// Actually the graphic details look pretty good. At least how the environment reacts to all the destruction.
The textures and resolution look bad though. But that's probably thanks to Youtube compression.
The engine is pushing some nice global illumination.
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
Doesn't it use Denuvo ? If not, did someone manage to rip out Windows store apps from their sandbox ? didn't really check the progress about it.
Not yet sadly, we've reached the infamous, ominous boundle's scenario
Considering the current (disgraceful) state of the scene nowadays, it's probably quicker if we all team up and try unpacking the Micropack by ourselves.
In all seriousness though, supporting UWP in its current, fascist version would practically be just like shooting ourselves in the foot. The pirate bear isn't afraid of anything ʕ•͡ᴥ•ʔ
24 is most valid for movies for a reason.
Hobbit was a god damn abomination in 48fps
3080 | ps5 pro
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
I tried the 48fps version of The Hobbit too. But it just felt wrong for a movie.
It felt like watching a Doku Soap from TV.
This. Too much "fluidity" makes movies look fake, due to lack of motion blur and too much detachment between backgrounds and foregrounds that makes you realize you're watching people on a stage.
Movies are not games tho, applying the same standards to both is absurd.
To get back on topic (well, not really actually): I'm quite amused by the fact that the windows store is so ignored by everyone that no one even bothered to crack their packing mechanism so fare. It's Microsoft stuff, I'm pretty sure it's nowhere near Denuvo levels of complexity. I'm quite convinced that it's uncracked to this day just because nobody could be arsed until now.
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