Page 4 of 7 |
|
Posted: Tue, 13th Aug 2013 01:37 Post subject: |
|
 |
ixigia wrote: |
This would be so much better:
|
So much win in a single gif! 
BEST GAMES YOU'VE NEVER PLAYED (click)
Richard Benson: " Durante tutta la mia esistenza, ho avuto sempre un sogno...
(Throughout my whole existence, I've always had a dream...)
Loving fan: "un cazzo 'n culo!"
(A cock deep inside your ass!)
|
|
Back to top |
|
 |
|
Posted: Tue, 13th Aug 2013 01:53 Post subject: |
|
 |
trucane wrote: | Don't care about the whine about difficulty and gameplay however it's quite disappointing that the game just takes an hour to beat... |
Wow, I kind of regret buying it now. 11 bucks for 1 hour...going to a movie costs less and is longer.
|
|
Back to top |
|
 |
|
Posted: Tue, 13th Aug 2013 02:02 Post subject: |
|
 |
randir14 wrote: | trucane wrote: | Don't care about the whine about difficulty and gameplay however it's quite disappointing that the game just takes an hour to beat... |
Wow, I kind of regret buying it now. 11 bucks for 1 hour...going to a movie costs less and is longer. |
Exactly. Luckily I had 7£ credits on GMG so I only paid 2£ for it otherwise I would never have bought it
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
Badrien
Posts: 2118
Location: Netherlands
|
Posted: Tue, 13th Aug 2013 03:07 Post subject: |
|
 |
what the flying fuck, only an hour?! : / I remember the nes one being longer ;/
RTX ON
|
|
Back to top |
|
 |
|
Posted: Tue, 13th Aug 2013 03:13 Post subject: |
|
 |
Quote: | Players won't have to master the art of jumping, ducking and tapping a button to "pogo," for instance, instead they can simply jump and press a button. |
I don't recall how it was in DT1, but in DT2 you could hold an action button as well after a jump to do constant "pogo".
|
|
Back to top |
|
 |
VonMisk
Posts: 9468
Location: Hatredland
|
Posted: Tue, 13th Aug 2013 05:41 Post subject: |
|
 |
http://uk.ign.com/articles/2013/08/12/ducktales-remastered-review
7/10
Quote: |
+Beautiful graphics
+Gameplay faithful to the original
+Great voice acting, soundtrack
– Consistently disruptive story
– Some cheapness, inconsistencies
|
No... I don't know what to believe anymore...
Spoiler: | |
|
|
Back to top |
|
 |
dr-nix
Posts: 996
Location: Sweden
|
|
Back to top |
|
 |
|
Posted: Tue, 13th Aug 2013 12:56 Post subject: |
|
 |
Badrien wrote: | what the flying fuck, only an hour?! : / I remember the nes one being longer ;/ |
I just fired up the original on my NES emulator, hadn't played it in maybe 15+ years.
Took me about 25 minutes start to finish.
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
Posted: Tue, 13th Aug 2013 21:19 Post subject: |
|
 |
Oh god, the nostalgia is going to kill me.
|
|
Back to top |
|
 |
|
Posted: Tue, 13th Aug 2013 21:34 Post subject: |
|
 |
time to find out what these reviewers are whining over.
Edit: Needs some fixing, thats for sure. It refused to run on my primary monitor and went straight for the TV. Some real annoying fps issues and flickering characters. Other than that the game seems pretty fucking good if you ask me.
|
|
Back to top |
|
 |
|
Posted: Tue, 13th Aug 2013 22:51 Post subject: |
|
 |
Most annoying issue so far is that pogo does not work sometimes even though it should.
EDIT: Actually, it is SUPER annoying. Especially on Hard.
Last edited by Kein on Tue, 13th Aug 2013 23:18; edited 1 time in total
|
|
Back to top |
|
 |
(Nexus)
Posts: 2807
Location: 192.168.1.72
|
Posted: Tue, 13th Aug 2013 22:56 Post subject: |
|
 |
Duck.Tales.Remastered-ALiAS
|
|
Back to top |
|
 |
Badrien
Posts: 2118
Location: Netherlands
|
Posted: Tue, 13th Aug 2013 23:48 Post subject: |
|
 |
dataschmuck wrote: | Badrien wrote: | what the flying fuck, only an hour?! : / I remember the nes one being longer ;/ |
I just fired up the original on my NES emulator, hadn't played it in maybe 15+ years.
Took me about 25 minutes start to finish. |
damn nostalgia is a bitch lol I had it on gameboy though but afaik it was the same game?
|
|
Back to top |
|
 |
|
Posted: Wed, 14th Aug 2013 01:24 Post subject: |
|
 |
DuckTales.Remastered-RELOADED
MB: ASRock 970 Extreme3 R2.0 | CPU: AMD FX-6300 @4.0Ghz | RAM: Kingston HyperX® Fury 2x4GB DDR3 1866MHz | GPU: Sapphire Radeon R380X Nitro Dual-X OC 4GB GDDR5
Display: ASUS VS228H | OS: Windows 10 x64 | Controller: Logitech Gamepad F310 / Logitech Driving Force™ Pro
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
Posted: Wed, 14th Aug 2013 02:34 Post subject: |
|
 |
|
|
Back to top |
|
 |
|
Posted: Wed, 14th Aug 2013 02:41 Post subject: |
|
 |
okay, but next time is banner time
|
|
Back to top |
|
 |
ixigia
[Moderator] Consigliere
Posts: 65085
Location: Italy
|
Posted: Wed, 14th Aug 2013 03:27 Post subject: |
|
 |
I've just played some levels, it's still fun. This remastered version is very faithful, the game hasn't changed a bit except for the (good) overhauled HD visuals and more cutscenes (however, they're skippable).
No compromises for the derps, the difficulty is nearly the same as the original if played on Normal, which is perfect in my opinion, quite balanced. (Easy is definitely too easy, so for the hardcore fans Hard would be the better choice..or Extreme, but I guess that would be too much). Anyway, a gamepad is very recommended (duh!). The game is obviously on the short side just like the original; I haven't finished it yet but the sites that mention a lenght of ~2 hours are probably right.

|
|
Back to top |
|
 |
Badrien
Posts: 2118
Location: Netherlands
|
Posted: Wed, 14th Aug 2013 07:01 Post subject: |
|
 |
Had a little playsession with this just now.
the opening menu and music almost brought a tear to my eye lol
but its kinda downhill from there. the game plays pretty decent sans some wierd pogo response issues at times. finished amazon and had a blast.
but.. game would only use my 2nd screen for some reason, (even though the other was the tv) and after about 15 mins of playing the screen kept going on standby. never had that issue before so 100% sure its the game.
The voice acting is great but the fact that theres not even an attempt at lipsync/talking animations and they just keep repeating the same animations over and over for conversations kinda detracts from it.
Ill still enjoy the game though a ton though, alot more if they patch out the technical issues.
RTX ON
|
|
Back to top |
|
 |
|
Posted: Wed, 14th Aug 2013 07:56 Post subject: |
|
 |
If you play the original, if you pogo on the edge of a platform or spike, it will stop the pogo-ing. And they kept it for his version, too.
|
|
Back to top |
|
 |
|
Posted: Wed, 14th Aug 2013 08:50 Post subject: |
|
 |
dataschmuck wrote: | If you play the original, if you pogo on the edge of a platform or spike, it will stop the pogo-ing. And they kept it for his version, too. |
Yeah, I'm not sure we needed it to be the same game right down to the original bugs but whatever.
|
|
Back to top |
|
 |
dr-nix
Posts: 996
Location: Sweden
|
|
Back to top |
|
 |
|
Posted: Wed, 14th Aug 2013 11:12 Post subject: |
|
 |
dataschmuck wrote: | If you play the original, if you pogo on the edge of a platform or spike, it will stop the pogo-ing. And they kept it for his version, too. |
I can easily pogo on the spike or edges, never had such issues. I was talking about actual pogo cancel bug, when you fall down or jump on someone and do pogo - it does not work. It just makes no sense. If you try to repeat the same movements again, 1:1 it works. What the fuck. Why.
|
|
Back to top |
|
 |
|
Posted: Wed, 14th Aug 2013 13:31 Post subject: |
|
 |
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
Posted: Wed, 14th Aug 2013 13:54 Post subject: |
|
 |
it doesnt reconize my logitech rumblepad 2
|
|
Back to top |
|
 |
Jonhy
Posts: 667
Location: The Netherlands
|
|
Back to top |
|
 |
Page 4 of 7 |
All times are GMT + 1 Hour |