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Posted: Thu, 13th Jun 2013 04:36 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 03:24; edited 1 time in total
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Posted: Thu, 13th Jun 2013 06:29 Post subject: |
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Interinactive wrote: | Quote: | wave-based defense scenario. |
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Oh man I can't wait for this mode!
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Posted: Fri, 14th Jun 2013 09:11 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 03:23; edited 1 time in total
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Werelds
Special Little Man
Posts: 15098
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Posted: Fri, 14th Jun 2013 09:17 Post subject: |
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At least this is shaping so much better than DayZ standalone.
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JBeckman
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Location: Sweden
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Posted: Mon, 17th Jun 2013 17:40 Post subject: |
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Added: AI is now better able to adjust shots at longer distances
^^ not needed they are pinpoint as it is lol
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JBeckman
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Location: Sweden
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Posted: Mon, 17th Jun 2013 18:15 Post subject: |
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just annoying when I am hiding and a vehicle passes and knows where you are and kills you through all the brush and tree's with one direct snipe with the top gun on that vehicle 
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Posted: Fri, 21st Jun 2013 16:08 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 03:21; edited 1 time in total
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Posted: Fri, 21st Jun 2013 16:40 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 03:21; edited 1 time in total
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Posted: Fri, 21st Jun 2013 16:53 Post subject: |
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holy crap time to get updating!
there is no update wtf u talking about 
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JBeckman
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Location: Sweden
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Posted: Fri, 21st Jun 2013 17:03 Post subject: |
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Posted: Fri, 21st Jun 2013 17:04 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 03:21; edited 1 time in total
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Posted: Fri, 21st Jun 2013 17:04 Post subject: |
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shame though most the dev branch stuff is not used on servers, very little last time i looked.. but maybe worth changing now its a beta status for the dev branch.,. hope most go over to it.
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JBeckman
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Posted: Fri, 21st Jun 2013 17:09 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 03:21; edited 1 time in total
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Posted: Fri, 21st Jun 2013 17:28 Post subject: |
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whats teh @mod about in the startup selection params beckman?
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Posted: Fri, 21st Jun 2013 17:32 Post subject: |
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Quote: | 21-06-2013 (update 2)
Audio issues with high pitch artifacts hotfixed. This meant disabling some of the newer audio filters until a proper fix is made.
Fixed: Error after loading coop scenario savegame in MP
Fixed: HEMMT passengers trying to sit on top of each other
Potentially Fixed: Combined Arms coop not having tasks on Dedicated Servers |
Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
$team, Orishit, Upay, PSN : Athlonic
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DXWarlock
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Location: Florida, USA
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Posted: Fri, 21st Jun 2013 17:39 Post subject: |
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Interinactive wrote: | Anyone gauged performance yet?
Mine's almost done |
It seems to run much better, for me at least. I can turn it all up to ultra and it stays around 60ish fps.
Havent tried on a server yet, some wasteland servers ate my FPS. but overall even in SP much smoother.
-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf
Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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Posted: Fri, 21st Jun 2013 17:41 Post subject: |
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Had a quick go on a server, still runs like shit. Has the Beta got dedicated server files yet?
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DXWarlock
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Location: Florida, USA
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Posted: Fri, 21st Jun 2013 17:44 Post subject: |
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I had the opposite result Bobbly, just tried the MP part.
I didnt think id find any MP servers, but many still show up. Went and hopped on the wasteland i usually play on. I got a lot better fps than before. Before i had to run on high with a few details of it turned down. Now can do ultra and crank it up and its smooth.
-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf
Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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BonerUK
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JBeckman
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DXWarlock
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BonerUK
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Location: Liverpool UK
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Posted: Fri, 21st Jun 2013 17:51 Post subject: |
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DXWarlock wrote: | I had the opposite result Bobbly, just tried the MP part.
I didnt think id find any MP servers, but many still show up. Went and hopped on the wasteland i usually play on. I got a lot better fps than before. Before i had to run on high with a few details of it turned down. Now can do ultra and crank it up and its smooth. |
Strange, I get around 20fps on Ultra or Low, doesn't make a difference. I'll have another go later.
The SP runs much better however. Get around 60fps on High/Ultra.
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Posted: Fri, 21st Jun 2013 21:30 Post subject: |
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heh nice, sp even better, mp apart from wasteland map bullshit faggotry is not bad at all either.. they should stop hosting stuff for arma 3 that is a fucked up script half arsed port from arma 2..
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