posts: 1977

PostPosted: Fri, 23rd Sep 2016 19:45    Post subject:
I would expect 4X games to have higher memory requirements then "next gen" shooters, for sure.

After all, they need to process huge maps and lot of objects at once.
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scaramonga




Posts: 9800

PostPosted: Mon, 26th Sep 2016 04:37    Post subject:
Very mediocre specs required I think, but we all know that, one will need much more for later stages of the game, as with all Civ games Smile
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WhiteBarbarian




Posts: 6011
Location: Russia
PostPosted: Mon, 26th Sep 2016 17:12    Post subject:


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webtax




Posts: 463

PostPosted: Tue, 27th Sep 2016 00:34    Post subject:
wish they released requeriments for common igpu like intel hd, many people that don't play games , do play titles like this, and have laptops or desktop with integrated gpu
or they just had their gpu burnt like me Forever Alone
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peter980




Posts: 1977

PostPosted: Tue, 27th Sep 2016 04:17    Post subject:
Did you know that AMD 5570 is now weaker, or on par with some modern integrated graphics, like Intel HD Graphics 4600?
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WhiteBarbarian




Posts: 6011
Location: Russia
PostPosted: Wed, 28th Sep 2016 20:46    Post subject:


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scaramonga




Posts: 9800

PostPosted: Thu, 29th Sep 2016 02:43    Post subject:
.......and bought Smile
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4treyu




Posts: 23141

PostPosted: Thu, 29th Sep 2016 03:57    Post subject:
I will too, when it's time Smile Wake me up in 2 years when the game is (hopefully) complete Razz
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Nosense




Posts: 8

PostPosted: Thu, 29th Sep 2016 23:22    Post subject:
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WhiteBarbarian




Posts: 6011
Location: Russia
PostPosted: Fri, 30th Sep 2016 16:36    Post subject:




Game looks so good Very Happy


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4treyu




Posts: 23141

PostPosted: Fri, 30th Sep 2016 22:50    Post subject:
Nosense wrote:
http://arstechnica.com/gaming/2016/09/civilization-civ-6-preview-hands-on/


Rage That doesn't sound like an incomplete game what with the inclusion of all the civ5 expansion features.

40 bucks here they go Okay
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Fri, 30th Sep 2016 22:59    Post subject:
Gah another £40 is imminently leaving my bank account Neutral


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dethy




Posts: 3101
Location: Conclave of Shadows
PostPosted: Sat, 1st Oct 2016 00:16    Post subject:
October 21st goddamnitsomuch!!! HURRY THE FUCK UP!!!

It's my bday too Razz

Sure as shit taking that day off from work


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Derpsole: Nintendo Switch, Derpstation 5 Pro
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scaramonga




Posts: 9800

PostPosted: Sat, 1st Oct 2016 03:45    Post subject:
Imagine this on a 21:9 screen Very Happy Laughing
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