Wasteland 2
Page 50 of 124 Goto page Previous  1, 2, 3 ... 49, 50, 51 ... 122, 123, 124  Next
Mr.Tinkles




Posts: 12378
Location: Reino de Suecia
PostPosted: Tue, 22nd Jul 2014 00:25    Post subject:
prudislav wrote:
Prefetian wrote:
prudislav wrote:
But if i would have enough time i would rather pay 100 bucks for PA or 60 for WL2 than 3 bucks for CoD "random number"


Even though I somewhat agree with you, that's a personal preference and standard.
Mine is that games shouldn't cost an arm and a leg (especially if they're already paid for via kickstarter) and be reasonably priced.
Now I've played the yaaar version of Wasteland 2 and I liked it, not enough to shell out the 40+ € they wanted for it back then tho as I wouldn't stretch the 25€ mark on that game.

well both Wasteland 2 and PA(probably some others) have that high EA price imo just because of kickstarter not because of greed or such.
Honestly I would do the same at their position with succesfull KS where is promised alpha/beta.. access for higher pledges. I would rather annoy random steam with high EA price than to annoy my backers who pretty much funded the game


Hence, it's not worth 45€ at the moment. When the final game is out and IF it's around 20-25€ then I'd purchase it. But until then, nope, not worth it (very few games are IMO).


Back to top
ixigia
[Moderator] Consigliere



Posts: 65084
Location: Italy
PostPosted: Tue, 22nd Jul 2014 00:39    Post subject:
scaramonga wrote:
ixigia wrote:
"It's deep, it's not the kind of game that you can just pick up and play for half an hour"
"You have to like the turn based combat, the scenario, the wasteland, team-focused combat..."

..and he says he doesn't Razz. It sounds to me that the "high" price is just a (very poor) excuse that he found in order to hide his incompetence, or bad taste in gaming, or both.


Not really, as he could have just said the game was outright bad and be done with it. The fact that he admitted its not his type of game, but still liked it enough to play it much longer than he probably would have, and still give his honest opinion, i.e its good, but not £40.00 worth of good, shows no incompetence whatsoever.

I think he's just being brutally honest.

Hehe didn't want to fuss over this, I just wanted to say that in an ideal world, when someone doesn't like certain types of games and doesn't want his credibility to be undermined, the best approach would be to stick to the favourite genre(s) and avoid something that can't be properly analyzed because of the lack of knowledge/experience. Razz
The other side of the coin though is the fact that this way reviewers would face immediate extinction Cool Face
Back to top
scaramonga




Posts: 9800

PostPosted: Tue, 22nd Jul 2014 00:48    Post subject:
ixigia wrote:

Hehe didn't want to fuss over this, I just wanted to say that in an ideal world, when someone doesn't like certain types of games and doesn't want his credibility to be undermined, the best approach would be to stick to the favourite genre(s) and avoid something that can't be properly analyzed because of the lack of knowledge/experience. Razz
The other side of the coin though is the fact that this way reviewers would face immediate extinction Cool Face


Very Happy lol, no fussing buddy Razz Very Happy

Guess I just like his style of reviewing. He has a long habit of reviewing stuff he don't like lol, especially all the crappy simulator games, which I find hilarious Very Happy
Back to top
madness




Posts: 13320

PostPosted: Mon, 28th Jul 2014 13:36    Post subject:
What did these guys spend the 3mil from kickstarter on? Very Happy Divinity: OS got 1/3 of that and looks much more like a AAA game than this. The character models and animations in Wasteland 2 are...pretty bad.
Back to top
Ankh




Posts: 23342
Location: Trelleborg
PostPosted: Mon, 28th Jul 2014 13:46    Post subject:
madness wrote:
What did these guys spend the 3mil from kickstarter on? Very Happy Divinity: OS got 1/3 of that and looks much more like a AAA game than this. The character models and animations in Wasteland 2 are...pretty bad.


Gameplay/Storyline/Excellent music?

Edit: Not saying thats it - but I expect it is.


shitloads of new stuff in my pc. Cant keep track of it all.
Back to top
randir14




Posts: 4950

PostPosted: Mon, 28th Jul 2014 14:10    Post subject:
madness wrote:
What did these guys spend the 3mil from kickstarter on? Very Happy Divinity: OS got 1/3 of that and looks much more like a AAA game than this. The character models and animations in Wasteland 2 are...pretty bad.


D:OS was in production long before it went to Kickstarter. But I think it mostly comes down to experience. Larian has been putting out good games over the last few years, InXile's only recent work was crap like Hunted and Choplifter HD.

Also a new update will be released this week:
https://twitter.com/BrianFargo/status/493100063762034688
Back to top
VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Mon, 28th Jul 2014 17:37    Post subject:
Since Shadowrun I've decided that I wouldn't easily waste my time on turn-based games like this if it doesn't actually LOOK interesting.

In Shadowrun the stiff animations, uninteresting deaths, nonexistant gore, uberstatic environment, ultra-linearity, uninteresting+limited character upgrading and tiring text-driven story/dialogue showed me that my taste has changed.

I have played the KOTOR and Mass Effect games, Dragon Age, the Witcher games, Game of Thrones RPG, Mars War Logs, the Fallout games, Oblivion,Skyrim ... it's hard to go back to low budget non-amazing RPGs. They feel cheap, amateurish and bore me, I uninstalled Shadowrun after a couple of hours Sad
Back to top
EternalBlueScreen




Posts: 4314

PostPosted: Mon, 28th Jul 2014 17:49    Post subject:
I actually liked Shadowrun Returns' style of graphics. Clean and nice contrast. Sure the animations weren't of the highest quality but the game still looks and plays good in my opinion. Music is fantastic too.
Back to top
sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Mon, 28th Jul 2014 18:25    Post subject:
EternalBlueScreen wrote:
I actually liked Shadowrun Returns' style of graphics. Clean and nice contrast. Sure the animations weren't of the highest quality but the game still looks and plays good in my opinion. Music is fantastic too.


Couldn't agree more. What little I played of the WL2 alpha/beta really paled in comparison to SRR, at least in terms of atmosphere/style. I'm really looking forward to WL2 but I do think madness has a point; I'm not really seeing what WL2 has that D:OS doesn't, considering the money.
Back to top
bnf




Posts: 238
Location: your ceiling
PostPosted: Mon, 28th Jul 2014 18:30    Post subject:
madness wrote:
What did these guys spend the 3mil from kickstarter on? Very Happy Divinity: OS got 1/3 of that and looks much more like a AAA game than this.


Not sure if serious...
Divinity OS cost 4 million to make, they had already invested 3 million and used the additional million to improve and expand the game.
Back to top
warriormax
Banned



Posts: 3644

PostPosted: Mon, 28th Jul 2014 19:22    Post subject:
madness wrote:
The character models and animations in Wasteland 2 are...pretty bad.


And there are no actual armor models, they are just contextual...
Back to top
madness




Posts: 13320

PostPosted: Tue, 29th Jul 2014 07:36    Post subject:
bnf wrote:
madness wrote:
What did these guys spend the 3mil from kickstarter on? Very Happy Divinity: OS got 1/3 of that and looks much more like a AAA game than this.


Not sure if serious...
Divinity OS cost 4 million to make, they had already invested 3 million and used the additional million to improve and expand the game.


Well, didn't know that. Still, expected W2 to be a little better ..maybe final version will be? Razz
Back to top
EternalBlueScreen




Posts: 4314

PostPosted: Tue, 29th Jul 2014 08:03    Post subject:
That different armor doesn't affect how the character model looks is pretty shitty for a game that is supposed to be all about those characters. I believe generic and bland is a good description of their visual representation in the game. I missed that specifically about SR:R, too, but at least that game had some visual changes.
Back to top
warriormax
Banned



Posts: 3644

PostPosted: Tue, 29th Jul 2014 09:22    Post subject:
Yes, even Fallout 1 have visual changes Laughing
Back to top
JBeckman
VIP Member



Posts: 34991
Location: Sweden
PostPosted: Tue, 29th Jul 2014 10:04    Post subject:
I couldn't find a definitive answer from searching around a bit about the subject but it seems a lot of fans are for having visible armor (Perhaps with the option to toggle it's display.) but there was no direct answer from a developer or such.

Possibly a later build could include it or it might be limited to the end-game power armor.
(Would be nice if all suits of armor had different appearances though.)
Back to top
Badrien




Posts: 2118
Location: Netherlands
PostPosted: Tue, 29th Jul 2014 15:55    Post subject:
Not wearing metal spike armor it just wont be the same Sad


RTX ON
Back to top
EternalBlueScreen




Posts: 4314

PostPosted: Tue, 29th Jul 2014 16:39    Post subject:
They didn't have to time to put this in, but instead claim that the world map is now twice as large as promised? I'd rather have proper itemization and updated visualization of the characters you're supposed to spend 97% of your game time controlling. Oh well.
Back to top
4treyu




Posts: 23140

PostPosted: Tue, 29th Jul 2014 17:20    Post subject:
Meanwhile, in an alternate reality...

EternalBlueScreen wrote:
They didn't have to time to put this in, but instead claim that the visualization of items and characters is twice as detailed as promised? Frivolous cosmetic crap. I'd rather have a bigger world map with more areas to explore, that's what an open-world game is supposed to be about. Oh well.


Cool Face
Back to top
prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Tue, 29th Jul 2014 17:50    Post subject:
we played


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
Back to top
Ankh




Posts: 23342
Location: Trelleborg
PostPosted: Tue, 29th Jul 2014 18:09    Post subject:
4treyu wrote:
Meanwhile, in an alternate reality...

EternalBlueScreen wrote:
They didn't have to time to put this in, but instead claim that the visualization of items and characters is twice as detailed as promised? Frivolous cosmetic crap. I'd rather have a bigger world map with more areas to explore, that's what an open-world game is supposed to be about. Oh well.


Cool Face


Speaking of "Alternate Reality" - I would insta support if they ever tried to make Alternate Reality again Smile


shitloads of new stuff in my pc. Cant keep track of it all.
Back to top
EternalBlueScreen




Posts: 4314

PostPosted: Tue, 29th Jul 2014 19:10    Post subject:
4treyu wrote:
Meanwhile, in an alternate reality...

EternalBlueScreen wrote:
They didn't have to time to put this in, but instead claim that the visualization of items and characters is twice as detailed as promised? Frivolous cosmetic crap. I'd rather have a bigger world map with more areas to explore, that's what an open-world game is supposed to be about. Oh well.


Cool Face


I know the perfect game for you and it was released back in 1988, it has a sense of open world exploration, character customization and the graphical quality to really match your high standards: Its called "Wasteland". Laughing
Back to top
4treyu




Posts: 23140

PostPosted: Tue, 29th Jul 2014 19:57    Post subject:
Yep, I got it recently on Steam and plan to play it soon (probably will need to run it in compatibility mode) Razz
Back to top
Ankh




Posts: 23342
Location: Trelleborg
PostPosted: Tue, 29th Jul 2014 20:06    Post subject:
4treyu wrote:
Yep, I got it recently on Steam and plan to play it soon (probably will need to run it in compatibility mode) Razz


You dont need to do anything to get Wastelands 1 to work. The steam version that is. Smile


shitloads of new stuff in my pc. Cant keep track of it all.
Back to top
4treyu




Posts: 23140

PostPosted: Tue, 29th Jul 2014 20:12    Post subject:
Ahh, good to know then Smile
Back to top
randir14




Posts: 4950

PostPosted: Tue, 29th Jul 2014 23:23    Post subject:
EternalBlueScreen wrote:
That different armor doesn't affect how the character model looks is pretty shitty for a game that is supposed to be all about those characters. I believe generic and bland is a good description of their visual representation in the game. I missed that specifically about SR:R, too, but at least that game had some visual changes.


Armor doesn't change appearance but there are slots for head/torso/legs that do. However in the current beta this system seems to be unfinished, since the only clothes you have available are the ones you start with. Maybe this week's update will introduce some new ones you can find or buy at merchants.
Back to top
Ankh




Posts: 23342
Location: Trelleborg
PostPosted: Tue, 29th Jul 2014 23:25    Post subject:
Anyone else bought the signed Special edition btw? I cant decide if im to open it or not. I understand that it goes down in price if you open it...but wtf do I want with a box that I cannot open? Very Happy
Hopefully it arrives in time for the release..


shitloads of new stuff in my pc. Cant keep track of it all.
Back to top
EternalBlueScreen




Posts: 4314

PostPosted: Wed, 30th Jul 2014 00:08    Post subject:
Sounds good randir that they're aware that some players (like me) likes the shiny loot to be more than stats in a 2014 RPG. Smile
Back to top
Ankh




Posts: 23342
Location: Trelleborg
PostPosted: Wed, 30th Jul 2014 00:17    Post subject:
EternalBlueScreen wrote:
Sounds good randir that they're aware that some players (like me) likes the shiny loot to be more than stats in a 2014 RPG. Smile


But the thing is - the game is mostly made for the original players Wink


shitloads of new stuff in my pc. Cant keep track of it all.
Back to top
scaramonga




Posts: 9800

PostPosted: Wed, 30th Jul 2014 03:47    Post subject:
Ankh wrote:
Anyone else bought the signed Special edition btw? I cant decide if im to open it or not. I understand that it goes down in price if you open it...but wtf do I want with a box that I cannot open? Very Happy
Hopefully it arrives in time for the release..



Back to top
vurt




Posts: 13842
Location: Sweden
PostPosted: Wed, 30th Jul 2014 04:16    Post subject:
Ankh wrote:
Anyone else bought the signed Special edition btw? I cant decide if im to open it or not. I understand that it goes down in price if you open it...but wtf do I want with a box that I cannot open? Very Happy


Serious collecting is just for watching the unopened box itself (this goes for action figure collecting too, and i'm sure many other types of collecting). So it really depends on how serious you are about it. If it will be considered one the true classic RPG's sometime in the future, the price will go up.. It's rare that prices goes into the extremes though.
Back to top
Page 50 of 124 All times are GMT + 1 Hour
NFOHump.com Forum Index - PC Games Arena Goto page Previous  1, 2, 3 ... 49, 50, 51 ... 122, 123, 124  Next
Signature/Avatar nuking: none (can be changed in your profile)  


Display posts from previous:   

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group