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zmed
Posts: 9234
Location: Orbanistan
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Posted: Fri, 26th Dec 2014 00:41 Post subject: |
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zmed
Posts: 9234
Location: Orbanistan
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zmed
Posts: 9234
Location: Orbanistan
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Posted: Sat, 27th Dec 2014 04:18 Post subject: |
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2.5 weeks since I entered my ticket. I've asked for status here and there but no response.
/patientbeariswaiting
couleur wrote: | Everything I don't understand is a mental disorder.  |
couleur wrote: | If the illegals are drowning its their fault for attempting to cross the river in the first place. Especially the children. /s |
russ80 wrote: | Who cares about gameplay. It's one of the few next-gen looking titles out there so BRING IT ON. |
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Posted: Sat, 27th Dec 2014 10:10 Post subject: |
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Popped my first Anaconda today from the assassination mission on the Bulletin Board. 190k mission reward + 55k local bounty, a nice little haul I suppose - and it was kind of exciting.
All it took me was a fitted to the gills Asp (valued at around 10.5 million when all was said and done), and a copious amount of Chaff and Shield Cells.
Regardless, in the time it took to track down and kill the fucking guy I could have made the same amount or more by simply running an adjacent trade-route twice, with next to no risk involved.
Like it or not, credits are king in Elite Dangerous, as there's really no other progress indicator present (rank is utterly worthless). FD themselves don't seem to realize this however, as trading, pound for pound and minute for minute of your time, far outweighs ANY other method of raking in the creds. It's just mind-numbingly boring (although not more so than "exploration" )
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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jippyuk
Posts: 1507
Location: Malta
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Posted: Sat, 27th Dec 2014 11:04 Post subject: |
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Immunity wrote: | Popped my first Anaconda today from the assassination mission on the Bulletin Board. 190k mission reward + 55k local bounty, a nice little haul I suppose - and it was kind of exciting.
All it took me was a fitted to the gills Asp (valued at around 10.5 million when all was said and done), and a copious amount of Chaff and Shield Cells.
Regardless, in the time it took to track down and kill the fucking guy I could have made the same amount or more by simply running an adjacent trade-route twice, with next to no risk involved.
Like it or not, credits are king in Elite Dangerous, as there's really no other progress indicator present (rank is utterly worthless). FD themselves don't seem to realize this however, as trading, pound for pound and minute for minute of your time, far outweighs ANY other method of raking in the creds. It's just mind-numbingly boring (although not more so than "exploration" ) |
and yet you are constantly playing...... 
i5 -3570k
8GB DDR 3
Gigabyte GTX 980 Ti Gaming G1
32GB of terrible skill @ FPS games.
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Kaltern
Posts: 5859
Location: Lockerbie, Scotland
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Posted: Sat, 27th Dec 2014 11:06 Post subject: |
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I find that counter-argument very odd. How can you find something boring unless you play it first?
It's like those people who come on and say 'Da Sims 3 (or 4) is da most pointlezzzz game eva' when they don't even own a PC 
Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern
Follow me on Twitter if you feel like it... @kaltern
My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor
-= Word to the wise: Having a higher forum post does not mean you are right. =-
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jippyuk
Posts: 1507
Location: Malta
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Posted: Sat, 27th Dec 2014 11:45 Post subject: |
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Posted: Sat, 27th Dec 2014 19:12 Post subject: |
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zmed
Posts: 9234
Location: Orbanistan
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Posted: Sun, 28th Dec 2014 05:42 Post subject: |
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Made to the Pleiades...guess what I sold a little while before the expedition? My damned discovery scanner. >.<
Now it's 200LYs back to civilization, pick it up, and hoof it back to the nebula for some exploring. Can't find that damned black hole in the Maia system without it, because...it's black...
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Posted: Mon, 29th Dec 2014 06:24 Post subject: |
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Sold my Asp today to be able to buy a Type 7. I've found a route that's one jump in length, less than 6 light-years, with the stations on both ends being less than 100ls away from the jump point. I make 1,300/t one way, 1,100/t on the way back. Takes 10 minutes. With a 216 cargo capacity that equates to 530,000 credits in 10 minutes, about 3,000,000 credits per hour. Both supply and demand are near a million units, so it's not running out soon.
In a few minutes I'll have made enough back to re-purchase my Asp.
Also, a little note to those daft cunts at FD (I can't post these thoughts on their official forum, as they'd most likely get yanked fairly quickly ).
Now, I may not have majored in mathematics, but I'm pretty sure it's universally accepted that 0=0. And by that I mean that when an Anaconda's power-plant reads "0% integrity", that means it's exploding. Not "oh, it's actually at .01% integrity, you've gotta hit it again before it pops". That little nit-picky quibble almost fucked me over today as I flew past it and stopped firing at 0, it kept pewing away, almost killing me by the time I had it lined up again. If you're going to be that precise with the damage model, then round that shit up to 1%, whether it deserves it or not. 
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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jippyuk
Posts: 1507
Location: Malta
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Posted: Mon, 29th Dec 2014 11:00 Post subject: |
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mtj
Posts: 2315
Location: Austria / Finland
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Posted: Mon, 29th Dec 2014 11:50 Post subject: |
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jippyuk
Posts: 1507
Location: Malta
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Posted: Mon, 29th Dec 2014 12:07 Post subject: |
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Yup I got that down. atm I have 2 gimballed pulse laser class 2s and 2 gimballed class one multicannons.
Not sure if I should be bettering that somehow. I've found that even when I position myself correctly above a cargo hatch, 50% of the time I'll nuke the ship before taking down the cargo hatch. Something isn't accurate here.
i5 -3570k
8GB DDR 3
Gigabyte GTX 980 Ti Gaming G1
32GB of terrible skill @ FPS games.
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zmed
Posts: 9234
Location: Orbanistan
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Posted: Mon, 29th Dec 2014 14:04 Post subject: |
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Ok...so if you want to be an explorer, buy the surface scanner...
This is the result of my expedition to the Pleiades. Note, that there are only high reward entries. That's because I already sold the low yield maps. And those alone gave me around 150k.
I started my journey with 100k to my name. After exploring and scanning away, I ended up with solid 500k, while doing something I thoroughly enjoyed and didn't feel like a grind. Glad I gave exploration a shot. I found my true calling.
Yes, you spend a lot of time flying around, staring at little dots as the ship does the scanning, but it's just relaxing and a great way to make money in the mean time.
Plus, you sometime bump into interesting things, like a brown dwarf with a ring system.
Next time, I'll fly to Orion.
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jippyuk
Posts: 1507
Location: Malta
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jippyuk
Posts: 1507
Location: Malta
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Posted: Mon, 29th Dec 2014 19:38 Post subject: |
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jippyuk wrote: |
It was only after killing him I realized he only had a bounty of 600 credits. Felt really guilty afterwards  |
*in most convincing Eric Cartman voice* Bad Jippy , BAD!
I've gotten a 600 credit bounty myself once or twice, all it takes is for an AI ship to fly past while firing multi-cannons and bam, bounty.
It's not cool and I think the system needs to be changed to allow for a bit more leeway (maybe a sustained full second firing) before you get a bounty stuck on you.
I'm trying to decide whether to re-buy and pimp my Asp (oh yea, I said ), or just keep grinding for an Imp. Clipper, or better yet, Type 9.
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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Posted: Tue, 30th Dec 2014 11:04 Post subject: |
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So there is no exploration of bases/stations in this game? Like Privateer had?
Rig: i7-5820k, MSI X99 Plus, Corsair 16GB DDR4:3000, Inno3d GTX 1080, Samsung 850 Pro 512GB, Corsair 850i PSU, AOC G2460PG.
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Posted: Tue, 30th Dec 2014 11:22 Post subject: |
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no. this is elite, not mass effect
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zmed
Posts: 9234
Location: Orbanistan
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zmed
Posts: 9234
Location: Orbanistan
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Posted: Tue, 30th Dec 2014 13:01 Post subject: |
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Posted: Tue, 30th Dec 2014 13:05 Post subject: |
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Would you recommend the game?
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zmed
Posts: 9234
Location: Orbanistan
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Posted: Tue, 30th Dec 2014 13:23 Post subject: |
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Personally I'm having a blast, but cannot deny that it has huge shortcomings and kinda bare bones at the moment.
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Posted: Tue, 30th Dec 2014 13:30 Post subject: |
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@pwr
Basically this is Euro Truck Simulator 2 in space without any of the automation (no company)
+ MMO style grinding.
There are some redeeming qualities in this game, but they do not pay well enough to make it work.
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