Divinity: Original Sin
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sat, 5th Jul 2014 01:32    Post subject:
red_avatar wrote:
I had a go with a friend but I think this is one of those games where you really need voice because the idiot set me on fire, then almost electrocuted me, set off a mine when I was standing right next to it and basically did nothing the game asked him to do. The lockpick tutorial ended with him whacking the chest for ages - he then complained his weapon broke a while later (the lockpick chest takes a TON of hits) <.<

Oh and, he wanted to be a ranger but didn't want to do any crafting *facepalms* didn't stop him picking up all crafting items.



wtf..

Are You Serious Reaction
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A-A




Posts: 3153
Location: New york
PostPosted: Sat, 5th Jul 2014 01:48    Post subject:
I'm stuck in the immaculate quest, where I have to place vases on floor switches, think I have them all placed and the magic force field remains Sad

I need to finish this or all my characters will die from Rot
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ragnarus




Posts: 686
Location: Somewhere in Warsaw Pact
PostPosted: Sat, 5th Jul 2014 01:51    Post subject: ...
For now I played this for maybe 1 hour but im wondering, lets say I have team of four, do I have always have to control them all in combat or there is a way fo make them do stuff by themselves and me controlling only my "main" character ?


i5 6600 + Silentiumpc Spartan Pro, Asus H170-plus mobo, HyperX 16 GB DDR4 2133MHz, Asus GTX 970 Strix OC, 1TB Seagate Barracuda, BeQuiet L8 500W, Zalman Z9 case, crap monitor Smile
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ramalan




Posts: 1138

PostPosted: Sat, 5th Jul 2014 02:07    Post subject:
You have to control them, and trust me, you will need it Very Happy
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keewee23




Posts: 1305

PostPosted: Sat, 5th Jul 2014 03:02    Post subject:
A-A wrote:
I'm stuck in the immaculate quest, where I have to place vases on floor switches, think I have them all placed and the magic force field remains Sad

I need to finish this or all my characters will die from Rot


look for small and large preasure plates, 1 kg on small, 2, 5, 7.5, you don't have to put vases, you will found out one barrel and one bucket with water, barrel goes on down left plate, bucket up right plate , 2 books on up left plate, can't remember last one, you will figure it out Smile. Someone did bring some good weed in larian studios.
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Stormwolf




Posts: 23677
Location: Norway
PostPosted: Sat, 5th Jul 2014 03:24    Post subject:
Spoiler for those who haven't reached the second zone yet.

 Spoiler:
 
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keewee23




Posts: 1305

PostPosted: Sat, 5th Jul 2014 03:27    Post subject:
Stormwolf wrote:
Spoiler for those who haven't reached the second zone yet.

 Spoiler:
 


leave the mines for last, main quest can be broken, then you will find out how to destroy knights.
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scaramonga




Posts: 9800

PostPosted: Sat, 5th Jul 2014 03:57    Post subject:
deadpoetic wrote:
where did you guys bought your key?


Key for 8 keys on tf2 Wink Where I got mine Smile
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Stormwolf




Posts: 23677
Location: Norway
PostPosted: Sat, 5th Jul 2014 03:59    Post subject:
keewee23 wrote:
Stormwolf wrote:
Spoiler for those who haven't reached the second zone yet.

 Spoiler:
 


leave the mines for last, main quest can be broken, then you will find out how to destroy knights.


Ok thanks, but i did do everything other than passing the knights. I guess that's ok. I sort of suspected the game to be able to have the quests broken seeing as you can approach certain parts of quests way before doing previous parts.
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keewee23




Posts: 1305

PostPosted: Sat, 5th Jul 2014 04:02    Post subject:
nice, you did everything else? so how to find that chest where boar navigate to chest, he led me to the place , but i can*t see chest.

Edit: found the chest.

for knights you need two items
http://www.larian.com/forums/ubbthreads.php?ubb=showflat&Number=506405&page=2
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Stormwolf




Posts: 23677
Location: Norway
PostPosted: Sat, 5th Jul 2014 04:44    Post subject:
I managed to kill frederick during the spider fight. I charged a spider and he got hit and died. Well, he did enter the fight with like 10% hp. Did he say or do anything important? I only know he was the culprit with the bomb demon thingie in the whorehouse.
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Hara




Posts: 60
Location: Sweden
PostPosted: Sat, 5th Jul 2014 07:36    Post subject:
This game is so gratifying when you clear a really hard fight playing on hard. Looking at all the innocent NPCs that you got some extra experience from.

Also playing with both main characters using Lone Wolf, which makes for some tense control of agro and locking opponents down in Freeze, Knockdown or Blind.


I might be wrong but do vendors respawn on level up, or is there some other trigger?
Conrad had a really sick weapon that ended up disappearing when I went to get it a little while later.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sat, 5th Jul 2014 10:53    Post subject:
Playing on hard, and so far it was still pretty easy.

Then i arrived here:
 Spoiler:
 
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riptide77




Posts: 2114

PostPosted: Sat, 5th Jul 2014 10:56    Post subject:
Bob:
 Spoiler:
 


-=the wandering pillow stuffer=-
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sat, 5th Jul 2014 11:05    Post subject:
riptide77 wrote:
Bob:
 Spoiler:
 



 Spoiler:
 
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ramalan




Posts: 1138

PostPosted: Sat, 5th Jul 2014 11:30    Post subject:
Besides your own statisfaction, does playing on hard gives you anything in-game?
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Waargh




Posts: 6997
Location: hell on earth
PostPosted: Sat, 5th Jul 2014 11:50    Post subject:
So, what's the situation with bugs right now? Is it totally playable or should wait for patches?


Today I didn't even need to use my AK. I gotta say it was a good day. (c) - Ice Cube
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ramalan




Posts: 1138

PostPosted: Sat, 5th Jul 2014 11:56    Post subject:
I`d say totally playable, at least for me (+15h). They already fixed some small annoyances.
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Tungsten




Posts: 2020

PostPosted: Sat, 5th Jul 2014 11:58    Post subject:
not hit a problem yet 4 hours in
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Mister_s




Posts: 19863

PostPosted: Sat, 5th Jul 2014 12:03    Post subject:
Guyver wrote:
actually i'm finding the ranger quite lacking of use... except for the special arrows, i don't see much use for the moment in my lvl 7 omni-wizard, warrior, rogue party.
some tips?

The most important thing to remember is that this game doesn't actually have restricted classes. The "class" is just a first setup which you can change during leveling. Get some scoundrel skills if you like like Ramalan said.
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ramalan




Posts: 1138

PostPosted: Sat, 5th Jul 2014 12:19    Post subject:
Mister_s wrote:
Guyver wrote:
actually i'm finding the ranger quite lacking of use... except for the special arrows, i don't see much use for the moment in my lvl 7 omni-wizard, warrior, rogue party.
some tips?

The most important thing to remember is that this game doesn't actually have restricted classes. The "class" is just a first setup which you can change during leveling. Get some scoundrel skills if you like like Ramalan said.


Yep, game doesnt restrict you much in that area. Obviously its still better to focus on a skills that compliment your other abilities and stats, like dexterity - scoundrel/ranger, intelligence - anything magic related etc.

Also note that new talents are avaliable when you level your ability (like man-at-war) to high level. Game is great for theorycrafting and synergies, for example - mage uses oil which causes slow effect, warrior has talent which buffs dmg on slowed enemies, or rouge class characters can cause bleeding and theres talent which heals you when you stand in pools of blood (normal hits also create blood spills so I guess it should work with them). From what I have seen the ground + fire mage seems to be better than ice+air+lighting one, at least in terms of pure dmg at the early game, tho you will need both because some enemies are immune to some elements. Teleport looks like one of the best spells early on - you are fighting melee with 2 mobs, 3rd one is shooting at you from the distance, you teleport him right into those 2 causing all 3 take damage (and possible knockdown afair) + use sweeping melee atack with warrior/fighter class = pure destruction. Or you could align them with teleport and use ram attack which has insane 15m range.

Another tip is to hold on your ability points because leveling to +2-3 and above requires more than one so sometimes its not worth to spend that 1 point right after you level up (also theres a talent giving you +2 free points one time).
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Mister_s




Posts: 19863

PostPosted: Sat, 5th Jul 2014 12:29    Post subject:
OK WTF? I didn't know you needed two ability points to go to 2. I was wondering when I would be able to increase abilities
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ramalan




Posts: 1138

PostPosted: Sat, 5th Jul 2014 12:34    Post subject:
Read the tooltips lazy bastard Very Happy

btw, at the market you can buy few maps pointing you to secret chests around that 1st location. Anyone managed to get all of them? One in particular is placed in terrain which is blocked by rocks and surrounded from all sides, wtf, how can you get there?
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oupi1




Posts: 867

PostPosted: Sat, 5th Jul 2014 12:40    Post subject:
ramalan wrote:
Read the tooltips lazy bastard Very Happy

btw, at the market you can buy few maps pointing you to secret chests around that 1st location. Anyone managed to get all of them? One in particular is placed in terrain which is blocked by rocks and surrounded from all sides, wtf, how can you get there?


 Spoiler:
 
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ramalan




Posts: 1138

PostPosted: Sat, 5th Jul 2014 12:42    Post subject:
oupi1 wrote:
ramalan wrote:
Read the tooltips lazy bastard Very Happy

btw, at the market you can buy few maps pointing you to secret chests around that 1st location. Anyone managed to get all of them? One in particular is placed in terrain which is blocked by rocks and surrounded from all sides, wtf, how can you get there?


 Spoiler:
 



 Spoiler:
 
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Bendi




Posts: 3395

PostPosted: Sat, 5th Jul 2014 12:47    Post subject:
Or you could just use the
 Spoiler:
 
. It may be a secret though, I have a high perception ranged char.

 Spoiler:
 
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ramalan




Posts: 1138

PostPosted: Sat, 5th Jul 2014 12:50    Post subject:
Bendi wrote:
Or you could just use the
 Spoiler:
 
. It may be a secret though, I have a high perception ranged char.

 Spoiler:
 



it might be, my perception didnt show anything there.


another question - does burning down your enemies can cause the situation when you are unable to loot their corpse and items are destroyed? for example, when i fire already dying enemy he gets turned in to pile of ash which is impossible to click/loot, while with melee attacks there is usual corpse which can be clicked. Also sometimes loot gets thrown at the ground. Is that dependent on the form of final attack at all?
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Bendi




Posts: 3395

PostPosted: Sat, 5th Jul 2014 13:03    Post subject:
You don't loot bodies, everything falls out of a dead enemy.
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Sellob




Posts: 1229

PostPosted: Sat, 5th Jul 2014 13:05    Post subject:
Meh, I completely steamrolled Evelyn despite looking forward to that fight so much :C

I'm currently lvl 8, and the game is only somewhat challenging when I fight enemies 1-2 lvls higher than me, and that is playing on hard. Mad


ramalan wrote:
Bendi wrote:
Or you could just use the
 Spoiler:
 
. It may be a secret though, I have a high perception ranged char.

 Spoiler:
 



it might be, my perception didnt show anything there.


another question - does burning down your enemies can cause the situation when you are unable to loot their corpse and items are destroyed? for example, when i fire already dying enemy he gets turned in to pile of ash which is impossible to click/loot, while with melee attacks there is usual corpse which can be clicked. Also sometimes loot gets thrown at the ground. Is that dependent on the form of final attack at all?


You're confusing hand placed bodies with combat bodies. The latter are not lootablee
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A-A




Posts: 3153
Location: New york
PostPosted: Sat, 5th Jul 2014 13:18    Post subject:
Sellob wrote:
Meh, I completely steamrolled Evelyn despite looking forward to that fight so much :C

I'm currently lvl 8, and the game is only somewhat challenging when I fight enemies 1-2 lvls higher than me, and that is playing on hard. Mad


ramalan wrote:
Bendi wrote:
Or you could just use the
 Spoiler:
 
. It may be a secret though, I have a high perception ranged char.

 Spoiler:
 



it might be, my perception didnt show anything there.


another question - does burning down your enemies can cause the situation when you are unable to loot their corpse and items are destroyed? for example, when i fire already dying enemy he gets turned in to pile of ash which is impossible to click/loot, while with melee attacks there is usual corpse which can be clicked. Also sometimes loot gets thrown at the ground. Is that dependent on the form of final attack at all?


You're confusing hand placed bodies with combat bodies. The latter are not lootablee


I was level 8, and I fought a level 15 goblin merchant..

Not fun
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