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Posted: Tue, 10th Nov 2015 01:03 Post subject: |
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Morphineus wrote: | Hmm aren't you supposed to move around in workshop mode?
I just can't, I have to drop in and drop out all the time. It makes the placement of items rather hard.
Tried a bunch of things, but nada. |
It works just fine here, and you can hold SHIFT to lock WSAD into workshop browsing mode rather than movement.
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Posted: Tue, 10th Nov 2015 01:08 Post subject: |
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I think the #1 mod for people that want to really get into the town building/growing aspect, is a goddamn bird's eye camera! Having to manually thunk down items in first person, twisting and positioning them in such a way, will be incredibly vexing once your settlements are getting bigger. Being able to draw back on the camera and place things at a more management view? That will be great.
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Morphineus
VIP Member
Posts: 24883
Location: Sweden
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Posted: Tue, 10th Nov 2015 01:13 Post subject: |
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sabin1981 wrote: | Morphineus wrote: | Hmm aren't you supposed to move around in workshop mode?
I just can't, I have to drop in and drop out all the time. It makes the placement of items rather hard.
Tried a bunch of things, but nada. |
It works just fine here, and you can hold SHIFT to lock WSAD into workshop browsing mode rather than movement. |
Hmm, maybe it was locked in my game, my fiancee had the same. But I'll try and see if shift can come to the rescue. Thanks 
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azzman
Posts: 4059
Location: Australiiiaaa , maate
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Posted: Tue, 10th Nov 2015 01:13 Post subject: |
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whats the best nvida driver for this guys?
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Posted: Tue, 10th Nov 2015 01:17 Post subject: |
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How do I make guard posts work? I built two guard posts but no one came there 
1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB
2) SFFPC (streaming via Moonlight+ Sunshine)
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tonizito
VIP Member
Posts: 51429
Location: Portugal, the shithole of Europe.
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Posted: Tue, 10th Nov 2015 01:17 Post subject: |
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azzman wrote: | whats the best nvida driver for this guys? | Probably
http://forums.guru3d.com/showthread.php?t=403771
Just got out of the vault.... so far my only impression is that looting containers will be a pain in the ass 
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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Posted: Tue, 10th Nov 2015 01:24 Post subject: |
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@Kanint
I see, thanx 
1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB
2) SFFPC (streaming via Moonlight+ Sunshine)
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Posted: Tue, 10th Nov 2015 01:37 Post subject: |
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Does the rifleman perk also apply to shotguns? Or is there another perk for that that I'm overlooking.
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Posted: Tue, 10th Nov 2015 01:40 Post subject: |
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neeger93 wrote: | Does the rifleman perk also apply to shotguns? Or is there another perk for that that I'm overlooking. |
I believe shotguns are classed as "rifles" in this, as are submachine guns too, according to a loading screen tip.
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Posted: Tue, 10th Nov 2015 01:41 Post subject: |
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you get a rifle, you get a rifle, aaaaaaaaaaaaaand you get a rifle. everybody gets a shot-.. wait - riiiiiiiifle
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Nui
VIP Member
Posts: 5720
Location: in a place with fluffy towels
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Posted: Tue, 10th Nov 2015 01:41 Post subject: |
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sabin1981 wrote: | I believe shotguns are classed as "rifles" in this, as are submachine guns too, according to a loading screen tip. |
and in fallout 5 there will be "big guns" and "small guns"?
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Posted: Tue, 10th Nov 2015 01:44 Post subject: |
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big guns = murica class
small guns = asian penis class
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Posted: Tue, 10th Nov 2015 01:47 Post subject: |
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Nui wrote: | sabin1981 wrote: | I believe shotguns are classed as "rifles" in this, as are submachine guns too, according to a loading screen tip. |
and in fallout 5 there will be "big guns" and "small guns"? |
In Fallout 5 there will be infinite guns, procedurally generated, like in Borderlands 2. And they will be color-coded to easily correspond to the skills: Green guns, Red guns, Yellow guns.
Blue sniper guns will be introduced in a DLC that is on the disc but locked except for XBone owners of the Prestige Edition.
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Posted: Tue, 10th Nov 2015 01:57 Post subject: |
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Last edited by Interinactive on Mon, 4th Oct 2021 23:25; edited 1 time in total
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Nui
VIP Member
Posts: 5720
Location: in a place with fluffy towels
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Posted: Tue, 10th Nov 2015 02:10 Post subject: |
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so guys, what's the most demanding gfx options i should forget to make my performance a lil better? Cause it sucks major donkey balls right now. I have everything on high, shadows on medium, FXAA and all those checkboxes marked. Is it something on those checkboxes fucked up?
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Posted: Tue, 10th Nov 2015 02:14 Post subject: |
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again the godrays fuck everything up without changing very much (just some really really small details which arent even noticable if you dont know it and exactly look to the small spots)
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Posted: Tue, 10th Nov 2015 02:14 Post subject: |
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Janz wrote: | again the godrays fuck everything up without changing very much (just some really really small details which arent even noticable if you dont know it and exactly look to the small spots) |
thanks, i'll start with that!
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Posted: Tue, 10th Nov 2015 02:15 Post subject: |
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Is there a proper merchant somewhere with actual monies?
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Ke1N
Posts: 2403
Location: Bulgaria
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Posted: Tue, 10th Nov 2015 02:15 Post subject: |
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Any optimization or performance tweaks out there, game is running pretty well on Ultra but still want to tweak with it a bit, which setting affects the fps the most.
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Posted: Tue, 10th Nov 2015 02:19 Post subject: |
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AMD has issues, supposedly.... im getting steady 60 fps everywhere, if i go into the city and i look into its center, 25 fucking fps. People are reporting this only happens with AMD?
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