Baldur's Gate: SJW of Dragonspear
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ixigia
[Moderator] Consigliere



Posts: 65086
Location: Italy
PostPosted: Sun, 20th Mar 2016 00:21    Post subject:
Aquma wrote:
Jon fucking Irenicus Very Happy

And what have they done with the sprites? They look different somehow. Kinda... cartoonish? I'm not sure I like it.

Haha yeah, it seems that they went with the decision to add some sort of edge smoothing effect that resembles cel-shading. Pretty sure nobody asked for this, but thankfully they also said it will be optional (I damn hope so Razz)
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lolozaur




Posts: 26310

PostPosted: Thu, 31st Mar 2016 01:44    Post subject:


release in a few hours Very Happy
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scaramonga




Posts: 9800

PostPosted: Thu, 31st Mar 2016 03:16    Post subject:
Me wants.
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deadpoetic




Posts: 2686
Location: Canada
PostPosted: Thu, 31st Mar 2016 05:13    Post subject:
Why does it looks worst than the old Baldur's Gate?

Mind Is Full Of Fuck
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Morphineus
VIP Member



Posts: 24883
Location: Sweden
PostPosted: Thu, 31st Mar 2016 05:28    Post subject:
deadpoetic wrote:
Why does it looks worst than the old Baldur's Gate?

Mind Is Full Of Fuck


Youtube compression... Duuuuh!

 Spoiler:
 


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vurt




Posts: 13845
Location: Sweden
PostPosted: Thu, 31st Mar 2016 05:48    Post subject:
I really dont like the addition of black outlines to the characters, i mean why? It's not even consistent with the rest of the graphics. The animations are extremely choppy too.

Edit: ok so it's optional, then good (just read ixi's response).
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DCB




Posts: 5410

PostPosted: Thu, 31st Mar 2016 06:37    Post subject:
deadpoetic wrote:
Why does it looks worst than the old Baldur's Gate?

Because most/all of their levels are screenshots from Unity with some minor touchups in Photoshop, not renders out of a 3D app with overpainting like BG1/2.
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scaramonga




Posts: 9800

PostPosted: Thu, 31st Mar 2016 06:50    Post subject:
Guys, guys. This game is a hundred years old! Its not getting a makeover lol, and thank god!, else it would lose its charm Smile
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Thu, 31st Mar 2016 23:05    Post subject:
Baldurs.Gate.Siege.of.Dragonspear-RELOADED


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 1st Apr 2016 02:43    Post subject:
Any minireviews yet? Very Happy


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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reb0rn




Posts: 177

PostPosted: Fri, 1st Apr 2016 04:44    Post subject:
Looks like I have very old save game files from BG 1 tutu versions, and importing does not go well, all character items are missing

looks like only BG EE save works?

I also have BG2 saves, but that for sure will not work
I am not fan of a replay of BG EE even if I had forgot 90% of it
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DCB




Posts: 5410

PostPosted: Fri, 1st Apr 2016 05:15    Post subject:
They don't let you create a new character?
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ixigia
[Moderator] Consigliere



Posts: 65086
Location: Italy
PostPosted: Fri, 1st Apr 2016 05:18    Post subject:
reb0rn wrote:
Looks like I have very old save game files from BG 1 tutu versions, and importing does not go well, all character items are missing

looks like only BG EE save works?

I also have BG2 saves, but that for sure will not work
I am not fan of a replay of BG EE even if I had forgot 90% of it

Yeah, it's specifically for the BGEE Razz (I haven't thoroughly played that version yet either, just tested a while back to check the changes).

Can't test it right now because of the lack of time and all the dozens of playthroughs that I must finish, but from what I'm reading impressions seem positive so far. Though as the tradition dictates, it probably still requires a few additional months to iron out all the potential problems. Being patient always pays off in such cases.

edit: Randir cleared this up Smile



Random creations of an insane mind / Screens from Bulgaria [Early Access]


Last edited by ixigia on Fri, 1st Apr 2016 05:40; edited 2 times in total
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randir14




Posts: 4950

PostPosted: Fri, 1st Apr 2016 05:25    Post subject:
DCB wrote:
They don't let you create a new character?


According to this you can start the expansion with a new character:

Quote:
PD: You can access Siege of Dragonspear in a few ways. Once the expansion pack is installed, you can:

A) Start a new game at the start of Siege of Dragonspear. Your character will be at an appropriate level for the adventure when you start, and you'll be given a party of companions from BG:EE based on your character's alignment.
B) Import your saved game from Baldur's Gate: Enhanced Edition. The party you have in this save will be brought into Siege of Dragonspear with you.
C) Import your exported character from Baldur's Gate: Enhanced Edition. This is like the first option, but you're bringing in a character that already exists and skipping the character creation part of starting a new game.
D) Play through Baldur's Gate: Enhanced Edition and automatically transition to Siege of Dragonspear after the final battle. This is similar to B.

We'e also added a feature that will allow you to create an entirely custom party of up to 6 characters at the start of the game. In the past this was only possible by juggling save files around to create an entirely custom party. Now it's built into the game.


http://www.rpgamer.com/games/dnd/bgenh/bgenhsodint.html
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lolozaur




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PostPosted: Fri, 1st Apr 2016 08:45    Post subject:
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Casus




Posts: 4429

PostPosted: Fri, 1st Apr 2016 10:56    Post subject:
WTF is it with these archaic throwback cash grabs?

Are people really that starved for nostalgia trips? Smile
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Fri, 1st Apr 2016 10:58    Post subject:
Casus wrote:
Are people really that starved for nostalgia trips? Smile

with the crap AAA pubs are recently pushing ... definitely
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DCB




Posts: 5410

PostPosted: Fri, 1st Apr 2016 11:00    Post subject:
Some people want old-school isometric party-based RPGs. Not everyone loves the console-centric action-laden new shit. I'd much rather Beamdog create new stuff like this, whatever the end result is, than bastardise the originals.
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Casus




Posts: 4429

PostPosted: Fri, 1st Apr 2016 11:05    Post subject:
DCB wrote:
Some people want old-school isometric party-based RPGs. Not everyone loves the console-centric action-laden new shit. I'd much rather Beamdog create new stuff like this, whatever the end result is, than bastardise the originals.


Oh, I get it.

There are only two choices:

Old-school cash grab rehashes and consloe-centric action-laden shit.

Cool, then I guess I understand Wink
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Mister_s




Posts: 19863

PostPosted: Fri, 1st Apr 2016 11:31    Post subject:
@Casus: you got it, there's no way you can make a game with the old-skool feel and innovate. It's either a direct copy of an ancient game, or it's crap Smile
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Casus




Posts: 4429

PostPosted: Fri, 1st Apr 2016 11:34    Post subject:
In that case, I probably prefer old-school cash grabs too Wink
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djaoni




Posts: 8061

PostPosted: Fri, 1st Apr 2016 11:53    Post subject:
 Spoiler:
 


Some great writing. If Beamdog wanted to be modern BioWare, they certainly achieved it there.
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Casus




Posts: 4429

PostPosted: Fri, 1st Apr 2016 11:54    Post subject:
I hope that's a joke related to the date?
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crossmr




Posts: 2966
Location: United Kingdom
PostPosted: Fri, 1st Apr 2016 12:27    Post subject:
so.. they're using unity you say? This is a new engine then? If you're going to go new engine, why not use the ToEE stuff or copy that? That was such a great experience..

when troika failed, who scooped up all their shit? I know Atari kept the D&D licenses at the time, but did they get the rights to their engine?


intel ultra 7 265k, 64gb ram, 3070
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randir14




Posts: 4950

PostPosted: Fri, 1st Apr 2016 12:29    Post subject:
crossmr wrote:
so.. they're using unity you say? This is a new engine then? If you're going to go new engine, why not use the ToEE stuff or copy that? That was such a great experience..

when troika failed, who scooped up all their shit? I know Atari kept the D&D licenses at the time, but did they get the rights to their engine?


This uses the Infinity Engine.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 1st Apr 2016 12:40    Post subject:
@djaoni
Is that screenshot real? If yes:
Also those black outlines look so retarded. I wonder which brain thought that would look good.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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DCB




Posts: 5410

PostPosted: Fri, 1st Apr 2016 14:13    Post subject:
crossmr wrote:
so.. they're using unity you say?

No, they use Unity to assemble their levels and render out a 2D image. That is then taken into the Infinity engine as a background.

At least that's what some of them do, based on a former BG1 modder I was talking to a while back that got a job with them.
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vurt




Posts: 13845
Location: Sweden
PostPosted: Fri, 1st Apr 2016 14:52    Post subject:
Bob Barnsen wrote:
@djaoni
Is that screenshot real? If yes:
Also those black outlines look so retarded. I wonder which brain thought that would look good.


Supposedly you can turn it off..

The reviews are very good so far, though i don't like that it seems much more linear than before. E.g can't go back to areas and finish quests or kill a boss you couldnt kill before.

http://www.pcworld.com/article/3049904/software/baldurs-gate-siege-of-dragonspear-review-a-fitting-end-to-a-legendary-game-17-years-later.html
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djaoni




Posts: 8061

PostPosted: Fri, 1st Apr 2016 15:15    Post subject:
Bob Barnsen wrote:
@djaoni
Is that screenshot real? If yes:
Also those black outlines look so retarded. I wonder which brain thought that would look good.


Yes, it's real.

Quote:
“If there was something for the original Baldur’s Gate that just doesn’t mesh for modern day gamers like the sexism, [we tried to address that],” said writer Amber Scott. “In the original there’s a lot of jokes at women’s expense. Or if not a lot, there’s a couple, like Safana was just a sex object in BG 1, and Jaheira was the nagging wife and that was played for comedy. We were able to say, ‘No, that’s not really the kind of story we want to make.’ In Siege of Dragonspear, Safana gets her own little storyline, she got a way better personality upgrade. If people don’t like that, then too bad.”

“I got to write a little tender, romance-y side quest for Khalid and Jaheira where you could learn a little bit about how their marriage works and how they really feel about each other.”

There’s also four new companions, one of whom is gay, one of whom is bisexual.


They want so badly to be modern BioWare.
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Steelone




Posts: 1524

PostPosted: Fri, 1st Apr 2016 16:50    Post subject:
Pretty much all major mods are currently broken due to the way SOD handles the dialog.tlk file.

Think I'll wait for mods to be fixed before I play.
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