Batman: Arkham Knight
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EyePatchLives




Posts: 5710
Location: Israel.
PostPosted: Sun, 27th Jul 2014 13:52    Post subject:
Actually I have.


"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.

Believable and relatable...Yep, sounds like Call of Duty
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sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Sun, 27th Jul 2014 13:55    Post subject:
So for a design from a FF designer it's not way over the top Wink


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EyePatchLives




Posts: 5710
Location: Israel.
PostPosted: Sun, 27th Jul 2014 15:02    Post subject:
It's over the top for Batman, and he's had some ridiculous designs in the past.

Though I will give it +1 for not being pink, having nipples or gloves that reach the shoulder(fucking Thrillkiller suit, blah). Smile


"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.

Believable and relatable...Yep, sounds like Call of Duty
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Kein
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Posts: 6101

PostPosted: Sun, 27th Jul 2014 16:22    Post subject:
Even for usual FF style it still a bit... eh. Too mecha-gundam'y whatever shit was crammed into it.
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chiv




Posts: 27530
Location: Behind You...
PostPosted: Sun, 27th Jul 2014 16:26    Post subject:
a good gust of wind, and he'd snap his fucking neck.


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IamAWESOME




Posts: 8028
Location: TARDIS
PostPosted: Sun, 10th Aug 2014 14:25    Post subject:


Quote:
“We are the finest army ever assembled, whereas he is just one man. Let him come at us in his ‘tank’. We have hundreds of tanks.” - The Arkham Knight




Quote:
Batman and the Batmobile wage a one-man war against the Arkham Knight’s militia in this brand new community-exclusive screenshot. You can download this image or share it with friends here: http://arkh.am/16


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.


Last edited by IamAWESOME on Sun, 10th Aug 2014 14:51; edited 1 time in total
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Aquma




Posts: 2805

PostPosted: Sun, 10th Aug 2014 14:33    Post subject:
Eh. I get a very Ubisoft feeling when I'm watching those screens. I hope I'm wrong, but it's there.
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Theescapist




Posts: 4108
Location: Manchester U.K
PostPosted: Sun, 10th Aug 2014 14:34    Post subject:
Looks bloody good this does.


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Arukardo




Posts: 4464

PostPosted: Sun, 10th Aug 2014 14:52    Post subject:
Damn, you will need sunglasses while playing this new batmen Very Happy
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trollpower




Posts: 2314

PostPosted: Sun, 10th Aug 2014 17:17    Post subject:

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Kein
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Posts: 6101

PostPosted: Sun, 10th Aug 2014 19:19    Post subject:
That was console version. Here is proper PC screenshot:

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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sun, 10th Aug 2014 19:24    Post subject:
So funny that i can not stop laughing


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Mister_s




Posts: 19863

PostPosted: Sun, 10th Aug 2014 20:59    Post subject:
Real proper PC screenshot:

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Laurentiu499




Posts: 2972
Location: pe sistem turbo-nervos
PostPosted: Sun, 10th Aug 2014 21:34    Post subject:
turn off some of the lights. its worse than a fuckin circus ffs. and those lens flares.





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Frolsa84




Posts: 1733

PostPosted: Sun, 10th Aug 2014 22:20    Post subject:
d'you mean this screenshot?

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tw1st




Posts: 6112
Location: New Jersey
PostPosted: Sun, 10th Aug 2014 23:37    Post subject:
Looks like too much shit is going on lol, giving me OCD.


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harry_theone




Posts: 11228
Location: The Land of Thread Reports
PostPosted: Mon, 11th Aug 2014 00:20    Post subject:
Sorry for my ignorance, since when does J.J. Abrams work on Arkham Knight? Cool Face
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4treyu




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PostPosted: Mon, 11th Aug 2014 08:06    Post subject:
Troll Face
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trollpower




Posts: 2314

PostPosted: Mon, 11th Aug 2014 15:31    Post subject:
afaik Unreal Engine has photo mode for developers which renders the scene in much higher resolution with additional effects. I am afriad my screens are the real deal.
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Werelds
Special Little Man



Posts: 15098
Location: 0100111001001100
PostPosted: Mon, 11th Aug 2014 16:07    Post subject:
And...what's wrong with those in the first place? Me Gusta

Excessive bloom etc aside, that is


Join in on the war on LeoSatan


Last edited by Werelds on Mon, 11th Aug 2014 16:56; edited 1 time in total
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Arukardo




Posts: 4464

PostPosted: Mon, 11th Aug 2014 16:43    Post subject:
Too much graphics Cool Face
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harry_theone




Posts: 11228
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PostPosted: Mon, 11th Aug 2014 17:00    Post subject:
There can never be too much graphics, this is nfohump, people do not play pixels here, has to be minimum of 4k display res and 2048px textures Cool Face
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IamAWESOME




Posts: 8028
Location: TARDIS
PostPosted: Wed, 13th Aug 2014 14:11    Post subject:
Quote:
As expected, Rocksteady is present at GamesCom 2014 with a demo for their upcoming final installment of the Arkham franchise, Batman: Arkham Knight.

The gameplay demo shows Batman in a rescue mission, trying to save workers in an ACE Chemicals plant which has been taken over by the Arkham Knight and Scarecrow’s forces. The demo also shows a few up close looks at the Arkham Knight and highlights his armor as well as similarities to Batman.

Some new gadgets are shown in action such as the Bat-scanner which functions somewhat like a UAV after thrown and allows Batman to find the workers through their unique ID tags.

Surprise attacks on enemies by smashing through windows or weak structures leads to time being slowed down for a short while resulting in really cool cinematic moments.

The combat seems to have been further improved in terms of fluidity and chaining combos.

Speaking of combos, there seems to be an even bigger variety now, allowing players to use more objects in the environment in order to take down enemies (dropping ceiling lights and so forth)

The Batmobile can be used in combination with regular melee attacks in such a way that the enemies can be suppressed by the Batmobile while Batman sneaks up to the them for quick takedowns.

http://segmentnext.com/2014/08/13/batman-arkham-knight-gamescom-demo-details-combat-combos-and-batmobile/





http://www.gamersglobal.de/news/89609/gc14-batman-arkham-knight-angespielt?page=0,1


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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Predator_Soul




Posts: 680

PostPosted: Wed, 13th Aug 2014 23:30    Post subject:
I still can't believe they're using UE3 on this one. They pretty much brought it to UE4 level from a graphics fidelity standpoint.
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7thunders




Posts: 1480

PostPosted: Mon, 8th Sep 2014 18:09    Post subject:
http://www.videogamer.com/ps4/batman_arkham_knight/news/batman_arkham_knight_release_date_set_for_june_2_2015.html

Batman: Arkham Knight will release globally beginning June 2, 2015, Warner Bros. has announced. The game will release on PS4, Xbox One and PC simultaneously.
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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Mon, 8th Sep 2014 18:12    Post subject:
june 2 2015. wake me up when its here


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madness




Posts: 13320

PostPosted: Mon, 8th Sep 2014 18:13    Post subject:
So long wait..
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chiv




Posts: 27530
Location: Behind You...
PostPosted: Mon, 8th Sep 2014 18:22    Post subject:
oh good. well, at least i know i'll be able to play witcher 3 in peace Very Happy

unless it gets bumped too... Failed Troll


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SteamDRM




Posts: 2832

PostPosted: Mon, 8th Sep 2014 18:29    Post subject:
Sad
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fable2




Posts: 6054

PostPosted: Mon, 8th Sep 2014 18:40    Post subject:
7thunders wrote:
http://www.videogamer.com/ps4/batman_arkham_knight/news/batman_arkham_knight_release_date_set_for_june_2_2015.html

Batman: Arkham Knight will release globally beginning June 2, 2015, Warner Bros. has announced. The game will release on PS4, Xbox One and PC simultaneously.


Not again....... Sad
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