Mass Effect 3
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bronson




Posts: 1384
Location: Asteroid B-612
PostPosted: Wed, 5th Dec 2012 16:39    Post subject:
After Drew left the series lost all sense of direction. The best card they had was the mystery of the reapers and how they are sort of Lovecraftian monster-gods. Since the end of ME2 this driving force was gone. And ME2 was really a 50/50 game for me. Some levels like the derelict reaper one were terrific, others were shit. The dark energy sub-plot was probably the most interesting that came from there.

I'm replaying the first game now and there are so many things they left to the player's imagination like The Shadow Broker and Cerberus, Sovereign's motives, the protheans, etc. If the second game had some of the atmosphere of it's predecessor, in the third game it felt like the player was liberating the Middle East in space.

Edit: Also by doing a lot of fan service on the go, they sidetracked a few interesting ideas. I still remember Casey saying how Tali was included in ME2 instead of Kahlee Sanders /protagonist from the books and comics/ to please the raging fanbase. Very Happy
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DCB




Posts: 5410

PostPosted: Wed, 5th Dec 2012 16:52    Post subject:
I didn't have any problem with Tali (or Garrus, also fan-service arguably) coming back for 2 and 3. They had to have some actual link back to the first game, and on the list of things to criticise, that sort of thing would be right down the bottom.

As to the Reapers being a mystery, that was only because they had no plot worked out for them. In that regard ME1's atmosphere was more luck than design.
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keewee23




Posts: 1305

PostPosted: Sun, 9th Dec 2012 22:29    Post subject:


is there ANY way to remove this black circle arround screen? it's ultra annoying, thx,.


Why walk, when you can ride.
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Sedolf




Posts: 996

PostPosted: Mon, 10th Dec 2012 00:05    Post subject:
dont think anyone ever found out how to properly disable the vignetting
there is the DepthOfField=False .ini method but it also disables other postprocessing

you could also try to set up sweetfx vignette so that it brightens the corners and eliminates the original effect but this only works if the effect always has the same strength throughout the game, or else you get white corners instead of black ones


4GB i7 860 @3.0 GTX275 AMP
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keewee23




Posts: 1305

PostPosted: Mon, 10th Dec 2012 00:23    Post subject:
what were they thinking, it's almost like i look trough keyhole,..


Why walk, when you can ride.
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Sedolf




Posts: 996

PostPosted: Mon, 10th Dec 2012 02:46    Post subject:


http://imgur.com/NgnyO,QICWW#0


4GB i7 860 @3.0 GTX275 AMP


Last edited by Sedolf on Tue, 11th Dec 2012 15:12; edited 1 time in total
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DCB




Posts: 5410

PostPosted: Mon, 10th Dec 2012 06:51    Post subject:
It seems like the culprit is the image located in memory at address 0x7E29F2CA. However, extracting the image gives an odd result, and trying to replace it hasn't given me much success. It's not just a case of a simple alpha channel trick it would seem.
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Sedolf




Posts: 996

PostPosted: Mon, 10th Dec 2012 10:54    Post subject:
there are 2 effects, a regular black vignette and purple corners


4GB i7 860 @3.0 GTX275 AMP
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keewee23




Posts: 1305

PostPosted: Mon, 10th Dec 2012 15:08    Post subject:
have problems with leviathan and omega dlc, both reloaded version, i installed everything by the nfo, and i dont get mail on normandy for dlc's, help pls, thx


Why walk, when you can ride.
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DCB




Posts: 5410

PostPosted: Mon, 10th Dec 2012 15:19    Post subject:
Did you install the 1.04 update? I finished both DLCs without any problems using the RLD versions.
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keewee23




Posts: 1305

PostPosted: Mon, 10th Dec 2012 17:14    Post subject:
yea 1.04, omega mail arrived:" Omega: come see me", after i finished couple main quests, where to trigger leviathan dlc or how?


Why walk, when you can ride.
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DCB




Posts: 5410

PostPosted: Mon, 10th Dec 2012 18:40    Post subject:
From memory Leviathan gives you an email as well, but try travelling to the Citadel and see if you get an option to dock at Bryson's lab. I'm not sure if you have to get to a certain point in a new game before it triggers. I played it with a char that had already finished.
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keewee23




Posts: 1305

PostPosted: Mon, 10th Dec 2012 18:45    Post subject:
thank you, i see Bryson lab now,..


Why walk, when you can ride.
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(Nexus)




Posts: 2807
Location: 192.168.1.72
PostPosted: Sat, 15th Dec 2012 17:35    Post subject:
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H4wkeye




Posts: 4699
Location: CTU
PostPosted: Mon, 24th Dec 2012 22:17    Post subject:
Can I pirate Leviathan and Omega DLC and use it on my legit Origin copy without getting banned?
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DCB




Posts: 5410

PostPosted: Tue, 25th Dec 2012 05:48    Post subject:
Only one way to find out....
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overg




Posts: 46

PostPosted: Tue, 25th Dec 2012 07:07    Post subject:
H4wkeye wrote:
Can I pirate Leviathan and Omega DLC and use it on my legit Origin copy without getting banned?


I don't think so, but you can safely have 2 copies installed without getting banned (one pirated with all sp dlc's, and the original copy in Origin)
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H4wkeye




Posts: 4699
Location: CTU
PostPosted: Tue, 25th Dec 2012 12:49    Post subject:
overg wrote:
H4wkeye wrote:
Can I pirate Leviathan and Omega DLC and use it on my legit Origin copy without getting banned?


I don't think so, but you can safely have 2 copies installed without getting banned (one pirated with all sp dlc's, and the original copy in Origin)


Ah, I think that's a better option then. Thanks for the info.
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DCB




Posts: 5410

PostPosted: Tue, 25th Dec 2012 15:39    Post subject:
You might want to make a backup of your legit profile file, as it will be overwritten/modified by the pirated version (seeing as both copies will share the My Documents settings/saves folder). I believe they banned people from multiplayer at least via examining the profile file. Not sure if it went as far as an outright Origin ban, but caution would probably be a wise policy.
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Theescapist




Posts: 4108
Location: Manchester U.K
PostPosted: Tue, 25th Dec 2012 16:06    Post subject:
Mass effect 3 standard is 7 pounds 50 pence in origin uk.
Nice bargain that.


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Lg 4k 42 inch tv.
Oculus Quest 2.
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H4wkeye




Posts: 4699
Location: CTU
PostPosted: Tue, 25th Dec 2012 16:38    Post subject:
DCB wrote:
You might want to make a backup of your legit profile file, as it will be overwritten/modified by the pirated version (seeing as both copies will share the My Documents settings/saves folder). I believe they banned people from multiplayer at least via examining the profile file. Not sure if it went as far as an outright Origin ban, but caution would probably be a wise policy.


Which thing should I back up? The MyDocuments/BioWare/Mass Effect 3 folder? Is there any other hidden folder or something?
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DCB




Posts: 5410

PostPosted: Tue, 25th Dec 2012 19:31    Post subject:
My Documents\BioWare\Mass Effect 3\Save\Local_Profile.sav was what i was referring to.
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H4wkeye




Posts: 4699
Location: CTU
PostPosted: Tue, 25th Dec 2012 19:49    Post subject:
DCB wrote:
My Documents\BioWare\Mass Effect 3\Save\Local_Profile.sav was what i was referring to.


I backed the whole folder up just in case Very Happy
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KaSssss




Posts: 2136

PostPosted: Thu, 3rd Jan 2013 14:05    Post subject:
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DCB




Posts: 5410

PostPosted: Thu, 3rd Jan 2013 15:26    Post subject:
Slow news week I guess if they are posting random fan videos.

They could have done a lot more with any of the existing ME games if they had made them for current PCs instead of the 360. Given that the "next gen" ME title/s will be limited by the next set of console hardware, what they will end up looking like is entirely dependent on how good (or bad) that hardware is. They always skimp on the GPU and RAM, so I wouldn't be expecting miracles. I would guess that a lot of their new horsepower will be devoted to running games natively in 1080. I wouldn't be surprised if texture quality remains roughly the same as it is currently, not to mention a lack of DX10/11-like features such as tessellation, etc.
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dannofdawn




Posts: 2227

PostPosted: Thu, 3rd Jan 2013 15:37    Post subject:
Right, now try making the engine render more than 1 character. Oops lets not get ahead of ourselves. We don't know how powerful next gen consoles will be, and BioWare are never really good at pushing hardware limits. High fidelity is not something they are interested in. The abysmal texture quality is a good evidence of that.
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Mister_s




Posts: 19863

PostPosted: Thu, 3rd Jan 2013 15:39    Post subject:
Games hardly ever look how they could look like. That's why I don't give a shit about all these tech demos anymore.
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tonizito
VIP Member



Posts: 51396
Location: Portugal, the shithole of Europe.
PostPosted: Thu, 3rd Jan 2013 16:07    Post subject:
Mister_s wrote:
Games hardly ever look how they could look like. That's why I don't give a shit about all these tech demos anymore.
This.

Plus, yeah it would look great... running at 20 fps probably Laughing


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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consolitis
VIP Member



Posts: 27318

PostPosted: Thu, 3rd Jan 2013 16:19    Post subject:
DCB wrote:
Slow news week I guess if they are posting random fan videos.

They could have done a lot more with any of the existing ME games if they had made them for current PCs instead of the 360. Given that the "next gen" ME title/s will be limited by the next set of console hardware, what they will end up looking like is entirely dependent on how good (or bad) that hardware is. They always skimp on the GPU and RAM, so I wouldn't be expecting miracles. I would guess that a lot of their new horsepower will be devoted to running games natively in 1080. I wouldn't be surprised if texture quality remains roughly the same as it is currently, not to mention a lack of DX10/11-like features such as tessellation, etc.


Really now..


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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H4wkeye




Posts: 4699
Location: CTU
PostPosted: Thu, 3rd Jan 2013 16:19    Post subject:
And that's a UDK tech demo. Next ME game will use Frostbite 2.
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