Warhammer 40,000: Deathwatch is a turn-based strategy game, set on the edge of Imperial space, where your Space Marines will take on the Tyranids in a series of tactical engagements. From war ravaged cities, to the insides of Tyranid bio-ships, the missions will see your Kill Team rise in strength and skill as you face ever greater threats and peril.
ENHANCED EDITION: The Enhanced Edition of Deathwatch is a remastered and upgraded release specifically for PC players.
High quality graphics powered by Unreal Engine 4
All missions remastered with dynamic lighting and special effects
Brand new Space Marines from the Dark Angels, Imperial Fists and Black Templar chapters
Fully re-designed, intuitive UI and customisable controls for keyboard and mouse
FIGHT: Embark on a journey to save the sector from the alien threat. Smash the alien threat in a bespoke campaign against the Tyranids.
COLLECT: Collect unique Deathwatch Space Marines. Customise them with a huge assortment of different weapons and wargear.
LEVEL UP: Gain experience points on missions and spend them on your Space Marines to unlock powerful skills and abilities.
Trailer:
Last edited by Vryder on Thu, 15th Oct 2015 23:47; edited 1 time in total
Out of a thousand humans, only one can become a marine.. BUT..out of a THOUSAND marines, only ONE can become Deathwatch/Ordo Xenos... These guys are utterly the BEST of the BEST but 1st Company Deathwatch Terminators are like mini-gods equipped with the best stuff + thousands of years of battle experience. However, against Genestealers and upper tier Tyranids they have a challenge against the ever-advancing Hive Fleet. Game frick'n ON!!!!
Edit: yeah those two last Tyranid Warriors were acting in mercy doing dick scratch. Usually their semi-brutal but if a single Genestealer showed up.. esshhh! Need Termies for those d00ds..
MSI GT72S 6QF Dominator Pro S 29th Anniversary Intel i7 6820HK @ 4.0Ghz, 32GB DDR4-2133 RAM, 2x256GB Raid0 Toshiba NVMe 2.5 inch PCIe SSD, Nvidia Geforce GTX 980 OC'ed 200+ Core / 200+ Mem, 17.3 inch LG IPS HD Display @ 75Hz, Intel 7265AC Wifi, Windows 10 Pro BIOS version: .112 EC Firmware version: .105
The slow gameplay was my main problem with Space Hulk too.
The devs justified it because your characters are Terminators, heavy units.
That's a cop out I think Bob, they can justify it however they like, but ultimately the players are going to be bored watching the units trundle along, turn after turn in-game. Like how many turn based games do you play, where you just eventually fast skip movement to move things along quicker. I do it in most games, if not nearly all, eventually.
Sometimes even opting for instant movement, teleporting units to desired locations instead of watching them walking about.. I hope they provide an option to speed things up at least. Just small things like that really affect game play, like you already mentioned Bob, with Space hulk.
@xyzg I always disable that stuff, been quite a few games ruined by slow repetative unavoidable animations, will skip this.
Personally another thing that kills me: subtitles with voiceacting.. One or the other, both = read 4x faster than voiceover and skip all. Sometimes voice is worse than just reading as well.
@AmpegV4, you and me both mate. Yes most definitely, unskippable voice acting scenes are a real chore to sit through.. I can't recall many off the top of my head that did this, but there have been many and many games that are guilty of that.. no fast forward or skip button on long speeches..
I remember Final Fantasy Tactics War Of The Lions had these long ass cutscenes with a lot of talking that you couldn't skip, and they would play these scenes before the start of some difficult long ass battle you had to fight... so obviously you're going to die a few times first, and you're forced to watch those long fucking scenes over and over..
Screens, despite my settings the game runs in a pretty weird resolution with black borders so I'll have to look into that more.
(UE4 project file is included as well so theoretically you could load it right into the UE4 SDK/Editor and well I don't know what might be possible but it could be pretty moddable though it might not be intended.)
UE4 project file is included as well so theoretically you could load it right into the UE4 SDK/Editor and well I don't know what might be possible but it could be pretty moddable though it might not be intended.
Ohoh. Will have to check that out once I finish downloading.
Well, played the first two missions now.
And while the combat is pretty simplistic, it still is somewhat fun.
You can upgrade your soldiers in stats and with new skills. And get a new weapon after each battle you can equip.
Though i think it might get boring, if one plays this game for too long at once.
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
Yes and one notices that.
For example ESC has no use at all, for example to get back in a menu.
And to see tooltips for skills you have to keep holding the left mouse over it to see.
// meh, in third missions enemy got stuck in his turn.
Seems like opening the project in the UE4 Editor is a no-go as they didn't include the source. Unsurprising, but a shame. Still, the assets should be able to edited to some degree, so things like custom models are probable. Assuming the game is half-decent enough to be worth the effort that is.
okay so this is a mobile game too, figures... as no matter what screen resolution I bump it up too, all the sprites and backgrounds seem locked at basic low res. Only difference is the screen area available for use. :/
I got another problem with the game though. I had only just started on mission one and I basically was grinding the Tyranids for a good half hour or so rinse and repeating killing them before I moved all the marines into the extraction zone, but then the f&*&^£* game crashed on me, and every time I try to load it now it crashes immediately taking me to the submit a crash bug report window. Don't suppose anyone has an idea for a workaround at all, rather then having to uninstall, reinstall the poxy thing again.
weird it's still crashing even after a reinstall.. fuck this game, wasted past 30 mins trying to get it to work. I could be doing something more worthwhile instead like sleeping!. fucking ass shit bollox game. Only wanted to kill some Tyrannid scum. bastard game
okay.. not that anyone cares lool, but got it too work finally. Deleted file folder DeathWatchGame in C:/Users/*yourprofile*/AppData/Local/ where it seems configs and saves are located. Just in case anyone else has the same prob.
Signature/Avatar nuking: none (can be changed in your profile)
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum