Total War: Attila
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JBeckman
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Posts: 34996
Location: Sweden
PostPosted: Sun, 22nd Feb 2015 14:45    Post subject:
I'm not seeing any specific files for it, at a guess while I can't mod these games very well myself I assume it could work if a faction unlock mod exists and these Nordic ones were included in that. Smile
(Or just have those three as the only unlocked factions.)

Unless there's some further DLC restrictions preventing something like that from working.
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speedgear




Posts: 2697
Location: portugal
PostPosted: Sun, 22nd Feb 2015 18:46    Post subject:
keep crashing, guess il wait for reloaded


Sin317 wrote:
while you can't "turn gay", you can cut off your balls. believe me, you'll never think of women again.


zmed wrote:
Or just a defense mechanism. If you fart, you'll most definitely smell it so your brain tells you it ain't bad as strangerfarts.
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sunny4u




Posts: 850

PostPosted: Sun, 22nd Feb 2015 19:15    Post subject:
You should ask for a new crack in that Russian forum.
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Vikerness




Posts: 3616
Location: Brasov
PostPosted: Mon, 23rd Feb 2015 03:20    Post subject:
Well even with the crackfix from sam it still crashes when u try to access the encyclopedia


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sunny4u




Posts: 850

PostPosted: Mon, 23rd Feb 2015 06:11    Post subject:
Crack fix only fixes the random crashes during the gameplay. encyclopedia crash is not fixed yet.
however on win 8, it usually works if you wait few seconds before skipping the intro, didn't have much luck in win 7 with this workaround.
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Sin317
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Posts: 24322
Location: Geneva
PostPosted: Mon, 23rd Feb 2015 08:27    Post subject:
using fixed crack (from that place) and setting browser to external in settings and not a single crash yet (it kinda hang a little once when i quit the game, but that's it). Finished prologue and half a grand campaign.

Right clicking units just doesn't do anything.
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sunny4u




Posts: 850

PostPosted: Mon, 23rd Feb 2015 08:52    Post subject:
Encyclopedia crash fix is available in that Russian forum. Very Happy
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r3dshift




Posts: 2818

PostPosted: Mon, 23rd Feb 2015 12:22    Post subject:
This latest development should pave the way for a proper crack, no?


Frant wrote:
Shitass games are ruining piracy.
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prudislav
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PostPosted: Mon, 23rd Feb 2015 12:43    Post subject:
not really - there is still that cpu-lock part of the DRM which P2P groups cant really handl that much without doing exes for various CPUs or importing cpuinfo how 3DM does it => both way are not futureproof Sad
- from scene only RLD managed to properly crack cpu-based protection


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r3dshift




Posts: 2818

PostPosted: Mon, 23rd Feb 2015 13:00    Post subject:
Well yeah, I was thinking along the lines of a RLD version.


Frant wrote:
Shitass games are ruining piracy.
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prudislav
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PostPosted: Mon, 23rd Feb 2015 19:09    Post subject:

http://store.steampowered.com/app/343460
Available: 26 February
Quote:
The Longbeards Culture Pack brings three new playable factions to Total War™: ATTILA. The Langobards, the Burgundians and the Alamans may be used in Single or Multiplayer Campaign modes and Custom and Multiplayer battles.

After centuries facing the threat of Roman dominance, these three formidable and warlike Germanic kingdoms are ready at last to sweep forth in expansionist campaigns from their tribal homelands. The Western Roman Empire lies to the South, her border territories weak and ripe for the plunder. With their unique blend of new buildings, battlefield units and faction traits, The Longbeards are poised to exploit the chaos of the age.
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sanchin




Posts: 764
Location: Poland
PostPosted: Mon, 23rd Feb 2015 19:27    Post subject:
Sin317 wrote:
using fixed crack (from that place) and setting browser to external in settings and not a single crash yet (it kinda hang a little once when i quit the game, but that's it). Finished prologue and half a grand campaign.

Right clicking units just doesn't do anything.


Where did you set the browser to external?
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Sin317
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Posts: 24322
Location: Geneva
PostPosted: Mon, 23rd Feb 2015 19:45    Post subject:
sanchin wrote:
Sin317 wrote:
using fixed crack (from that place) and setting browser to external in settings and not a single crash yet (it kinda hang a little once when i quit the game, but that's it). Finished prologue and half a grand campaign.

Right clicking units just doesn't do anything.


Where did you set the browser to external?


AppData\Roaming\The Creative Assembly\Attila\scripts

preferences.script.txt

there is a entry you have to change to

external_browser true; # external_browser <bool>, Use external browser for encylopaedia, internal browser if set to false #

original entry is like external_browser false or something. Just search for browser and change the whole line to the above.
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r3dshift




Posts: 2818

PostPosted: Mon, 23rd Feb 2015 20:03    Post subject:
prudislav wrote:


Pff... the shameless fucks.


Frant wrote:
Shitass games are ruining piracy.
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Arukardo




Posts: 4464

PostPosted: Mon, 23rd Feb 2015 20:42    Post subject:
r3dshift wrote:
prudislav wrote:


Pff... the shameless fucks.

It's already happening Sad
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zibztrollingme




Posts: 1526
Location: RAR - Racist Against Russia. Apparently.
PostPosted: Tue, 24th Feb 2015 02:30    Post subject:
Surprised they waited what, 4 days?
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Smikis.




Posts: 1994

PostPosted: Wed, 25th Feb 2015 00:39    Post subject:
Sin317 wrote:
sanchin wrote:
Sin317 wrote:
using fixed crack (from that place) and setting browser to external in settings and not a single crash yet (it kinda hang a little once when i quit the game, but that's it). Finished prologue and half a grand campaign.

Right clicking units just doesn't do anything.


Where did you set the browser to external?


AppData\Roaming\The Creative Assembly\Attila\scripts

preferences.script.txt

there is a entry you have to change to

external_browser true; # external_browser <bool>, Use external browser for encylopaedia, internal browser if set to false #

original entry is like external_browser false or something. Just search for browser and change the whole line to the above.


couple lines above

gfx_blood_effects true; # gfx_blood_effects <bool>, Enable Blood effects #

But I haven't seen any blood in game.

Game still suffers from incredibly bad friendly unit AI, oh look enemy charged you, your unit wont even turn around to defend itself , few units will fight back but that's it, just lost a battle which I was expected to win, even if outnumbered twice, but hey my units killed 30~ units each, while simple skirmishers from the enemy side got 250 kills... WHAT?
I was far too busy with cavalry and other units to pay attention to my melee units, heck they charged me, should of been simple task for my units to defend from frontal charge.
But as it seems they didnt really fight, each unit should been capable to kill twice its numbers, not 30~.
Same issue was persistent in Rome 2, units not fighting properly, not reacting and so on.
Why are there defensive stances for units, if half of the time it will bug out and wont fight back properly.

Heck in one garrison defence, my general killed half of enemy forces alone and that was bugged probably in multiple ways, shouldnt killed that many, and every so often unit would reset its position by disengaging and trying to group into standing position, loosing good chunk of men in process.. with no input from me.
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Adahn




Posts: 163

PostPosted: Wed, 25th Feb 2015 14:14    Post subject:
Smikis. wrote:
Sin317 wrote:
sanchin wrote:


Where did you set the browser to external?


AppData\Roaming\The Creative Assembly\Attila\scripts

preferences.script.txt

there is a entry you have to change to

external_browser true; # external_browser <bool>, Use external browser for encylopaedia, internal browser if set to false #

original entry is like external_browser false or something. Just search for browser and change the whole line to the above.


couple lines above

gfx_blood_effects true; # gfx_blood_effects <bool>, Enable Blood effects #

But I haven't seen any blood in game.

Game still suffers from incredibly bad friendly unit AI, oh look enemy charged you, your unit wont even turn around to defend itself , few units will fight back but that's it, just lost a battle which I was expected to win, even if outnumbered twice, but hey my units killed 30~ units each, while simple skirmishers from the enemy side got 250 kills... WHAT?
I was far too busy with cavalry and other units to pay attention to my melee units, heck they charged me, should of been simple task for my units to defend from frontal charge.
But as it seems they didnt really fight, each unit should been capable to kill twice its numbers, not 30~.
Same issue was persistent in Rome 2, units not fighting properly, not reacting and so on.
Why are there defensive stances for units, if half of the time it will bug out and wont fight back properly.

Heck in one garrison defence, my general killed half of enemy forces alone and that was bugged probably in multiple ways, shouldnt killed that many, and every so often unit would reset its position by disengaging and trying to group into standing position, loosing good chunk of men in process.. with no input from me.


Skirmishers now deal lots of casualties in Attila which is how it should be. The rest - sounds like you are complaining that you ignored your army and the AI kicked your ass Very Happy
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Smikis.




Posts: 1994

PostPosted: Wed, 25th Feb 2015 19:00    Post subject:
Well AI kicked my ass by attacking into my troops head on, and fight lasted quite a long time even if they overpowered me with numbers, my superiors troops should had more than 30 kills on average especially since I was fighting t1 and militia
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r3dshift




Posts: 2818

PostPosted: Wed, 25th Feb 2015 19:48    Post subject:
Just bought the game, but ofc payment processing is gonna take a while because the online store is seemingly closed (WTF?!).

Anyway, which is the best battle mod out there? I want longer battles with proper morale/fatigue mechanisms and unit speeds.


Frant wrote:
Shitass games are ruining piracy.
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Pey




Posts: 5597
Location: Argentina
PostPosted: Thu, 26th Feb 2015 09:07    Post subject:
A couple videos I recorded for my GTX 980 SLI @ 1080p / Extreme Preset. In some maps, GPU usage won´t go above 65% and I´m getting 30-35fps. Really shitty performance.







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prudislav
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PostPosted: Thu, 26th Feb 2015 09:21    Post subject:
Steam006 wrote:
This game checks the folder path the same way Serious Sam 3 does, it also checks the exe used to launch the game and finally it checks if the "SteamApps" steamclient.dll interface has been modified (all Steam emu's does this).


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Vikerness




Posts: 3616
Location: Brasov
PostPosted: Thu, 26th Feb 2015 09:34    Post subject:
so ?


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r3dshift




Posts: 2818

PostPosted: Thu, 26th Feb 2015 10:06    Post subject:
So: no crack anytime soon.

@Pey:
The patch rolls out today, bringing along various performance improvements; let's see how the game runs afterwards.


Frant wrote:
Shitass games are ruining piracy.
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Sin317
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Location: Geneva
PostPosted: Thu, 26th Feb 2015 13:04    Post subject:
the game is cracked, what are you talking about ?
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r3dshift




Posts: 2818

PostPosted: Thu, 26th Feb 2015 13:55    Post subject:
Sin317 wrote:
the game is cracked, what are you talking about ?

Reaction


Frant wrote:
Shitass games are ruining piracy.
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Sin317
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Posts: 24322
Location: Geneva
PostPosted: Thu, 26th Feb 2015 14:06    Post subject:
what ? The game IS cracked.
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r3dshift




Posts: 2818

PostPosted: Thu, 26th Feb 2015 14:24    Post subject:
I don't consider having to fuck around with a CPU-based workaround, a custom launcher and an encyclopedia "fix" for hours in hopes of getting the game running at last (and then it crashing every now and then) a proper crack. It's a makeshift workaround at best. Not to mention it gets obsolete/useless as patches start to roll out. And the DLC cannot be unlocked.

I bought my key for like EUR 25 yesterday, and have played about 5 hours without any issues whatsoever. At that price, it was a bargain (DLC included), especially taking into consideration that so far it seems like a great game. I'm pretty sure I'm gonna sink 200+ hours into this iteration as well.


Frant wrote:
Shitass games are ruining piracy.
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Sin317
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Posts: 24322
Location: Geneva
PostPosted: Thu, 26th Feb 2015 15:21    Post subject:
fuck around ? Dude, it's putting 1 file into the game folder ...

i don't see how that is so much different from , lets say, putting a cracked exe in it lol.

Of course if you're not up to the "challenge", well by all means, keep bitching about there being no crack while we other normal people play the game Smile

edit :

and the DLC is unlocked now as well. Ency working, no crashes whatsoever here ...
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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Thu, 26th Feb 2015 15:25    Post subject:
i would to call this workaround a crack for 2 reasong :
1) you need to have steam running for it to work
2) separate exe for each CPU


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http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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