Thief 4
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Kein
Banned



Posts: 6101

PostPosted: Wed, 26th Feb 2014 23:47    Post subject:
I sense there is a people who didn't bother to read the thread but want to put their incredibly important opinion (as they think) on unrelated subject.

lel.
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sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Thu, 27th Feb 2014 00:05    Post subject:
h0rnyfavn wrote:
sausje wrote:
2.4 for me, good thing i went for that 4GB 770 with these games lately using way more than 2GB Laughing


2.4 ?

Here my RTSS+hwinfo stats :



1920x1200, all maxed out.

3Gb VRAM used which is a lot I think.

I wonder how much would it use if I had higher resolution..


Yeah i just fired up the game and loaded my savegame to see, waited till everything was properly loaded and checked the number.
But remember, my SSAA is off (if that would cause any difference in these numbers in the first place?)


Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
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h0rnyfavn
Serial Humper



Posts: 13880

PostPosted: Thu, 27th Feb 2014 00:06    Post subject:
I sense a great disturbance in the thread Very Happy



PS
Thief crashes when I try to take a screenshot with MSI afterburner(latest beta).

Does anyone have it working?


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2) SFFPC (streaming via Moonlight+ Sunshine)
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EKTELESTES




Posts: 490

PostPosted: Thu, 27th Feb 2014 02:41    Post subject:
5 hours in...I gotta say..I LOVE IT. I'm enjoying it soo much more than Dishonored ( played it stealthy, knockouts 99% of the time ) and it's so atmospheric, and quite challenging @ master thief + slower movement + all aids off.

Donno what people say about the AI, I say it's hard. There are these 2-guard patrols, 2nd guard is like 1-2 metres behind the first one and I couldn't knock him out without having the first guard attack me. The damn bastard would turn around every time. I ended up avoiding them.


Crazy Basketball Trickshots

http://www.youtube.com/watch?v=xsBALzj6bjM
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Interinactive
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Posts: 29462

PostPosted: Thu, 27th Feb 2014 02:43    Post subject:
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Last edited by Interinactive on Tue, 5th Oct 2021 02:27; edited 1 time in total
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rubim




Posts: 221

PostPosted: Thu, 27th Feb 2014 02:45    Post subject:
EKTELESTES wrote:
5 hours in...I gotta say..I LOVE IT. I'm enjoying it soo much more than Dishonored ( played it stealthy, knockouts 99% of the time ) and it's so atmospheric, and quite challenging @ master thief + slower movement + all aids off.

Donno what people say about the AI, I say it's hard. There are these 2-guard patrols, 2nd guard is like 1-2 metres behind the first one and I couldn't knock him out without having the first guard attack me. The damn bastard would turn around every time. I ended up avoiding them.

I usually play ghost.

Anyway, the main problem with the game for me its simple: Everything that i do is prescripted, i never actually think that im doing something new (sompething unique to my gameplay), thats usually easy to think when you see those rope arrows spots.

The other annoying thing, everything that i do i lose control of my character that breaker immersion for me, i like to be in control of my character. Dishonored was a great example of this, not everything was animated (Rope, Closing Doors, Getting Loot, Ledge Grab) but it felt awesome to run around on the roof of the buildings.
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EKTELESTES




Posts: 490

PostPosted: Thu, 27th Feb 2014 02:53    Post subject:
Interinactive wrote:
Your definition of hard is not being able to take a guard out when he's 1 to 2 metres away from another?

It sounds stupid to risk it in any sort of game on any sort of difficulty


Ehm...in the ...glorified Dishonored @normal diff, I could take out even 3 guards walking with 1 metre distance between them Razz Nobody turned around, nobody heard me. See my point?

-- True, lots of animations, but personally it doesn't bother me that much!
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Interinactive
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PostPosted: Thu, 27th Feb 2014 02:56    Post subject:
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Last edited by Interinactive on Tue, 5th Oct 2021 02:27; edited 1 time in total
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EKTELESTES




Posts: 490

PostPosted: Thu, 27th Feb 2014 03:00    Post subject:
My point is that I don't see that dumb AI people kept complaining about. On the contrary, it's fine.

edit: forgot to mention I also got caught when trying to climb some ladders and the guards were like 10 metres away..The whole feeling of having to to hide and avoid them was fantastic.





I didn't even have to use blink to take em out in Dishonored. It was really easy.


Crazy Basketball Trickshots

http://www.youtube.com/watch?v=xsBALzj6bjM
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Interinactive
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PostPosted: Thu, 27th Feb 2014 03:05    Post subject:
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Last edited by Interinactive on Tue, 5th Oct 2021 02:27; edited 1 time in total
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ixigia
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Posts: 65086
Location: Italy
PostPosted: Thu, 27th Feb 2014 04:37    Post subject:
From what I could see, both the games have fairly exploitable and predictable AI even on Very Hard/Master respectively. Though in Dishonored you had levels large enough to allow you to take different paths and avoid AI routes entirely without too much hassle. That game rewarded exploration and experimentation, it was very much sandboxy.

In Thief on the other hand you can rarely navigate freely through levels and the linear design often puts you in direct contact with guards, because you can't just move wherever you want. It's a different scope entirely, despite the initial similarity, and gives you the sensation that Thief is a "harder" game when in fact it's just the level design which is artificially contrived.

And for the love of Odin, don't play Dishonored on Normal Razz. Very Hard with no upgrades whatsoever is the way to have some sneaky fun without feeling invincible.
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h0rnyfavn
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Posts: 13880

PostPosted: Thu, 27th Feb 2014 06:52    Post subject:
AI in thief 1-2 was pretty dumb too.


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Interinactive
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PostPosted: Thu, 27th Feb 2014 07:02    Post subject:
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Last edited by Interinactive on Tue, 5th Oct 2021 02:27; edited 1 time in total
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Ic3man_SLO




Posts: 448

PostPosted: Thu, 27th Feb 2014 07:25    Post subject:
Ic3man_SLO wrote:
Everything works perfect, except for the cutscenes..they stutter for some reason..any fix for this ?

Should i try to increasing the PoolSize and MemoryMargin in ThiefEngine.ini..to which numbers do i need to increase them ? Smile
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dodger2020




Posts: 3537

PostPosted: Thu, 27th Feb 2014 07:26    Post subject:
Interinactive wrote:
I love that. We're 16 years on from the first Thief game (1998) and we're comparing AI from that time to the AI of 2014.

The graphics in Thief 1 and 2 by today's standards are rubbish as well. Should the graphics have stayed the same?

What about the controls? The audio? Keep those too?

"No" I'm guessing. There'd be an utter outrage, I'm guessing. But for some reason... having AI as thick as house bricks is fine because it was 'pretty dumb' almost 2 decades ago in a game that was much more complex than any of this.



I wouldn't even reply if people weren't continuously trying to defend the mediocrity.


Man, you really have something against this game to non-stop criticize it. We get it. You don't like it. And anyone that disagrees with your OPINION is clearly a derp. Rolling Eyes

But in his defense, he was probably pointing it out because so many people keep saying new thief sucks compared to old thief. Many of those point out how they've recently just completed their 9001st playthrough of old thief and it's so much better. So I think bringing up old thief is legit.

No, having dumb AI isn't acceptable. But if people want to keep bringing up the old game, then they also have to accept that people are going to draw comparisons between the two.
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h0rnyfavn
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Posts: 13880

PostPosted: Thu, 27th Feb 2014 07:42    Post subject:
@Interinactive
OK. let me rephrase. EVERY single motherfucking stealth game out there has problems with AI.

Happy? Very Happy

And I'm most certainly not defending anything, especially not the new Thief. It's just a sad fact.


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Interinactive
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PostPosted: Thu, 27th Feb 2014 08:14    Post subject:
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Last edited by Interinactive on Tue, 5th Oct 2021 02:27; edited 1 time in total
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JBeckman
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Location: Sweden
PostPosted: Thu, 27th Feb 2014 08:52    Post subject:
With the type of hardware we have now the AI system could get a pretty decent boost as I see it, of course with the type of average casual gamer that seems to be the target audience these days that's probably unlikely to happen just yet.
(Make the game simpler, simplify the controls, make it easier to get into the game and frequently reward the player, plus achievements and collectibles - kinda oversimplifying things here with that description though.)

Then again when you spend millions on marketing alone I guess you do need the game to be profitable and sell hundreds of thousand of copies.
(Again simplifying things, seeing how Square Enix targeted something like nine million sales with Deus Ex Human Revolution which is amazing for a well established AAA game - which this was not - I guess the industry is a bit different now then how it was a number of years ago, but what do I know about such things.)
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OrignalSpaceJockey




Posts: 2398
Location: Sweden
PostPosted: Thu, 27th Feb 2014 09:41    Post subject:
h0rnyfavn wrote:
sausje wrote:
2.4 for me, good thing i went for that 4GB 770 with these games lately using way more than 2GB Laughing


2.4 ?

Here my RTSS+hwinfo stats :



1920x1200, all maxed out.

3Gb VRAM used which is a lot I think.

I wonder how much would it use if I had higher resolution..


Im playing this on 2560x1600 resolution everything maxed (YES everything) ( GTX 780 SLI @ 1391mhz) and it runs flawlessly.
I can't get RTSS to work with EVGA Precision X. So I can't see the mem usage Sad
Using fraps and getting 120+ fps, but Im playing with controller so Im using vsync @60fps. This game looks absolutely stunning at 2560x1600!!
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Interinactive
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PostPosted: Thu, 27th Feb 2014 10:02    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 02:27; edited 1 time in total
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JBeckman
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Posts: 34995
Location: Sweden
PostPosted: Thu, 27th Feb 2014 10:06    Post subject:
Wouldn't that confuse the oh so skilled playtesters? Razz
(Surely there's a reason most difficulty levels introduce artificial limitations and only scale damage dealt and damage received, he he.)
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Deluxemax
Banned



Posts: 138

PostPosted: Thu, 27th Feb 2014 11:02    Post subject:
The graphics are fine and certainly up to date. Crysis 3 for example looks better but besides that not many others. The Ai is nothing to criticize in my opinion. They walk their routes, they talk, they hear or see you and try to chase you. Not too hard like running around crazy though which is good. Otherwise it would end quickly. Wasn't different in Dishonored or any other game though. Of course sometimes enemies climb ladders and shit to make it more difficult but well....fuck it!

Great game. And that it got 6-7/10 only means Nvidia paid them to fuck the game due to that Mantle and TrueAudio shit. Or does Nvidia have that TrueAudio fuckshit as well?
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tolanri




Posts: 3589

PostPosted: Thu, 27th Feb 2014 11:08    Post subject:
Deluxemax wrote:
Great game. And that it got 6-7/10 only means Nvidia paid them to fuck the game due to that Mantle and TrueAudio shit. Or does Nvidia have that TrueAudio fuckshit as well?


Are You Serious

I'd say those reviewers are hypocritical bitches, but to say Nvidia orchestrated this? I dunno about that Poker Face
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Deluxemax
Banned



Posts: 138

PostPosted: Thu, 27th Feb 2014 11:10    Post subject:
German PcGames says 85/100 which in my opinion fits more or less. But under 70? That's just bullshit high ten. By the way I didn't find one single bug yet! Also sth.!
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beyondthesun




Posts: 275

PostPosted: Thu, 27th Feb 2014 11:12    Post subject:
PC performance analysis

http://www.dsogaming.com/pc-performance-analyses/thief-pc-performance-analysis/

The game doesn't use 4 cores, and it has serious stuttering, which is very annoying. FFS Nixxes...
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tonizito
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PostPosted: Thu, 27th Feb 2014 11:14    Post subject:
tolanri wrote:
Deluxemax wrote:
Great game. And that it got 6-7/10 only means Nvidia paid them to fuck the game due to that Mantle and TrueAudio shit. Or does Nvidia have that TrueAudio fuckshit as well?


Are You Serious

I'd say those reviewers are hypocritical bitches, but to say Nvidia orchestrated this? I dunno about that Poker Face
Fuck man it's fucking superfuckingmax, are you fucking surprised? shitfuck Laughing


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Deluxemax
Banned



Posts: 138

PostPosted: Thu, 27th Feb 2014 11:16    Post subject:
@beyond: Mhhh stuttering? Wtf didn't notice that. Maybe it's another OS or driver fuck problem who knows. And my 4 cores are fucked through by about 60-90%. The game doesn't do that?
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sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Thu, 27th Feb 2014 11:24    Post subject:
Yeah no stutter here, i guess it's just for random people happening, which is really shitty, because finding the cause will be much more difficult Sad


Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
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beyondthesun




Posts: 275

PostPosted: Thu, 27th Feb 2014 11:34    Post subject:
The stuttering happens mostly for those who have less VRAM than the game's settings can handle. So chances are people with 3-4 GB VRAM won't notice this anomaly even if they use the highest settings. The game uses more than 3 GB VRAM on the highest settings which is brutally absurd if you think about it, it just doesn't look that good...
Stuttering is not normal (users should only see a decrease in fps, not stutter), it's a bug that needs to be fixed.
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KillerCrocker




Posts: 20503

PostPosted: Thu, 27th Feb 2014 11:38    Post subject:
Problems with ai?
its a motherfucking stealth game. They see you and chase... nothing more to it


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