Grand Theft Auto V
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garus
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PostPosted: Fri, 14th Dec 2012 14:30    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:59; edited 1 time in total
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The_Zeel




Posts: 14922

PostPosted: Fri, 14th Dec 2012 14:34    Post subject:
yep, gta4 liberty city is far larger and the layout is completely different.
the difference is as big as between gta 1 and 3.
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me7




Posts: 3942

PostPosted: Fri, 14th Dec 2012 18:32    Post subject:
What? Of course the layout is similar. Both have a "start island" that is populated by regular working people, a fancy "Manhattan island" with skyscrapers and expensive cars and a third island that is boring and you don't really want to go to unless a mission dictates it Laughing
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difm




Posts: 6618

PostPosted: Fri, 14th Dec 2012 18:37    Post subject:
me7 wrote:
What? Of course the layout is similar. Both have a "start island" that is populated by regular working people, a fancy "Manhattan island" with skyscrapers and expensive cars and a third island that is boring and you don't really want to go to unless a mission dictates it Laughing


You do realise that you just wrote down all the parts for a normal city, right?


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sausje
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PostPosted: Fri, 14th Dec 2012 18:38    Post subject:
3rd part was usually the richer area with the best cars AFAIK?


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me7




Posts: 3942

PostPosted: Fri, 14th Dec 2012 18:45    Post subject:
difm wrote:
me7 wrote:
What? Of course the layout is similar. Both have a "start island" that is populated by regular working people, a fancy "Manhattan island" with skyscrapers and expensive cars and a third island that is boring and you don't really want to go to unless a mission dictates it Laughing


You do realise that you just wrote down all the parts for a normal city, right?


Do you realise that these parts don't need to be split into separate islands (look at Vice City where where the skyscrapers stand next to the poor Haitian territory) and that Rockstar built the cities in Vice City and San Andreas in a different fashion and will do it different in GTA5 as well (from what I understand so far)?
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difm




Posts: 6618

PostPosted: Fri, 14th Dec 2012 20:09    Post subject:
So... of all the things. You're bothered by islands?
First world problems Razz


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me7




Posts: 3942

PostPosted: Fri, 14th Dec 2012 20:51    Post subject:
"Bothered"? "First world problems"?
I just said that the layout is similar and named open world games with different layouts to show that the similarity is not inevitable and therefore probably intended.
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keewee23




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PostPosted: Sun, 16th Dec 2012 06:01    Post subject:
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jcx




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Location: Finland
PostPosted: Sun, 16th Dec 2012 06:43    Post subject:
keewee23 wrote:
http://www.youtube.com/watch?v=xtUSteNQOpw


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niksuna




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Location: Still not sure
PostPosted: Mon, 24th Dec 2012 09:09    Post subject:
5 New screenshots:

 Spoiler:
 
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Interinactive
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PostPosted: Mon, 24th Dec 2012 09:23    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 03:42; edited 1 time in total
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LeoNatan
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PostPosted: Mon, 24th Dec 2012 09:32    Post subject:
Holy Shocked fucking Surprised shit! Shocked Looks Surprised great! Shocked

I really have to wonder how huge it is if you can fly a passenger jet, and what FPS it is going to run on the PC when it comes out... Laughing
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xExtreme




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PostPosted: Mon, 24th Dec 2012 09:42    Post subject:
Latest screen directly say "We came here to fuck shit up!" Reaction
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Neon
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PostPosted: Mon, 24th Dec 2012 11:43    Post subject:
LeoNatan wrote:
Holy Shocked fucking Surprised shit! Shocked Looks Surprised great! Shocked



Really? I find the game to be really bland looking, especially when it comes to textures (look at the dog, it's probably a PSed downscaled screen and the muddy texture on the dog is just...uh.)
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Aeon




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PostPosted: Mon, 24th Dec 2012 11:46    Post subject:
Looks good, but nothing spectacular imo.


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xExtreme




Posts: 5811
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PostPosted: Mon, 24th Dec 2012 11:47    Post subject:
On games by this size, assuming the game world will be huge ass, you can't just high-res everything, you don't really have that luxury, so most likely the only high quality textures will be on main characters and things you interact really closely. Rest of them might hang around 512x/1024x. But hey...texture mods.

Edit: Sure engine might be optimized, and support dozen of 2048 but they won't bother leaving that textures into PC version.
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Silent_Lurker




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Location: France
PostPosted: Mon, 24th Dec 2012 12:02    Post subject:
LeoNatan wrote:
Holy Shocked fucking Surprised shit! Shocked Looks Surprised great! Shocked


Neon wrote:

Really? I find the game to be really bland looking, especially when it comes to textures (look at the dog, it's probably a PSed downscaled screen and the muddy texture on the dog is just...uh.)


Quote:
... Laughing


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DCB




Posts: 5410

PostPosted: Mon, 24th Dec 2012 12:10    Post subject:
Interinactive wrote:
I like how you can tell it's a playable character flying the passenger jet, that's going to be fun Laughing

I wouldn't get too excited. Chances are that's just a cutscene and you end up bailing out (like at the end of BoGT) rather than actually flying it around. I doubt they want videos on Youtube of people recreating 9/11.
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Neon
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PostPosted: Mon, 24th Dec 2012 12:15    Post subject:
Recreating 9/11 in LA? Passenger jets were available in San Andreas as well.
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fable2




Posts: 6054

PostPosted: Mon, 24th Dec 2012 12:18    Post subject:
DCB wrote:
Interinactive wrote:
I like how you can tell it's a playable character flying the passenger jet, that's going to be fun Laughing

I wouldn't get too excited. Chances are that's just a cutscene and you end up bailing out (like at the end of BoGT) rather than actually flying it around. I doubt they want videos on Youtube of people recreating 9/11.


that was 11 years ago, let it go already Laughing
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Werelds
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PostPosted: Mon, 24th Dec 2012 14:24    Post subject:
Think away the vaseline and it does look great. Textures will look muddy because of FXAA/MLAA. I'm wondering about how it'll run as well though, because looking at that water...that'll hurt if it's as optimised as GTA4 Laughing
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garus
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PostPosted: Mon, 24th Dec 2012 14:31    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 22:00; edited 1 time in total
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Axeleration




Posts: 814

PostPosted: Mon, 24th Dec 2012 14:43    Post subject:
Hmm a mini-sub.. Wonder if this is mission related
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Yuri




Posts: 11000

PostPosted: Mon, 24th Dec 2012 15:05    Post subject:
I hope after a bazillion games Rockstar has learned how to create a final mission that isn't idiotically hard and frustrating leading to numerous cheap deaths.



1 and 2 are still amazing.
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dannofdawn




Posts: 2227

PostPosted: Mon, 24th Dec 2012 15:29    Post subject:
Yea idk. Not all that impressed, will have to wait for new trailers to see things in action.
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kazemaky




Posts: 2273
Location: Estonia
PostPosted: Mon, 24th Dec 2012 15:31    Post subject:
in GTA IV's case I was mostly hyped about graphics, but now it brings graphics and interesting stuff so Im quite excited


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ixigia
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Location: Italy
PostPosted: Mon, 24th Dec 2012 17:04    Post subject:
For being console shots they look pretty good imo, especially the models and lighting. Razz


Yo guys I gave that bitch a ride! Laughing
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Whatsupdog




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Location: Behind You!
PostPosted: Sat, 5th Jan 2013 07:26    Post subject:
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Yuri




Posts: 11000

PostPosted: Sun, 13th Jan 2013 18:40    Post subject:
Hey guys I'm about to play IV and EFLC again so which mods would you all recommend? I last played both games back when they were released without any mods.



1 and 2 are still amazing.
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