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kumkss
Posts: 4835
Location: Chile
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Posted: Thu, 17th Apr 2014 19:21 Post subject: |
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scaramonga wrote: | Smikis. wrote: |
after civ 5 , civilization name means very little and i dont see how this game gonna be something different, civ 5 is so linear that its boring to play more than once.. yay for 25 tech |
Linear???
I've played more than 400 hours of Civ V, and never once had the same game. I've won handsomely, won by the skin of my teeth, got beat narrowly, and had my ass handed to me on a plate a few times, all different victories and losses, different locations, different tactics, each its own different game.
Linear? eh ...no. |
the steam counter, says i've played 1090 hours so far... i thinks it's more.
never had any linear issues. even as i ONLY play earth mods, and usually the same civs!!
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Posted: Mon, 5th May 2014 21:35 Post subject: |
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Just more teasing When are they going to release screens and vids 
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Posted: Mon, 5th May 2014 21:38 Post subject: |
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When they build enough pre-hype.
ASUS GTX 660 2GB, AMD Phenom II X4 955 BE, MSI 870-G45, 4GB DDR3 1333, Plextor M5 Pro 128GB, WD Red 1TB

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Posted: Mon, 5th May 2014 21:40 Post subject: |
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kumkss wrote: | scaramonga wrote: | Smikis. wrote: |
after civ 5 , civilization name means very little and i dont see how this game gonna be something different, civ 5 is so linear that its boring to play more than once.. yay for 25 tech |
Linear???
I've played more than 400 hours of Civ V, and never once had the same game. I've won handsomely, won by the skin of my teeth, got beat narrowly, and had my ass handed to me on a plate a few times, all different victories and losses, different locations, different tactics, each its own different game.
Linear? eh ...no. |
the steam counter, says i've played 1090 hours so far... i thinks it's more.
never had any linear issues. even as i ONLY play earth mods, and usually the same civs!! |
you would never have same game playing cod either, that doesnt make each game somehow unique, different sure but this is civ we are talking about...
compare civ5 vs modded civ4, there is way more choice in civ4, yes comparing modded game to unmoded is a bit unfair, but it was 2k decision to screw modding for civ5 ..
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Posted: Sat, 10th May 2014 09:45 Post subject: |
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Posted: Sun, 11th May 2014 10:42 Post subject: |
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So do you have to pick an "affinity" and then you're locked to that path or can you mix and match?
Three choices of how to develop yourself on an alien planet seems very little to me. Its flower power, robot people or just a basic human. I'd like to be an environmentalist but with high tech guns, which path do I choose?
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Posted: Sun, 11th May 2014 14:17 Post subject: |
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Lookk like mixing is an option
Quote: | They’ll choose an Affinity based on that or even create a hybrid of Affinities that gets them the best perks and stats for their current game. |
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Leftos
Posts: 1159
Location: Patras, Greece
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Posted: Sun, 11th May 2014 19:53 Post subject: |
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Interaffinitive relationships are a sin.
I mean, ew.
[ i5 2500K (@4.2GHz) / GIGABYTE Z77MX-D3H / 8GB Corsair XMS / GIGABYTE GTX460 1GB OC / 640+750 GB WD Caviar Black ]
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Morphineus
VIP Member
Posts: 24883
Location: Sweden
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Posted: Sun, 11th May 2014 20:10 Post subject: |
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I'll show them aliens! I'll put them in the back of the bus! 
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Posted: Mon, 12th May 2014 12:08 Post subject: |
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Im confused about all the fuss for this game... This just looks like a future mod for Civ 5...
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Morphineus
VIP Member
Posts: 24883
Location: Sweden
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Posted: Mon, 12th May 2014 13:03 Post subject: |
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Stinky244 wrote: | Im confused about all the fuss for this game... This just looks like a future mod for Civ 5... |
Well the fuss is: Alpha Centauri and finally people getting something like it again (they can't use the name as far as I know).
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locke89
Posts: 2812
Location: Poland
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Posted: Mon, 12th May 2014 18:51 Post subject: |
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LOL, I was expecting much more different view and not Earth with different tile colors, lol. Look at those farms, they look exactly like in Civ5, ROFL. Fucking shameful, tbh.
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Posted: Mon, 12th May 2014 19:39 Post subject: |
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locke89 wrote: | LOL, I was expecting much more different view and not Earth with different tile colors, lol. Look at those farms, they look exactly like in Civ5, ROFL. Fucking shameful, tbh. |
TBH I don't think the people who are looking forward to this game care much about graphics (I know I don't). Even if it were to look like a recolored civ 5, as long as the mechanics are fresh and deep then it's a win.
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Posted: Fri, 23rd May 2014 02:34 Post subject: |
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http://www.civilization.com/us/news/2014-05-first-looks-at-life-beyond-earth/
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Posted: Sat, 24th May 2014 01:28 Post subject: |
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Posted: Sat, 31st May 2014 15:12 Post subject: |
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Posted: Sun, 8th Jun 2014 15:42 Post subject: |
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Posted: Sat, 21st Jun 2014 11:15 Post subject: |
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Its using the Civ V engine. So next gen.
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couleur
[Moderator] Janitor
Posts: 14360
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Morphineus
VIP Member
Posts: 24883
Location: Sweden
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Posted: Sat, 21st Jun 2014 12:46 Post subject: |
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EternalBlueScreen wrote: | Its using the Civ V engine. So next gen. |
What would prettier graphics enhance for a game like this?
Civ V looked great already, I'm more interested in some deeper tinkering in the systems. Which they should have the time for now no? So they can't have an excuse on that part! 
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Posted: Sat, 21st Jun 2014 13:12 Post subject: |
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If it uses the Civ 5 engine you can bet your ass on that the mp will desync galore. It's funny how a triple A studio manages to fuck up more than Paradox did with EU4, which is an infinitely more complex game than Civ 5.
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Nui
VIP Member
Posts: 5720
Location: in a place with fluffy towels
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Posted: Sat, 21st Jun 2014 13:17 Post subject: |
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How does a turn based game get desynced anyway?
kogel mogel
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