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vaifan1986
Posts: 4641
Location: Birthplace of the necktie.
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Posted: Sun, 3rd Mar 2013 18:29 Post subject: |
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I hope not. I'd rather have the choice of multiple ships.
Micek:
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prudislav
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Location: The land of beer and porn
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Posted: Sun, 3rd Mar 2013 18:39 Post subject: |
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| vaifan1986 wrote: | | I hope not. I'd rather have the choice of multiple ships. |
The Aquila was constructed in Brest, France, in the year 1749 so probably not
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vaifan1986
Posts: 4641
Location: Birthplace of the necktie.
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Posted: Sun, 3rd Mar 2013 18:54 Post subject: |
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Good. The Aquila was a nice ship, but I want to choose my ship in any pirate game
Micek:
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vaifan1986
Posts: 4641
Location: Birthplace of the necktie.
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Posted: Sun, 3rd Mar 2013 19:15 Post subject: |
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Yep. I'f they somehow combine Sid Meier's Pirates and Assassin's Creed combat that would be awesome.
If we're allowed to freely trade, explore, plunder and collect map parts which when whole, has a riddle on it that leads to burried treasure that would be a dream come true xD
Micek:
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ixigia
[Moderator] Consigliere
Posts: 65155
Location: Italy
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Posted: Sun, 3rd Mar 2013 19:30 Post subject: |
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| vaifan1986 wrote: | Yep. I'f they somehow combine Sid Meier's Pirates and Assassin's Creed combat that would be awesome.
If we're allowed to freely trade, explore, plunder and collect map parts which when whole, has a riddle on it that leads to burried treasure that would be a dream come true xD |
Whoa, that's a lot of new features.
They can't implement all this stuff in AC IV, since AC: Buccaneer Brotherhood and AC: Freebooter Revelations will be left without anything! 
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tonizito
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Location: Portugal, the shithole of Europe.
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Posted: Sun, 3rd Mar 2013 19:46 Post subject: |
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| vaifan1986 wrote: | Yep. I'f they somehow combine Sid Meier's Pirates and Assassin's Creed combat that would be awesome.
If we're allowed to freely trade, explore, plunder and collect map parts which when whole, has a riddle on it that leads to burried treasure that would be a dream come true xD | Awesomely boring?
I would want a better (much MUCH better) combat system, but if you want to aim that low... 
| boundle (thoughts on cracking AITD) wrote: | | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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vaifan1986
Posts: 4641
Location: Birthplace of the necktie.
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Posted: Sun, 3rd Mar 2013 22:12 Post subject: |
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Boring for you Tonizita. I had fun. Yes, it's not very challenging, but I had loads of fun stalking the admittedly retarded AI.
Micek:
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tonizito
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Location: Portugal, the shithole of Europe.
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Posted: Sun, 3rd Mar 2013 22:20 Post subject: |
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Stalking?
I'm talking about of the classic "surround him! ok guise, now one at a time! "
Gimme some Witcher 2 combat.
Sure, all the rolling might seem silly but at least you need to keep on your toes at all times, lest you get fucked.
| boundle (thoughts on cracking AITD) wrote: | | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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vaifan1986
Posts: 4641
Location: Birthplace of the necktie.
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Posted: Mon, 4th Mar 2013 04:17 Post subject: |
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Posted: Mon, 4th Mar 2013 11:08 Post subject: |
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JBeckman
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Posted: Mon, 4th Mar 2013 11:45 Post subject: |
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Sounds damn nice, cant get enough of AC games.
So we're gonna play ourself as an Abstergo reasearcher in the present time line?
They still need the correct descendant so maybe they found Desmonds dead body and keep it in some liquid now? Or is he gone for good? Maybe they use his dad instead.
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Neon
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Posts: 18935
Location: Poland
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Posted: Mon, 4th Mar 2013 12:09 Post subject: |
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| Quote: | | Don't expect Kenway to be able to tree-run like Connor. Ubisoft has other mechanics planned for the jungle. |
Hm, that's interesting, I suppose he'll be swinging on lianas and whatnot.
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prudislav
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Location: The land of beer and porn
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Posted: Mon, 4th Mar 2013 12:42 Post subject: |
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This time i hope that PC version will be released later with PS4 version and not with PS360 versions
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Neon
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Location: Poland
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Posted: Mon, 4th Mar 2013 12:50 Post subject: |
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Posted: Mon, 4th Mar 2013 13:10 Post subject: |
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| prudislav wrote: | | Wondering if Edward's ship will be Aquilla ;-D |
| vaifan1986 wrote: | | I hope not. I'd rather have the choice of multiple ships. |
The game's "second main character" is the Jackdaw, Kenway's ship, which will grow as players progress thrughout the game. 60 metres long with 26 sails, she vastly outguns AC3's Aquila. Players will start with six cannons but can add another fifty, and employ additional upgrades such as swivel guns and explosive mines. Using the spyglass, you'll be able to quickly analyse other ships nearby, note their bounty on board (measured in rum, gold, clothes and special items) and judge a plan of attack. Ship characteristics and classes now vary beyond simple sizes. Some vessels will charge you down and attempt to ram you, while others will hold back and blast you from afar.
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Posted: Mon, 4th Mar 2013 14:01 Post subject: |
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tw1st
Posts: 6112
Location: New Jersey
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Posted: Mon, 4th Mar 2013 14:35 Post subject: |
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nice bull shots!
Assassins Creed : Pirates of the Caribbean!
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tonizito
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Neon
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ixigia
[Moderator] Consigliere
Posts: 65155
Location: Italy
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Posted: Mon, 4th Mar 2013 16:54 Post subject: |
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| Neon wrote: | http://uk.ign.com/videos/2013/03/04/rewind-theater-edward-trailer-assassins-creed-iv?utm_campaign=ign+main+twitter&utm_source=twitter&utm_medium=social
Oh wow, FINALLY
There will be fucking FREE AIM |
Can't watch the video at the moment, but if that's true, I say finally indeed!
Took them long enough to realize that people want complete freedom, without such silly constraints. The lock-on-target mechanic is getting stale and obsolete even for gamepads, let alone when one plays using mouse and keyboard. This game is going into the right direction
| Neon wrote: | EDIT: Holy shit, they were actually showcasing the PC version Ubisoft always showed PS3 version of AC games everywhere.
| Quote: | | "It's not console-specific at this time. We're building on PC right now, but we do have it running on all platforms." |
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So they weren't lying after all..interesting 
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sausje
Banned
Posts: 17716
Location: Limboland, Netherlands
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Posted: Mon, 4th Mar 2013 16:56 Post subject: |
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| Neon wrote: | EDIT: Holy shit, they were actually showcasing the PC version Ubisoft always showed PS3 version of AC games everywhere.
| Quote: | | "It's not console-specific at this time. We're building on PC right now, but we do have it running on all platforms." |
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Well they did specify that already that all future games are being dev on PC and then ported, so donno why this is news for you and why you are shocked 
Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)

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Posted: Mon, 4th Mar 2013 17:04 Post subject: |
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| Quote: | | Exploration beneath the waves is now possible too. Lowered down using an authentic period diving bell, Kenway can explore submerged wrecks that lie on the ocean bed bursting with treasure. You'll also have to contend with the local wildlife and, in one rather Far Cry-esque instance we were shown, be able to stab a shark in the face with your cutlass. |
So IT IS in the game! As I said before: Fuck yes!!!
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tonizito
VIP Member
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Location: Portugal, the shithole of Europe.
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Posted: Mon, 4th Mar 2013 19:09 Post subject: |
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Hmmm... it actually looks interesting with all the (supposed) exploration and stuff. 
| boundle (thoughts on cracking AITD) wrote: | | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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ixigia
[Moderator] Consigliere
Posts: 65155
Location: Italy
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Posted: Mon, 4th Mar 2013 19:38 Post subject: |
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