The Witness (babioraz's favorite Myst-like game)
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Divvy




Posts: 1459

PostPosted: Sat, 30th Jan 2016 17:29    Post subject:
My girlfriend plays this and I watch and participate when I'm around. It's fun in small measures but I couldn't possibly play through something this tedious myself. I think my foremost problem is that progress isn't rewarding at all. Usually after a puzzle, you get another puzzle. When you find an interesting location, all there is is puzzles. When you complete a whole set of themed puzzles, a laser shoots out and that's it. The audiologs can't make up for that. It's progress for progress' sake. There's no anticipation of what comes next.
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consolitis
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Posts: 27317

PostPosted: Sat, 30th Jan 2016 17:40    Post subject:
I disagree because I feel rewarded when I finally figure out the solution.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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diaboliquin




Posts: 401
Location: Mexico
PostPosted: Sat, 30th Jan 2016 19:12    Post subject:
Some interesting puzzles but ultimately the lack of narrative sucks. Puzzles after puzzles after puzzles in a puzzle of puzzles...
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Yuri




Posts: 11000

PostPosted: Sat, 30th Jan 2016 19:53    Post subject:
I'm also disappointed by the lack of narrative. Other than a scant few tape recorders quoting like a Philosopheraptor and static props, not much to see Sad

Maybe towards the end we'll see a crazy twist like Braid...



1 and 2 are still amazing.
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bloodian




Posts: 1026

PostPosted: Sat, 30th Jan 2016 21:08    Post subject:
yep, I play games mostly for the immersion - the world is beautiful but it seems like you're running on a lifeless map in 3d editor
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babioraz




Posts: 317

PostPosted: Sat, 30th Jan 2016 21:20    Post subject:
this game is no where near MYST definition. Neither puzzles, nor graphics, nor imerssion comes even close to MYST, so pls fix the title of this thread. As Myst creator i would be pissed even to be compared to this dumb and monotonous IQ test game Wink
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consolitis
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Posts: 27317

PostPosted: Sun, 31st Jan 2016 13:08    Post subject:
https://twitter.com/Jonathan_Blow/status/693668210499977216

The Witness is on track to sell (in terms of revenue, not copies) in 1 week (on PC/PS4) more than Braid did in a year (I assume on 360) - and Braid was a big hit. Steamspy's numbers are not accurate (lower than they should be) because it is early and it takes some time before they stabilize.

Blow says thanks to the great sales his next game will have at least an equal if not even larger budget.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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harry_theone




Posts: 11232
Location: The Land of Thread Reports
PostPosted: Sun, 31st Jan 2016 13:15    Post subject:
babioraz wrote:
this game is no where near MYST definition. Neither puzzles, nor graphics, nor imerssion comes even close to MYST, so pls fix the title of this thread. As Myst creator i would be pissed even to be compared to this dumb and monotonous IQ test game Wink


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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Sun, 31st Jan 2016 13:16    Post subject:
and the stupid journous are still posting clickbait articles on his first tweet


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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consolitis
VIP Member



Posts: 27317

PostPosted: Sun, 31st Jan 2016 13:26    Post subject:
prudislav wrote:
and the stupid journous are still posting clickbait articles on his first tweet


I wonder if they will sell the news as "looks like thanks to PS4 the developer won't go bankrupt." Did anyone report on Blow's tweet that the PS4 version sold "only" about as much as the PC version? Probably not.

Updates:

Quote:
30 January 2016 4:15pm:
Added Hungarian language support.
Display a warning when the game fails to save your progress.

30 January 2016 10:55am: Experimental Anti-Motion-Sickness Update #1
Wider FOV.
Completely disabled view bob.
Faster acceleration when walking / running.


30 January 2016 10:05am: Just pushed to beta 'future':
We now save your last-selected options in the launcher.
Fixed an incorrect edge in one of the panels at the top of the Keep belltower.
Fixed a mistake in the English subtitles.
Fixed savegame thumbnails being ugly if you are on low graphics settings and dynamic resolution kicks in.
Fixed some lightmap mistakes.
Added support for 16x MSAA and high-quality 4x resolve.
Added some more render_settings variables.

Fixed hairline cracks in the entry tunnel.
Removed a few extra unnecessary files.
Fixed that one of the jungle panels was sometimes blocked by leaves.
Fixed a minor cosmetic texture-repeat bug on one of the panels.
Added a missing [REDACTED] for a [REDACTED].

29 January 2016 7:00pm: Because we had some issues when making the previous patch, I have made a 'future' beta and made that patch live there. We are going to update this future branch later tonight.

28 January 2016 7:20pm: Improve asset streaming at low frame rates (reduces occurrences of low-res geometry for people at lower frame rates). Log more information for Radeon cards so we can try and debug more effectively. REVERTED at 8:09pm due to reported problems, will try again tomorrow.

28 January 2016 4:49pm: Fixed a coloring bug in one of the puzzle panels (it was solvable but a little bit confusing if you did certain kinds of incorrect solutions).

28 January 2016 3:10pm: Fixed a problem where the game would not launch (not even any launcher box visible) on Windows 7 with no service pack. (Most Windows 7 users did not see this since they are on at least Service Pack 1).


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY


Last edited by consolitis on Sun, 31st Jan 2016 13:36; edited 1 time in total
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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Sun, 31st Jan 2016 13:32    Post subject:
consolitis wrote:
prudislav wrote:
and the stupid journous are still posting clickbait articles on his first tweet


I wonder if they will sell the news as "looks like thanks to PS4 the developer won't go bankrupt." Did anyone report on Blow's tweet that the PS4 version sold "only" about as much as the PC version? Probably not.

hunders of posts like this on neofag
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babioraz




Posts: 317

PostPosted: Sun, 31st Jan 2016 13:46    Post subject:
thx, now it's more like it Very Happy
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JackQ
Non-expret in Derps lagunge



Posts: 14186
Location: Kibbutznik, Israel
PostPosted: Sun, 31st Jan 2016 14:53    Post subject:
I will buy it when it will get more cheaper,for now ISOdemo,if I even had time to play it at all.


"Fuck Denuvo"

Your personal opinions != the rest of the forum
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The_Leaf




Posts: 1542
Location: Italy
PostPosted: Sun, 31st Jan 2016 19:47    Post subject:
I must retract my earlier statement, I'm liking this much more than I anticipated. The environmental clues (reflections, shadows, etc.) save the game from being monotonous as fuck.

The tetris-puzzles are fucking my brain, I must admit... really hard to solve some of them "in your head"... might need to bust out the old pen & pencil.
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consolitis
VIP Member



Posts: 27317

PostPosted: Sun, 31st Jan 2016 21:32    Post subject:
Quote:
jonathan blow no one will remember your games
they will only remember you for being a psychotic diva dev


Quote:
This has got to be the most pretentious game on earth.
john Blow is a raging femniist SJW so I guess this should come as no surprise.

This game got a 10 out of 10 from IGN and all it is is a bunch of maze puzzles you could play on children's placemat at Denny's for free. But somehow, people have convinced themselves that this game is all high brow, nose-in-the-sky type stuff.

i weep for humanity.


Quote:
As a Jew I find the name of this game mortifyng.
What's next? The Witness 2: Gas Chamber? This game is racism, please rename it because I will not buy it until then.

And as a wise prophet once said,
.לזיין את המשחק הזה


Steam Community never change.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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Mister_s




Posts: 19863

PostPosted: Sun, 31st Jan 2016 21:52    Post subject:
I don't understand what problem the jew has with the name :/
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consolitis
VIP Member



Posts: 27317

PostPosted: Sun, 31st Jan 2016 22:33    Post subject:
Neither does he.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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ixigia
[Moderator] Consigliere



Posts: 65091
Location: Italy
PostPosted: Mon, 1st Feb 2016 01:34    Post subject:
On the Steam forums, it's become impossible to distinguish elaborate trolling from genuine stupidity, the two things have been permanently merged xD
If you don't want your beloved brain cells to commit seppuku, just avoid going in there and keep your sanity intact. Razz

That said (and aside from dem pear-y posts), it's clear that the developer is using piracy as a cheap trick to indirectly generate more publicity, while pointing the finger at a scapegoat that doesn't really exists since the numbers don't lie. That's a cheap move, he's also perfectly aware that a widespread piracy absolutely doesn't mean lost sales, in fact as per usual most of those who are enjoying the Isowitness will eventually end up buying the game. Perhaps they (well, we Very Happy) won't spend $40, but then again, the beauty of PC gaming is the insane amount of opportunities and deals around the interwebs. Methinks his butthurtness comes more from the aforementioned aspect rather than from the "thou shalt not yarr" facade.
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dodger2020




Posts: 3537

PostPosted: Mon, 1st Feb 2016 03:16    Post subject:
consolitis wrote:
Quote:
jonathan blow no one will remember your games
they will only remember you for being a psychotic diva dev


Quote:
This has got to be the most pretentious game on earth.
john Blow is a raging femniist SJW so I guess this should come as no surprise.

This game got a 10 out of 10 from IGN and all it is is a bunch of maze puzzles you could play on children's placemat at Denny's for free. But somehow, people have convinced themselves that this game is all high brow, nose-in-the-sky type stuff.

i weep for humanity.


Quote:
As a Jew I find the name of this game mortifyng.
What's next? The Witness 2: Gas Chamber? This game is racism, please rename it because I will not buy it until then.

And as a wise prophet once said,
.לזיין את המשחק הזה


Steam Community never change.



So I threw לזיין את המשחק הזה into google translate.

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dethy




Posts: 3112
Location: Conclave of Shadows
PostPosted: Mon, 1st Feb 2016 04:25    Post subject:
What are the chances that person used google translate of "fuck this game" to come up with that?


My specs:
Ryzen 5950x @ boosting 5ghz, Gigabyte x570 Aorus Master, 128gb G.Skill Trident Neo pc3600 ram, nVidia RTX 5080, SoundBlasterX G6, Samsung 980 Pro m.2 1TB and Hynix m.2 1TB storage SSD. Custom watercooling loop.

Derpsole: Nintendo Switch, Derpstation 5 Pro
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Mon, 1st Feb 2016 04:39    Post subject:
Not too high


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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JackQ
Non-expret in Derps lagunge



Posts: 14186
Location: Kibbutznik, Israel
PostPosted: Mon, 1st Feb 2016 06:21    Post subject:
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consolitis
VIP Member



Posts: 27317

PostPosted: Mon, 1st Feb 2016 22:31    Post subject:
consolitis wrote:
Updates:

Quote:
30 January 2016 4:15pm:
Added Hungarian language support.
Display a warning when the game fails to save your progress.

30 January 2016 10:55am: Experimental Anti-Motion-Sickness Update #1
Wider FOV.
Completely disabled view bob.
Faster acceleration when walking / running.


30 January 2016 10:05am: Just pushed to beta 'future':
We now save your last-selected options in the launcher.
Fixed an incorrect edge in one of the panels at the top of the Keep belltower.
Fixed a mistake in the English subtitles.
Fixed savegame thumbnails being ugly if you are on low graphics settings and dynamic resolution kicks in.
Fixed some lightmap mistakes.
Added support for 16x MSAA and high-quality 4x resolve.
Added some more render_settings variables.

Fixed hairline cracks in the entry tunnel.
Removed a few extra unnecessary files.
Fixed that one of the jungle panels was sometimes blocked by leaves.
Fixed a minor cosmetic texture-repeat bug on one of the panels.
Added a missing [REDACTED] for a [REDACTED].

29 January 2016 7:00pm: Because we had some issues when making the previous patch, I have made a 'future' beta and made that patch live there. We are going to update this future branch later tonight.

28 January 2016 7:20pm: Improve asset streaming at low frame rates (reduces occurrences of low-res geometry for people at lower frame rates). Log more information for Radeon cards so we can try and debug more effectively. REVERTED at 8:09pm due to reported problems, will try again tomorrow.

28 January 2016 4:49pm: Fixed a coloring bug in one of the puzzle panels (it was solvable but a little bit confusing if you did certain kinds of incorrect solutions).

28 January 2016 3:10pm: Fixed a problem where the game would not launch (not even any launcher box visible) on Windows 7 with no service pack. (Most Windows 7 users did not see this since they are on at least Service Pack 1).


Anti-Motion-Sickness update with higher default FoV etc is now live in the main branch.

Quote:
1 February 2016 11:30am:
Moved the 'future' branch to 'default', so now everyone should get the updates listed below.
Next we will be adding new stuff to 'future'.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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consolitis
VIP Member



Posts: 27317

PostPosted: Tue, 2nd Feb 2016 23:41    Post subject:
Financial summary by Blow: http://the-witness.net/news/2016/02/fun-sales-fakts/

"Across all platforms, The Witness has totalled over $5 million USD gross revenue in the first week, and it has sold substantially more than 100,000 units."

"By number of units, the first week of each individual platform handily beats Braid’s first week of sales."

"The Witness launched on two platforms, PSN and Windows PC. Neither of these platforms dominates our sales; PC is very strong for us, and PSN is very strong for us."

"So, the game is doing great. That doesn’t mean we have broken even on our development cost yet! Because our development budget was so high, $5 million in revenue is not enough to recover it yet (because we split that revenue with the storefronts, we have to subtract VAT in Europe, etc). However, it is looking like, as time goes on, we should break even and make a comfortable safety margin on top of that, which will allow us to make more nice games in the future — unless some kind of world economic disaster happens."


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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scaramonga




Posts: 9800

PostPosted: Wed, 3rd Feb 2016 03:47    Post subject:
Now imagine if Denuvo had been involved...

"Across all platforms, The Witness has totalled over $105 million USD gross revenue in the first week, and it has sold substantially more than 2M units."

Cool Face
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nightfox




Posts: 601

PostPosted: Wed, 3rd Feb 2016 16:44    Post subject:
great game im hooked cant stop playing it Very Happy
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ixigia
[Moderator] Consigliere



Posts: 65091
Location: Italy
PostPosted: Thu, 4th Feb 2016 01:33    Post subject:
And I was naively thinking that solving panels would be the gist of the gameplay. The game gets completely mental once you realize that like in a parallel world almost everything that you see can be a symbol/maze when you start looking for the unconventional "+1" extra puzzles. Shame on you, black monoliths! Very Happy Laughing

Almost every different perspective related to a certain part/asset of the island counts. I'll probably never complete those, since I suspect they may require months to catch 'em all. Will keep trying to solve just the regular puzzles and see if there's some sort of endgame.
Gotta give credit to Blowman when it comes to the level design, it's considerably more well-structured than one is initially led to think, everything is there for a reason. Razz
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dodger2020




Posts: 3537

PostPosted: Thu, 4th Feb 2016 01:53    Post subject:
ixigia wrote:
And I was naively thinking that solving panels would be the gist of the gameplay. The game gets completely mental once you realize that like in a parallel world almost everything that you see can be a symbol/maze when you start looking for the unconventional "+1" extra puzzles. Shame on you, black monoliths! Very Happy Laughing

Almost every different perspective related to a certain part/asset of the island counts. I'll probably never complete those, since I suspect they may require months to catch 'em all. Will keep trying to solve just the regular puzzles and see if there's some sort of endgame.
Gotta give credit to Blowman when it comes to the level design, it's considerably more well-structured than one is initially led to think, everything is there for a reason. Razz



Yep, everything can be a puzzle. Shadows, tracks, drainage pipes, windmills, walls, etc. Sound also plays a part in it. And most of them have multiple "levels" to solve (with the black towers being a sort of score card). Altering your perspective will usually give you another solution. It's a bit deeper than some initially think.
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Nodrim




Posts: 9599
Location: Romania
PostPosted: Thu, 4th Feb 2016 20:50    Post subject:
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Nui
VIP Member



Posts: 5720
Location: in a place with fluffy towels
PostPosted: Thu, 4th Feb 2016 21:03    Post subject:
Actually so far I found only one rule that I didn't get by playing or experimenting on the easy versions for that rule. So I think he is simply wrong about this point.


kogel mogel
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