Aliens: Colonial Marines
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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Mon, 11th Feb 2013 23:08    Post subject:
tonizito wrote:
Drowning_witch wrote:
i was wondering why my opera froze, what did i miss here?
Butthurting on an epic scale by a banned user Aww Yeah


Laughing

he got angry cause we didn't all get michael bay signed copies of AVP collectors edition or what ? Laughing
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tonizito
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Posts: 51408
Location: Portugal, the shithole of Europe.
PostPosted: Mon, 11th Feb 2013 23:10    Post subject:
Nope, because some people bought a game he didn't like. Poker Face

No, seriously Laughing


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Mchart




Posts: 7314

PostPosted: Mon, 11th Feb 2013 23:11    Post subject:
I got a refund for my Steam pre-order. After seeing the videos i'm fairly disgusted. AvP 2010 was WAY better, and even that had serious problems.
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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Mon, 11th Feb 2013 23:20    Post subject:
tonizito wrote:
Nope, because some people bought a game he didn't like. Poker Face

No, seriously Laughing


keyboard vigilante out to punish people for buying Colonial maries Aww Yeah
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Mutantius
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Posts: 18594
Location: In Elektro looking for beans
PostPosted: Mon, 11th Feb 2013 23:23    Post subject:
WaldoJ wrote:
It wont. If i recall correctly and I guess I don't, the core gameplay mechanics were already in the game. While some level designs and some bits and pieces were unfinished.
If the next duke nukem is just an FPS w/ generic FPS design then yes it'll be good, but it won't be duke.


Well I can only imagine a game which hasn't been scraped and build again for 5 times in 12 years, has a higher percentage being better than a game that was build like that Wink Triptych Games consisted of alot (if not just) former 3Drealms guys, and even as they did most of the work on DNF. They still IMHO couldn't deliver the "duke" game we were waiting for. And if the original Duke crew couldn't deliver a Duke game, then Gearbox might a swell get a swing at it (and yes I believe it will be alot better than DNF)


"Why don't you zip it, Zipfero?" - fraich3
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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Mon, 11th Feb 2013 23:32    Post subject:
consolitis wrote:
No



still their best game

I will yarr this cause im a huge fan of the first two alien movies, but I will go into it expecting a derp fps so there won't be any dissapointment.
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JBeckman
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Posts: 34983
Location: Sweden
PostPosted: Tue, 12th Feb 2013 02:33    Post subject:


Options menu.

EDIT: In-game images.














(I've played worse games, this still is very unpolished but it could be worse, visuals are pretty dated though which includes animations and even the game engine, this UE3 build seems fairly old, DX9 only as well.)


Last edited by JBeckman on Tue, 12th Feb 2013 03:13; edited 1 time in total
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sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Tue, 12th Feb 2013 02:43    Post subject:
Really?!

I don't get it Gearbox, why praise a game (Borderlands 2) with it's PC options, and then the next game that comes out from them, they basically take a dump on us...
What kind of drugs are they taking there to make such fucking retarded decisions Confused


Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
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stemot




Posts: 1886

PostPosted: Tue, 12th Feb 2013 02:43    Post subject:
God this game is bad. Better on PC but still bad.
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ixigia
[Moderator] Consigliere



Posts: 65081
Location: Italy
PostPosted: Tue, 12th Feb 2013 02:58    Post subject:
sausje wrote:
Really?!

I don't get it Gearbox, why praise a game (Borderlands 2) with it's PC options, and then the next game that comes out from them, they basically take a dump on us...
What kind of drugs are they taking there to make such fucking retarded decisions Confused

Sounds like Gearbox's usual "shifting the blame" process Cool Face :

when they make a decent game they're all like "see, we made this, aren't we awesome"
when they come up with games like this one they draw the typical excuse "hey hey, the campaign was not made by Gearbox! we only polished"
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H4wkeye




Posts: 4699
Location: CTU
PostPosted: Tue, 12th Feb 2013 03:02    Post subject:
Well, Borderlands 2 was released by 2K wasn't it? This is SEGA. SEGA is a douche bag company.
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sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Tue, 12th Feb 2013 03:12    Post subject:
But do publishers really have THAT much influence on the devs that they are forced to limit PC graphic options? Seems kinda odd...


Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
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H4wkeye




Posts: 4699
Location: CTU
PostPosted: Tue, 12th Feb 2013 03:17    Post subject:
Not influence. They may force the publisher to release the game faster so they don't have time to dwell into PC specific too much. Or simply not provide enough money to sustain further polishing of PC. I do believe publishers can affect this.
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jackbomb




Posts: 2532
Location: Tortilla de patatas
PostPosted: Tue, 12th Feb 2013 04:04    Post subject:
Aliens Colonial Marines-FLT


B650 Tomahawk / 7950x CU -20 5.5GHz / PS120SE / 2x16GB DDR5 6000 CL30 / 3080 OC
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Raccoon




Posts: 3160
Location: Poland
PostPosted: Tue, 12th Feb 2013 04:14    Post subject:
JBeckman wrote:


Options menu.

Well, at least there is adjustable FoV setting.



jackbomb wrote:
Aliens Colonial Marines-FLT

Indeed. And only 5.63 GB.

NFO:
 Spoiler:
 


Last edited by Raccoon on Tue, 12th Feb 2013 06:01; edited 2 times in total
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Newty182




Posts: 10805
Location: UK
PostPosted: Tue, 12th Feb 2013 04:24    Post subject:
jackbomb wrote:
Aliens Colonial Marines-FLT


Awesome! Saves me playing Black Ops 2 and finally finishing it. Thank god it crashed, again. Laughing


Ryzen 5 5600, ASUS ROG STRIX B550-F GAMING WIFI II, Corsair Vengeance RGB RT 32GB 3600MHz C16, MSI RTX 5070 Ti Ventus 3X OC , Corsair RMx Series RM750x. AOC AGON AG324UX - 4K 144Hz 1ms
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Tue, 12th Feb 2013 06:03    Post subject:
@JB

Lan still there?


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daman747




Posts: 79

PostPosted: Tue, 12th Feb 2013 06:18    Post subject:
Stupid shitty game. HORRIBLE graphics for today's modern time. PASS
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furshizzle




Posts: 6

PostPosted: Tue, 12th Feb 2013 06:31    Post subject:
Hey guys, for those of us waiting for this here is some depressing reading material.
http://www.computerandvideogames.com/390431/aliens-colonial-marines-early-review-scores-appear-online/

Early reviews are really bad. I feel bad for anyone that preordered this one. Watching all the previews with Randy Gayford talking about how passionate they are about the brand. This is a good old fashioned gang bang, complaments of Gearbox software. They wined and dined us so hard before we got a good old fashioned penis to the mouth. We all sort of knew this was the case but didnt want to believe it. =(

EDIT so hard.
first mission is pretty fun though i wonder why the reviews were so bad.


Last edited by furshizzle on Tue, 12th Feb 2013 07:04; edited 1 time in total
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Shakabutt




Posts: 1234
Location: Chair
PostPosted: Tue, 12th Feb 2013 06:36    Post subject:
daman747 wrote:
Stupid shitty game. HORRIBLE graphics for today's modern time. PASS


hur hur i dun liek them grafix

no shiny, game is bed.
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Breezer_




Posts: 10801
Location: Finland
PostPosted: Tue, 12th Feb 2013 06:56    Post subject:
Sweet jesus that looks bad . Atleast there is FoV slider Very Happy. Thanks Gearbox for making this happen Smile Smile
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KillerCrocker




Posts: 20503

PostPosted: Tue, 12th Feb 2013 07:50    Post subject:
Are ppl blind before release?
I never even got hyped for this


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JBeckman
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Posts: 34983
Location: Sweden
PostPosted: Tue, 12th Feb 2013 08:07    Post subject:
Well checking the old images on Ag.ru the game looks just like it did when it was first announced, those absolutely first screens lack a bit of polish (Pulse rifle and marine soldier textures for example.) but otherwise the visuals are mostly identical.

http://www.ag.ru/games/aliens-colonial-marines/screenshots/396687

Gameplay wise it's a standard shooter, I've not watched any media other than the various screenshots so I had no real expectations, AI and animations are a bit sub-par though.


EDIT: There is some posing of course to heighten the effect, not much aliasing either.
http://www.ag.ru/games/aliens-colonial-marines/screenshots/396686

EDIT: Actually the mesh texture on the ground seems a bit higher resolution in this image.
http://www.ag.ru/games/aliens-colonial-marines/screenshots/422931
(It's one of the first really poor textures you notice in the game.)


Last edited by JBeckman on Tue, 12th Feb 2013 08:13; edited 2 times in total
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Tydirium




Posts: 601

PostPosted: Tue, 12th Feb 2013 08:11    Post subject:
Does SweetFX work with this release ? (maybe to enhance the dated graphics a bit...) - havent dl it yet....

(In my opinion SweetFX can help lots of older games to make them look better even by todays standard)
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Divvy




Posts: 1453

PostPosted: Tue, 12th Feb 2013 08:14    Post subject:
Bloody "mash E to escape" events. First DS3, now this. I mean, it's impossible to fail one, it just becomes a chore.
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Breezer_




Posts: 10801
Location: Finland
PostPosted: Tue, 12th Feb 2013 08:15    Post subject:
Looks like different game on those old pictures of AG.ru.
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JBeckman
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Posts: 34983
Location: Sweden
PostPosted: Tue, 12th Feb 2013 08:16    Post subject:
They seem fairly optional but they do happen if the alien or facehugger and what else there is get too close.

The image I posted above was because I welded the guy before killing the alien, if you use the flashlight and spot the alien first you can kill it quite easily and avoid the event, same with facehugger encounters.

When it does happen then as you say it's mostly pointless due to how easy it is, just gets annoying.
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4treyu




Posts: 23130

PostPosted: Tue, 12th Feb 2013 09:54    Post subject:
Dayuummmm... I was just watching a gameplay video on youtube of AvP 2010 (DX11) and it was so much better than this piece of crap! The xenomorphs didn't have the best AI but at least they were pretty aggresive and didn't wait to jump on you. Looked really beautiful too and considering I didn't have a DX11 card back then I'm even tempted now to reinstall the game and at least replay the Marine campaign Razz
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JBeckman
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Posts: 34983
Location: Sweden
PostPosted: Tue, 12th Feb 2013 09:55    Post subject:
AvP 2010 wasn't too bad but each campaign is fairly short, then again the campaign in this game is also only around 4 - 6 hours long.
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4treyu




Posts: 23130

PostPosted: Tue, 12th Feb 2013 09:59    Post subject:
Yeah, it took me like 10 hours for the three campaigns, but that's just me who take my sweet time with most of the games I play.

And yeah AVP 2010 isn't anything remarkable, it's just when you compare to this that you notice the great difference.
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