Satellite Reign (Syndicate sucessor to Kickstarter)
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VonMisk




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PostPosted: Fri, 28th Jun 2013 14:02    Post subject:
It looks and sounds awesome. <3


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sabin1981
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PostPosted: Fri, 28th Jun 2013 14:12    Post subject:
I LOVE the music at the start of the trailer, it's so Syndicate \o/

lolozaur wrote:
link Rage


Y U No???? update the first post yet!?
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WhiteBarbarian




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Location: Russia
PostPosted: Fri, 28th Jun 2013 15:17    Post subject:
Backed Me Gusta Focused


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DCB




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PostPosted: Fri, 28th Jun 2013 15:38    Post subject:
Hrm an Oz studio? Thought they were all bankrupt by now. Oh well, backed. Let's hope they manage to ship before they have to close down.
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sabin1981
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PostPosted: Fri, 28th Jun 2013 15:43    Post subject:
DCB wrote:
Hrm an Oz studio? Thought they were all bankrupt by now. Oh well, backed. Let's hope they manage to ship before they have to close down.


Wha? This is a new studio, formed by five guys solely for the development of Satellite Reign.
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JackQ
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PostPosted: Sat, 29th Jun 2013 12:56    Post subject:
rather good start,very similar to Godus so far,it will most likely make it,which ended around 850$(paypal includes),I would like to see some gameplay towards the end of the champion though.

p.s,I I think we need kickstarter to Crusader series successor as well. ,I don't mind FPS or TPS view for this.


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Ishkur123




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PostPosted: Sat, 29th Jun 2013 13:03    Post subject:
Unity is really becoming the engine of choice for the kickstarter crowd. Good for Unity Tech, ive been following them for quite some now and Unity shaped up really good and userfriendly.
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lolozaur




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PostPosted: Tue, 2nd Jul 2013 12:15    Post subject:
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Interinactive
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PostPosted: Tue, 2nd Jul 2013 12:44    Post subject:
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Last edited by Interinactive on Tue, 5th Oct 2021 03:19; edited 1 time in total
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Acer




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PostPosted: Tue, 2nd Jul 2013 12:59    Post subject:
Really looks good and will back this for sure. Though I really hate the name, doesent sound nearly as cool as syndicate. might be a very minor thing but I kinda hope its just a working title...


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WhiteBarbarian




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Location: Russia
PostPosted: Tue, 2nd Jul 2013 17:42    Post subject:
Satellite Reign Dev Chat #1



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sabin1981
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PostPosted: Tue, 2nd Jul 2013 18:15    Post subject:
"Are we allowed to say Persuadatron?
NOOOOO!!!!"

Hahaha Very Happy Still, glad to hear that the old "take control of civilians and build a huge army" feature is part of it. I honestly and truly don't think it would be Syndicate without that.
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inz




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PostPosted: Tue, 2nd Jul 2013 18:24    Post subject:
Huge army? More like huge meat grinder, or at least that's how it always turned out in my missions. "Acceptable losses" and all that. Laughing
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sabin1981
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PostPosted: Tue, 2nd Jul 2013 18:26    Post subject:
inz wrote:
Huge army? More like huge meat grinder, or at least that's how it always turned out in my missions. "Acceptable losses" and all that. Laughing


Haha, same Very Happy A handful of "lucky" pawns would pick up an uzi or something and actually be able to defend themselves but the rest were just walking meatshields Very Happy

~edit~

"I don't think you're going to be able to avoid any type of gunfighting and shooting in the streets. You definitely could spend all your time running around with your guns out, shooting everything"

GOOD.
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WhiteBarbarian




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Location: Russia
PostPosted: Wed, 3rd Jul 2013 04:40    Post subject:
Satellite Reign And Syndicate’s Simulation Legacy
Interview with Mike Diskett @ rockpapershotgun.com

http://www.rockpapershotgun.com/2013/07/02/satellite-reign-and-syndicates-simulation-legacy/


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sabin1981
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PostPosted: Wed, 3rd Jul 2013 04:41    Post subject:
Get the hell out of my head, WB! I *just* finished reading that and was about to post it
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ixigia
[Moderator] Consigliere



Posts: 65126
Location: Italy
PostPosted: Wed, 3rd Jul 2013 05:04    Post subject:
This sounds absolutely amazing Surprised (wish I had the money to back it, but alas..I'm permanently broke these days)
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WhiteBarbarian




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PostPosted: Wed, 3rd Jul 2013 13:31    Post subject:
sabin1981 wrote:
Get the hell out of my head, WB! I *just* finished reading that and was about to post it

Hehehe Very Happy Was reading comments at project's kickstarter page and stumbled upon the interview


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sabin1981
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PostPosted: Wed, 3rd Jul 2013 15:07    Post subject:
ixigia wrote:
This sounds absolutely amazing Surprised (wish I had the money to back it, but alas..I'm permanently broke these days)


Same here, friendo! It's all good though, we can always buy it when it comes out ---- after a short ISOdemo trial, of course, just in case... you understand Wink

WhiteBarbarian wrote:
Hehehe Very Happy Was reading comments at project's kickstarter page and stumbled upon the interview


I have a lot of faith in this project, having the original Syndicate/Syndicate Wars maestro on board goes a long way to convinces me we may finally have the Syndicate followup we deserve ^_^
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Interinactive
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PostPosted: Thu, 4th Jul 2013 21:57    Post subject:
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WhiteBarbarian




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PostPosted: Tue, 9th Jul 2013 17:58    Post subject:
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Req
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PostPosted: Tue, 9th Jul 2013 18:06    Post subject:
This game maybe epic. every game on kickstarter could be epic man.

I am going into hibernation irl, waking up in 2018. xD
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Interinactive
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PostPosted: Wed, 10th Jul 2013 04:46    Post subject:
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WhiteBarbarian




Posts: 6011
Location: Russia
PostPosted: Wed, 10th Jul 2013 13:15    Post subject:
Quote:
We've also summarised the video in point form below for those who want a quick overview of what is discussed in the chat.

Agent Death


  • Agents can and will die!
  • If your agents body dies their consciousness is removed and implanted into a new body.
  • Agents will keep their skills and abilities which are carried across with their consciousness.
  • New agents are cloned from a selection of bodies back at base.
  • New bodies can be obtained by multiple means, like: purchasing them from the black market or harvesting them from the population.
  • Cloned bodies have genetic traits that give small bonuses to your agents.
  • Agents lost in the field will lose their augmentations and equipment but if you are fast enough you can salvage the corpse for spare parts or we have multiple insurance packages available to suit your needs.


Classes

  • Your squad is comprised of 4 different agents, each with their own class or speciality: Soldier, Support, Assassin or Hacker.
  • This is only the agents starting point.
  • You are free to customise each of your agents to be fully combat oriented, fully espionage oriented, or anything in-between.
  • Agents will be able to be customised by giving them different augmentations, skills / abilities, weapons and gear.
  • Each of these customisation options will allow them to play more of a combat role or an espionage role, or anything in-between.


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Interinactive
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PostPosted: Wed, 10th Jul 2013 23:58    Post subject:
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asbogdan




Posts: 174

PostPosted: Thu, 11th Jul 2013 08:43    Post subject:
Hopefully it'll get funded. Doesn't seem to do so good in the last days. 2 years I played this game and I so miss it Sad .


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lolozaur




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PostPosted: Sun, 21st Jul 2013 00:57    Post subject:
trouble with funding Laughing
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D34Dite




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PostPosted: Sun, 21st Jul 2013 01:15    Post subject:
backed


when there is no more room in hell, the D34D will walk the earth
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sabin1981
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Posts: 87805

PostPosted: Sun, 21st Jul 2013 01:32    Post subject:
I'm frankly amazed at how (relatively) poor this is doing Sad I'd have thought they would have flown by their targets by now, passed them and rocketing through stretch goals. Goddamn Luddite gaming generation!! >:[
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ixigia
[Moderator] Consigliere



Posts: 65126
Location: Italy
PostPosted: Sun, 21st Jul 2013 01:47    Post subject:
True..
I think the project didn't receive enough attention from them relevant gaming sites, but could also be that people are getting fed of KS (I hope not :<)
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