Elite: Dangerous
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CaptainLove




Posts: 577

PostPosted: Wed, 30th Jul 2014 23:30    Post subject:
saddamhussein wrote:
CaptainLove wrote:
So is this open PVP, e.g. you can hunt people trading and be a total douche? Smile


of course Pffchh

or you can decide to ignore all players and switch to SP if you're fed up with it.


Can you host private games too?
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saddamhussein




Posts: 691
Location: not where I'm supposed to be
PostPosted: Thu, 31st Jul 2014 00:15    Post subject:
CaptainLove wrote:

Can you host private games too?



Yes, by means of creating groups/lists of friends you want to play with exclusively; from the official forum:


 Spoiler:
 
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jippyuk




Posts: 1507
Location: Malta
PostPosted: Thu, 31st Jul 2014 12:29    Post subject:
One of the things I've been contemplating doing when I get my viper is just that, going out in space and just dicking on poor innocent traders Very Happy

One question though, say i buy the viper which has a 7 cargo slot (correct?) and destroy a ship with a bigger cargo hold, i load up what it most valuable and go to sell it... but when i return to a station to sell off, aren't i going to be hugely attacked by NPC and have a big WANTED logo above my head?

There anyway to be able to pirate people away from npcs or other players and only show as a pirate to that player or people whom have bought a bounty scanner?

Might be a worthy way to increase my profit margins doing this lol


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Werelds
Special Little Man



Posts: 15098
Location: 0100111001001100
PostPosted: Thu, 31st Jul 2014 12:34    Post subject:
jippyuk wrote:
One question though, say i buy the viper which has a 7 cargo slot (correct?) and destroy a ship with a bigger cargo hold, i load up what it most valuable and go to sell it... but when i return to a station to sell off, aren't i going to be hugely attacked by NPC and have a big WANTED logo above my head?

Only in the local system.

So if you blow someone up in Dahan, just fly anywhere but Dahan Gateway and you can get in. Just make sure your destination has a black market (LP98/Freeport for example). You can then pay off the authorities to get rid of your sheet in Dahan Smile
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jippyuk




Posts: 1507
Location: Malta
PostPosted: Thu, 31st Jul 2014 12:37    Post subject:
eheheh.

You guys playing ED? Didnt think any of you bought in... I've been playing on and off since Alpha 2.0 hehe

Not that I played that much being honest... But loving the direction and progress they've made.. my only main concern has been and will continue until proven otherwise their peer to peer multiplayer model.... eugh... most of the issues we have are down to that. Stop putting more content and fix the backbone of the game first!

Any of you wanna friend up so we can fly around in the same instances? maybe we can start some gank squad or something on the nubs... one of us sits around in a massive hauler and does runs back and forth selling off stolen cargo ehehehe..
Can we transfer funds to each other yet?


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Tungsten




Posts: 2020

PostPosted: Thu, 31st Jul 2014 13:05    Post subject:
my commander name, is Uridium Silo if anyone wants to add me
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JackQ
Non-expret in Derps lagunge



Posts: 14182
Location: Kibbutznik, Israel
PostPosted: Thu, 31st Jul 2014 13:07    Post subject:
hm.. what is the updated funding? last time I checked it was around 2€/3-4$ million.


"Fuck Denuvo"

Your personal opinions != the rest of the forum
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Werelds
Special Little Man



Posts: 15098
Location: 0100111001001100
PostPosted: Thu, 31st Jul 2014 13:18    Post subject:
My commander name is Werelds (bet you didn't see that coming!). I won't be playing much yet though Smile

@JackQ: there is no updated funding number. They don't publicise it like CIG do. It's $2m from Kickstarter, <bucket load> from people who bought it later, <ten bucket loads> from investors. And they're a listed company now (on the London Stock Exchange).
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jippyuk




Posts: 1507
Location: Malta
PostPosted: Thu, 31st Jul 2014 16:38    Post subject:
Werelds wrote:
My commander name is Werelds (bet you didn't see that coming!). I won't be playing much yet though Smile

@JackQ: there is no updated funding number. They don't publicise it like CIG do. It's $2m from Kickstarter, <bucket load> from people who bought it later, <ten bucket loads> from investors. And they're a listed company now (on the London Stock Exchange).


How come you wont be playing much? dont like the wipes between stages?
I'm guessing this beta stage will last a long time as next will be gamma now.

Or you waiting for your DK2? Very Happy
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Werelds
Special Little Man



Posts: 15098
Location: 0100111001001100
PostPosted: Thu, 31st Jul 2014 16:51    Post subject:
No, just very little free time and I still play BF4 and I'm playing through Divinity with Sniffty so that'll keep me occupied for a while
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jippyuk




Posts: 1507
Location: Malta
PostPosted: Thu, 31st Jul 2014 17:31    Post subject:
Ah fair enough. I've uninstalled bf4 to stop myself stressing out everytime i play it at how bad (in my opinion) it is.
Not got much time myself atm either but when i do, i'll do a few jumps and see what trouble i can get myself into Very Happy


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sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Thu, 31st Jul 2014 17:35    Post subject:
What's the cheapest you can get this for and still get into beta right now?
I'm craving for a proper space game Sad


Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Thu, 31st Jul 2014 17:41    Post subject:
Cheeky question, but is this really only still worth buying for testing purposes, or if I shell out my £50, will I get a playable game that I can get into (until the wipe....) - I can't quite tell what stage things are at right now.


Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern

Follow me on Twitter if you feel like it... @kaltern

My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor

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jippyuk




Posts: 1507
Location: Malta
PostPosted: Thu, 31st Jul 2014 17:59    Post subject:
Kaltern wrote:
Cheeky question, but is this really only still worth buying for testing purposes, or if I shell out my £50, will I get a playable game that I can get into (until the wipe....) - I can't quite tell what stage things are at right now.


Game has gone through several stages since its dev cycle...

there was alpha which consisted of 4 major stages (wipe after each of those stages)

We then moved through to premium beta which had a wipe from alpha... moving from premium beta to beta we had a wipe...

Naturally beta is going to run until they move to a GAMMA phase... the gamma phase from my understanding will be when all major systems are in place and will be used for ironing out bugs...
At present in BETA we still have an absolute fuckload of systems and gameplay mechanics to come in so I will assume there will be several wipes here.

The game is great to play and get your teeth into, but naturally anything you do shouldn't be held on to as a treasure as anything can happen which makes you lose progress unfortunately.


Currently there is a bug which has been hanging around on and off since alpha which is the station disappears and then will suddenly reappear...
Cause of this is certain clients not syncing properly amongst the other players in the island and or server causing some out of sync error or something.

Sounds fine if you are outside the station, but if you are inside when it happens... considering the station is constantly tumbling and moving slightly in its orbit around a planet unless you get the fuck outta there quickly, you might find the station reappears on you causing your ship to glitch into the wall and blow up.

If that happens you'll lose your ship and cargo, you still have your balance left to buy a new ship and stuff but you wont get any of that progress back coz of the bug.


Meantime there are builds where this doesnt happen for weeks during which time the game is pretty damn awesome.

For 75 bucks (current price?) i dont think its a bad deal considering how you'll be watching this game ACTUALLY shape into its final product. You missed out on the expansion pass I believe by now but hey ho, these things happen.

Clarified a bit for ya? Very Happy
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Immunity




Posts: 5628

PostPosted: Thu, 31st Jul 2014 18:00    Post subject:
Some odd happenings that I'm struggling to explain -

I ran across a signal source, warped in, and low and behold there were like a dozen canisters of Bauxite just floating around. I wasn't to sure what it was worth, but hell, I'm poor and figured anything was better than nothing, so I meticulously scooped up a meager four and left eager to sell my lucky find. I got interdicted near the local station via security forces, that claimed my cargo was STOLEN. I didn't steal shit, it was sitting there, with no ships around. What the hell?

Accidentally hit a system authority vessel with a single laser shot while helping them fight a pirate during an instance (he flew in front of me). I killed the pirate, they opened fire at me since I now had a 100cr bounty on me. I super-cruised away, got docking clearance at the local station no problem, only to have the station open fire on me as I pulled up to the docking port. Why'd they give me clearance if I'm clearly not welcome? Sad

I'm a bit confused on the whole "wanted bounty" vs. "fines" thing and what actions get you what category.

Also, I can't say I'm a fan of the way they did light speed jumping. Specifically, how any extra weight (be it from weapons, a heat dispenser, or cargo) drastically nerfs your jump range. I upgraded from a Sidewinder to an Eagle, put an extra laser on it (hey, it only comes default with one, cheap fuckers), only to find out that I can't even do a simple ferry mission to I-Bootis anymore because that one extra laser + 1 cargo makes my ship unable to make the jump. Sad

How can I extend my jump range without gimping my combat capability? What determines base jump range on a ship?


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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Axeleration




Posts: 814

PostPosted: Thu, 31st Jul 2014 18:39    Post subject:
jippyuk wrote:

For 75 bucks (current price?) i dont think its a bad deal considering how you'll be watching this game ACTUALLY shape into its final product.


Does not look like a fun experience for me. Mostly because of the price.
I did practically the same for battlefield 4 and look how that turned up.
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jippyuk




Posts: 1507
Location: Malta
PostPosted: Thu, 31st Jul 2014 19:42    Post subject:
Wow beta came out what like 2 days ago?
Already gone from 1.01
now 1.02

Notes enclosed
 Spoiler:
 


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Silent_Lurker




Posts: 7511
Location: France
PostPosted: Thu, 31st Jul 2014 21:12    Post subject:
Tungsten wrote:
my commander name, is Uridium Silo if anyone wants to add me


request granted Wink

Me : Athlonic
Feel free to add me guys Smile


Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
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Grale
Banned



Posts: 3321
Location: Invert
PostPosted: Thu, 31st Jul 2014 21:22    Post subject:
Silent_Lurker wrote:
Tungsten wrote:
my commander name, is Uridium Silo if anyone wants to add me


request granted Wink

Me : Athlonic
Feel free to add me guys Smile


Added. Feel free to add me also : Grale
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CaptainLove




Posts: 577

PostPosted: Thu, 31st Jul 2014 21:37    Post subject:
It's 60 EUR, is it really worth it? I bought the X-games but I played them for like 30 minutes...

... Is there any cooperative stuff thats available now, and hows the replayability?
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JBeckman
VIP Member



Posts: 34995
Location: Sweden
PostPosted: Thu, 31st Jul 2014 21:54    Post subject:
For now it's still fully online (MMO) however this beta opened up so that you can play grouped with friends or solo.

If you are hesitant I'd wait and maybe check their forums or view what others post about the game from short comments to full gameplay videos. Smile

It's not quite a "X" game though in terms of complexity, just have to get used to the physics system and then you can manage quite well by starting small (Meaning trading goods between systems.) to basic bounty hunting and such to earn enough credits to acquire better weapons, systems (important.) and eventually new (better) ships. Smile

EDIT: Oh and with the crime system in effect now if you do play fully online other players should be less active in more civil areas instead of flying around in high-end ships and blasting everything. Razz
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Thu, 31st Jul 2014 21:59    Post subject:
jippyuk wrote:
Kaltern wrote:
Cheeky question, but is this really only still worth buying for testing purposes, or if I shell out my £50, will I get a playable game that I can get into (until the wipe....) - I can't quite tell what stage things are at right now.


Game has gone through several stages since its dev cycle...

there was alpha which consisted of 4 major stages (wipe after each of those stages)

We then moved through to premium beta which had a wipe from alpha... moving from premium beta to beta we had a wipe...

Naturally beta is going to run until they move to a GAMMA phase... the gamma phase from my understanding will be when all major systems are in place and will be used for ironing out bugs...
At present in BETA we still have an absolute fuckload of systems and gameplay mechanics to come in so I will assume there will be several wipes here.

The game is great to play and get your teeth into, but naturally anything you do shouldn't be held on to as a treasure as anything can happen which makes you lose progress unfortunately.


Currently there is a bug which has been hanging around on and off since alpha which is the station disappears and then will suddenly reappear...
Cause of this is certain clients not syncing properly amongst the other players in the island and or server causing some out of sync error or something.

Sounds fine if you are outside the station, but if you are inside when it happens... considering the station is constantly tumbling and moving slightly in its orbit around a planet unless you get the fuck outta there quickly, you might find the station reappears on you causing your ship to glitch into the wall and blow up.

If that happens you'll lose your ship and cargo, you still have your balance left to buy a new ship and stuff but you wont get any of that progress back coz of the bug.


Meantime there are builds where this doesnt happen for weeks during which time the game is pretty damn awesome.

For 75 bucks (current price?) i dont think its a bad deal considering how you'll be watching this game ACTUALLY shape into its final product. You missed out on the expansion pass I believe by now but hey ho, these things happen.

Clarified a bit for ya? Very Happy


Very nice, have a internet cookie Laughing

I went ahead and bought it, will play it a little later on Very Happy (at least I CAN play it *glowers at SC*)
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Immunity




Posts: 5628

PostPosted: Fri, 1st Aug 2014 00:51    Post subject:
Man, that Viper engine growl is BEASTLY. I'm about half-way saved up for one - debating whether to grind it out on my Eagle (which I love), or pawn that in for a Hauler and do some trading. Can't decide, though methinks all the profitable trade routes have already been exploited (there was some guy on the forums bragging about making a million creds in a few hours with just the standard hauler).

Commander name is Immunity if anyone wants to add (US server though, not Euro Sad )


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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Mikey5449
Superdad



Posts: 3408

PostPosted: Fri, 1st Aug 2014 03:46    Post subject:
I'll add you Immunity since I'm US based too. I forget my commander name off hand since I haven't had much time to play lately. I'll let you know.

Edit: Kegus is my commanders name.


couleur wrote:
Everything I don't understand is a mental disorder. Laughing

couleur wrote:
If the illegals are drowning its their fault for attempting to cross the river in the first place. Especially the children. /s

russ80 wrote:
Who cares about gameplay. It's one of the few next-gen looking titles out there so BRING IT ON.
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Tungsten




Posts: 2020

PostPosted: Fri, 1st Aug 2014 10:30    Post subject:
Who is Sabathius , that added me?

Added you Mikey and Immunity, hope you do not mind
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jippyuk




Posts: 1507
Location: Malta
PostPosted: Fri, 1st Aug 2014 16:46    Post subject:
Feel free to add me guys
Commander Jippy
eheheh Very Happy


i5 -3570k
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Silent_Lurker




Posts: 7511
Location: France
PostPosted: Fri, 1st Aug 2014 17:09    Post subject:
Quote:
Beta update 1.03 will be available for download in 30 minutes



Smile

nvm : it is live already Embarassed

Quote:
- Fix some collect missions that are trying to talk about destinations - they now talk about the start locations like they should
- More guards against the ship not having a frame shift drive (which should be possible).
- Speculative fix for CTD on an open space scenario
- Handle more vertex buffers returning null
- Further crash guards for launch bay component
- Correct check before accessing details about the current target location. Would cash if the location you were targetting goes away
- Fix broken pointer in mission progression
- Fix for softlock on missions that involved talking to stations, not showing "objective complete" when you kill lots of people
- Send check codes for bounty and voucher requests
- Reduce server maximum packet size from 1500 to 1400 bytes as temp workaround for Mission BBS problems
- Log the response to the friends info request into the network log file, if VerboseLogging is 1 or more, to help track down failing to find friends online
- Distance contract calculation now take into account the cargo that they're about to give to you
- Send telemetry on player's match-making choice
- Avoid menu stickage when in time zones behind UTC
- Fix null crash in AI pilot receive authority change
- Mission details panel can now have multiline detail row labels (as well as detail row details)
- The focus bubble now eases between its min and max based on the current dolly value. This should allow for a softer selection of stars to view and less background/foreground clutter
- Moved the confirm (pad X) and auto (pad Y) bindings into the ui controls so they don't conflict with the galaxy maps crane (pad X) and home (pad Y) inputs
- Tweak of the system connections to differentiate the independent jumps from those that depend on your current cargo mass
- Add police tags to response craft, so that they can be killed and count as police kills in the missions system
- Fix a bug causing many duplicate sets of supercruise lines being drawn - it wasn't limiting the rendering to local players ship only
- When flying v fast in Supercruise, don't call UpdateIsland more often than once every 5 seconds (don't bother at all in Solo mode) - reduces load on server
- Reduce time server spends on clean up
- Fixed the Federal Staging Area in i Bootis, it's location was wrong. It's still a bit hard to find, but it should be in a much nicer place
- Filtering the top 5 trades is now done dynamically rather than being baked into the data
- Fixed outfitting menu showing base price rather than the server provided buyPrice
- Actually cache the value use to govern variable consumption rate of data when trying to smooth over multiple frames


Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
$team, Orishit, Upay, PSN : Athlonic


Last edited by Silent_Lurker on Fri, 1st Aug 2014 17:15; edited 1 time in total
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Fri, 1st Aug 2014 17:12    Post subject:
I can't play this until it get my Thrustmaster (always sounds like a name for a porn actor...) HOTAS X tomorrow... and how can anyone play with the god awful mouse controls??


Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern

Follow me on Twitter if you feel like it... @kaltern

My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor

-= Word to the wise: Having a higher forum post does not mean you are right. =-
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Immunity




Posts: 5628

PostPosted: Fri, 1st Aug 2014 17:33    Post subject:
Kaltern wrote:
and how can anyone play with the god awful mouse controls??


Easy -

Relative mouse control on (so your mouse doesn't emulate a joystick)
X axis - Roll
Y axis - Pitch
Pitch Up - Keyboard key of your preference that's comfortable to hold mid flight.

With pitch up mapped to a keyboard key you now have all the advantages of a joystick, but with the impeccable aiming precision of a mouse (mouse is used for minor aim adjustment and free-look pretty much). The only thing that isn't optimal at the moment is managing the throttle, but with enough practice that's perfectly doable too.

I never cared for joysticks. They feel unnatural and imprecise compared to a mouse, just like game-pads. I'll use one when I'm in a real plane (hell, most civilian planes use a wheel stick anyway don't they?)


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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jippyuk




Posts: 1507
Location: Malta
PostPosted: Fri, 1st Aug 2014 18:19    Post subject:
Scratch that... I'm now Commander Jack T Colton


i5 -3570k
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Gigabyte GTX 980 Ti Gaming G1
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