[XBOX360] [PS3] Devil May Cry 5
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rgb#000
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PostPosted: Wed, 2nd Jan 2013 21:57    Post subject:
cyta77 wrote:
and i really can give 2 shits about how dante looks as long as its a awesome game

+1
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cyclonefr




Posts: 7013

PostPosted: Wed, 2nd Jan 2013 22:49    Post subject:
I thought the demo was so-so, compared to games of the same genre like God of War 3... And it doesn't bring anything new to the genre.

Also the demo level was so small, too many corridors... I know it shouldn't be another GTA, but even Tomb Raider Anniversary, which is a PS2 game, has much bigger environments.

Considering it's been developed by Ninja Theory, I'm expecting much more from them than this.

Maybe the game is for 360/PC players rather than PS3 players who can already play every GoW game ?

I'm hope I'm wrong about the game, I'll leech the final version to get my own idea about it anyway !


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Sotoro




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PostPosted: Wed, 2nd Jan 2013 23:02    Post subject:
I hope for an early release,need something for my PS3 until Ni No Kuni Wink
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BLaM!
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PostPosted: Wed, 2nd Jan 2013 23:48    Post subject:
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The_Zeel




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PostPosted: Thu, 3rd Jan 2013 00:42    Post subject:
its not about how dante looks, its about ninja theory´s disability to have a game run at a proper framerate without input delay, for dmc games 60 fps and no input lag are a necessity.
just look at their past game enslaved, while atmosphere and story-wise it was pretty good, gameplay-wise it was horrible.
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cyclonefr




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PostPosted: Thu, 3rd Jan 2013 00:46    Post subject:
Heavenly Sword is even more terrible, the game barely runs at 30 fps and isn't that amazing looking nowadays. I guess time has changed, even console wise...


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BLaM!
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PostPosted: Thu, 3rd Jan 2013 00:48    Post subject:
I remember when I first saw Heavenly Sword..it was jaw dropping.. Surprised
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The_Zeel




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PostPosted: Thu, 3rd Jan 2013 06:27    Post subject:
heavenly sword runs at around 25 fps and has an input delay of 500 ms or so, feels like playing an online game against brazilians, its a fucking joke...
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cyta77




Posts: 333

PostPosted: Thu, 3rd Jan 2013 07:22    Post subject:
The_Zeel wrote:
its not about how dante looks, its about ninja theory´s disability to have a game run at a proper framerate without input delay, for dmc games 60 fps and no input lag are a necessity.
just look at their past game enslaved, while atmosphere and story-wise it was pretty good, gameplay-wise it was horrible.


if this was the case why hasnt any of the early reviews said anything about input lag? dont u think that would be a huge thing in decideing thre review scrore?

25 fps doesnt automatically mean lag, even for a fast game, and they have technical tricks to make it feel as smooth as possible. and if u need 60 fps, the pc version has been confirmed to run at that, so problem solved

i think just because every dmc has been 60 fps, you cant imagine it without it, i think if you give it a try after a hour or 2 you wont even realize the fps being different, since its not like were playing a direct sequel, its a whole new reboot.
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cyclonefr




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PostPosted: Thu, 3rd Jan 2013 13:23    Post subject:
Keep cool, GoW Ascension is coming in only 3 months now Razz

The_Zeel wrote:
heavenly sword runs at around 25 fps and has an input delay of 500 ms or so, feels like playing an online game against brazilians, its a fucking joke...
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JBeckman
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PostPosted: Fri, 4th Jan 2013 20:09    Post subject:
http://www.shacknews.com/article/77253/dmc-devil-may-cry-trailer-confronts-the-mortgage-crisis

A trailer using CGI.
(It starts kinda like Prototype and then gets into a bit more action and style with Dante also losing his hair or something and turning on some kinda demon rage mode, ha.)

EDIT: Haven't watched other media much, his voice seems really high pitched though.
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headshot
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PostPosted: Sat, 5th Jan 2013 03:57    Post subject:
Youtube link for new CGI Story Trailer



May the NFOrce be with you always.
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Whatsupdog




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PostPosted: Sat, 5th Jan 2013 06:50    Post subject:
Interesting, looks like the whole demon concept might just be in his head?
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The_Zeel




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PostPosted: Sat, 5th Jan 2013 12:28    Post subject:
cyclonefr wrote:

Maybe the game is for 360/PC players rather than PS3 players who can already play every GoW game ?


nah, 360 players already have bayonetta, which is the true spiritual successor to the dmc series as its made by its creator.
bayonetta is also a true showcase of fast-paced, smooth (60 fps on 360, not on ps3 sadly), ultra-responsive and very fun gameplay, the new dmc wont be able to even play in the same ballpark gameplay-wise, but story-wise its another thing obviously.
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Hfric




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PostPosted: Sat, 5th Jan 2013 16:19    Post subject:
The_Zeel wrote:
cyclonefr wrote:

Maybe the game is for 360/PC players rather than PS3 players who can already play every GoW game ?


nah, 360 players already have bayonetta, which is the true spiritual successor to the dmc series as its made by its creator.
bayonetta is also a true showcase of fast-paced, smooth (60 fps on 360, not on ps3 sadly), ultra-responsive and very fun gameplay, the new dmc wont be able to even play in the same ballpark gameplay-wise, but story-wise its another thing obviously.
blame unreal 3 engine for this Wink
oh and didn't bayoneeta had the ONE BUTTON MODE Laughing


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The_Zeel




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PostPosted: Sun, 6th Jan 2013 02:44    Post subject:
Hfric wrote:
The_Zeel wrote:
cyclonefr wrote:

Maybe the game is for 360/PC players rather than PS3 players who can already play every GoW game ?


nah, 360 players already have bayonetta, which is the true spiritual successor to the dmc series as its made by its creator.
bayonetta is also a true showcase of fast-paced, smooth (60 fps on 360, not on ps3 sadly), ultra-responsive and very fun gameplay, the new dmc wont be able to even play in the same ballpark gameplay-wise, but story-wise its another thing obviously.
blame unreal 3 engine for this Wink
oh and didn't bayoneeta had the ONE BUTTON MODE Laughing


it did, and everyone who used it deserves a bullet in the head Laughing
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Sotoro




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PostPosted: Mon, 7th Jan 2013 23:58    Post subject:
Hopefully we will see an early release in the next days.
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cyclonefr




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PostPosted: Thu, 10th Jan 2013 18:12    Post subject:
I think it should be really soon


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The_Zeel




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PostPosted: Thu, 10th Jan 2013 18:14    Post subject:
cyclonefr wrote:
I think it should be really soon


you used your "crystal ball" again, thx for the heads up Smile
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cyclonefr




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PostPosted: Thu, 10th Jan 2013 18:17    Post subject:
Yep, thanks to JackQ though for lending me his crystal ball Very Happy


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NFOAC




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Location: India
PostPosted: Thu, 10th Jan 2013 18:32    Post subject:
Cleans dust from my crystal ball being long time I have used it
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BLaM!
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PostPosted: Thu, 10th Jan 2013 18:40    Post subject:
tomorrow or saturday night.. Razz
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Reiko239




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PostPosted: Thu, 10th Jan 2013 20:47    Post subject:
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cyclonefr




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PostPosted: Thu, 10th Jan 2013 22:02    Post subject:
Unlikely this will lead to anything, since Sony wont output a proper RIF till release date.

They are silly, but NOT that silly Very Happy


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The_Zeel




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PostPosted: Thu, 10th Jan 2013 22:09    Post subject:
anyway no need, on rls date we will have a retail disc version that can be updated without problems instead of having to reactivate the psn release to make it update-friendly.
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rgb#000
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PostPosted: Fri, 11th Jan 2013 08:36    Post subject:
i'll just play 60fps pc version.
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The_Zeel




Posts: 14922

PostPosted: Fri, 11th Jan 2013 08:50    Post subject:
yep, but it will probably still have the ninja theory trademark input delay Sad
lets hope not...
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arN3x




Posts: 182
Location: Lithuania
PostPosted: Fri, 11th Jan 2013 13:17    Post subject:
DmC Devil may Cry XBOX360-COMPLEX
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cyclonefr




Posts: 7013

PostPosted: Fri, 11th Jan 2013 13:23    Post subject:
So surprising Shocked


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Shawn_Hunter




Posts: 2752
Location: Bombay, India
PostPosted: Fri, 11th Jan 2013 13:43    Post subject:
Sarcasm?
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