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JBeckman
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Posts: 34996
Location: Sweden
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Posted: Thu, 28th Aug 2014 18:27 Post subject: |
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Artyom does check the ammo count on his own if you idle a bit with a rifle equipped, or rather he takes the gun and looks at the magazine which is hollow so you do see the bullet count.
(I don't think it works with the shotguns or the pistol but the pistol only has six bullets and the other shotgun has visible shells when loaded.)
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Posted: Thu, 28th Aug 2014 20:05 Post subject: |
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He will occasionally flip the shotgun and touch the outer shells counting them too.
Lutzifer wrote: | and yes, mine is only average |
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Posted: Thu, 28th Aug 2014 22:17 Post subject: |
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So there is update 1 and 2 for 2033 redux codex release.
no updates for last light ? and btw. I've heard that last light is exactly the same and performs worse
3080 | ps5 pro
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Posted: Thu, 28th Aug 2014 22:52 Post subject: |
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last light got an update 1 and 2 also, LL looks better and performs better for me actually.
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Werelds
Special Little Man
Posts: 15098
Location: 0100111001001100
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Posted: Thu, 28th Aug 2014 23:18 Post subject: |
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JBeckman wrote: | They use PhysX 3.x yes, both games.
(They use the exact same exe file and PhysX .dll file so only the assets differ.)
It's a x64 version (Game being 64-bit now.) with a version number of 3.3.1
(I have advanced PhysX turned off due to not having a Nvidia GPU - better yet a dedicated GPU for PhysX as seems optimal now - but from what I've seen so far it's mainly debris particles though possibly they also control fog/smoke with it now.)
EDIT: Seems that 3.3.1 is the most recent PhysX SDK available. |
That's interesting, 3.3.1 is ridiculously recent so that would be the first time in 6 years that games aren't at least 18 months behind.
Just for the hell of it, turn advanced PhysX on and see how it runs? Because in 3.2 they actually properly started using multi core CPUs, with SSE and everything too 
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Posted: Thu, 28th Aug 2014 23:54 Post subject: |
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Just tried 2033 with update 1 and 2.
On very high, tesselation very high, ssaa off, physx off at 1080p, it performs worse than original 2033 did on very high. Or worse than original LL.
On high with all setting the same as above, it runs the same or maybe a bit better than LL, so very good. And it looks much better.
And I can't see a difference between high/very high. Same with tesselation. Cant see difference between normal/very high.
The game still didn't hold up too much. Last light is much better paced. But still - great game
3080 | ps5 pro
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Posted: Fri, 29th Aug 2014 00:41 Post subject: |
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To me it feels more like hl2
3080 | ps5 pro
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Posted: Fri, 29th Aug 2014 01:04 Post subject: |
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Please, there was no need for insults.
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JBeckman
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Location: Sweden
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Posted: Fri, 29th Aug 2014 15:41 Post subject: |
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demde
Posts: 6538
Location: Lake Karachay
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M4trix
Posts: 9290
Location: Croatia, Adriatic coast (I can see ixi from here)
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demde
Posts: 6538
Location: Lake Karachay
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Posted: Fri, 29th Aug 2014 16:22 Post subject: |
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oh, now I see... sorry
Ryzen 7 7800X3D, Noctua NH D15 Chromax, GIGABYTE RTX 5070 Ti Windforce, GIGABYTE X670 AORUS ELITE AX, Corsair 2x16GB DDR5 CL30
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Posted: Fri, 29th Aug 2014 19:02 Post subject: |
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Mine cpu is about 62 maxed temp. And hpu 65 too. Still. metro is the game that makes most of it
3080 | ps5 pro
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Nui
VIP Member
Posts: 5720
Location: in a place with fluffy towels
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Posted: Fri, 29th Aug 2014 23:10 Post subject: |
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Posted: Fri, 29th Aug 2014 23:40 Post subject: |
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Last edited by paxsali on Thu, 4th Jul 2024 21:58; edited 1 time in total
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Posted: Fri, 29th Aug 2014 23:46 Post subject: |
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Quote: | Both games have been remastered in the latest 4A Engine, and boast two unique unique playstyles - Spartan and Survival - plus the legendary Ranger Mode.
For Metro 2033 Redux, Metro 2033 has been rebuilt using the newest version of the powerful 4A Engine, last seen in action in Metro: Last Light. That means advanced lighting, dynamic weather, higher detail for characters with improved animation, more dynamic destruction, and improved smoke, fire, and particle effect.
Metro: Last Light Redux has also received a upgrade, including new melee animations and the fan-requested ‘Check Watch’ and ‘Check Inventory’ features. All previously released Metro: Last Light DLC will be included in this Redux version. |
The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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M4trix
Posts: 9290
Location: Croatia, Adriatic coast (I can see ixi from here)
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ixigia
[Moderator] Consigliere
Posts: 65088
Location: Italy
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Posted: Sat, 30th Aug 2014 01:56 Post subject: |
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M4trix wrote: | Nui wrote: |
*no AA, no high AF, no motion blur, no physx, but you know, quality setting high  |
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You can actually switch to medium if you still struggle, the difference surprisingly isn't huge in terms of image quality, but the framerate will skyrocket. Low settings on the other hand, they will be definitely noticeable.
(Also, some SweetFX in these games really boosts the immersion, imo, since they suffer from the usual 'vaseline effect'/blurriness)
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Seron
Posts: 379
Location: swedenenenenenenene
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Posted: Sat, 30th Aug 2014 12:03 Post subject: |
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can not get sweetfx to run on 2033 redux, getting the color flickering screen instead of the game menu, any clues? running le 64bit sweetfx
so damn hyped to do this, played last light before the redux and absolutely loved it (a bit more casual then STALKER which im having troubles getting into, much due to the variety of versions out there)
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Seron
Posts: 379
Location: swedenenenenenenene
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Posted: Sat, 30th Aug 2014 13:22 Post subject: |
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thanks man will try =)
edit: no workety, game boots but still that color flickering hijacking the menu =(
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