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Posted: Tue, 14th Oct 2014 16:56 Post subject: |
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GOG - nice that means flawless iso incoming 
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Veki
Posts: 381
Location: Croatia
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HIz
Posts: 2187
Location: Wrong_Timeline
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Posted: Sun, 1st Mar 2015 00:08 Post subject: |
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Starpoint.Gemini.2.Secrets.of.Aethera-SKIDROW
didn't know about this game, i installed it to give it a go and so far i'm loving it ,played only free roam tho
performance is kinda bad on my 560ti with all maxed but i'm a tweak it when i have time 
Yeah, well, that's just, like, your opinion, man. 
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JBeckman
VIP Member
Posts: 34994
Location: Sweden
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Posted: Wed, 13th May 2015 23:02 Post subject: |
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http://steamcommunity.com/games/236150/announcements/detail/141080273533141059
Quote: |
Greetings captains,
It's been awhile since our last update, but we have been working. Unfortunately, not everything is ready just yet. Our biggest announcement is the upcoming free DLC featuring a complete storyline, even longer than the original campaign. As we promised, we've been recreating the storyline from Starpoint Gemini 1 and it should become available in June! We'll make sure to announce the release as soon as we're ready!
But, let's return to the business at hand. What's this update about? Several things:
Preparations for the upcoming free DLC
Standard assortment of minor fixes
And last, but nowhere near least: French localization. ALL credit goes to the esteemed gentleman by the name of Sébastien Gigot, a member of this amazing community, who took it upon himself to translate the entire game to French.
Mr. Gigot, we owe you a debt of gratitude we can hardly repay. THANK YOU!
As always, if you encounter problems, let us know and we'll do our best to answer and help as fast as possible.
And finally we come to the already standard change list:
CHANGE LIST
ADDED: Follow mission button, which comes in handy when juggling several missions at once
FIXED: Active Only button on the logs panel, now properly toggles between active/non-active missions
ADDED: New mission markers (on the HUD and the Starchart) for acquired/followed missions
ADDED: Campaign missions now have mission-appropriate images
FIXED: Several errors in the Cat and Mouse campaign missions (Shinova problem)
FIXED: Several minor errors in Second Front Baeldor side mission
ADDED: Throttle/Slider implemeted for Thrustmaster Flight Hotas X, Logitech Extreme 3D Pro, Cybord F.L.Y. 5 flight stick. ship speed should now properly change according to the position of the joystick's throttle/slider.
FIXED: Some issues with resetting to default controls. Full Gamepad control (for Xbox controllers) should now properly load the correct controls at game start-up and the "Reset" button at Options->Controls should now reset the controls for the appropriate controller.
UPDATED: Support for the following controllers:
Logitech F710 Wireless Controller
Logitech Rumble Gamepad F510
Thrustmaster Flight Hotas X
Logitech Extreme 3D Pro
FIXED: A bug where you were sometimes unable to accept a main mission (pressing Accept didn't start the mission)
UPDATED: Minor changes in the flare system
FIXED: Minor fixes in the Defense platform hitpoints calculations
UPDATED: File loading system improved (optimized for mods and DLCs)
FIXED: A potential problem related to News panels on stations where the game was attempting to access the wrong region
FIXED: A potential problem related to loading textures on some graphics cards
FIXED: A potential problem when drawing asteroids on some graphics cards
FIXED: A potential problem when drawing junkyard on some graphics cards
FIXED: Several fixes and improvements in the game log recording
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JBeckman
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Posts: 34994
Location: Sweden
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Posted: Thu, 11th Jun 2015 12:12 Post subject: |
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prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
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Posted: Thu, 25th Jun 2015 20:17 Post subject: |
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Seems like there is some kind of spin-off coming to early access
Quote: | The spin-off to Starpoint Gemini 2 introduces coveted strategic elements into the tactical space simulation that is the Starpoint Gemini franchise. Conquer territory, conduct research, scavenge for resources and defeat your enemies. In Warlords, think BIGGER! Bigger universe, bigger ships, bigger stations. Expect many tweaked features; the community has decided on what they want and now they are getting it!
New Features:
• Headquarters. Construct and upgrade your own personal space station; a massive structure that enables you to conduct research, build ships, assemble autonomous fleets and much more.
• Conquer Territory. Gradually expand your reign over unclaimed territory, by battling minor factions, or conquer the entire Gemini sector, by facing off against familiar strong Gemini foes, familiar from the previous Starpoint Gemini titles. Reinforce conquered regions to defend themselves.
• Conduct Research on simple weapon enhancements, obtain the expertise to construct a titan class behemoth, or boost the effectiveness of your non-combat fleets. Equipment, ship systems, enhancements and ships can still be bought, but he best ‘stuff’ can only be researched, constructed and improved in your HQ.
• Construction and research demand the allocation of resources. Gather them by conducting missions for other factions, trade or purchase resources, or conquer regions providing a steady flow of resources, and bonuses.
• A far larger game world will allow more distinction between ship sizes, pockets of empty space to travel through and your own giant space HQ where ships can be ‘parked’.
• Skill classes, attributed skills and perk progression will be revamped and rebalanced, as will levelling-up, the reputation system and diplomacy.
• Storyline vs Free-roam: The campaign storyline will be blended in with the more generic conquer quests. Free-roam mode strips all main storyline missions, but leaves side quests and generic freelance missions intact.
• A full branching dialogue scheme, the industry standard in modern RPGs.
• Technical additions include: x64 system only, projection mapping, deferred shading, physically based rendering and realistic physics.
The current goal is to release Starpoint Gemini Warlords into Steam’s Early Access program during Quarter 4, 2015. |
http://www.iceberg-games.com/index.php?dispatch=news.view&news_id=132
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JBeckman
VIP Member
Posts: 34994
Location: Sweden
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Posted: Wed, 23rd Sep 2015 19:29 Post subject: |
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http://steamcommunity.com/games/236150/announcements/detail/130959224002359139
Quote: |
Hi everybody!
We've got a small update ready for you today. Nothing major today, so I won't drag this too long. The changelist is below, as always.
Safe travels, captains!
CHANGE LIST
FIXED: An error that could potentially cause the game to crash when a fighter is firing a missile at the same time as the ship is going through its OnDestroy animation
FIXED: A potential CTD error when merceneries are attacking a defense platform
FIXED: An error in the "Rogues signing off pt.2" mission (Origins DLC)
FIXED: Faction change issue related to the Korkyran Triumvirate and the Liberation front (Origins DLC)
FIXED: Waiting for orders objective issue when crossing from mission 22 to mission 23
FIXED: An error where the Apocalypto didn't regenerate shields after they were shut down
FIXED: An error that would cause the game to crash when accessing the Starchart after all nebulas were removed from the game world
FIXED: A memory leak that would manifest after a long playing session. Several textures were never released from memory.
UPDATED: Slight PhysX optimization
UPDATED: Optimized Junkyards to increase performance
UPDATED: Riftway slightly optimized for better performance
UPDATED: Game now records more data into the Log.txt
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prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
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Posted: Sat, 26th Sep 2015 22:52 Post subject: |
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http://steamcommunity.com/games/236150/announcements/detail/130959224014342926/
Quote: | There is further exciting news regarding the highly successful space sim franchise, with the announcement of new DLC for November 2015 (named "Titans"), as well as the message that the strategy-oriented sequel Starpoint Gemini: Warlords is still on course for a Steam Early Access entry during Q4-2015.
About Starpoint Gemini 2 Titans DLC:
- 3 new Titan class ships and 3 new chain-quests.
- Choose and help one of the three major factions finish their Titan and fight other Titans.
- A new set of hero characters to hunt down.
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Veki
Posts: 381
Location: Croatia
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Posted: Sun, 27th Sep 2015 19:49 Post subject: |
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SPG2 1st Anniversary discount 70%
http://steamcommunity.com/app/236150/discussions/0/517142892061063120/
Quote: | Dear captains,
It's been one year since we released Starpoint Gemini 2 (first on Steam and then on GoG). When we first entered Early Access, we were scared. We knew we gave our best to do a good game, but we didn't know if players will accept it. They did. You did. And today you're not just Starpoint Gemini 2 captains, you are veterans. Thank you for staying with us this whole time, thank you for believing us and in us and thank you for all your support you showed during this last year.
Today we can announce that we will fulfill one more promise – Starpoint Gemini 2: Titans DLC is in production and will be released in November this year! That's our surprise and I hope you will like it.
Also in production is Starpoint Gemini Warlords, and very first in-game shots are to be revealed in the next day or so. As much as SPG1 and SPG2 were products of our desires, Warlords is the product of community and your input! Big thanks for that as well to all of you out there that participated in thousands of suggestion threads throughout entire year!
We are already preparing for Reboot InfoGamer 2015 where you'll be able to see and play Titans along with Xbox One version of the game.
Finally, to celebrate this with you, our friends, gamers and Meepsters, we will give away 10 copies of Starpoint Gemini 2 and 10 copies of Secrets of Aethera DLC along with some other games on our Steam forums that we will post in the next few days.
All Starpoint Gemini games are on big discounts too, so don't miss them if you don't have the game already or you would like to gift it to a friend.
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Beware of he who would deny you access to information, for in his heart he dreams himself your master.
Commisssioner Pravin Lal
"U.N. Declaration of Rights"
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Posted: Thu, 1st Oct 2015 21:28 Post subject: |
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Posted: Thu, 5th Nov 2015 14:58 Post subject: |
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thudo
Posts: 6309
Location: Mellonville North, Canada
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Posted: Sat, 7th Nov 2015 17:48 Post subject: |
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Release Name: Starpoint.Gemini.2.Titans-SKIDROW
Size: 5.25 GB
MSI GT72S 6QF Dominator Pro S 29th Anniversary Intel i7 6820HK @ 4.0Ghz, 32GB DDR4-2133 RAM, 2x256GB Raid0 Toshiba NVMe 2.5 inch PCIe SSD, Nvidia Geforce GTX 980 OC'ed 200+ Core / 200+ Mem, 17.3 inch LG IPS HD Display @ 75Hz, Intel 7265AC Wifi, Windows 10 Pro BIOS version: .112 EC Firmware version: .105
Current Broadband speed record: 329.1 Mb/sec down // 21.73 Mb/sec up
http://www.dslreports.com/speedtest/3933292.png
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Posted: Thu, 31st Mar 2016 22:32 Post subject: |
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Posted: Thu, 31st Mar 2016 23:11 Post subject: |
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Is SPG2 a better choice than Rebel Galaxy?
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Posted: Fri, 1st Apr 2016 19:22 Post subject: |
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Sorry for the lack of reply, I'd completely forgotten about it when I woke up. I haven't played the expansions yet, except for Origins, so I couldn't really say :\
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barash
Posts: 832
Location: Norway
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Posted: Sun, 3rd Apr 2016 14:16 Post subject: |
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From what I've read, they're well worth it even at full price. As sabin though, I've only played a bit ofOrigins so far.
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Posted: Tue, 5th Apr 2016 00:50 Post subject: |
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Meh, played this for ~2 more hours now, but i don't get warm with this game.
- The controls still feel rather clunky.
- Flying from point A to B for several minutes for a shitty mission reward and to level up, seeing barely any other ships or stations on that way, isn't that fun.
- The autopilot is a joke. Most of the time it just rammed objects like space stations or asteroids. Rarely did it fly around.
As Rebel Galaxy was my only spacegame i played since a rather long time, i have to take that for comparison.
It was/is just so much more fun with better soundeffects, cool music, more enjoyable and regular battles, better graphics, working autopilot.
Will try to refund now. But as i already have 9h listed (thanks to idling :O), i have no high hopes.
Well, next time i should first try the isodemo. 
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