Middle Earth: Shadow of Mordor
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djaoni




Posts: 8061

PostPosted: Sun, 5th Oct 2014 05:36    Post subject:
Stay hidden and only shoot orcs that get marked with some yellow circle or whatever.

That's what I've done on those, anyway.
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rubim




Posts: 221

PostPosted: Sun, 5th Oct 2014 05:58    Post subject:
If you want i can give you my save.

It's after the Brand quest.

Everything is done except the Hunter and Main Quests.
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chiv




Posts: 27530
Location: Behind You...
PostPosted: Sun, 5th Oct 2014 05:58    Post subject:
djaoni wrote:
Stay hidden and only shoot orcs that get marked with some yellow circle or whatever.

That's what I've done on those, anyway.


k, thanks.


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chiv




Posts: 27530
Location: Behind You...
PostPosted: Sun, 5th Oct 2014 05:59    Post subject:
@rubim cheers for offer, but not necessary, was just curious how it worked.


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Mchart




Posts: 7314

PostPosted: Sun, 5th Oct 2014 07:01    Post subject:
Finally unlocked that ranged stealth insta-kill thing.

I have a rune that gives me more arrows on pretty much any kill anyways.

I'm purposely unslotting said rune because the combo is so OP it kills the fun.
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Mister_s




Posts: 19863

PostPosted: Sun, 5th Oct 2014 12:23    Post subject:
Damn, the abilities are so OP it's not funny anymore. The droprate for epic runes is also too high. The combat is comparable to the Batman games, but it's not as smooth and it's a good deal simpler.
It was big fun for 8 hours or so, but it doesn't improve in any way Sad I don't mind repetition, I loved Darksiders and it was repetitive also, but this one does not have the story or the gameworld to back it up.
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CaptainLove




Posts: 577

PostPosted: Sun, 5th Oct 2014 12:41    Post subject:
Mister_s wrote:
Damn, the abilities are so OP it's not funny anymore. The droprate for epic runes is also too high. The combat is comparable to the Batman games, but it's not as smooth and it's a good deal simpler.
It was big fun for 8 hours or so, but it doesn't improve in any way Sad I don't mind repetition, I loved Darksiders and it was repetitive also, but this one does not have the story or the gameworld to back it up.


I'm still having tons of fun. Ive played about 12 hours and I've not even killed my 4 warchiefs yet.
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Mister_s




Posts: 19863

PostPosted: Sun, 5th Oct 2014 12:54    Post subject:
It's fun, I'll probably finish it playing 1-2 hours here and there, but you're basically doing the same thing too much. It lacks variety. That'd be fine if there were other things to support the combat, but I can't find anything above average other than good combat in this game.
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H4wkeye




Posts: 4699
Location: CTU
PostPosted: Sun, 5th Oct 2014 13:44    Post subject:
Completed it last night. Took me about 12.5 hours. I didn't bother with much else beside the main missions. I did do a bunch of power struggles to unlock all tiers of abilities but that's about it. Really good game men.
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The_Leaf




Posts: 1542
Location: Italy
PostPosted: Sun, 5th Oct 2014 17:00    Post subject:
Played for a couple of hours... a bit underwhelming to be honest, especially considering all the glowing reviews. Seems extremely repetitive, all you do is press X and occasionally Y when the prompt pops up. And the scenery is very bleak and repetitive as well (rocks, ruins, camps, repeat).

I don't know... it feels like a poor man's Assassin's Creed: same basic concept but with blander scenery, less interesting exploration, clunkier controls and less precise stealth mechanics.
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Vikerness




Posts: 3616
Location: Brasov
PostPosted: Sun, 5th Oct 2014 17:04    Post subject:
The_Leaf wrote:
all you do is press X and occasionally Y when the prompt pops up.
xD stellar combat system right there Rolling Eyes


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konkol84




Posts: 3675
Location: Po(o)land
PostPosted: Sun, 5th Oct 2014 17:22    Post subject:
The_Leaf wrote:
I don't know... it feels like a poor man's Assassin's Creed: same basic concept ... and less precise stealth mechanics.


How can you have less precise stealth mecahnics than AssCreed? Mind Is Full Of Fuck
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The_Leaf




Posts: 1542
Location: Italy
PostPosted: Sun, 5th Oct 2014 17:39    Post subject:
konkol84 wrote:
The_Leaf wrote:
I don't know... it feels like a poor man's Assassin's Creed: same basic concept ... and less precise stealth mechanics.


How can you have less precise stealth mecahnics than AssCreed? Mind Is Full Of Fuck


Well, I'm not really a big AC fan to be honest, but in there at least you have a few options: sneaking, hiding in crowds, distractions, grabbing from ledges, hidden blade, etc... here "stealth" seems to consist only of sneaking behind someone. But again, I've only played a few hours, maybe it becomes better after unlocking more skills from the skill tree.
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Mortibus




Posts: 18053
Location: .NL
PostPosted: Sun, 5th Oct 2014 18:29    Post subject:
The_Leaf wrote:
konkol84 wrote:
The_Leaf wrote:
I don't know... it feels like a poor man's Assassin's Creed: same basic concept ... and less precise stealth mechanics.


How can you have less precise stealth mecahnics than AssCreed? Mind Is Full Of Fuck


Well, I'm not really a big AC fan to be honest, but in there at least you have a few options: sneaking, hiding in crowds, distractions, grabbing from ledges, hidden blade, etc... here "stealth" seems to consist only of sneaking behind someone. But again, I've only played a few hours, maybe it becomes better after unlocking more skills from the skill tree.


that's how it usually works and at least there is a sneak button where you actually control your crouching, unlike in any of the ac so far, besides you can hide in the bushes, behind corners and take the higher ground
hiding in the crowd worked in AC1 where you wear same pyjamas as those monks or whatever, later in games it looked kind of stupid, guy with the full blown armor and sword was as invisible as an elephant in the room

Vikerness wrote:
The_Leaf wrote:
all you do is press X and occasionally Y when the prompt pops up.
xD stellar combat system right there Rolling Eyes


later you get 4 different combo attacks, which you can chain together, again people talk shit about something they never really played, oh well
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FireMaster




Posts: 13481
Location: I do not belong
PostPosted: Sun, 5th Oct 2014 19:05    Post subject:
I found the perfect solution to the frustration in this game, if you die, instead of waiting for the captains to level up and get harder, press ALT + F4 as soon as you're down.

They can fuck themselves with this 3+ captains at once bullshit + an army of orcs
ain't nobody got time for that
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The_Leaf




Posts: 1542
Location: Italy
PostPosted: Sun, 5th Oct 2014 19:15    Post subject:
FireMaster wrote:
I found the perfect solution to the frustration in this game, if you die, instead of waiting for the captains to level up and get harder, press ALT + F4 as soon as you're down.

They can fuck themselves with this 3+ captains at once bullshit + an army of orcs
ain't nobody got time for that


But that's no fun, you cut out one of the few original gameplay mechanics this games has. It's like those people that play Dark Souls with automated save backuppers, it's basically cheating.

Quote:
later you get 4 different combo attacks, which you can chain together, again people talk shit about something they never really played, oh well


As I pointed out in my post, I admit that I've only played a couple of hours and I concede that it may become more interesting later, so I'm not judging the entire game, it was just my first impression.
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proekaan
VIP Member



Posts: 3650
Location: Finland
PostPosted: Sun, 5th Oct 2014 19:17    Post subject:
Awesome game overall.
I spent 31 hours on this,got 100% completion and loved dominating warchiefs and captains.
Didn't get leve 25 rune though....I tried and tried. Sad

Might actually play the DLC's if they are good. Smile


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FireMaster




Posts: 13481
Location: I do not belong
PostPosted: Sun, 5th Oct 2014 19:23    Post subject:
The_Leaf wrote:
FireMaster wrote:
I found the perfect solution to the frustration in this game, if you die, instead of waiting for the captains to level up and get harder, press ALT + F4 as soon as you're down.

They can fuck themselves with this 3+ captains at once bullshit + an army of orcs
ain't nobody got time for that


But that's no fun, you cut out one of the few original gameplay mechanics this games has. It's like those people that play Dark Souls with automated save backuppers, it's basically cheating.


It's a matter of time. Just how many times do I have to kill a fucking captain for him to stay fucking dead? if anyone's cheating it's the damn game.
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Mortibus




Posts: 18053
Location: .NL
PostPosted: Sun, 5th Oct 2014 20:24    Post subject:
well considering that you coming back from the dead and they actually announcing that to you
i'd say it's equal
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JBeckman
VIP Member



Posts: 34974
Location: Sweden
PostPosted: Sun, 5th Oct 2014 20:28    Post subject:
Decapitating (Finishing moves.) or the wraith power (Drain ability.) should finish of a special orc for good. (Meaning a captain or warchief, a named orc I guess for simplicity.)

However I have read a few posts stating that sometimes even those come back so it seems a bit random.
(I like how those orcs get scars and other changed features when you re-encounter them.)


EDIT: Come to think of it I guess if you branded every captain instead of killing them (Including the warchiefs.) you would eventually have a full "deck" of blue/allied orcs, although that won't stop the random grunts from attacking. Razz
(And then you could summon them all and do the kill move and there would be a mass suicide - wonder how the battle report would look for that? - wiping the entire board clean.)

EDIT: Also as a completely random thought why does the black gate have no gate?
(And where's the way to Mt. Doom itself and Barad-Durrp* or whatever, guess that's for a DLC, or sequel.)

(*You'd think with all the power Sauron supposedly had he could do something better than act as a giant light-house with a small fear aura around it.)

(Or craft armor that protects the joints better, should have thought about that when making those gauntlets.)
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Sun, 5th Oct 2014 20:40    Post subject:
Anyone found that Guardians of the Flame mission ingame???? Have a file(layer52_dlc_Guardians.arch05) for it , but didnt not found it ingame yet


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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JBeckman
VIP Member



Posts: 34974
Location: Sweden
PostPosted: Sun, 5th Oct 2014 20:52    Post subject:
prudislav wrote:
Anyone found that Guardians of the Flame mission ingame???? Have a file(layer52_dlc_Guardians.arch05) for it , but didnt not found it ingame yet


That one?
http://shadowofmordor.wikia.com/wiki/Thread:23285

There was a "eye" icon on one of the missions which lead to a battle with a fairly strong orc whom dropped a epic rune on death, maybe you did it without thinking of it's name since it's very similar to the other "power" based missions.

EDIT: Might be easier to say this instead, it's a fat orc in bright red armor with a huge iron shield, at that point in the game those guys hadn't been introduced yet (If I remember correctly, I know I got to it very early on.) so it was a interesting experience.
(Was also my first experience with "Immune to ranged." which annoyed me greatly.)
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konkol84




Posts: 3675
Location: Po(o)land
PostPosted: Sun, 5th Oct 2014 20:56    Post subject:
yeah, it's there, did it quite early in the game. Did not know that it's a DLC Smile
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FireMaster




Posts: 13481
Location: I do not belong
PostPosted: Sun, 5th Oct 2014 21:04    Post subject:
Mortibus wrote:
well considering that you coming back from the dead and they actually announcing that to you
i'd say it's equal


Except for the fact that when I come back, I'm a thousand miles away from where I was and my enemies double in strength Laughing
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Sun, 5th Oct 2014 21:24    Post subject:
@JBeckman thx , didnt have this mission yet


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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pablocoo




Posts: 369

PostPosted: Sun, 5th Oct 2014 22:41    Post subject:
JBeckman wrote:
EDIT: Come to think of it I guess if you branded every captain instead of killing them (Including the warchiefs.) you would eventually have a full "deck" of blue/allied orcs, although that won't stop the random grunts from attacking. Razz
(And then you could summon them all and do the kill move and there would be a mass suicide - wonder how the battle report would look for that? - wiping the entire board clean.)

Well someone did it Razz (From 2 pages ago, posted by @sabin1981) :
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Mister_s




Posts: 19863

PostPosted: Sun, 5th Oct 2014 22:52    Post subject:
FireMaster wrote:
Mortibus wrote:
well considering that you coming back from the dead and they actually announcing that to you
i'd say it's equal


Except for the fact that when I come back, I'm a thousand miles away from where I was and my enemies double in strength Laughing

What game are you playing? The map is tiny.
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KillerCrocker




Posts: 20501

PostPosted: Mon, 6th Oct 2014 02:16    Post subject:
Been playing for 2-3 hours. On high preset + high textures and camera only motion blur. (motion blur setting is bugged and dont work at all when its on object+camera setting). Setting down the page are also all checked. Generally only shadows and ao are on medium/high.

Also. Managed to get sweetfx smaa to work. You need Boulotaur 1.51 sweetfx for 64bit. Sweetfx just works then but NOT IN BORDERLESS. Game have to be in fullscreen. I am using it just for ultra smaa anyway and it helps a little. Game is not aliased too much even without it, but smaa removes what's left mostly
Also, vsync now seems working great for me. no drops to 30 or anything.

Generally I am getting constant 60 with no stutter whatsoever. Game drops to 50 at its worst moments. No idea why the game was running 20fps when I first launched it....

So, the game. Not far yet. Seems well done and looks pretty nice (not great tho. shading is nice but the game is just kinda dull looking... I guess it's just Mordor environement). The strenght is in detail and characters which look damn fantastic.
The nemesis system is pretty cool and combat is just very satysfing. And it's one of few games in which stealth feels very rewarding. Liking it so far. kinda feels like 8/10 game but it's still proboably among best games this year


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ixigia
[Moderator] Consigliere



Posts: 65078
Location: Italy
PostPosted: Mon, 6th Oct 2014 02:56    Post subject:
The_Leaf wrote:
konkol84 wrote:
The_Leaf wrote:
I don't know... it feels like a poor man's Assassin's Creed: same basic concept ... and less precise stealth mechanics.


How can you have less precise stealth mecahnics than AssCreed? Mind Is Full Of Fuck


Well, I'm not really a big AC fan to be honest, but in there at least you have a few options: sneaking, hiding in crowds, distractions, grabbing from ledges, hidden blade, etc... here "stealth" seems to consist only of sneaking behind someone. But again, I've only played a few hours, maybe it becomes better after unlocking more skills from the skill tree.

Sneaking from behind is so OP that you basically don't need anything else, you press a button.. and the awesome happens!

You can actually grab them orcs from ledges here as well though, and Shift+G works as directional distraction which can be pretty useful. Headshots with arrows are pretty handy if you do it unnoticed (since you can't drag bodies). The thing is, even with the "ghost" upgrades that you get later it still feels very simplistic indeed, but that's a problem with...the whole genre of third person action games with stealth-ish elements. Razz
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trashci




Posts: 922
Location: Izmir, Turkey
PostPosted: Mon, 6th Oct 2014 03:12    Post subject:
Played this for 10+ hours or so. Doing some side stuff, captain hunting etc. Game is fun, combat and sthealth is somewhat being mediocre, I think stealth could've been implemented better. I mean larger view range on enemies could've made it harder and in my experience more entertaining. Combat is fine as it is but getting powerfull runes and new abilites makes it piss easy on the later parts of the game. Where the developers had to actually trow AN ENTIRE ORC ARMY at your face to make it challenging. Although you can always avoid large combats with more clever approches. Like stalking the warchief and waiting for him to get to a less populated place and clearing/distracting any orcs nearby. That's the easy solution for a quick "kill and get da fuck away from the area". And I can actually dominate etc. rather easly this way.

So anyway it got quickly boring and less interesting as I slain more warchiefs... Always the same. Story missions suck balls, and storytelling doesn't justify it either. It got from "OMG THIS IS FUN" to "meh, I don't want to even open it" pretty quick. It's just what I was expecting from this game before release. No more no less. But I'm gonna finish it just for curiosity's sake.


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