Crysis 2
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keewee23




Posts: 1305

PostPosted: Thu, 19th Jul 2012 00:17    Post subject:
you mean system.cfg? i have no autoexec.cfg in crysis 2 folder,..i have 1.9 patch isntalled


Why walk, when you can ride.
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4treyu




Posts: 23124

PostPosted: Thu, 19th Jul 2012 00:33    Post subject:
You can create the autoexec.cfg in there and add those two lines I posted.

Interinactive wrote:
Is there a way to make the weapons smaller so that they don't take up 1/4 of the screen?Holy fucking shit. I don't remember it like this. Not after playing Crysis 1 again anyway.


Some people say that increasing r_drawnearfov to values over 90 may help with that.

try several different values, for instance:

r_drawnearfov = 100

in your autoexec.cfg and see if that helps.
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PickupArtist




Posts: 9904

PostPosted: Thu, 19th Jul 2012 01:51    Post subject:
good time to boost the topic : maldo is almost done with his retexture mod, not only does it undo the dx11 shit nvidia pulled on ati users, besides making shit look awesome it increases performance due to fixing tesselation and lighting

http://maldotex.blogspot.de/ i held of playing the game for this release!
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consolitis
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PostPosted: Thu, 19th Jul 2012 09:24    Post subject:
Not sure why you'd blame nvidia instead of amd for amd's subpar performance. Unless proven otherwise, in dx11 both cards are running the same code and content, which is vendor agnostic. If one brand performs better, then that's purely because its hardware is better.

(I am not debating whether the game's tesselation implementation is the best. It's not. But it was done in a hurry, after the game was out, for a post-release patch, at a time that CryEngine 3 itself (the engine/sdk in general) didn't even support dx11 yet. It was a very specific implementation for this title only, and it was done amateurly. For a proper implementation wait for Crysis 3.)


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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me7




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PostPosted: Thu, 19th Jul 2012 15:00    Post subject:
consolitis wrote:
Not sure why you'd blame nvidia instead of amd for amd's subpar performance. Unless proven otherwise, in dx11 both cards are running the same code and content, which is vendor agnostic. If one brand performs better, then that's purely because its hardware is better.

(I am not debating whether the game's tesselation implementation is the best. It's not. But it was done in a hurry, after the game was out, for a post-release patch, at a time that CryEngine 3 itself (the engine/sdk in general) didn't even support dx11 yet. It was a very specific implementation for this title only, and it was done amateurly. For a proper implementation wait for Crysis 3.)


Done in a hurry? They took their time to implement tessellation on flat surfaces, so that we get completely flat roadblocks consisting of millions of polygons Rolling Eyes
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sabin1981
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PostPosted: Thu, 19th Jul 2012 15:02    Post subject:
... and let's not forget the heavily tessellated ocean that exists out of sight and under the city Laughing
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russ80




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Location: Romania
PostPosted: Thu, 19th Jul 2012 15:53    Post subject:
sabin1981 wrote:
... and let's not forget the heavily tessellated ocean that exists out of sight and under the city Laughing


You can mock it all you want via water/tesselated awesome barriers... BUT...

It does have the best tesselation implementation of any game, when it comes to bricks, pavement etc. Every other game that has tesselation it's even less used than here.
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consolitis
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Posts: 27318

PostPosted: Thu, 19th Jul 2012 16:13    Post subject:
me7 wrote:
consolitis wrote:
Not sure why you'd blame nvidia instead of amd for amd's subpar performance. Unless proven otherwise, in dx11 both cards are running the same code and content, which is vendor agnostic. If one brand performs better, then that's purely because its hardware is better.

(I am not debating whether the game's tesselation implementation is the best. It's not. But it was done in a hurry, after the game was out, for a post-release patch, at a time that CryEngine 3 itself (the engine/sdk in general) didn't even support dx11 yet. It was a very specific implementation for this title only, and it was done amateurly. For a proper implementation wait for Crysis 3.)


Done in a hurry? They took their time to implement tessellation on flat surfaces, so that we get completely flat roadblocks consisting of millions of polygons Rolling Eyes


Well, they didn't give much thought to it, did they? They could have added detail to more important surfaces (and did) instead of grabbing a random model (roadblock) and tessellated it with no significant visual benefit.

But it's not like it affects performance as much as you might think. This is from Maldo, the man himself, who PickupArtist praises for exposing "bad" nvidia -> http://maldotex.blogspot.gr/2011/09/tesselation-myth-in-crysis-2-el-mito-de.html

Maldo wrote:
Many have urged me to solve performance problems caused by tesselation. Those problems had been "discovered" in a few sites of technical analysis.

I was not at all agree with the analysis that those sites had been made, much less the hype that these tests had caused in the Crysis 2 community.


Tests done on his GTX 480:

Ultra mode:

Tess Off: 44fps http://3.bp.blogspot.com/-BzRGc2ZlM_A/Tm21WhUTiDI/AAAAAAAABdQ/wU-9-mTcBuU/s1600/Crysis2-test-02.jpg
Tess On: 40fps http://4.bp.blogspot.com/-tCiq7mTPMqI/Tm21W8ULXlI/AAAAAAAABdU/1DA_qdNsE-s/s1600/Crysis2-test-01.jpg

Very High mode:

Tess Off: 75fps http://2.bp.blogspot.com/-t2CIAxHvS0s/Tm21aFcxs2I/AAAAAAAABdc/gMa3bZ8vQY4/s1600/Crysis2-test-04.jpg
Tess On: 73fps http://2.bp.blogspot.com/-a4OzEQi06Hc/Tm21b9qgd4I/AAAAAAAABdg/FVIkbJdMS3w/s1600/Crysis2-test-05.jpg

What we see here is that the tessellation of the infamous roadblocks (when 4 of those are simultaneously on screen!) brings down performance by 2-4fps, only! It's almost insignificant when the other effects the Ultra setting enables, bring down performance by 30+ fps. Big fucking deal Laughing I'm pretty sure the SSDO AO setting alone has a bigger performance hit than those roadblocks Razz

But that's on an nvidia card..

Maldo wrote:
However, if AMD cards suffer more than necessary with tessellation, is not Crytek's fault, is it?


fixmeplzfixmeplzfixmeplzfixmeplz
fixmeplzfixmeplzfixmeplzfixmeplz
fixmeplzfixmeplzfixmeplzfixmeplz


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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consolitis
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Posts: 27318

PostPosted: Thu, 19th Jul 2012 16:22    Post subject:
@russ80: True, at least in Crysis 2 with DX11/tess it's easy to spot it looks better than the vanilla DX9 version. In most other games at first glance they look the same.

As for the ocean issue, even the Crysis 1 maps AFAIK are made this way (a layer of ocean under the land). It's how the engine works/Crytek make their maps.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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keewee23




Posts: 1305

PostPosted: Thu, 19th Jul 2012 18:06    Post subject:
4TREYU thx alot,.. it works so fluidly now Smile


Why walk, when you can ride.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Mon, 23rd Jul 2012 15:50    Post subject:
http://www.dsogaming.com/news/new-mind-blowing-screenshots-from-the-titanic-lost-in-the-darkness-mod-for-crysis-2/#more-30918

More "Lost in the Darkness" screenshots.. and now we finally see the sort of performance it's running at too;

http://www.dsogaming.com/wp-content/uploads/2012/07/426850_472712412741697_1993424969_n.jpg

Flip that horizontally and you'll see that specific scene running at 39.6fps .. on CE2! If this is getting almost 40fps on that broken piece of unoptimised crappy engine, imagine what it would be like on CE3 (the bottom image) -- though admittedly the lighting looks a lot sexier on CE2 than CE3, which looks more fake than organic. There are other images there with the framerate display on... and some scenes are running at 9fps, lol..


Now if only we knew what rig the modder was using Very Happy
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KillerCrocker




Posts: 20501

PostPosted: Mon, 23rd Jul 2012 18:11    Post subject:
Cryengine Me Gusta

Every mod have crysis guy suit and arms. So hard to get rid of that model. It have to be coded into the game or something Laughing
+ camera bobbing and palm trees Razz


3080 | ps5 pro

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tonizito
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Location: Portugal, the shithole of Europe.
PostPosted: Mon, 23rd Jul 2012 18:14    Post subject:
KillerCrocker wrote:
Every mod have crysis guy suit and arms. So hard to get rid of that model. It have to be coded into the game or something Laughing
wat Poker Face


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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consolitis
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Posts: 27318

PostPosted: Mon, 23rd Jul 2012 19:54    Post subject:
http://titanic-lost-in-the-darkness.tumblr.com/System


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Mon, 23rd Jul 2012 20:05    Post subject:
consolitis wrote:
http://titanic-lost-in-the-darkness.tumblr.com/System


I already know about that page, it still doesn't say what THEY are running Very Happy

Quote:

The PCs being used to test TLITD are a lot more powerful than the average PC, and even they have difficulties running it at decent frame rates.


I'd like to know exactly what spec rigs they're using to test the game.. especially with some scenes only rendering at 9.7fps.. heh.. wow.
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sabin1981
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PostPosted: Thu, 8th Nov 2012 00:14    Post subject:
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ixigia
[Moderator] Consigliere



Posts: 65078
Location: Italy
PostPosted: Thu, 8th Nov 2012 00:24    Post subject:
Looks incredibly good Surprised

Quote:
Somewhere gearbox is shitting themselves.

Laughing
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 8th Nov 2012 00:26    Post subject:
It's a shame this will never happen Crying or Very sad
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consolitis
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Posts: 27318

PostPosted: Thu, 8th Nov 2012 00:33    Post subject:
It looks okay, but not that amazing. But it's only early footage. It's promising!


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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JBeckman
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Posts: 34974
Location: Sweden
PostPosted: Thu, 8th Nov 2012 05:39    Post subject:
"This video removed by user."

Ah well.
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PumpAction
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PostPosted: Thu, 8th Nov 2012 05:49    Post subject:
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JBeckman
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Location: Sweden
PostPosted: Thu, 8th Nov 2012 06:00    Post subject:
Nice video, I found the thread for it as well. Smile
http://www.crydev.net/viewtopic.php?f=308&p=1075767
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JRFSkrEEmeR




Posts: 298

PostPosted: Thu, 3rd Jan 2013 01:16    Post subject:
Sorry for bumping this thread, but in my machine Crysis 2 runs like shit. Ultra settings just murder the framerate on a few levels, like Dark Heart. Any kind of heavy firefight usually makes the framerate go down to the teens. And I'm pretty sure a GTX 580 should be able to handle this.

Here's the complete machine:
Core i7-930 @ 2.8 GHZ (stock)
8 GB DDR3 RAM
GTX 580
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ixigia
[Moderator] Consigliere



Posts: 65078
Location: Italy
PostPosted: Thu, 3rd Jan 2013 01:31    Post subject:
JRFSkrEEmeR wrote:
Sorry for bumping this thread, but in my machine Crysis 2 runs like shit. Ultra settings just murder the framerate on a few levels, like Dark Heart. Any kind of heavy firefight usually makes the framerate go down to the teens. And I'm pretty sure a GTX 580 should be able to handle this.

Here's the complete machine:
Core i7-930 @ 2.8 GHZ (stock)
8 GB DDR3 RAM
GTX 580

It's quite normal, you'd need two of those 580 to actually run the game on ultra/dx11/+texture pack (1080p) at 60fps Razz

http://www.tomshardware.com/reviews/crysis-2-directx-11-performance,2983-6.html
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JRFSkrEEmeR




Posts: 298

PostPosted: Thu, 3rd Jan 2013 01:45    Post subject:
A single GTX 580 wouldn't be enough? So the videos on Youtube are lying and are actually running with something turned down to Extreme? I mean, I just tested Dark Heart again, and if I turn down the Object Detail down to Extreme, I gain about 20 FPS. Is this normal?
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ixigia
[Moderator] Consigliere



Posts: 65078
Location: Italy
PostPosted: Thu, 3rd Jan 2013 01:53    Post subject:
JRFSkrEEmeR wrote:
A single GTX 580 wouldn't be enough? So the videos on Youtube are lying and are actually running with something turned down to Extreme? I mean, I just tested Dark Heart again, and if I turn down the Object Detail down to Extreme, I gain about 20 FPS. Is this normal?

Yeah it's not unlikely that there are some unoptimized settings that rape the framerate for no reason.
When I tried the game on my current rig (i2500k@4.3/8GB DDR3/570 GTX) it was basically unplayable at max details. Had to lower some stuff to actually make it smooth enough to play.
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JRFSkrEEmeR




Posts: 298

PostPosted: Thu, 3rd Jan 2013 01:56    Post subject:
Well, my bad. I thought a GTX 580 would be enough

EDIT: lowering resolution a notch helps tremendously.
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consolitis
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Posts: 27318

PostPosted: Thu, 3rd Jan 2013 10:39    Post subject:
Use Maldo's mod to disable particle shadows. It could help.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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W123




Posts: 2495
Location: USA
PostPosted: Thu, 3rd Jan 2013 11:24    Post subject:
My 7950 3gb and 3570k will play it at a fairly constant 60fps on dx11/ultra/maldo texture pack.. thought it was a comparable card to the 580. Maybe you are CPU limited.
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GasFlagPolice




Posts: 3

PostPosted: Thu, 3rd Jan 2013 20:22    Post subject:
I've had this game at a 2 hour save since near release, just now set to finish it & wanting to know if patching is worthwhile as I'm seeing a lot of people with issues once they did patch. I would like to at least patch "Crysis_2_v1.9_Cracked_PROPER-FLTDOX" (without the DX11 & texture pack) but this thread is a mess with complaints. Mouse movement does feel sluggish however & I wonder if updating would resolve it.

I believe the version I have is "Crysis_2_v1.1-FLTDOX" & my hardware is fairly old (ATi 4850HD, Core 2 Quad Q9300).

Also, should I bother with the texture pack at all? I think the game looks fine as is & doubt my system can handle much more; mainly my issue is that the game feels a little less fluid than I think it should & would rather patch out any bugs that might be waiting for me in the hours ahead.
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