Prison Architect
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madmax17




Posts: 19530
Location: Croatia
PostPosted: Mon, 1st Oct 2012 16:32    Post subject:
Prisoners complaining Laughing that's a waste of tax payers money, have them all shot.
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Moshi




Posts: 346
Location: Slovenia
PostPosted: Tue, 2nd Oct 2012 01:09    Post subject:
Wow, this game is absolute poison. DO NOT try it! It will suck you in more than any other game right now. You have been warned!

I just got off from 6 hour non stop session! It's.. on the verge of being perfect!
Now I have to go to work tomorrow.. noooooooooooooooooo...
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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Tue, 2nd Oct 2012 01:19    Post subject:
can you put reasearch money into more slippery soap bars to lower prison rioting chances?


steam: Drowning witch
uplay: Haxeety
game completion log:
http://pastebin.com/g6MgD5DV
rig: http://www.userbenchmark.com/UserRun/2090866
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CompuGeek




Posts: 610

PostPosted: Tue, 2nd Oct 2012 12:17    Post subject:
LOL some of you really need to find that thing called fresh air if a game like this wows you as some have written.


Seriously, get arrested, it will be more fun.
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tillertow




Posts: 116

PostPosted: Tue, 2nd Oct 2012 12:25    Post subject:
Throwing that card in a gaming forum, never gets old
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Areius




Posts: 14858

PostPosted: Tue, 2nd Oct 2012 12:40    Post subject: *****
*****


Last edited by Areius on Fri, 19th Sep 2025 16:10; edited 1 time in total
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Kyorisu




Posts: 671

PostPosted: Tue, 2nd Oct 2012 15:29    Post subject:
CompuGeek wrote:
LOL some of you really need to find that thing called fresh air if a game like this wows you as some have written.


Seriously, get arrested, it will be more fun.


Well I doubt you're the type of person who's had a 48 hour Transport Tycoon LAN party so maybe you should broaden your horizons.
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Tue, 2nd Oct 2012 15:43    Post subject:
Kyorisu wrote:
CompuGeek wrote:
LOL some of you really need to find that thing called fresh air if a game like this wows you as some have written.


Seriously, get arrested, it will be more fun.

48 hour Transport Tycoon LAN party

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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Tue, 2nd Oct 2012 16:13    Post subject:
Yeah, it's pretty good, but still very much in alpha. Very Happy It needs some better pacing in building facilities, but the potential is there. It's Introversion, so no doubt it will be great. Just hope they'll resurrect Subversion after this, need a good bankrobber game.
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H4wkeye




Posts: 4699
Location: CTU
PostPosted: Tue, 2nd Oct 2012 20:07    Post subject:
Well, my first prison is a disaster pretty much. 5 out of 16 prisoners escaped, there was just a massive fight in the showers, and they demolished the shower room. Okay


Last edited by H4wkeye on Tue, 2nd Oct 2012 23:55; edited 1 time in total
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Silent_Lurker




Posts: 7511
Location: France
PostPosted: Tue, 2nd Oct 2012 20:16    Post subject:
H4wkeye wrote:
Well, my first prison is a disaster pretty much. 5 out of 16 prisoners escaped, there was just a massive fight in the showers, and they demolished have the shower room. Okay


Laughing

I had hard first times too.

Here, a talented girl made some nice tutorial videos : http://www.youtube.com/user/Kalrirr/videos?flow=grid&view=0

Some hint about game mechanics and known issues wouln't hurt Wink


Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
$team, Orishit, Upay, PSN : Athlonic
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H4wkeye




Posts: 4699
Location: CTU
PostPosted: Tue, 2nd Oct 2012 23:56    Post subject:
Silent_Lurker wrote:
H4wkeye wrote:
Well, my first prison is a disaster pretty much. 5 out of 16 prisoners escaped, there was just a massive fight in the showers, and they demolished have the shower room. Okay


Laughing

I had hard first times too.

Here, a talented girl made some nice tutorial videos : http://www.youtube.com/user/Kalrirr/videos?flow=grid&view=0

Some hint about game mechanics and known issues wouln't hurt Wink


Thanks! Very Happy Those helped a ton.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 3rd Oct 2012 01:28    Post subject:
That looks so cool but it also looks really complex too, a whole lot of time and planning is needed.. that's for sure Very Happy
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Areius




Posts: 14858

PostPosted: Wed, 3rd Oct 2012 07:49    Post subject: *****
*****


Last edited by Areius on Fri, 19th Sep 2025 16:10; edited 1 time in total
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BettyShikle




Posts: 2737
Location: Tardland
PostPosted: Wed, 3rd Oct 2012 12:01    Post subject:
H4wkeye wrote:
there was just a massive fight in the showers, and they demolished the shower room. Okay

yes yes,a massive "fight" Troll Dad
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Silent_Lurker




Posts: 7511
Location: France
PostPosted: Wed, 3rd Oct 2012 19:43    Post subject:
http://www.youtube.com/user/Kalrirr?feature=watch

Tutorial videos part 4 : More Cash please & 5 : Crowd control, online.

Wink


Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
$team, Orishit, Upay, PSN : Athlonic
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H4wkeye




Posts: 4699
Location: CTU
PostPosted: Thu, 4th Oct 2012 00:00    Post subject:
That chick has a soothing voice.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 4th Oct 2012 00:07    Post subject:
H4wkeye wrote:
That chick has a soothing voice.


Are we sure it's a chick? Either way, chick or chap, definitely has a very soothing radio voice Very Happy I watched the first four parts of that series last night and actually had fun just by watching someone else play.
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Thu, 4th Oct 2012 00:08    Post subject:
sabin1981 wrote:
H4wkeye wrote:
That chick has a soothing voice.


Are we sure it's a chick? Either way, chick or chap, definitely has a very soothing radio voice Very Happy I watched the first four parts of that series last night and actually had fun just by watching someone else play.

He or she is allegedly named Melinda.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 4th Oct 2012 00:11    Post subject:
Well I wasn't sure last night, sometimes the inflections go either way and I wasn't sure whether it was a girl or a young boy.
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H4wkeye




Posts: 4699
Location: CTU
PostPosted: Thu, 4th Oct 2012 00:24    Post subject:
Ditto. At first I thought it was a male kid, until I saw her name is Melinda. Razz But yeah, it was very enjoyable to watch the videos.
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Silent_Lurker




Posts: 7511
Location: France
PostPosted: Thu, 4th Oct 2012 00:53    Post subject:
Also some little things I found out with this alpha 1 version :

- windows does nothing yet
- large TV set doesn't work
- you can manualy assign cells to a prisoner by left-clicking the prisoner and right-clicking the cell

and more interestingly, you can stop prisoners to come every 24h by erasing a line of the delivery area so it doesn't touch the road anymore.
Stuff will still be delivered but the prisoners bus will just drive by without unloading them.

Wink


Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
$team, Orishit, Upay, PSN : Athlonic
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H4wkeye




Posts: 4699
Location: CTU
PostPosted: Thu, 4th Oct 2012 02:09    Post subject:
Thanks for the tips, the prisoner one helps a lot Very Happy. Infinite arrival of prisoners is a bit dumb, should've been limited to certain preset based on how big prison did you choose at the start (small, medium, large).
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[sYn]
[Moderator] Elitist



Posts: 8374

PostPosted: Thu, 4th Oct 2012 02:29    Post subject:
I grabbed this last night and found that as with many other openGL games they just flat out don't work on my laptop because of ATI mobility drivers not existing for Sony laptops... I raged.

I removed my W8 install and moved over to Ubuntu which works amazingly well (under WINE as no linux build exists yet). Enjoying it so far, the bugs are rampant, as expected, but a fantastic start.
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MannyK




Posts: 1405
Location: Brazil
PostPosted: Thu, 4th Oct 2012 03:14    Post subject:
Silent_Lurker wrote:

and more interestingly, you can stop prisoners to come every 24h by erasing a line of the delivery area so it doesn't touch the road anymore.
Stuff will still be delivered but the prisoners bus will just drive by without unloading them.

Wink


how to you delete it? i've been trying and no luck so far :/
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cheat2win




Posts: 1349
Location: NFOHump
PostPosted: Thu, 4th Oct 2012 03:46    Post subject:
MannyK wrote:
Silent_Lurker wrote:

and more interestingly, you can stop prisoners to come every 24h by erasing a line of the delivery area so it doesn't touch the road anymore.
Stuff will still be delivered but the prisoners bus will just drive by without unloading them.

Wink


how to you delete it? i've been trying and no luck so far :/


Right-clicking (or dragging) while designating a room, erases instead of "writing".
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Silent_Lurker




Posts: 7511
Location: France
PostPosted: Sun, 21st Oct 2012 01:10    Post subject:
Alpha 2 is out.
But I can't find it anywhere for now...




Quote:
= Deployment mode
New screen in the toolbar, unlocked in the usual way by the Security Chief
You can assign Guards to the sectors of your jail
You can draw Patrol routes within the sectors, and your guards will follow them

- Intake options: When creating a new map there is an option called Continuous Intake
- "Enabled" behaves like Alpha1, ie a semi-random number of prisoners arrive every day
- "Disabled" means prisoners only arrive when you have capacity to fit them in
- Max 24 prisoners per day either way

- Newly created sandboxes have a Time Warp Factor, which govers the speed of the game clock.
Large maps now "slow down" the game clock by 50% to give entities longer to get around.
Medium maps slow down the game clock to 75%. Small maps run at 100%.

- The game now saves thumbnail PNGs when you save a level.
These are displayed in the Loading / Saving screen when available

- Large Pipes can now be built under existing walls

- Fixed: Game now runs on MacOSX 10.6 or greater (issue with libcurl)

- Experimental Fix: Game should now run properly on Retina Mac screens
It will default to fullscreen at the lower (non retina) resolution
You can force Retina resolution (2x higher) in preferences.txt with screenW and screenH

- Fixed: Some needs should not be displayed to the user (Eg need for Weapon)

- Fixed: Prisoners will no longer sit on chairs or use any equipment in any Office

- Fixed: An issue where goods and Prisoners in a supply truck could be left behind on the road

- Fixed: Prisoners would sometimes become stationary zombies after being escorted from the deliveries zone
(AiTargetSet flag not cleared)

- Fixed: Room type was often forgotten after a Save & Load. Room type would show up after load as "None".
Note: Save games with this bug will still be broken on Load. The game will assign these rooms type "Cell" as a guess.

- Fixed: An issue that caused Save Games to load very very slowly (appearing to crash) if you had created a single very large room

- Mealtimes [Secret]


Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
$team, Orishit, Upay, PSN : Athlonic
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H4wkeye




Posts: 4699
Location: CTU
PostPosted: Sun, 21st Oct 2012 01:42    Post subject:
It's out on BitGamer.
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Lopin18




Posts: 3372
Location: US
PostPosted: Sun, 21st Oct 2012 06:36    Post subject:
Ughhhh i want it, can u invite to Bitgamer?
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Silent_Lurker




Posts: 7511
Location: France
PostPosted: Sun, 21st Oct 2012 10:51    Post subject:
H4wkeye wrote:
It's out on BitGamer.


Shocked

And now that sounds cool ! May I edit: -=self moderated=- too ? Smile
WBB sucks big time recently...

Wink


Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
$team, Orishit, Upay, PSN : Athlonic


Last edited by Silent_Lurker on Sun, 21st Oct 2012 12:13; edited 2 times in total
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