Page 3 of 122 |
|
|
Back to top |
|
 |
|
Posted: Mon, 9th Jun 2014 18:13 Post subject: |
|
 |
If they kill my "Deus Ex 3 with even more awesome hubs" dream with an MMO, I'll hunt them down, one by one.
|
|
Back to top |
|
 |
|
Posted: Mon, 9th Jun 2014 18:39 Post subject: |
|
 |
Last edited by Yondaime on Mon, 2nd Dec 2024 15:37; edited 1 time in total
|
|
Back to top |
|
 |
prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
|
Posted: Wed, 18th Jun 2014 21:49 Post subject: |
|
 |
Quote: | New details have emerged regarding Deus Ex: Universe, the Square Enix project announced last year as an “ongoing, expanding and connected game world built across a generation of core games.”
Square Enix hasn’t elaborated on what these core games are, but we’ve been chatting to some insiders who have shared a few interesting bits of info.
According to one of our sources, Deus Ex: Universe was initially conceived as one huge game, but was split into a trilogy because the project was considered too ambitious.
Across these games, we're told that player decisions will be carried over in much the same manner as the Mass Effect trilogy. Indeed, the idea is to transfer even more info between instalments than BioWare’s celebrated sci-fi RPG series.
Our source also says that the core Deus Ex: Universe games will be coming to consoles, although Square Enix has already said that further “experiences” will be released for “other media such as tablets, smartphones, books, graphic novels, etc.”
The source adds that all of the information shared is accurate as of last year, but may be subject to change. In particular, the number of console games released under the Deus Ex: Universe banner could shift according to a variety of factors.
In addition to this, further information has emerged from a separate source who has seen promotional material for Deus Ex: Mankind Divided, a trademark for which was filed by Square Enix back in March.
We’re told that the promotional material featured Deus Ex: Human Revolution star Adam Jensen and Deux Ex: The Fall protagonist Ben Saxon. Deus Ex: The Fall is a mobile (and Steam) title released last year. |
http://www.playstationtrophies.org/news/news-13493-Deus-Ex--Universe-Details-Leak---A-Mass-Effect-Style-Trilogy
Last edited by prudislav on Wed, 18th Jun 2014 22:02; edited 1 time in total
|
|
Back to top |
|
 |
|
Posted: Wed, 18th Jun 2014 22:01 Post subject: |
|
 |
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
Posted: Wed, 18th Jun 2014 23:05 Post subject: |
|
 |
The problem with DE3 was not with the design, it was engine limitation in large part. In short, that engine technology was shit for games like this.
Let's hope they go with Unreal. Perfect for this setting.
|
|
Back to top |
|
 |
prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
|
Posted: Thu, 4th Dec 2014 18:05 Post subject: |
|
 |
Quote: | The studio has been hard at work, and we’re proud to announce today Dawn Engine™, our game engine designed exclusively for PCs and the new generation of consoles.
In the past, we’ve relied on existing engines for our games. But in the end, we found that our creative vision was somehow limited. So we decided it was time for us to invest in creating an engine tailored for our needs.
The result of this work is the Dawn Engine. Based on a heavily modified version of IO Interactive’s Glacier™ 2 engine, it represents the beginning of a new era for us. Our ambition is to build upon and improve both the visual and immersive artistry in our games, whilst also strengthening both the gameplay and storytelling experiences we strive to create.
We wanted to share a first glimpse of what we aim to achieve, with a screenshot taken directly from the Dawn Engine. Keep in mind – despite any hints you may pick up from this image, this screenshot was only taken in order to display the level of detail and artistic fidelity that is possible with the Dawn Engine. |
Quote: | As you can imagine, the Dawn Engine will form the cornerstone for all Deus Ex Universe projects at Eidos-Montréal. Some of you have had concerns that “Universe” meant “MMO”. Rest assured, it does not.
Deus Ex Universe is the name we are giving to the fictional world and the rich lore we are creating for it, which will of course include core games, as well as any other projects that will help bring the world of Deus Ex to life. We won’t go into too much detail for now, but what we envision is for our projects do have meaningful ties to one another, in order for them to strengthen and deepen your experience within this Universe.
We’d also like to take this opportunity to say that we have several positions available at our studio! You can check them out on employment page.
We will be sharing much more in the coming months. In the meantime, you can follow us on Facebook and Twitter to keep up with the latest updates.
Thank you all for your support! |
http://community.eidosmontreal.com/blogs/dawn-engine
|
|
Back to top |
|
 |
|
Posted: Thu, 4th Dec 2014 18:08 Post subject: |
|
 |
as long as their "project ties" don't mean micro transactions, and iphone mini games, i got no beef.
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
Posted: Thu, 4th Dec 2014 18:16 Post subject: ***** |
|
 |
*****
Last edited by Areius on Fri, 19th Sep 2025 16:19; edited 1 time in total
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
Posted: Thu, 4th Dec 2014 18:21 Post subject: ***** |
|
 |
*****
Last edited by Areius on Fri, 19th Sep 2025 16:19; edited 1 time in total
|
|
Back to top |
|
 |
sausje
Banned
Posts: 17716
Location: Limboland, Netherlands
|
Posted: Thu, 4th Dec 2014 18:22 Post subject: |
|
 |
I like it how they didn't put massive AA on it, makes me believe this is truly one ingame and not after touched to make it look better.
Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)

|
|
Back to top |
|
 |
|
Posted: Thu, 4th Dec 2014 18:24 Post subject: |
|
 |
Drowning_witch wrote: | as long as their "project ties" don't mean micro transactions, and iphone mini games, i got no beef. |
I have the feeling it will mean something like that, but for now I'm more worried about the game ending up in development hell like Thief did.
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
|
|
Back to top |
|
 |
|
Posted: Thu, 4th Dec 2014 18:26 Post subject: |
|
 |
Last edited by Yondaime on Mon, 2nd Dec 2024 15:37; edited 1 time in total
|
|
Back to top |
|
 |
|
Posted: Thu, 4th Dec 2014 18:30 Post subject: |
|
 |
Yondaime wrote: | Is it just me or does it look a little cell shaded somehow? :/ |
In a sense it is - looks like concept can be taken literally here. It seems they went for a stylized painted look with this one. DX:HR kinda looked like that as well though, so it might have been the idea all along. Artistic vision and all that...
|
|
Back to top |
|
 |
|
Posted: Thu, 4th Dec 2014 18:40 Post subject: |
|
 |
@Areius Oh right, didn't read it.
Looks incredible.
|
|
Back to top |
|
 |
|
Posted: Thu, 4th Dec 2014 18:44 Post subject: |
|
 |
That looks absolutely amazing. I really enjoyed Deus Ex HR a lot, hopefully they'll make DE4 even better.
|
|
Back to top |
|
 |
|
Posted: Thu, 4th Dec 2014 18:46 Post subject: |
|
 |
Yondaime wrote: | Is it just me or does it look a little cell shaded somehow? :/ |
I don't think so, I think it's an effect created by the jpeg compression and the fact that the scene has high contrasts.
At any rate, looks good, tho it's quite meaningless at this point. As someone said, any modern engine can output a scene like this, the question is... at which framerate?
|
|
Back to top |
|
 |
|
Posted: Thu, 4th Dec 2014 18:56 Post subject: |
|
 |
sausje wrote: | I like it how they didn't put massive AA on it, makes me believe this is truly one ingame and not after touched to make it look better. |
Looks a bit sharpened to me.
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
|
|
Back to top |
|
 |
|
Posted: Thu, 4th Dec 2014 18:57 Post subject: |
|
 |
Wish they'd ditch the piss filter. I thought they got rid of it in the Human Revolution Directors Cut.
Last edited by randir14 on Thu, 4th Dec 2014 18:57; edited 1 time in total
|
|
Back to top |
|
 |
M4trix
Posts: 9294
Location: Croatia, Adriatic coast (I can see ixi from here)
|
|
Back to top |
|
 |
ixigia
[Moderator] Consigliere
Posts: 65089
Location: Italy
|
Posted: Thu, 4th Dec 2014 19:24 Post subject: |
|
 |
Even if it's doctored (all the marketing-related pics are these days) I think it's safe to say that the Glacier 2 engine is a good choice, it was basically the only positive thing about Absolution
Focus on exploration and lots of different ways to achieve objectives, without silly forced cinematic-ity pl0x!
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
Posted: Thu, 4th Dec 2014 19:38 Post subject: |
|
 |
looks like a blurry piece of shit concept art and i see this game is gonna maintain the same disgusting piss filter that HR did, HR was a mediocre mess of a game and i expect this to be the same.
cockcockcockcockcockcockcockcockcockcockcockcock
|
|
Back to top |
|
 |
|
Posted: Thu, 4th Dec 2014 19:48 Post subject: |
|
 |
Well aren't you just sunshine and sparkles.
I found DX:HR to be quite enjoyable. Too many hacking opportunities wreaked havoc on my OCD's but other than that, there was nothing particularly wrong with it.
Last edited by Divvy on Thu, 4th Dec 2014 19:48; edited 1 time in total
|
|
Back to top |
|
 |
TiHKAL
Posts: 2350
Location: The Pub
|
Posted: Thu, 4th Dec 2014 19:48 Post subject: |
|
 |
Thank you thank you thank you!
“Keep in mind – despite any hints you may pick up from this image, this screenshot was only taken in order to display the level of detail and artistic fidelity that is possible with the Dawn Engine. As you can imagine, the Dawn Engine will form the cornerstone for all Deus Ex Universe projects at Eidos-Montréal. Some of you have had concerns that ‘Universe’ meant ‘MMO’. Rest assured, it does not.”
PC: i7-4790k @ 4.4, 32GB @ 2400, Nvidia 1080TI FE, 2 TB Crucial MX500 SSD
Nintendo Switch SX OS Pro / PS4 Pro 5.05 Hen/Mira / PS3 Modded / Wii Modded / 360 Pre-Wave4 mod

|
|
Back to top |
|
 |
Page 3 of 122 |
All times are GMT + 1 Hour |