Splinter Cell 4
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proddan




Posts: 1066
Location: Gulf of Aden
PostPosted: Wed, 14th Dec 2005 19:24    Post subject:
LONDON, UK - 14th December, 2005 - Today Ubisoft, one of the world's largest video game publishers, announced Tom Clancy's Splinter Cell® 4 (working title), the fourth blockbuster in the Tom Clancy Splinter Cell franchise, will officially be called Tom Clancy's Splinter Cell Double Agent(tm). The game will be available Spring 2006 for the Xbox 360TM video game and entertainment system from Microsoft, Xbox® video game system from Microsoft, PlayStation®2 computer entertainment system, Nintendo GameCube(tm) system and Windows® PC.

Following the Tom Clancy Splinter Cell franchise tradition of innovation, Tom Clancy's Splinter Cell Double Agent will completely revolutionise and reinvent the spy action genre by introducing an unprecedented double agent concept and an entirely new breed of game play that adds an exciting new dimension to the gaming experience.

"Ubisoft is excited to have re-imagined the Splinter Cell franchise by introducing Sam Fisher as a double agent, expanding the depth of his character," says John Parkes, EMEA marketing director at Ubisoft. "Throughout the course of the story, gamers will be forced to make critical decisions which will not only affect how the story plays out but also have very different consequences."

With the entirely new direction of Tom Clancy's Splinter Cell Double Agent, Ubisoft has reinvented the best-selling and highest rated espionage franchise. The revolutionary double agent concept immerses players in the world of international espionage more completely than ever, expanding the story and depth of Sam Fisher's character and involving players' emotions by drawing them deeper into the gaming experience. Tom Clancy's Splinter Cell Double Agent will push the limits of each platform based on its respective technological capabilities, taking advantage of a collaborative development effort between Ubisoft's award-winning development studios in Montreal, Shanghai and Annecy, France. Across all platforms, Tom Clancy's Splinter Cell Double Agent will have the features that have defined the Splinter Cell franchise - amazing graphics, fluid animations, advanced artificial intelligence and open level design. Furthermore, each platform will feature exclusive content and offer a unique game play experience.

About Tom Clancy's Splinter Cell Double Agent

Veteran agent Sam Fisher is back. But he's never faced an enemy like this before. To stop a devastating terrorist attack, he must infiltrate a vicious terrorist group and destroy it from within. For the first time ever, experience the relentless tension and gut-wrenching dilemmas of life as a double agent. As you infiltrate a terrorist organization in its American headquarters, you must carefully weigh the consequences of your actions. Kill too many criminals and you'll blow your cover. Hesitate too long and millions will die. Do whatever it takes to complete your mission, but get out alive.

Key Features Include:

* Dual objectives to fulfil: NSA government agents and terrorists will each want you to accomplish opposing tasks at the same time.
* Discover the tension of being a double agent: Use actual tactics employed by today's real-life double agents to sabotage the terrorists' plans.
* Explore a branching storyline with multiple endings: Your choices have an impact on how the story and game play unfolds.
* A world of international espionage: Missions from all over the world, from Asia to Africa to the heart of the US. Experience extreme situations: underwater or in a sandstorm, hiding behind the dust or smoke - and even skydiving.
* New authentic gadgets: Master the latest weapons and gadgets used by NSA government agents in addition to black-market terrorist weapons.
* Innovative online play: The critically acclaimed multiplayer action of Tom Clancy's Splinter Cell is back with entirely new innovations for each platform.
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pumbertot.1




Posts: 1058
Location: A Brit in Oz!
PostPosted: Wed, 14th Dec 2005 21:57    Post subject:
deelix wrote:
pumbertot.1 wrote:
whats MGS stand for? worried i might have missed a good game. Wink


metal gear solid

what ones came out on the pc?were they as good as console, if so which should i get? played mgs1&2 on console.
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D_A_Kuja
Banned



Posts: 1903

PostPosted: Wed, 14th Dec 2005 22:39    Post subject:
mgs 1 and 2 substance are out on the pc, there were rumours about 3 getting released too but
its unlikely.
anyway these games are supposed to be played on console, they just feel wrong on pc,
add to that the 7 GB hdd space you need to play mgs 2 substance on pc.


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shabby




Posts: 549

PostPosted: Fri, 16th Dec 2005 00:42    Post subject:
Gee i wonder if they'll use starforce again.
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Selt




Posts: 1493

PostPosted: Fri, 16th Dec 2005 00:44    Post subject:
shabby wrote:
Gee i wonder if they'll use starforce again.


for sure they will. but next march or april or whenever splinter cell hits shelves, daemon pro will be among us and starforce will be as scary as safedisc or securom, as a tiny sweet little kitten with green eyes Twisted Evil
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weird0
VIP Member



Posts: 3904

PostPosted: Fri, 16th Dec 2005 00:47    Post subject:
exactly.
it was an absolute success.
splinter cell hasn't been cracked/properly cloned till today.
no reason why they shouldn't do it like that again.

let us all just hope dt-pro will be out by then.
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D_A_Kuja
Banned



Posts: 1903

PostPosted: Fri, 16th Dec 2005 04:51    Post subject:
fuck daemon, before d4 came out everyone was praising it and expecting all starforce games to run without probs, that didnt really happen.
i bet by the time pro is out, there will be a new starforce version again, so screw that shit.


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madness




Posts: 13315

PostPosted: Fri, 16th Dec 2005 09:00    Post subject:
weird0 wrote:
exactly.
it was an absolute success.
splinter cell hasn't been cracked/properly cloned till today.
no reason why they shouldn't do it like that again.

let us all just hope dt-pro will be out by then.


what do you mena by properly ?
I got a clone and it works without pulling cables out or stuff like that. Just like PoP, King Kong etc.
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highstuff




Posts: 1976
Location: Netherlands
PostPosted: Fri, 16th Dec 2005 10:37    Post subject:
weird0 wrote:
exactly.
it was an absolute success.
splinter cell hasn't been cracked/properly cloned till today.
no reason why they shouldn't do it like that again.

let us all just hope dt-pro will be out by then.


the clone is proper but the scsi virtual drive suck..
when virtual drives are changed to V IDE problems are over.
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Moon999




Posts: 169
Location: Lithuania
PostPosted: Sat, 17th Dec 2005 14:32    Post subject:
should be good Wink


http://bf2s.com/player/66218168/

AMD Athlon 2700+
1GB RAM
Point of View 6800GT 256 Very Happy
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n00bCentral




Posts: 163

PostPosted: Thu, 22nd Dec 2005 02:39    Post subject:
... that is the gay-est sounding press release I've ever read in my life. While I was reading it, I was imagining seeing it as a movie trailer, with the narrator trying to make a bunch of lame-ass things sound awesome.

I.e.,
"...introducing an unprecedented double agent concept..."
"...revolutionary double agent concept immerses players in the world of international espionage more completely than ever..."
"Veteran agent Sam Fisher is back. But he's never faced an enemy like this before." <-- the sinister 'Clogged Toilet'!
"...experience the relentless tension and gut-wrenching dilemmas of life as a double agent."
"Discover the tension of being a double agent: Use actual tactics employed by today's real-life double agents to sabotage the terrorists' plans." <-- yeah, this game is going to make me think, "Damn... being a double agent sucks! I never want to be a double agent when I grow up!"
"Explore a branching storyline with multiple endings: Your choices have an impact on how the story and game play unfolds." <-- Yeah, this hasn't been done before. What will be more interesting is how Ubisoft will fuck it up somehow.
"...hiding behind the dust or smoke - and even skydiving." <-- Skydiving?! Yippee!! I'm buying this one for SURE now!


Ubisoft must be spending too much on StarForce to have hired a decent writer for this press release. Way to go Ubisoft, sounds like a b-rated action flick to me.


dyn IP addys, subnet & mac spoofs, email routing, and if all else fails, wi-fi. banned? lol, its more like brb. =p
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SycoShaman
VIP Master Jedi



Posts: 24468
Location: Toronto, Canada
PostPosted: Thu, 22nd Dec 2005 03:05    Post subject:
Laughing nice post dude Laughing

it does sound fuckin lame...Laughing they kill the double agent thing Laughing


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Mortibus




Posts: 18053
Location: .NL
PostPosted: Thu, 22nd Dec 2005 03:38    Post subject:
n00bCentral wrote:
.

Ubisoft must be spending too much on StarForce to have hired a decent writer for this press release.


Cow cheating with unlimited milk again ,but who cares as long as we can mount & play Wink
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JBrow
VIP Member



Posts: 690

PostPosted: Thu, 22nd Dec 2005 19:34    Post subject:
Hellz yea imma make some people my bitches!

-JB


xfire- jbrow
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