Prototype 2 [NR]
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MasterVampire




Posts: 122

PostPosted: Mon, 30th Jul 2012 03:27    Post subject:
Sooooooooo is there anyway to remove or scale back that terrible green fog ?
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Bigwood




Posts: 305
Location: Sweden.
PostPosted: Mon, 30th Jul 2012 04:13    Post subject:
Completed the game in one sitting. I really enjoyed it all the way to the end.
 Spoiler:
 
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Shawn_Hunter




Posts: 2752
Location: Bombay, India
PostPosted: Mon, 30th Jul 2012 06:37    Post subject:
How are you guys completing it so fast? Is it that short?
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MinderMast




Posts: 6172

PostPosted: Mon, 30th Jul 2012 09:10    Post subject:
tonizito wrote:
Hmm...
On the same scene:

Desktop(Q8300@3.33GHz), 1440x900, all options on max -> 37 fps
Desktop(Q8300@3.33GHz), 640x480, all options on min/off -> 35 fps

Laptop(P7350@2GHz), 1280x800, all options on max -> 12 fps
Laptop(P7350@2GHz), 640x480, all options on min/off -> 20 fps


So my Q8300 is bottlenecking my 6850 but the same is not true for my P7350 and 9600mGT? Neutral Sad

Up to a certain point that's how it is, yes Razz

This is how it normally works:
A powerful enough GPU (like a 6850) is in itself capable of rendering a scene at higher framerates, but if CPU is not powerful enough it will hold the entire process back, making the GPU "wait" for it. You could say the GPU is not rendering faster because it's not being given anything to render, not because it can't cope with the load. That is why lowering graphical settings does't have a significant impact on performance - this reduces the load on the GPU, but the GPU is not fully loaded in the first place because it's waiting for stuff to trickle down through the CPU's bottleneck.
Classical symptoms for this (and you can easily check ths yourself) are low FPS with low GPU utilisation and high CPU utilisation.

In case of a lower end GPU (such as your 9600m) you are simply hitting your GPU limits sooner than the CPU's, that's why, up to a certain point, lowering settings will give you a boost in framerates... until you hit the CPU bottleneck again.
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tonizito
VIP Member



Posts: 51439
Location: Portugal, the shithole of Europe.
PostPosted: Mon, 30th Jul 2012 10:13    Post subject:
It's the first time I've ever experienced it... and with such a shitty looking game like this one, of all things Mind Is Full Of Fuck

Fuck this shit then, uninstalling this and installing Just Cause 2! Mad


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Mon, 30th Jul 2012 10:30    Post subject:
I only had big performance problems with 3 games so far on this PC (BF3 which I can't give a single fuck about anyway; GTA4 and this), but my PC sucks, so I have no say in this I guess. Also I don't have high CPU usage in this. It seems to stay at about 50-60%. From the usage point of view everything seems to be fine.
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MinderMast




Posts: 6172

PostPosted: Mon, 30th Jul 2012 10:59    Post subject:
Well, based on all the posts, we have already established that it performs very inconsistently across different systems. So in this particular case there might be more to it than simply CPUs being not good enough. Perhaps we can expect an update at some point Smile

I think they designed it so the game just wants multiple cores and doesn't scale down all that well to a lesser amount. So that is whay dual core usage is no that great.

You can monitor both GPU and CPU usgaes to get a clearer picture of what's being underused.
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Interinactive
VIP Member



Posts: 29477

PostPosted: Mon, 30th Jul 2012 11:02    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 04:04; edited 1 time in total
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Aeon




Posts: 8700
Location: Netherlands
PostPosted: Mon, 30th Jul 2012 11:05    Post subject:
There hasn't been any word about an update yet.


Intel i7 6700K, RTX470 Super, Kingston HyperX Fury 32GB
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Abramburica




Posts: 72

PostPosted: Mon, 30th Jul 2012 11:38    Post subject:
anyone have a save before the white light...i'm on 38% of the game and in this mission "the white light" i can't do anything, i go in the blue cercle and nothing happens. i go to the yellow star's behind that vehicle and i press "B" and nothing happend's. If anybody have a save before the mission"the white light" pls leave a comm here. thx
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demde




Posts: 6538
Location: Lake Karachay
PostPosted: Mon, 30th Jul 2012 12:22    Post subject:
Prototype.2.Proper-SKIDROW Reaction
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Mon, 30th Jul 2012 12:29    Post subject:
demde wrote:
Prototype.2.Proper-SKIDROW Reaction

do you found nfo?
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demde




Posts: 6538
Location: Lake Karachay
PostPosted: Mon, 30th Jul 2012 12:30    Post subject:
Not yet will look forward for it.
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neeger93




Posts: 917

PostPosted: Mon, 30th Jul 2012 12:31    Post subject:
Prototype.2.Proper-SKIDROW

Code:
SKIDROW
the leading force

proudly presents
Prototype 2 - Proper (c) Activision

30-07-2012....Release Date <-> Protection.............Steam + CEG
Action...........Game Type <-> Disk(s)......................2 DVD

PROPER NOTES

The guys from Fairlight have recently started to do some Steamworks CEG
releases, and while it's abosolutly fantastic to see them compete with
the rest of us, their method simply dosen't justify the effort they
put into this.

There are several reasons, but here are the two most interesting ones:

1. CEG Routines are not resolved, instead a part of ceg is emulated to
calculate the right values, respect for the research on this, but
can lead to false results and slows runtime down.

2. CEG and CRC is still active, can`t run under debugger neither using
a "Trainer"

While the second option isn't a reason to proper, it's not living up
to the scene rules.

So now we have decided to proper Fairlight's Prototype 2 release,
because our crack is fully reversed and CEG free. Which gives the end
user a more stable crack, with less crashes, startup problems gone,
fast loading, better framerates etc. are some of the problems that our
fully reversed crack prevents.

We encourage Fairlight's crackers to run our proper under debugger and
set breakpoints on these examples offset's, to see how different kinds
of ways CEG get resolved.

10569E10, 10569D70, 1055CF40, 103036F0 and 1010E960

There are of course more, but this will give insight into, why your
way of killing the CEG checks with mov,al 1 - just isn't optional for
all users, because the CEG does not always gets calculated the same on
each machine.

If you still don't get what we mean, then contact us, and we'll help
you.

What's even more sad, is that Fairlight got the knowledge to properly
reverse the protection and in the end it's actually not that hard to
do. So why not do it the quality, tradition and pride way?

RELEASE NOTES

Welcome to New York Zero.

The sequel to Radical Entertainment's best-selling open-world action
game of 2009, Prototype 2 takes the unsurpassed carnage of the original
Prototype and continues the experience of becoming the ultimate
shape-shifting weapon. You are Sgt James Heller, husband to a deceased
wife and child and a soldier left simply to die.

As the game's all-new infected protagonist, players will experience Sgt
James Heller cutting a bloody swathe through the wastelands of
post-viral New York Zero. Equipped with unparalleled new shapeshifting
powers,players will gradually build a vast genetic arsenal of deadly
new biological weapons and abilities as they hunt, kill and consume
their way toward the ultimate goal - to kill Alex Mercer!

Are you ready to murder your maker?

Features:

The Power of Tendrils: Prepare to unleash the ultimate form of
shape-shifting devastation. Sgt James Heller's incredible new Tendril
power lets you lift and tear apart cars and military vehicles, ensnare
powerful infected beasts and even rip large groups of enemies to
shreds. Get ready to unleash hell!

Customize Your Killer: Prototype 2 delivers the raw power of character
customization back into your hands, allowing players to creatively
mix-n-match a devastating range of new Mutation perks into their
ultimate Prototype. Faster and bigger locomotion abilities, sharper
claws or even enhanced disguise abilitiesthe choice is yours!

Hunt - Kill - Become: Imagine having the power to track down any enemy
by unleashing a powerful sonar-pulse from your body! Sgt James Heller
brings an all-new dimension to the Prototype experience by letting you
Hunt, Kill and Become anyone standing in your way.

Disguise yourself as a soldier, scientist or anyone at all whilst
absorbing their memories and acquiring new abilities. It doesn't get
any better than this!

Bring Down the Devil: Gamers will experience the epic story of Sgt
James Heller attempting to take down the devil himself Alex Mercer.

Unraveled against the explosive backdrop of New York Zero and it's
vicious factions warring for control over the infection, Prototype 2
sets the stage for the ultimate showdown "event" videogame of 2012.

Size Does Matter: Utilizing the unparalleled technology of Radical's
proprietary "Titanium 2.0" engine, Prototype 2 will redefine gamer's
expectations of over-the-top open world action. Witness building-sized
Infected behemoths bullrushing entire city streets, whilst gliding and
parkouring across swarms of highly trained Blackwatch soldiers.
Prototype 2 = Bigger, Badder, Better!

New York Zero: An All New Open-World Hunting Ground! The New York that
humanity has come to know and love over the years no longer exists - it
is now New York Zero, or more simply, NYZ.

INSTALL NOTES

1. Unpack the release
2. Mount or burn image
3. Install
4. Copy everything from the SKIDROW folder on DVD 2 into the game
installation
5. Play the game
6. Support the companies, which software you actually enjoy!

ADDITIONAL NOTES

We have included externally a sr-p2crack.rar file containg the proper
crack, with the rar files for DVD2, for those that has the Fairlight
release installed already and don't want to download whole game again.

GREETINGS

To all friends of the family and honorable rival groups!

ascii art by the
godlike & terrific duo
malodix + irokos
titan artdivision
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Aeon




Posts: 8700
Location: Netherlands
PostPosted: Mon, 30th Jul 2012 12:33    Post subject:
Better framerates they say....now I'm curious.


Intel i7 6700K, RTX470 Super, Kingston HyperX Fury 32GB
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MinderMast




Posts: 6172

PostPosted: Mon, 30th Jul 2012 12:39    Post subject:
Well, I guess the game did get updated... just not by the devs themselves Smile

I am curious to see if people who had issues with the game will see any improvements from this.
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demde




Posts: 6538
Location: Lake Karachay
PostPosted: Mon, 30th Jul 2012 12:41    Post subject:
It actually helps a bit. Played about 5 min and its more stable. I had some minor drops before with FLT crack.
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KaSssss




Posts: 2136

PostPosted: Mon, 30th Jul 2012 12:43    Post subject:
GAMES Prototype.2.Proper-SKIDROW [2012-07-30 10:21:44]

1 GFT [3m 54.96s AP]
2 PTM [4m 47.11s AP] [W: GFT 52.15s Ago]
3 ScB [4m 47.80s AP] [W: GFT 52.84s Ago]
4 ST [5m 37.01s AP] [W: GFT 1m 42.05s Ago]
5 TSH [5m 48.45s AP] [W: GFT 1m 53.49s Ago]
6 PT [6m 29.93s AP] [W: GFT 2m 34.97s Ago]
7 DH [18m 28.98s AP] [W: GFT 14m 34.02s Ago]

where is SCC? Very Happy
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Mon, 30th Jul 2012 12:44    Post subject:
nice to see some actual competition on scene after a long time Me Gusta
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FadeToBlack




Posts: 1010
Location: Turdistan
PostPosted: Mon, 30th Jul 2012 12:47    Post subject:
If it helps a bit,that means secure system of the game fucks up with crack somehow.It's then more likely Arma II situation.Arma II's secure system was also pain in the ass.Pirate version wasn't stable at all and moreover controls suck because of that...
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AnarchoS




Posts: 2142
Location: An Archos
PostPosted: Mon, 30th Jul 2012 12:49    Post subject:
sabin1981 wrote:
@AnarchoS

Well I get dips from 60 to 50 depending on the scene, with significantly better hardware than you, so yeah... the game is far from properly optimised. We've already been over this, so cut the shit Razz

@Mcs

Yes because 5 minutes is enough to make an informed decision Very Happy


So u say that its not optimized for new machines?

but I did notice if I change my physx from 8800 gt to cpu frames drop for 20/s and game becomes unplayable because of that. I think that people who have older amd radeon cards might have the problem because of that.

I like the game, it feels like the first one and I liked the first one.

...So it was the crack. Ill try it, see if I get a boost.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Mon, 30th Jul 2012 13:45    Post subject:
Naw, I'm saying that optimisation is haphazard at best. There's simply too much inconsistency about the results of performance spread across multiple machines. Someone with weaker hardware than me gets locked framerate with no dips ... someone with stronger hardware suffers with 25-30fps bullshit. It's definitely a dodgy port, but not the worst I've ever seen -- and the game itself is ace! Very Happy I'll try SR's new crack and see if that improves anything.
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neeger93




Posts: 917

PostPosted: Mon, 30th Jul 2012 13:46    Post subject:
Skidrow crack crashes on start for me Reaction
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danger1911




Posts: 430
Location: BrightFalls
PostPosted: Mon, 30th Jul 2012 13:58    Post subject:
neeger93 wrote:
Skidrow crack crashes on start for me :react:


Also for me... 5 minutes of playing and crash to the desktop... Nice one SKIDROW

Waiting for a proper of the proper


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DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Mon, 30th Jul 2012 14:05    Post subject:
I was expecting this to be the same thing TW2 had (the DRM was seriously fucking up the performance of the game), but nope. Even with SR's crack it runs just as shit. I think I may have gained 1 fps! Laughing
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Mon, 30th Jul 2012 14:08    Post subject:
No problems here, game runs fine with no crashes using SR's crack and - if anything - framerate does seem more stable. Fewer dips to low 50s even when leaping across multiple buildings in succession which, I might add, is extremely invigorating! There's something primal and very, very enjoyable about crossing this map compared to the first game.. everything is way more fluid in this and your jump/glide movements are more enjoyable.
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Neon
VIP Member



Posts: 18935
Location: Poland
PostPosted: Mon, 30th Jul 2012 14:13    Post subject:
Just finished it, completed everything (100%)

Took me 12 hours or so, got everything that could be gotten. Very Happy

Maybe I'll start a new game+, maybe not. Not sure yet.

On a sidenote, the tendrils are fucking AWESOME. This game really should have got Marvel license and just be called "Carnage: The Game" because that's what it is.

And they stay persistent in the world for a long time too!

Brawler Pack is mad fun as well, not to mention the Bio-Bomb Very Happy A really good game to fuck around with, but nothing more. I liked the final bossfight though.

There's not a lot to do after you finish the game though, Prototype 1 had races, challenges, this has none of that. Sad


I'd say it's a slightly better game than Prototype, but maybe that's because I'm a huge Carnage fanboy Laughing 7+/10 for me.
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Mclaneinc




Posts: 342

PostPosted: Mon, 30th Jul 2012 14:34    Post subject:
I put the separate new crack on mine and it just crashes after a few seconds...
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Mon, 30th Jul 2012 14:35    Post subject:
How the hell are you guys getting crashes? It's just four files .... prototype2engine.dll (that's the crack) and the Steam emulator; steamclient.dll, steam_api.dll and sidrow.ini. There's nothing to mess up and no reason why it would crash if the game worked fine before.
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Mclaneinc




Posts: 342

PostPosted: Mon, 30th Jul 2012 14:46    Post subject:
No idea old bean, replaced the files and dead, wondering if its look for a disk in the drive (or mounted), I dumped them for space, presumed it was fully cracked?

Worked fine previously...
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