SimCity V
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madmax17




Posts: 19423
Location: Croatia
PostPosted: Sun, 17th Mar 2013 21:22    Post subject:
escalibur wrote:
Code:
kNoRepeatNetworkAlertSeconds : 15,
kNetDownForceQuitAfterMinutes : 20


http://www.neogaf.com/forum/showthread.php?t=525129


Easiest crack ever Very Happy
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jarlian




Posts: 195

PostPosted: Sun, 17th Mar 2013 21:57    Post subject:
It won't let you save the game.. so all you built will be lost if you don't reconnect. And you still need to be online to even start the game...

I just started a new region on Europe West 6; "NFOHUMP#4" 7 regions, all connected through rail and road and only one Great Works. (So no 4 separate groups on one map like NFO3). Try to keep the pollution down plz Smile
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highfe




Posts: 1613

PostPosted: Sun, 17th Mar 2013 23:46    Post subject:
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crossmr




Posts: 2966
Location: United Kingdom
PostPosted: Mon, 18th Mar 2013 00:55    Post subject:
Did you get an email?


intel ultra 7 265k, 64gb ram, 3070
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highfe




Posts: 1613

PostPosted: Mon, 18th Mar 2013 00:59    Post subject:
not yet. i guess i dont get any free game because i bought the game in the indian origin shop, they removed sim city there.. xD
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crossmr




Posts: 2966
Location: United Kingdom
PostPosted: Mon, 18th Mar 2013 01:00    Post subject:
It's still in your account..and you've still got an invoice for it I assume.
If you don't get a free game, contact rock paper shotgun


intel ultra 7 265k, 64gb ram, 3070
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The_Zeel




Posts: 14922

PostPosted: Mon, 18th Mar 2013 01:01    Post subject:
highfe wrote:
http://www.ea.com/news/a-simcity-update-and-something-for-your-trouble
we getting games today ? Very Happy


Quote:
"The consensus among critics and players is that this is fundamentally a great game."


Quote:

Metascore: 65
User Score: 1.7


wat
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Theescapist




Posts: 4108
Location: Manchester U.K
PostPosted: Mon, 18th Mar 2013 01:06    Post subject:
All the complaining it is a very good game just that the maps are wayy to small.
Maybe they will add bigger maps as dlc?
For only 100 pounds per month?


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highfe




Posts: 1613

PostPosted: Mon, 18th Mar 2013 01:09    Post subject:
Yes, its still in my origin-account. EA seems to removed simcity from the indian origin shop, thats what i meant. I will do that, if i dont get my free warfighter! Laughing
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Theescapist




Posts: 4108
Location: Manchester U.K
PostPosted: Mon, 18th Mar 2013 01:11    Post subject:
http://kotaku.com/5990997/coders-discover-20+minute-offline-timeout-in-simcity?utm_campaign=Socialflow_Kotaku_Facebook&utm_source=Kotaku_Facebook&utm_medium=Socialflow


Ryzen 5 3600 cpu@3.60 Mhz.
hyper x 32 gb ddr 4 memory.
Msi Carbon gaming pro ac motherboard.
Evga 600 psu.
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Ps4 Standard 500gb.
Lg 4k 42 inch tv.
Oculus Quest 2.
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Surray




Posts: 5409
Location: Europe
PostPosted: Mon, 18th Mar 2013 01:12    Post subject:
The_Zeel wrote:
highfe wrote:
http://www.ea.com/news/a-simcity-update-and-something-for-your-trouble
we getting games today ? :D


Quote:
"The consensus among critics and players is that this is fundamentally a great game."


Quote:

Metascore: 65
User Score: 1.7


wat



well it is *fundamentally* a great game, as in, it's a city building game, which is a great thing.
Just everything else about it sucks.


Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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ixigia
[Moderator] Consigliere



Posts: 65081
Location: Italy
PostPosted: Mon, 18th Mar 2013 01:19    Post subject:
So many haters and trolls around, one can't even create a customer-friendly product in line with the needs of all the fans and with real innovative features that gets bashed like there's no tomorrow. Bah!

 Spoiler:
 
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Lathieza




Posts: 7146
Location: NL
PostPosted: Mon, 18th Mar 2013 02:00    Post subject:
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VonMisk




Posts: 9468
Location: Hatredland
PostPosted: Mon, 18th Mar 2013 05:50    Post subject:
Lathieza wrote:
http://www.forbes.com/sites/erikkain/2013/03/17/ea-admits-simcity-could-have-run-offline-went-against-developers-vision/



EA at its finest. Blame the dev for your decision. And the amount of quoted bullshit in this article. Mind Is Full Of Fuck


 Spoiler:
 
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jarlian




Posts: 195

PostPosted: Mon, 18th Mar 2013 10:01    Post subject: Online
In defence of their "online vision":

Yesterday I started a new region which was quickly joined by Silent Lurker. We started out cities almost simultaneous. I started this region because I got lot's of pollution messages in my other city while having no coal or oil powerplant, nor much heavy industry. So if your neighbour pollutes his air, you will also be faced with it. If you want to build the perfect city, you have to work together on achieving this. Keeping your air clean, by improving the tech level on your industry. Sure, I still think this game should be playable offline, but this is how things work in real life too.

So, into the new game: When I started, I focussed on building my road grid first (which drained all my cash). I also didn't want to dump my sewage out in the open either. Luckily for me, my neighbouring city had sewage treatment and electricity already going. So I could buy those services from Lurker, allowing my sims to move in and pay some taxes to me.

A little later in the game when the cash flow was good, I built a police department, fire station and clinic. I shared half of them with my neighbour in case things got out of hand over there. On chat, he already said my police cars where catching criminals in his town (So I assume he didn't have those built yet). This is a great way in showing how you can work together. One town focusses on power and sewage, the other on healthcare and security. A little later, I was notified Lurkers town was faced with a tornado, so i quickly shared all my ambulances with him. Luckily there were only a few people injured and no serious damage.

So our cities expanded and so we are able to expand our town halls which gives you advanced buildings like schools, sewage treatment or bigger police stations etc. Knowing what my neighbour would build, I built a different department so we both would benefit from each others upgrade.

So, while the global trade system may still be down, I do honestly feel this way of online multiplayer contributes to the depth of this game. And even more once they got their servers up and running properly. While I had several neighbours in previous regions, this was the first time I started a city at the same time as my neighbour. And it was good fun.
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crossmr




Posts: 2966
Location: United Kingdom
PostPosted: Mon, 18th Mar 2013 10:05    Post subject:
and you can do all that offline by jumping back and forth between all cities..
since the cities are so small, anything to extend the play time of a city would be good.


intel ultra 7 265k, 64gb ram, 3070
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jarlian




Posts: 195

PostPosted: Mon, 18th Mar 2013 10:09    Post subject:
One city is quite time consuming. Sure, you could jump back and forth between them (which I also did in the past). But it's less rewarding IMO. (Just having a larger city would be better in that case)

Just sharing thoughts and experiences m8... Not debating it should or shouldn't be playable offline Smile
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couleur
[Moderator] Janitor



Posts: 14347

PostPosted: Mon, 18th Mar 2013 10:26    Post subject: Re: Online
jarlian wrote:
In defence of their "online vision":

Yesterday I started a new region which was quickly joined by Silent Lurker. We started out cities almost simultaneous. I started this region because I got lot's of pollution messages in my other city while having no coal or oil powerplant, nor much heavy industry. So if your neighbour pollutes his air, you will also be faced with it. If you want to build the perfect city, you have to work together on achieving this. Keeping your air clean, by improving the tech level on your industry. Sure, I still think this game should be playable offline, but this is how things work in real life too.


With enough room to develop, time and subsequently money, you could aswell take care of those problems all by yourself. This is more like a coop-mode with small cities than anything else. I guess its fun to you. Personally, I prefer laying out and planning my Mega-City on my nicely terraformed region all by myself.

The way I see it, a feature-cut, more streamlined online coop mode, would have been a nice addition to a fully simulated, (instead of fake citizen shit) and mature city developer game with proper terraforming tools and a modern interface.

The lies they began with, saying you needed the cloud for processing, are enough for me to tell, their only "vision" was money. Though I believe the game is fun, it still looks pretty dumbed down. And with all the fake nubers of sims, the way the engine handles a lot of things (as seen in numerous reviews), the game just wont cut it for me.

And certainly not at 60€ plus dlc and microtransactions. Sorry but No. Never. I dont even feel like wanting to play the game. I am just really sorry, they destroyed yet another franchise.


"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
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Areius




Posts: 14858

PostPosted: Mon, 18th Mar 2013 10:29    Post subject:



PC: Yes. Console: No.
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Mon, 18th Mar 2013 10:32    Post subject:
PARTY HARD! Very Happy
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jarlian




Posts: 195

PostPosted: Mon, 18th Mar 2013 11:59    Post subject: Re: Online
couleur wrote:
Personally, I prefer laying out and planning my Mega-City on my nicely terraformed region all by myself.


I'd rather have both options... Hey for just 22 euro's (and possible another free game) I'm not complaining Wink
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Silent_Lurker




Posts: 7511
Location: France
PostPosted: Mon, 18th Mar 2013 12:13    Post subject: Re: Online
jarlian wrote:
couleur wrote:
Personally, I prefer laying out and planning my Mega-City on my nicely terraformed region all by myself.


I'd rather have both options... Hey for just 22 euro's (and possible another free game) I'm not complaining Wink


Ja,

Working together is quite fun.
I had started a "solo" region at first but now I am afraid to feel "alone" while playing. Very Happy
I must admit I start to like this multiplayer part of the game (don't read online DRM please).
Plus knowing others can visit and see your city it make you willing to do something nice rather than efficient only ^^

Still I have a problem with my city on NFOhump #3, it keep crashing every now and then.
On NFO#4 I wanted to try a residential city (commercial, tourism only, no industries) it works quiet well, I see some of my residents going to Jarlian's city to find work.
Also I am working hard to reduce pollution to the minimum as planned.

I am waiting for the traffic patch though since traffic jams already appearing due to the nature of my city (great inter city traffic).


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Godmax
Banned



Posts: 75

PostPosted: Mon, 18th Mar 2013 13:05    Post subject:
So still no fucking release! If the cities are so fucking small then why not develop it on our own in a few weeks and release it for the crack bitches? We want the damn game! But no one wants to buy it that's for sure!
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pillermann




Posts: 2577

PostPosted: Mon, 18th Mar 2013 13:24    Post subject:
Godmax wrote:
We want the damn game!

Do we?

The game's fucking broken. I'm content to wait until they've brought it into a playable state, right along an offline patch.
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CookieCrumb




Posts: 4670
Location: Celephaïs
PostPosted: Mon, 18th Mar 2013 13:32    Post subject:
pillermann wrote:
Godmax wrote:
We want the damn game!

Do we?

The game's fucking broken. I'm content to wait until they've brought it into a playable state, right along an offline patch.


I for one wouldn't complain about about a free version of this, even if't borken beyond belief xD
Oh well. Maybe when someone at EA/Maxis regained some sort of brain and decided to give me the option to play offline in addition to fixing all the other crap that's not working I might consider buying it in 5-6 months.
Until then? Sim City 4, I still love you.
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sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Mon, 18th Mar 2013 13:33    Post subject:
So, who wants to bet that the next patch will change the way the offline timers works? Razz


Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Mon, 18th Mar 2013 13:47    Post subject:
i rather play sim city 4 as well. Guess what, it also has regions (like 100 times bigger then those in sc5, tho) and all that shit. But it actually works Smile
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CookieCrumb




Posts: 4670
Location: Celephaïs
PostPosted: Mon, 18th Mar 2013 13:49    Post subject:
sausje wrote:
So, who wants to bet that the next patch will change the way the offline timers works? Razz


It's interesting how easy to find this pieces of code were.
It's almost like one of the devs put it there on purpose. (I'm sticking with that theory because that means there's at least ONE sensible person still working at Maxis)
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TermiGR




Posts: 25

PostPosted: Mon, 18th Mar 2013 14:12    Post subject: Re: Online
jarlian wrote:
couleur wrote:
Personally, I prefer laying out and planning my Mega-City on my nicely terraformed region all by myself.


I'd rather have both options... Hey for just 22 euro's (and possible another free game) I'm not complaining Wink


Where did you get it for 22€?
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The_Zeel




Posts: 14922

PostPosted: Mon, 18th Mar 2013 14:23    Post subject:
origin india had it, cant get it anymore though
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