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JBeckman
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Posts: 34983
Location: Sweden
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Posted: Fri, 26th Jul 2013 16:12 Post subject: |
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It took all of two days before modders put out POC for persistent corpses and looting, I have no doubt these will be staples of upcoming Campaigns and Runs.
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Posted: Fri, 26th Jul 2013 16:19 Post subject: |
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I can't wait to see what people will manage to do with the editor. It seems incredibly powerful and versatile.
BEST GAMES YOU'VE NEVER PLAYED (click)
Richard Benson: " Durante tutta la mia esistenza, ho avuto sempre un sogno...
(Throughout my whole existence, I've always had a dream...)
Loving fan: "un cazzo 'n culo!"
(A cock deep inside your ass!)
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Posted: Fri, 26th Jul 2013 16:25 Post subject: |
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Some people have no sense of humor at all.
Not that surprise me particularly.
Because sense of Humor implies wit.
Spoiler: | |
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locke89
Posts: 2812
Location: Poland
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Posted: Fri, 26th Jul 2013 16:36 Post subject: |
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sabin1981 wrote: | locke89 wrote: | Anyone knows what is the CAP statistic in the description of each weapon? |
It's Capacity, how many rounds before reloading, no? |
You're right! Thx.
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Posted: Fri, 26th Jul 2013 16:58 Post subject: |
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Posted: Fri, 26th Jul 2013 17:00 Post subject: |
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sabin1981 wrote: | Just report him mate. |
Done
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Posted: Fri, 26th Jul 2013 17:01 Post subject: |
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Anyone know where the save games are in the FLT version? Thanks in advance.
couleur wrote: | Everything I don't understand is a mental disorder.  |
couleur wrote: | If the illegals are drowning its their fault for attempting to cross the river in the first place. Especially the children. /s |
russ80 wrote: | Who cares about gameplay. It's one of the few next-gen looking titles out there so BRING IT ON. |
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Posted: Fri, 26th Jul 2013 17:03 Post subject: |
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sabin1981 wrote: | It seems like melee is fairly pointless at the moment, the damage output is far too low considering you have to be one square away from the enemy (thus giving them an easy 99% chance of hit, unless you really stack your DODGE skill) -- whereas there doesn't seem to be any real downside to firearms. I figured I'd run a melee-focused Decker but the points I've sunk into melee seem wasted, when it all it took was putting 1 point into "shotgun" to treble/quadruple my damage output per hit.
I guess melee is only worthwhile as a last resort, even Sams are better off as ranged attackers unless you really spec for disabilities like "disarm"  |
Yeah, I've specced my street samurai to handle melee weapons. It's great if I have a buffer who can give my samurai extra AP's where's she can then run in and stun one or two targets but then again firearms seem to be much better at this point since just slicing does not do much more damage than a rifle. 
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Posted: Fri, 26th Jul 2013 17:26 Post subject: |
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I usually have my saves in C:\Users\Sabin\Sabin's Wife\My penis
But I have the legit version so it's different I guess.
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Posted: Fri, 26th Jul 2013 18:10 Post subject: |
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One super simple thing that bugs me is not being able to use ESC to back up from most menus. What did their testers actually DO?
OMFGz Im a betaalphacharlie tester!!11one!
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Posted: Fri, 26th Jul 2013 18:47 Post subject: |
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Prefetian wrote: | sabin1981 wrote: | Just report him mate. |
Done |
You guys could just ignore him instead of being such sensible pussies. I mean what the fuck.
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Posted: Fri, 26th Jul 2013 18:49 Post subject: |
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Because everyone wants ridiculous trolls shitting up the place, right? How about no? How about we continue reporting them and we can continue having uninterrupted decent conversations? Yeah, that sounds much better.
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Posted: Fri, 26th Jul 2013 18:55 Post subject: |
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Thank you Dodger! That's why I couldn't find it, it was under EMU.
couleur wrote: | Everything I don't understand is a mental disorder.  |
couleur wrote: | If the illegals are drowning its their fault for attempting to cross the river in the first place. Especially the children. /s |
russ80 wrote: | Who cares about gameplay. It's one of the few next-gen looking titles out there so BRING IT ON. |
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Posted: Fri, 26th Jul 2013 18:59 Post subject: |
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Another annoyance. It doesn't always save the settings. Resets the music volume to max. Checks the double-click box.
And why can't I add any cyberware to my character??
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Posted: Fri, 26th Jul 2013 19:33 Post subject: |
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hm, so i started anew to manually set karma.. er..
am i limited to 2 actions points per turn (per character) the whole game ?
Because it seems the game is not very flexible class wise - my idea was to have a techheavy character who can shoot and hack a bit but with heavy focus on drones xD But i just read that each drone removes 1 ap... so yeah.. 2 drones = character that doesn't do anything but sits there..
edit: oh, nice, thanks
Per aspera ad astra
Last edited by RainyDay on Fri, 26th Jul 2013 19:58; edited 3 times in total
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JBeckman
VIP Member
Posts: 34983
Location: Sweden
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Posted: Fri, 26th Jul 2013 19:38 Post subject: |
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No, early on you get a boost that adds a third action, and there's probably one or two more before the game is over.
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Posted: Fri, 26th Jul 2013 20:08 Post subject: |
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Melee does seem weaksauce. I hope my investment pays back later in the game or something.
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fisk
Posts: 9145
Location: Von Oben
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Posted: Fri, 26th Jul 2013 20:37 Post subject: |
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Divvy wrote: | Melee does seem weaksauce. I hope my investment pays back later in the game or something. |
Melee is awesome when there's groups of enemies (use cleave), I had axe, decent quickness, cast haste on my troll and did 4 attacks / round. I can do around 100 damage in 4 rounds (critting at 32 at best). For single opponents it's a bit better with a gun or magic though. But melee is really good if you use it right.
Yes, yes I'm back.
Somewhat.
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fisk
Posts: 9145
Location: Von Oben
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Posted: Fri, 26th Jul 2013 20:40 Post subject: |
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This game has to be looked on a little different. Basically what HBS has done is created an RPG "base", with the rulesets and skills etc. + an editor. I think if they had called it "Shadowrun Creation Kit with a bonus campaign" to get things started, or something - people would better understand what this is. This is a title that will earn its keep over time.
Yes, yes I'm back.
Somewhat.
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swebarb
Posts: 2154
Location: Vikingland
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Posted: Fri, 26th Jul 2013 20:56 Post subject: |
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So the savesystem is messed up ?
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fisk
Posts: 9145
Location: Von Oben
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Posted: Fri, 26th Jul 2013 21:52 Post subject: |
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swebarb wrote: | So the savesystem is messed up ? |
Yes. It kinda is.
I've already bypassed it by always playing to the next checkpoint (which pretty much always is when you transition from one area to the next). In a way this is good, as it keeps people from just cheating their way through the encounters, but in so many ways it is wrong.
----
There's a 100+ hours campaign in the making with people like Opifer on the team:
http://www.shadowrunidentity.org/
Yes, yes I'm back.
Somewhat.
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Posted: Fri, 26th Jul 2013 21:57 Post subject: |
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And it's going to be fucking GLORIOUS if it ever comes out!
Quote: |
Our goal is to recreate the world of Shadowrun using the original pen-and-paper sourcebooks, published adventures and novels.
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I can't wait to actually PLAY some of my favourites such as 2XS, Changeling, Black Madonna and Fade to Black.
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Posted: Fri, 26th Jul 2013 23:17 Post subject: |
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