sar·casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
rather good start,very similar to Godus so far,it will most likely make it,which ended around 850$(paypal includes),I would like to see some gameplay towards the end of the champion though.
p.s,I I think we need kickstarter to Crusader series successor as well. ,I don't mind FPS or TPS view for this.
Unity is really becoming the engine of choice for the kickstarter crowd. Good for Unity Tech, ive been following them for quite some now and Unity shaped up really good and userfriendly.
Really looks good and will back this for sure. Though I really hate the name, doesent sound nearly as cool as syndicate. might be a very minor thing but I kinda hope its just a working title...
Dont mess with God, he can impregnate your girlfriend/wife without taking his pants off!
Hahaha Still, glad to hear that the old "take control of civilians and build a huge army" feature is part of it. I honestly and truly don't think it would be Syndicate without that.
Huge army? More like huge meat grinder, or at least that's how it always turned out in my missions. "Acceptable losses" and all that.
Haha, same A handful of "lucky" pawns would pick up an uzi or something and actually be able to defend themselves but the rest were just walking meatshields
~edit~
"I don't think you're going to be able to avoid any type of gunfighting and shooting in the streets. You definitely could spend all your time running around with your guns out, shooting everything"
This sounds absolutely amazing (wish I had the money to back it, but alas..I'm permanently broke these days)
Same here, friendo! It's all good though, we can always buy it when it comes out ---- after a short ISOdemo trial, of course, just in case... you understand
WhiteBarbarian wrote:
Hehehe Was reading comments at project's kickstarter page and stumbled upon the interview
I have a lot of faith in this project, having the original Syndicate/Syndicate Wars maestro on board goes a long way to convinces me we may finally have the Syndicate followup we deserve ^_^
We've also summarised the video in point form below for those who want a quick overview of what is discussed in the chat.
Agent Death
Agents can and will die!
If your agents body dies their consciousness is removed and implanted into a new body.
Agents will keep their skills and abilities which are carried across with their consciousness.
New agents are cloned from a selection of bodies back at base.
New bodies can be obtained by multiple means, like: purchasing them from the black market or harvesting them from the population.
Cloned bodies have genetic traits that give small bonuses to your agents.
Agents lost in the field will lose their augmentations and equipment but if you are fast enough you can salvage the corpse for spare parts or we have multiple insurance packages available to suit your needs.
Classes
Your squad is comprised of 4 different agents, each with their own class or speciality: Soldier, Support, Assassin or Hacker.
This is only the agents starting point.
You are free to customise each of your agents to be fully combat oriented, fully espionage oriented, or anything in-between.
Agents will be able to be customised by giving them different augmentations, skills / abilities, weapons and gear.
Each of these customisation options will allow them to play more of a combat role or an espionage role, or anything in-between.
I'm frankly amazed at how (relatively) poor this is doing I'd have thought they would have flown by their targets by now, passed them and rocketing through stretch goals. Goddamn Luddite gaming generation!! >:[
True..
I think the project didn't receive enough attention from them relevant gaming sites, but could also be that people are getting fed of KS (I hope not :<)
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