Page 3 of 4 |
thudo
Posts: 6309
Location: Mellonville North, Canada
|
Posted: Tue, 22nd Sep 2015 19:54 Post subject: |
|
 |
Peeps and everything else looks fine: its the next-gen amusement park sim after all. 
MSI GT72S 6QF Dominator Pro S 29th Anniversary Intel i7 6820HK @ 4.0Ghz, 32GB DDR4-2133 RAM, 2x256GB Raid0 Toshiba NVMe 2.5 inch PCIe SSD, Nvidia Geforce GTX 980 OC'ed 200+ Core / 200+ Mem, 17.3 inch LG IPS HD Display @ 75Hz, Intel 7265AC Wifi, Windows 10 Pro BIOS version: .112 EC Firmware version: .105
Current Broadband speed record: 329.1 Mb/sec down // 21.73 Mb/sec up
http://www.dslreports.com/speedtest/3933292.png
|
|
Back to top |
|
 |
Moshi
Posts: 346
Location: Slovenia
|
|
Back to top |
|
 |
prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
|
Posted: Tue, 29th Sep 2015 19:34 Post subject: |
|
 |
http://www.pcgamer.com/rollercoaster-tycoon-world-release-date-set-for-december/
Quote: | After ten long years (not to mention several different developers) the fourth major installment in the RollerCoaster Tycoon series, RollerCoaster Tycoon World, will arrive on December 10. Prior to launch, there will be two beta weekends for those who pre-purchase the game to get an early look.
I spoke on Monday with Atari CEO Fred Chesnais, COO Todd Shallbeter, Senior Director of Marketing Tony Chien, and RCTW producer Matt Labunka. While RCTW's multiplayer mode will not be ready in time for launch, they told me it is planned as an free update in the future. In the meantime, there will still be some online functionality when the game is released. You'll be able to visit your friends' parks and utilize other social features like sharing screenshots and videos.
They also confirmed that RCTW will include Steam Workshop support at launch—which has certainly done wonders for extending the lifespan of city-building sim Cities: Skylines. RCTW will allow players to upload and share the coasters they build, custom scenery, and other assets, along with saved games and parks. According to Atari, creating your own scenery and "peeps" (park visitors) can be done with any 3D editing program compatible with Unity. Atari couldn't quite confirm there would be deeper mod support in the future, to allow custom-made rides or other changes to the core gameplay, though producer Matt Labunka told me it is "certainly something we're looking at."
Atari initially took some criticism back in March for their first RCTW gameplay trailer, with many fans finding the visuals underwhelming and voicing concerns about low framerates. Since then, however, Atari has upgraded to Unity 5 and the videos released since then (at least in my opinion) show a good deal of improvement.
RCTW will ship with a scenario mode in which, similar to previous games in the series, players build parks to reach certain milestones before moving on to start a new park. I personally always hated having to leave a park just to start over with a new one, so I was relieved to hear there will also be a campaign mode that takes place in a single park, where players unlock new rides and buildings as they progress. Naturally, there will be a sandbox mode where players can build without restrictions or milestones (and with infinite money).
As in RCT3, you can also ride all of your attractions in first-person mode, and in addition to the free camera you'll be able to use an isometric view if that's your jam. RCTW also features gridless object placement to allow players to position buildings and rides at any angle they choose, though there will be an option to 'snap' things in place for more casual players (like me).
RollerCoaster Tycoon World can now be pre-purchased at its official site, and may also be found in the Steam store. There are a few editions to choose from: the standard edition, or for $10 more, a Digital Deluxe version which comes with a digital art book, two extra maps and a few cosmetic items. There's also an 'Ultimate Tycoon' version which includes the Digital Deluxe edition plus all of the previous games (and their DLC) from the RollerCoaster Tycoon series.
Pre-purchasing any version of RollerCoaster Tycoon World will grant players access to two beta weekends prior to the December launch. One beta weekend is planned for the end of October, the other for the end of November. Taking that pre-purchase leap is a risk we're always going to be wary of, but we'll look to the beta weekends for early impressions. |
|
|
Back to top |
|
 |
|
Posted: Wed, 30th Sep 2015 03:43 Post subject: |
|
 |
I really can't wait for this game. I hope they don't fuck it up.
Empty again 
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
|
Posted: Wed, 30th Sep 2015 07:59 Post subject: |
|
 |
well its the Braben and I just have huge trust issues with this guy - so always online is very well possible
|
|
Back to top |
|
 |
Kaltern
Posts: 5859
Location: Lockerbie, Scotland
|
Posted: Wed, 30th Sep 2015 11:30 Post subject: |
|
 |
Steam Workshop.... Wheeeeeeeee Paid for mods incoming!
Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern
Follow me on Twitter if you feel like it... @kaltern
My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor
-= Word to the wise: Having a higher forum post does not mean you are right. =-
|
|
Back to top |
|
 |
prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
|
Posted: Sat, 14th Nov 2015 08:37 Post subject: |
|
 |
http://www.destructoid.com/rollercoaster-tycoon-world-pushed-to-2016-320756.phtml
Quote: | The results are in from the RollerCoaster Tycoon World beta, and Atari has decided to delay the game to early 2016. Previously, it was supposed to be out for PC on December 10.
With this specific beta, Nvizzio wanted to showcase the coaster builder. "Many core features were deliberately not included," the studio said in a blog post. "Many of you loved the game, some found certain aspects frustrating, and you all had tons of thoughtful suggestions for improvements."
As far as improvements go, the plan is to:
- Include coaster building options for predefined lines and curves. (World uses a 3D spline-based editor.)
- Let players see heatmaps superimposed on their coasters for testing purposes.
- Offer better, faster fence laying. "People are very passionate about their fences."
- Make the on-demand grid system "bigger and better."
- Spend more time on polish (bugs, memory leaks, items, performance optimizations).
|
|
|
Back to top |
|
 |
MannyK
Posts: 1405
Location: Brazil
|
Posted: Sat, 14th Nov 2015 11:56 Post subject: |
|
 |
|
|
Back to top |
|
 |
|
Posted: Thu, 10th Dec 2015 18:36 Post subject: |
|
 |
Uhm, is it out? Steam says December 10 still. Forgot to set a new date, maybe.
|
|
Back to top |
|
 |
|
Posted: Thu, 10th Dec 2015 19:25 Post subject: |
|
 |
EternalBlueScreen wrote: | Uhm, is it out? Steam says December 10 still. Forgot to set a new date, maybe. |
Says early 2016 for me.
|
|
Back to top |
|
 |
prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
|
Posted: Wed, 2nd Mar 2016 17:58 Post subject: |
|
 |
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
Posted: Wed, 2nd Mar 2016 19:06 Post subject: |
|
 |
Reviews are from beta, i guess because the feedback wasn't very good they haven't made any more betas available.
|
|
Back to top |
|
 |
prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
|
Posted: Wed, 2nd Mar 2016 19:07 Post subject: |
|
 |
MisterBear wrote: | Reviews are from beta, i guess because the feedback wasn't very good they haven't made any more betas available. |
iirc feeedback was that bad they even changed developer
|
|
Back to top |
|
 |
|
Posted: Thu, 24th Mar 2016 16:55 Post subject: |
|
 |
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
Posted: Thu, 24th Mar 2016 17:10 Post subject: |
|
 |
|
|
Back to top |
|
 |
|
Posted: Thu, 24th Mar 2016 17:14 Post subject: |
|
 |
the game is supposed to be come out as early access and with buying the box you get the full package without additional costs. but its a bit scammy that its not mentioned anywhere on the box (where you can read that before buying it). or maybe they changed their plans to bring it out as ea and just were to lazy to print new cards etc dunno
|
|
Back to top |
|
 |
Kaltern
Posts: 5859
Location: Lockerbie, Scotland
|
Posted: Thu, 24th Mar 2016 18:48 Post subject: |
|
 |
Pretty sure that is going to be against EU regulations about selling an unfinished product...
Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern
Follow me on Twitter if you feel like it... @kaltern
My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor
-= Word to the wise: Having a higher forum post does not mean you are right. =-
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
Posted: Thu, 24th Mar 2016 19:52 Post subject: |
|
 |
Didn't the same thing happen with Planetary Annihilation? They, too, sold an "early access" retail box at above full retail price - though the difference there is that the box clearly stated the game wasn't finished and that you were receiving an early access build that would include a "free upgrade" to the final build when finished.
It's a pretty shitty thing to do, regardless :\
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
Posted: Wed, 30th Mar 2016 21:06 Post subject: |
|
 |
|
|
Back to top |
|
 |
|
Posted: Wed, 30th Mar 2016 23:01 Post subject: |
|
 |
RollerCoaster.Tycoon.World.Early.Access.Cracked-3DM
Q6600 OC 3.0ghz, MSI R9 280x Gaming Edition, 7gb ram, Asus P5KC
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
Przepraszam
VIP Member
Posts: 14503
Location: Poland. New York.
|
Posted: Thu, 31st Mar 2016 00:52 Post subject: |
|
 |
KaiserSoze666 wrote: | I see they've turned the Steam reviews back on  |
Dang, that's bad.
Another IP that was turned to complete shit.
Based developers.
|
|
Back to top |
|
 |
|
Posted: Thu, 31st Mar 2016 01:29 Post subject: |
|
 |
arent most people of the old team working on planetcoaster? (which still is in a shitty state too)
|
|
Back to top |
|
 |
Page 3 of 4 |
All times are GMT + 1 Hour |