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LeoNatan
☢ NFOHump Despot ☢
Posts: 73206
Location: Ramat Gan, Israel 🇮🇱
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Posted: Tue, 14th Jun 2011 20:13 Post subject: |
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Why go to the far east? We had fair share of derps claiming this is a feature, and I doubt all of them were from Korea. 
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Posted: Wed, 15th Jun 2011 11:31 Post subject: |
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73206
Location: Ramat Gan, Israel 🇮🇱
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Posted: Wed, 15th Jun 2011 13:07 Post subject: |
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I don't see what's not to like yet.
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Posted: Wed, 15th Jun 2011 13:09 Post subject: |
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A "next gen!" Dawn of War? Man, just hearing the words "next gen" in regards to any franchise these days fills me with dread.
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JBeckman
VIP Member
Posts: 34991
Location: Sweden
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73206
Location: Ramat Gan, Israel 🇮🇱
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Posted: Wed, 15th Jun 2011 22:22 Post subject: |
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rampart wrote: | I wish they would stop making warhammer games right now and dust off the Homeworld franchise.  |

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Posted: Thu, 16th Jun 2011 14:39 Post subject: |
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I wish they would bring back real story mode and base building...
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73206
Location: Ramat Gan, Israel 🇮🇱
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Posted: Thu, 16th Jun 2011 18:59 Post subject: |
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Arukardo wrote: | I wish they would bring back real story mode |
And what exactly is that? DoW1? Please. DoW2 + exp. campaigns were much better than anything of the orignal + exps.
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Posted: Fri, 26th Jul 2013 20:10 Post subject: |
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1. Is Warhammer.40000.Dawn.of.War.II.Retribution.Update.1-SKIDROW enough to play Retribution campaign with not so many crashes?
2. Where to find updates for Warhammer_40000_Dawn_Of_War_II_Chaos_Rising-Razor1911 ? JBeckman's links are all dead... and how exactly is it buggy regarding single-player campaign only?
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Posted: Fri, 26th Jul 2013 20:44 Post subject: |
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1. Yes, I finished all 7 campaigns with just that 1 update.
2. It's not really buggy. Check that russian forum for updates on both games.
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Posted: Fri, 26th Jul 2013 20:52 Post subject: |
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Thanks, already checked there, all dead links or some shit requiring Steam running in background...
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Posted: Sun, 13th Oct 2013 10:05 Post subject: |
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Warhammer.40.000.Dawn.of.War.II.Gold.Edition-PROPHET
Warhammer.40.000.Dawn.of.War.II.Gold.Edition.MULTi9-PROPHET
Code: | The Gold Edition includes:
* Warhammer 40,000: Dawn of War II
* Warhammer 40,000: Dawn of War II - Chaos Rising
NOTE:
You will need an offline Games for Windows Live
profile to play. Game version is v2.6.0.5628. |
chill out man, life is beautifull...
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JBeckman
VIP Member
Posts: 34991
Location: Sweden
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Posted: Thu, 22nd May 2014 18:04 Post subject: |
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Posted: Fri, 5th Sep 2014 04:18 Post subject: |
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73206
Location: Ramat Gan, Israel 🇮🇱
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Posted: Sat, 13th Sep 2014 17:58 Post subject: |
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Shame not many people play anymore...
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Wubbajack
Posts: 769
Location: Polandball's right eye
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Wubbajack
Posts: 769
Location: Polandball's right eye
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Posted: Sun, 14th Sep 2014 15:20 Post subject: |
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farne wrote: |
Yet both pale in comparison to Dawn of War. |
MP-wise - no. DoW1 was about spamming units and losing a lot of them but not caring, because you could easily get more or reinforce them in the middle of the battle.
DoW2 requires a bit more thought. You have less units, which are more expensive, so losing them is a major blow. You need to take care of your forces and micromanage them more, chose the right gear for your current situation and use the skills wisely.
DoW1 did a good job at forcing the players to fight for map control by scattering requisition points around the map. The problem was: listening posts built on them worked as static defenses, so you could hide behind them, and power generators were still built inside the base.
In DoW2 however every resource point is well outside your base, so you can't just cap two and start turtling and teching, because the enemy's going to have quite a lot more resources, so he's likely to overrun you or tech up even quicker.
Also, in DoW1 pretty much no one bothered with fighting over control points. In DoW2 however, the CoH-styled Victory Point system forces the players to fight over map control even more.
But people still say, that DoW1 was better. In what way? Because you could build buildings? I don't think Space Marines bother with building barracks when fighting xenos...
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Posted: Sun, 14th Sep 2014 18:42 Post subject: |
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Is there a crack for the latest patch? Would be nice to get rid of GFWL.
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73206
Location: Ramat Gan, Israel 🇮🇱
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Posted: Sun, 14th Sep 2014 20:05 Post subject: |
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Wubbajack wrote: | LeoNatan wrote: | Shame not many people play anymore... |
Yyyeah... It's also a shame, that no one plays vanilla Starcraft, without Brood War...
OBVIOUSLY no one plays DoW2 when Retribution is MUCH better. And then there's the elite mod, which makes everything EVEN more balanced. |
?
I actually did mean Retribution. There aren't that many people that play Retribution either.
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Wubbajack
Posts: 769
Location: Polandball's right eye
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Posted: Sun, 14th Sep 2014 20:54 Post subject: |
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LeoNatan wrote: | ?
I actually did mean Retribution. There aren't that many people that play Retribution either. |
That's because most of the people, who actually know what to do in the game, switched over to the Elite Mod, which currently is big enough (Grey Knights, w00t!) to be treated like another expansion pack. Give it a try. There might not be huge crowds throughout the day, but in the evenings there's always at least a couple of servers open.
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