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sanchin
Posts: 764
Location: Poland
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Posted: Mon, 29th Feb 2016 16:46 Post subject: |
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Sooooo, what's the status of the isodemo? Fully playable with the crack ixi mentioned?
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Posted: Mon, 29th Feb 2016 16:49 Post subject: |
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sanchin wrote: | Sooooo, what's the status of the isodemo? Fully playable with the crack ixi mentioned? |
Yep there are 2 fully working cracks but you need steam (or steam lite) running and logged in.
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Posted: Mon, 29th Feb 2016 16:51 Post subject: |
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I didn't like Path of Exile as much as I wanted to, as the fighting feels totally bland and as if there is no hit feedback. Torchlight does this REALLY well.
@tet666: A gore mod for TQ?
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Posted: Mon, 29th Feb 2016 16:55 Post subject: |
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PumpAction wrote: | I didn't like Path of Exile as much as I wanted to, as the fighting feels totally bland and as if there is no hit feedback. Torchlight does this REALLY well.
@tet666: A gore mod for TQ? |
yeah for TQ and Immortal Throne.
Unfortunately i don't have the files anymore and the sites i shared them on are long gone as well.
Last edited by tet666 on Mon, 29th Feb 2016 16:57; edited 1 time in total
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JBeckman
VIP Member
Posts: 34996
Location: Sweden
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ixigia
[Moderator] Consigliere
Posts: 65086
Location: Italy
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Posted: Mon, 29th Feb 2016 17:04 Post subject: |
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tet666 wrote: | sanchin wrote: | Sooooo, what's the status of the isodemo? Fully playable with the crack ixi mentioned? |
Yep there are 2 fully working cracks but you need steam (or steam lite) running and logged in. |
Yup, this is an aswer to Nui too who asked it before: all is needed is the 1.0 (uncracked) version of the game, the Grim.Dawn.Steamworks.Fix.V2-RVTFiX, a Steam account (don't use the legit one, just create a ghetto bogus account) and that's it.
Apparently a new update (1.0.0.1) was just released, which purposely adds even more triggers for the conventional cracks instead of actually fixing stuff, the developers surely have their priorities set straight 
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Posted: Mon, 29th Feb 2016 17:35 Post subject: |
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Posted: Mon, 29th Feb 2016 17:44 Post subject: |
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Only problem with low fps is at one burning spot (Blood grove) where it drop in the 20's.
Rest stays above 40. With a gtx 780 on 3680x2160 and some settings lower.
I had to lower some settings to stop my pc from rebooting after a few hours playing.
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Ricky78
Posts: 400
Location: Pizza's country
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Ricky78
Posts: 400
Location: Pizza's country
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Posted: Mon, 29th Feb 2016 18:42 Post subject: |
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Grim.Dawn.Update.v1.0.0.1-BAT
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Posted: Mon, 29th Feb 2016 18:45 Post subject: |
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Caved in and installed steam (lite) to play the isodemo.
Performance so far seems better than POE. POE lags like hell under certain conditions. Although mob density in GD seems pretty lower so far.
Quote: | I didn't like Path of Exile as much as I wanted to, as the fighting feels totally bland and as if there is no hit feedback. |
Depends on skill you use. If you go crit, preferably with some cold damage, you freeze and shatter mobs and combat feels very satisfying. Something like Incinerate otoh has no hit feedback at all.
I'm enjoying GD so far altho only time will tell if it can approach POE in terms of depth and complexity.
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Posted: Mon, 29th Feb 2016 19:44 Post subject: |
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Reloaded took care of all triggers with their latest crackfix. Game's fully playable now.
Q6600 OC 3.0ghz, MSI R9 280x Gaming Edition, 7gb ram, Asus P5KC
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Posted: Mon, 29th Feb 2016 19:48 Post subject: |
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Posted: Mon, 29th Feb 2016 19:57 Post subject: |
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If they truly are obsessed with piracy why wont they invest in Denuvo instead? Seems to me they just like trolling pirates (like CroTeam did with Serious Sam).
Intel Core i7 6700K @ 4.6 GHz | Asus Z170 Pro Gaming | Corsair Vengenace LPX 16GB DDR4 3200 MHz | MSI GeForce GTX 1080 FE | Samsung 850 EVO 500 GB + 250 GB | EVGA SuperNOVA 750 G2 | Fractal Design Define R5 | Noctua NH-D14
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Posted: Mon, 29th Feb 2016 19:59 Post subject: |
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Is it possible to change the smith in your base (Duncan/Angrim)?
In my normal playthrough i am pretty sure i sided with Duncan (the magic dude). But in my Elite playthrough now, there already is Angrim in the mainbase? Met Duncan at his spot, but he doesn't want to give me any quests, because i sided with Angrim. WTF?
// Don't know if it was posted here before, but there is a nice Wiki for the game, especially for quest hints:
http://grimdawn.wikia.com/wiki/Grim_Dawn_Wiki
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Posted: Mon, 29th Feb 2016 20:33 Post subject: |
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fearwhatnow wrote: | Reloaded took care of all triggers with their latest crackfix. Game's fully playable now. |
I didn't realise there was a new crack, only seen the BAT releases.
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Ricky78
Posts: 400
Location: Pizza's country
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Posted: Mon, 29th Feb 2016 20:38 Post subject: |
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Posted: Mon, 29th Feb 2016 20:39 Post subject: |
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tolanri wrote: | If they truly are obsessed with piracy why wont they invest in Denuvo instead? Seems to me they just like trolling pirates (like CroTeam did with Serious Sam). |
Of course they are actually i seem to remember one of the devs is even a regular over at rin where he also begged for some cracks before .... and admitted to pirate himself (hint look at page 31 4th post of the Grim Dawn thread) anyway they are probably way to poor to afford Denuvo.
Last edited by tet666 on Mon, 29th Feb 2016 21:00; edited 6 times in total
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sanchin
Posts: 764
Location: Poland
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Posted: Mon, 29th Feb 2016 20:46 Post subject: |
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Hm, got the RLD version, applied a hotfix and Grim.Dawn.Steamworks.Fix.V2-RVTFiX, disabled cloud saving in Steam but the game still does not save properly.
NVM, I'm dumb/blind - I didn't see the cloud saving in the game, so I've disabled it inside Steam...
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Posted: Mon, 29th Feb 2016 22:34 Post subject: |
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Finally, no problems or triggers with Grim.Dawn.Update.v1.0.0.1-BAT.
Per aspera ad astra
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Posted: Mon, 29th Feb 2016 23:18 Post subject: |
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I just started playing this game (looks like a "Van Helsing" clone to me, according to the guy on the loading screen and the rifle/sword combo) and I am wondering about the character creation - only name can be given, no way to modify look, face or body - and no class selection... is that how its supposed to be? Not exactly up to modern times...
Is the class selection coming later when you reach a certain level or solve the first questline?
thx
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Posted: Mon, 29th Feb 2016 23:27 Post subject: |
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Posted: Tue, 1st Mar 2016 04:23 Post subject: |
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While I'm no fan of this game, funny he mention no way to modify looks and modern standards together. I don't think any ARPG has that, yet.
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Posted: Tue, 1st Mar 2016 07:48 Post subject: |
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You know, given that -
1) It took them FIVE YEARS to release this
2) They were THREE YEARS late
3) They got almost DOUBLE the funding they claimed they needed
4) They were in Early Access for all of those extra three years, raking in even more money during that time
5) While the engine was modified, a vast majority of the frame-work was undoubtedly copy/pasted...
one would THINK that they would have had enough time to add some quality of life improvements other than a rotatable camera and auto gold/potion pickup.
For instance, why isn't there a separate inventory screen or space for the fifty or so odd crafting elements found throughout the game?
Why do I have to manually click fucking combine each time to combine them? In what fucking scenario that can be dreamt up on this plane of existence would I slap in a fucking partial 1 of 3 or 1 of 4 component and say, "You know what, fuck it, that's good enough!"
They had all this time, all this money, and what they pumped out was a glorified, ever so slightly improved re-skin of Titanquest - with a laughable plot-line, characters it's tough to give a shit about, and voice work that sounds as if they picked some illiterate off the street and taught them to read a cue card (that last part is forgivable/ understandable given their budget, but this is one of those cases where no voice-over at all would have been preferable to what they threw in there).
Don't get me wrong, I loved Titan Quest, but after putting so many hours into Grim Dawn it just reeks of missed opportunity. It's like they were scared to change anything at all for fear of losing that magical formula.
It pains me to say this, it really does, but maybe there's a reason all these Kickstarter developers are "ex-something or other". I'd be the first person to jump on the corporate bashing wagon, but perhaps sometimes a suit really IS needed to light the fire under some asses and keep shit moving.
What a shame.
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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