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Posted: Sun, 1st Feb 2015 07:03 Post subject: |
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There's an early access release floating around for those who may be wondering, 710.17 MB installer file. The cunts that made it did modify the title splash.png to put their URL on the menu, but apart from that the release works flawlessly and the game is unaffected.
Well, my first attempt didn't go quite to plan, in large part because I simply got overwhelmed managing resources / keeping everyone sane / keeping track of which class to bring and whatnot. Having said that, the game is wicked fun dungeon crawl, and the atmosphere is simply unmatched.
Highly recommend. I'll be buying this come the 3rd.
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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Posted: Sun, 1st Feb 2015 08:57 Post subject: |
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Wonder how long it will remain in Early Access 
1 and 2 are still amazing.
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Posted: Sun, 1st Feb 2015 10:36 Post subject: |
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Sellob wrote: | Immunity wrote: | There's an early access release floating around for those who may be wondering, 710.17 MB installer file. The cunts that made it did modify the title splash.png to put their URL on the menu, but apart from that the release works flawlessly and the game is unaffected.
Well, my first attempt didn't go quite to plan, in large part because I simply got overwhelmed managing resources / keeping everyone sane / keeping track of which class to bring and whatnot. Having said that, the game is wicked fun dungeon crawl, and the atmosphere is simply unmatched.
Highly recommend. I'll be buying this come the 3rd. |
I thought I can keep the same 4-man party thorough the entire playthrough Half of them died on the first normal quest and the remaining two lost their sanity a couple of fights ago  |
It really is a pain keeping multiple parties straight, especially when you start having to factor in negative quirks (debuffs) they start gaining even upon successful completion. That, and the fucking town mayor occupying valuable recuperation spots kinda sucks.
Still have yet to make it to a boss, but right now I'm juggling 3 separate parties and getting their weapons/armor upgraded.
Just a tip for those that may be starting out - always keep your light level above 75% to minimize stress. Also, in terms of optional things to bring, make sure to always have at least 2 shovels - the stress hit is massive if you have to dig by hand. And pay attention to the yellow dots (positioning) for your characters - make sure to line them up optimally.
Even with all the bugs/naked code, I can already see myself wasting hundreds of hours in this damned thing. 
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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locke89
Posts: 2812
Location: Poland
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Posted: Sun, 1st Feb 2015 11:48 Post subject: |
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locke89 wrote: | Yuri wrote: | Wonder how long it will remain in Early Access  |
How you wrote 5k posts without ability to read? |
By writing proper English and not being a condescending asshole. 
1 and 2 are still amazing.
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Posted: Sun, 1st Feb 2015 11:50 Post subject: |
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Posted: Sun, 1st Feb 2015 19:04 Post subject: |
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From the half dozen hours or so I've played thus far, the game seems more or less finished apart from the two additional missing tile-sets, their corresponding enemies, and 6 additional character classes.
There's not much left to do from a technical standpoint. What it needs is some fine tuning and balance with regards to squad management, resources, and class balance.
I have faith they'll more or less meet their deadline. No reason not to.
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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Posted: Mon, 2nd Feb 2015 10:38 Post subject: |
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Where do you get fire wood? I keep having to abandon quests so I don't die, because I can't rest anywhere.
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Posted: Mon, 2nd Feb 2015 11:02 Post subject: |
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It's given to you automaticaly on longer quests
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Posted: Mon, 2nd Feb 2015 21:15 Post subject: |
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Those "medium" level quests are no joke. I had a full party of upgraded Rank 3 adventurers, got decimated pretty much 3 rooms in due to bleed stacking.
Also, those goddamned Brigand Fusiliers that crit the entire party for 8+ damage at a time, more or less every time, are bullshit and need to be nerfed. 
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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ixigia
[Moderator] Consigliere
Posts: 65079
Location: Italy
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Posted: Mon, 2nd Feb 2015 22:13 Post subject: |
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The game is so good, yet so immensely hostile (they weren't kidding really ), every time I start exploring a dungeon I feel the stress haunting me, there is no way I'll make it back safe
I don't even trust checking mid-level objects anymore, 9 times of 10 you get
It's very satisfying though when you pull it off, even if your guys are getting utterly insane, they see spiders everywhere, ghosts, they randomly become psychopaths and refuse to heal themselves and fight xD
I believe some intense Wiki-ing might be required for me though, or it's a rinse and repeat party.
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Doh!
Posts: 1361
Location: Wellhigh DK
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Posted: Tue, 3rd Feb 2015 23:13 Post subject: |
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Holy shit just lost my best men to a fucking hag and her cauldron of doom.
Ill be back at release, but this is way to frustrating right now.
There are two kinds of people I can't stand in this world. People who are intolerant of other people's cultures, and the Dutch.
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Posted: Wed, 4th Feb 2015 01:58 Post subject: |
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Yeah, same thing happened to me-- that RNG can be a real bitch sometimes. So, I know this is a cheat, but here's what I did now for my new playthrough: before I take my squad on a quest, I go to my X:\My Documents\Saved Games\Darkest and create a copy of my profile in there and past it to another folder just in case shit goes sideways in the dungeon. After my best guy got marked and then face-raped by the next 3 dudes on the first battle of the map... he went from fine to death's door to dead before I even made a move.
Game is fun as hell tho. Love it.
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dsergei
Posts: 4055
Location: Moscow, Russia
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locke89
Posts: 2812
Location: Poland
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Posted: Wed, 4th Feb 2015 11:10 Post subject: |
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The Euro and Dollar are not so far apart nowadays; you'll only save about 10% (2E).
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locke89
Posts: 2812
Location: Poland
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Posted: Wed, 4th Feb 2015 11:12 Post subject: |
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JBeckman
VIP Member
Posts: 34978
Location: Sweden
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Posted: Wed, 4th Feb 2015 13:29 Post subject: |
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locke89
Posts: 2812
Location: Poland
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Posted: Wed, 4th Feb 2015 18:51 Post subject: |
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Um.
Stun resistance
Dodge
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Posted: Thu, 5th Feb 2015 00:05 Post subject: |
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Yup, this game is crazy hard. But still in early access, so there is some hope they'll tone it down a tad. One GREAT start would be to have the tavern and abbey open upon starting (while still needing many upgrades). Getting started is probably the hardest part.
Some advice:
1) I still highly recommend backing up your profile before a run. If that RNG fucks you, "reload" and try again. I've had to use that twice now... though once was for my own fault-- accidentally dragged a torch to a stack of books and my Vestal fucking freaked the fuck out right near the beginning of the map. Totally stressed out (not even 1 battle yet) and afflicted from burning the "knowledge". She was completely unusable. It did make me smile though.
2) Learn what items are needed for specific objects in the dungeon: i.e. medicinal herbs for alchemy tables and iron maidens *before* searching them, holy vials for urns, altars, and confession booths (those booths will get rid of like 30 stress for the toon you use to search it if you use the vial first!). I wouldn't dare touch most of that shit unless it is cleaned first with items.
3) I recommend 2 stacks of torches and 2 stacks of food. Try to keep light above 75% unless your toons work better in low light (certain quirks). Surprising mobs is great because they are sitting ducks the whole first round (and into the 2nd too if you get some stuns in).
4) Gold only stacks to 1500. Screw that. Stack gems and stuff instead. Inventory space is limited. Leave gold behind. I hate it but you gotta (you can shift click on items in the inventory to drop them... feel free to grab the gold and then drop it for something better later in the run).
5) Stun. Stun. Stun. Any chance you get, stun over direct attack. Getting hit causes stress (especially a crit) to the victim and often the other toons too.
I've got a couple of toons on level 3 now and having a blast. It gets MUCH easier once you can upgrade some weapons/armor, open up some other attacks, and afford to get some negative quirks gone with nurse ratched in the cuckoo's nest.
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Doh!
Posts: 1361
Location: Wellhigh DK
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Posted: Thu, 5th Feb 2015 04:04 Post subject: |
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deadseasquirrel wrote: |
2) Learn what items are needed for specific objects in the dungeon: i.e. medicinal herbs for alchemy tables and iron maidens *before* searching them, holy vials for urns, altars, and confession booths (those booths will get rid of like 30 stress for the toon you use to search it if you use the vial first!). I wouldn't dare touch most of that shit unless it is cleaned first with items. |
Ahhh fuck! I did so not know that, I even bought and brought that shit with me, in case I needed it for something. Guess its back to the wagon for me
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