RollerCoaster Tycoon: World
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thudo




Posts: 6309
Location: Mellonville North, Canada
PostPosted: Tue, 22nd Sep 2015 19:54    Post subject:
Peeps and everything else looks fine: its the next-gen amusement park sim after all. Wink


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Moshi




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Location: Slovenia
PostPosted: Tue, 22nd Sep 2015 23:26    Post subject:
thudo wrote:
Peeps and everything else looks fine: its the next-gen amusement park sim after all. Wink


This belongs in the console section.
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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Tue, 29th Sep 2015 19:34    Post subject:
http://www.pcgamer.com/rollercoaster-tycoon-world-release-date-set-for-december/
Quote:
After ten long years (not to mention several different developers) the fourth major installment in the RollerCoaster Tycoon series, RollerCoaster Tycoon World, will arrive on December 10. Prior to launch, there will be two beta weekends for those who pre-purchase the game to get an early look.

I spoke on Monday with Atari CEO Fred Chesnais, COO Todd Shallbeter, Senior Director of Marketing Tony Chien, and RCTW producer Matt Labunka. While RCTW's multiplayer mode will not be ready in time for launch, they told me it is planned as an free update in the future. In the meantime, there will still be some online functionality when the game is released. You'll be able to visit your friends' parks and utilize other social features like sharing screenshots and videos.

They also confirmed that RCTW will include Steam Workshop support at launch—which has certainly done wonders for extending the lifespan of city-building sim Cities: Skylines. RCTW will allow players to upload and share the coasters they build, custom scenery, and other assets, along with saved games and parks. According to Atari, creating your own scenery and "peeps" (park visitors) can be done with any 3D editing program compatible with Unity. Atari couldn't quite confirm there would be deeper mod support in the future, to allow custom-made rides or other changes to the core gameplay, though producer Matt Labunka told me it is "certainly something we're looking at."

Atari initially took some criticism back in March for their first RCTW gameplay trailer, with many fans finding the visuals underwhelming and voicing concerns about low framerates. Since then, however, Atari has upgraded to Unity 5 and the videos released since then (at least in my opinion) show a good deal of improvement.

RCTW will ship with a scenario mode in which, similar to previous games in the series, players build parks to reach certain milestones before moving on to start a new park. I personally always hated having to leave a park just to start over with a new one, so I was relieved to hear there will also be a campaign mode that takes place in a single park, where players unlock new rides and buildings as they progress. Naturally, there will be a sandbox mode where players can build without restrictions or milestones (and with infinite money).

As in RCT3, you can also ride all of your attractions in first-person mode, and in addition to the free camera you'll be able to use an isometric view if that's your jam. RCTW also features gridless object placement to allow players to position buildings and rides at any angle they choose, though there will be an option to 'snap' things in place for more casual players (like me).

RollerCoaster Tycoon World can now be pre-purchased at its official site, and may also be found in the Steam store. There are a few editions to choose from: the standard edition, or for $10 more, a Digital Deluxe version which comes with a digital art book, two extra maps and a few cosmetic items. There's also an 'Ultimate Tycoon' version which includes the Digital Deluxe edition plus all of the previous games (and their DLC) from the RollerCoaster Tycoon series.

Pre-purchasing any version of RollerCoaster Tycoon World will grant players access to two beta weekends prior to the December launch. One beta weekend is planned for the end of October, the other for the end of November. Taking that pre-purchase leap is a risk we're always going to be wary of, but we'll look to the beta weekends for early impressions.
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Lathieza




Posts: 7146
Location: NL
PostPosted: Wed, 30th Sep 2015 03:43    Post subject:
I really can't wait for this game. I hope they don't fuck it up.


Empty again Sad
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fissesvin




Posts: 1305
Location: Hyberdyne
PostPosted: Wed, 30th Sep 2015 07:58    Post subject:
I have more hope for https://www.planetcoaster.com/ from the people behinder RCT 3


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prudislav
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Location: The land of beer and porn
PostPosted: Wed, 30th Sep 2015 07:59    Post subject:
fissesvin wrote:
I have more hope for https://www.planetcoaster.com/ from the people behinder RCT 3

well its the Braben and I just have huge trust issues with this guy - so always online is very well possible
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Wed, 30th Sep 2015 11:30    Post subject:
Steam Workshop.... Wheeeeeeeee Paid for mods incoming!


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prudislav
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PostPosted: Sat, 14th Nov 2015 08:37    Post subject:
http://www.destructoid.com/rollercoaster-tycoon-world-pushed-to-2016-320756.phtml
Quote:
The results are in from the RollerCoaster Tycoon World beta, and Atari has decided to delay the game to early 2016. Previously, it was supposed to be out for PC on December 10.

With this specific beta, Nvizzio wanted to showcase the coaster builder. "Many core features were deliberately not included," the studio said in a blog post. "Many of you loved the game, some found certain aspects frustrating, and you all had tons of thoughtful suggestions for improvements."

As far as improvements go, the plan is to:
  • Include coaster building options for predefined lines and curves. (World uses a 3D spline-based editor.)
  • Let players see heatmaps superimposed on their coasters for testing purposes.
  • Offer better, faster fence laying. "People are very passionate about their fences."
  • Make the on-demand grid system "bigger and better."
  • Spend more time on polish (bugs, memory leaks, items, performance optimizations).
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MannyK




Posts: 1405
Location: Brazil
PostPosted: Sat, 14th Nov 2015 11:56    Post subject:
good
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EternalBlueScreen




Posts: 4314

PostPosted: Thu, 10th Dec 2015 18:36    Post subject:
Uhm, is it out? Steam says December 10 still. Forgot to set a new date, maybe.
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Overlord123




Posts: 2335

PostPosted: Thu, 10th Dec 2015 19:25    Post subject:
EternalBlueScreen wrote:
Uhm, is it out? Steam says December 10 still. Forgot to set a new date, maybe.

Says early 2016 for me.
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prudislav
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PostPosted: Wed, 2nd Mar 2016 17:58    Post subject:
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 2nd Mar 2016 18:47    Post subject:
Not bad.

But what's wrong with the user reviews for it on Steam?:
http://store.steampowered.com/app/282560/#app_reviews_hash

All besides one recent review are from 2th november last year, and nothing since then. Confused

Also they are charging 46€ for this? Wow.
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MisterBear




Posts: 940

PostPosted: Wed, 2nd Mar 2016 19:06    Post subject:
Reviews are from beta, i guess because the feedback wasn't very good they haven't made any more betas available.
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prudislav
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PostPosted: Wed, 2nd Mar 2016 19:07    Post subject:
MisterBear wrote:
Reviews are from beta, i guess because the feedback wasn't very good they haven't made any more betas available.

iirc feeedback was that bad they even changed developer
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 24th Mar 2016 16:55    Post subject:
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Janz




Posts: 14000

PostPosted: Thu, 24th Mar 2016 16:57    Post subject:
amazon shipped the copies too and now people are bitching they cannot download it from steam (cause it isnt released yet); and inside the boxes is a license card which says its early access (no where to find outside Razz)
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 24th Mar 2016 17:10    Post subject:
Janz wrote:
and inside the boxes is a license card which says its early access (no where to find outside Razz)

Laughing Really??

What a scammy behaviour.


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Janz




Posts: 14000

PostPosted: Thu, 24th Mar 2016 17:14    Post subject:
the game is supposed to be come out as early access and with buying the box you get the full package without additional costs. but its a bit scammy that its not mentioned anywhere on the box (where you can read that before buying it). or maybe they changed their plans to bring it out as ea and just were to lazy to print new cards etc dunno
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Thu, 24th Mar 2016 18:48    Post subject:
Pretty sure that is going to be against EU regulations about selling an unfinished product...


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fearwhatnow




Posts: 3451

PostPosted: Thu, 24th Mar 2016 19:49    Post subject:
This can't be happening. Do they really sell a retail boxed early access version? Even worse, do they just sell in retail a license to download an early access version? Shocked
If that's the case, they're simply in big trouble and they should expect a huge fine by the EU Directorate of Competition.


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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 24th Mar 2016 19:52    Post subject:
Didn't the same thing happen with Planetary Annihilation? They, too, sold an "early access" retail box at above full retail price - though the difference there is that the box clearly stated the game wasn't finished and that you were receiving an early access build that would include a "free upgrade" to the final build when finished.

It's a pretty shitty thing to do, regardless :\
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Janz




Posts: 14000

PostPosted: Thu, 24th Mar 2016 19:53    Post subject:
fearwhatnow wrote:
This can't be happening. Do they really sell a retail boxed early access version? Even worse, do they just sell in retail a license to download an early access version? Shocked
If that's the case, they're simply in big trouble and they should expect a huge fine by the EU Directorate of Competition.


its an amaray dvd box with no disc included and just some paper with licensing stuff which cleary says early access and the steam key (and the note that all further content will be free), thats it. wouldnt be a problem if that would be readable from the outside -> i bet they just put stickers on the boxes now
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 25th Mar 2016 13:06    Post subject:
Quote:
We now are happy to announce that RollerCoaster Tycoon World will be available this Wednesday, March 30 via Steam Early Access.

We will be in Early Access until we all feel the game is ready to be shared with the world as a finished product. Yes, there really is much more work we want to do. This isn’t about just improving and polishing but also adding new functionalities that the game needs. As Early Access progresses our timeline for final release will become clearer.

http://www.rollercoastertycoon.com/rctw-blog-30-rollercoaster-tycoon-world-coming-to-steam-early-access/




They don't even mention the fuckup of the retail versions, where its not visible from the outside that this will be in EA.
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fearwhatnow




Posts: 3451

PostPosted: Fri, 25th Mar 2016 17:24    Post subject:
Bob Barnsen wrote:
Quote:
We now are happy to announce that RollerCoaster Tycoon World will be available this Wednesday, March 30 via Steam Early Access.

We will be in Early Access until we all feel the game is ready to be shared with the world as a finished product. Yes, there really is much more work we want to do. This isn’t about just improving and polishing but also adding new functionalities that the game needs. As Early Access progresses our timeline for final release will become clearer.

http://www.rollercoastertycoon.com/rctw-blog-30-rollercoaster-tycoon-world-coming-to-steam-early-access/




They don't even mention the fuckup of the retail versions, where its not visible from the outside that this will be in EA.
Reaction


They probably planning to also sell the Beta as a boxed retail version...


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.Bole




Posts: 225

PostPosted: Wed, 30th Mar 2016 21:06    Post subject:
Its out
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fearwhatnow




Posts: 3451

PostPosted: Wed, 30th Mar 2016 23:01    Post subject:
RollerCoaster.Tycoon.World.Early.Access.Cracked-3DM


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KaiserSoze666




Posts: 558

PostPosted: Thu, 31st Mar 2016 00:22    Post subject:
I see they've turned the Steam reviews back on Laughing
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Przepraszam
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Location: Poland. New York.
PostPosted: Thu, 31st Mar 2016 00:52    Post subject:
KaiserSoze666 wrote:
I see they've turned the Steam reviews back on Laughing


Dang, that's bad.

Another IP that was turned to complete shit.
Based developers.


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Janz




Posts: 14000

PostPosted: Thu, 31st Mar 2016 01:29    Post subject:
arent most people of the old team working on planetcoaster? (which still is in a shitty state too)
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