The Elder Scrolls V: Skyrim
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4treyu




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PostPosted: Sun, 27th May 2012 02:24    Post subject:
oakwind wrote:
Has the official high-res texture pack been fixed? Some of the textures had been misnamed.


Not yet by Bethesda it seems. But all that was fixed by the community a few months ago.
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JBeckman
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PostPosted: Sun, 27th May 2012 07:23    Post subject:
http://skyrim.nexusmods.com/downloads/file.php?id=14719

In addition to the high-res DLC fix mod there's also this which fixes some additional issues.
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oakwind




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PostPosted: Sun, 27th May 2012 07:26    Post subject:
TY sir, I was wanting to reinstall this on a new pc.
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tonizito
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PostPosted: Sun, 27th May 2012 11:38    Post subject:
JBeckman wrote:
http://skyrim.nexusmods.com/downloads/file.php?id=14719

In addition to the high-res DLC fix mod there's also this which fixes some additional issues.
Was about to post it last night (since I'm using it Very Happy) but I wasn't sure if bethesda had fixed that problem or not.
Guess not


Oh and since I've only installed the HD textures after "finishing" the game (spent almost 2 years ingame Laughing) I've only begun to see how they improve the game on certain spots yesterday.
And it makes a huge difference...


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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JBeckman
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PostPosted: Sun, 27th May 2012 13:31    Post subject:
They haven't done anything to the high resolution textures since they were released.

I like what they do but most people probably want entirely new texture mods instead as the difference is more noticeable, still even though the DLC doesn't cover many clutter, misc and similar objects it does cover nearly all outfits, armor, weapons, creatures and architecture though for some reason nearly no landscape textures were updated.

There's a noticeable improvement to the clothing and other such equipment even if there's a few gaps here and there (Not all equipment items got updated.) and the architecture is also quite nice although some were rather low-res before and still not that good afterwards but I replaced nearly all my texture replacers with this pack though some files remained as it covered stuff that Bethesda skipped over. Smile
(Vegetation and such would have been real nice if it had been updated and of course these bugs shouldn't have happened at all since they were already mentioned and known in the original textures, most even had fixes of their own and then there's some new issues to some of these HD textures to boot which is unfortunate and I doubt Bethesda will get around to updating the file at all but we'll see.)

Getting some weird freeze problem around Helgen if I try to start a new games since this update but current saves work just fine so it's probably some odd conflict or even game bug but it doesn't affect my current game at all so it's relatively minor. Razz

Looking forward to see more of Dawnguard as well even if it (and the second DLC) have a one month X360 exclusivity first, should be fun.
(Looking forward to Bethesda updating the Creation Kit and fixing some of the known bugs, they kinda have to do that now since 1.6 don't play nice with the current editor since it lacks functionality and a number of other things they changed with the game.)

EDIT: Also SKSE is updated again and should play nice with the updated script functionality in this patch now.
http://skse.silverlock.org/
http://forums.bethsoft.com/topic/1372862-wipz-skyrim-script-extender-skse/page__st__150
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tonizito
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PostPosted: Sun, 27th May 2012 13:54    Post subject:
JBeckman wrote:
They haven't done anything to the high resolution textures since they were released.

I like what they do but most people probably want entirely new texture mods instead as the difference is more noticeable, still even though the DLC doesn't cover many clutter, misc and similar objects it does cover nearly all outfits, armor, weapons, creatures and architecture though for some reason nearly no landscape textures were updated.
Any good texture mods for those textures that the HD Pack didn't cover? Very Happy
That hopefully won't choke my 6850...


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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fable2




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PostPosted: Sun, 27th May 2012 14:14    Post subject:
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JBeckman
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PostPosted: Sun, 27th May 2012 14:27    Post subject:
It doesn't look too bad in the images but when I downloaded a earlier version and checked the actual textures I deleted the file as it was poorly up-scaled and filtered versions of the original textures and that's only a illusion at best, not real detail.
(I guess the noise and sharpness makes it look better than it is, I don't know how it works.)

This new version could have improved from that though. Smile
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tonizito
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PostPosted: Sun, 27th May 2012 14:30    Post subject:
fable2 wrote:
most covering pack is this
http://skyrim.nexusmods.com/downloads/file.php?id=607
Nice, thanks. Very Happy

Grabbing the landscape and misc lite packs, if I understood correctly they'll be all I need if I'm already using the HD DLC.


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Hara




Posts: 60
Location: Sweden
PostPosted: Sun, 27th May 2012 14:34    Post subject:
My current problem with playing Skyrim is that I'm so in love with the gazillion mods that I use and must have that I'm starting to dip down into 15-20 fps at spots with my GTX480.

I really could use to get myself a 670 this summer.
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tonizito
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PostPosted: Sun, 27th May 2012 14:36    Post subject:
Hara wrote:
My current problem with playing Skyrim is that I'm so in love with the gazillion mods that I use and must have that I'm starting to dip down into 15-20 fps at spots with my GTX480.

I really could use to get myself a 670 this summer.
Are you sure that the problem doesn't lie within your CPU?
Game is pretty CPU bound... but if you're using 4k or 8k textures then I guess a 670 might help a little. Razz


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Hara




Posts: 60
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PostPosted: Sun, 27th May 2012 14:41    Post subject:
tonizito wrote:
Hara wrote:
My current problem with playing Skyrim is that I'm so in love with the gazillion mods that I use and must have that I'm starting to dip down into 15-20 fps at spots with my GTX480.

I really could use to get myself a 670 this summer.
Are you sure that the problem doesn't lie within your CPU?
Game is pretty CPU bound... but if you're using 4k or 8k textures then I guess a 670 might help a little. Razz


Well, the cpu is a i5-760 that I run at 4.17ghz and from what I can tell it's coping quite well.

Without using too many 4k (usually scale those down to 2k) I'm still getting points where it just completely stops and my suspicsion is the lack of memory for the amount of textures that I try to cram in. On top of that the GPU is with the stock fan from Nvidia, reaching temperatures of almost 100C in a ventilated chassi (NZXT H2 - Open front with added fans).

I would like to not upgrade the CPU until Haswell comes around but might be a plan to consider.
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russ80




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Location: Romania
PostPosted: Sun, 27th May 2012 14:44    Post subject:
JBeckman wrote:
It doesn't look too bad in the images but when I downloaded a earlier version and checked the actual textures I deleted the file as it was poorly up-scaled and filtered versions of the original textures and that's only a illusion at best, not real detail.
(I guess the noise and sharpness makes it look better than it is, I don't know how it works.)

This new version could have improved from that though. Smile


You can try to explain as much as you like how that skyrim HD is actually a piece of shit and not actual texturework that deserves any praise whatosever but the derps who support it (for some unknown reason except maybe believing that having a higher res automatically equals good quality) will keep on doing it no matter what.

Rather pathetic but yeah.
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JBeckman
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PostPosted: Sun, 27th May 2012 14:55    Post subject:
I suppose it's a difference in opinion but to me it's a pretty clear difference if you have to rely on filters to enhance quality.
(There's no point in up-scaling existing textures and then even going as far as saving as uncompressed either, it just really drags out file size for no noticeable benefit.)

Not sure how to explain it and I guess it doesn't really matter, it can be seen by endorsements and downloads what mods are more preferred I guess, I don't usually agree with that but that's what people like. Smile

There are some titles that can benefit from sharpening and other filters but it's best used via say the FXAA injector and only in small quantities.
(It just ends up destroying detail otherwise by all that noise and aliasing/shimmering it introduces.)

EDIT: Actually there some advantages to treating the original textures if it's handled carefully and that's to avoid compression artifacts or pixelation such as was done for the face textures in the game, just as a example.
(This mod for example - http://skyrim.nexusmods.com/downloads/file.php?id=438 )

EDIT: Another comparison, first one is a female head texture mod (character textures are also not covered by the high-res DLC though some of the base normal maps are improved to avoid above pixel issues.) and the second one is the same but instead of filtering it's been redrawn.

http://postimage.org/image/6liaa7hnj/
( http://skyrim.nexusmods.com/downloads/file.php?id=2812 )

http://postimage.org/image/6a0txg17j/
( http://skyrim.nexusmods.com/downloads/file.php?id=1971 )

To me even if that first work looks good in-game the second is far superior in detail.
(Second mod has it's own faults of course and overall it's best to combine with other works for optimal results, just takes a lot of time.)
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tonizito
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PostPosted: Sun, 27th May 2012 18:04    Post subject:
Hara wrote:
Well, the cpu is a i5-760 that I run at 4.17ghz and from what I can tell it's coping quite well.

Without using too many 4k (usually scale those down to 2k) I'm still getting points where it just completely stops and my suspicsion is the lack of memory for the amount of textures that I try to cram in. On top of that the GPU is with the stock fan from Nvidia, reaching temperatures of almost 100C in a ventilated chassi (NZXT H2 - Open front with added fans).

I would like to not upgrade the CPU until Haswell comes around but might be a plan to consider.
Well forget what I've said then, that CPU is more than enough. Razz


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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ixigia
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PostPosted: Sun, 27th May 2012 18:23    Post subject:
Mixing too many texture mods is never good, when I put the Skyrim Realistic Overhaul (complete) on top of the official HD textures + other various graphical mods my 570 almost exploded Razz

Haven't tried the new version of the Skyrim HD yet, but I remember it being "less heavy" on the GPU.



Random creations of an insane mind / Screens from Bulgaria [Early Access]


Last edited by ixigia on Sun, 27th May 2012 18:57; edited 1 time in total
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JBeckman
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PostPosted: Sun, 27th May 2012 18:40    Post subject:
I'm mostly at 3.8 GB RAM usage currently for this game, as a LAA patched but still 32-bit exe that's pretty close to the 4 GB limit though it's better than the previous 2 - 2.5 limit. Razz
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ixigia
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PostPosted: Sun, 27th May 2012 19:05    Post subject:
JBeckman wrote:
I'm mostly at 3.8 GB RAM usage currently for this game, as a LAA patched but still 32-bit exe that's pretty close to the 4 GB limit though it's better than the previous 2 - 2.5 limit. Razz

Wow Very Happy that's impressive! I'm still at 1.8-2GB, since I decided to focus on the minor specific mods without touching any of the huge texture packs (except for the official one). It's the only way for my system to keep the framerate stable at 60fps without additional stuttering/hiccups Smile
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oakwind




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PostPosted: Sun, 27th May 2012 20:42    Post subject:
I thought the LAA wasn't needed after a recent patch?
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Hara




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PostPosted: Sun, 27th May 2012 20:54    Post subject:
oakwind wrote:
I thought the LAA wasn't needed after a recent patch?


What the patch does is exactly that, LAA by default. It is still "needed" for that higher, and is now by default enabled.
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tonizito
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PostPosted: Sun, 27th May 2012 22:28    Post subject:
Holy crap it looks really REALLY good now! So Much Win

Smoothest bethesda game that I've ever played too, and just imagine if they used a DX11 renderer with even more improved data streaming... So Much Win So Much Win


Assuming that they wouldn't bug it up of course Laughing


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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oakwind




Posts: 325

PostPosted: Mon, 28th May 2012 08:04    Post subject:
Looks like Skyrim HD fixes the Bethesda HD dlc errors. Although I cant find if it goes the extra mile that "HighResTexturePack DLC Tweaks" does.
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blackdochia




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PostPosted: Thu, 31st May 2012 08:10    Post subject:
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Interinactive
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PostPosted: Thu, 31st May 2012 16:15    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 04:13; edited 1 time in total
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Theescapist




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PostPosted: Thu, 31st May 2012 16:18    Post subject:
If the enemys are asd easy as what they are in skyrim, it will be a doddle for most people.


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ixigia
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PostPosted: Thu, 31st May 2012 16:23    Post subject:
Interinactive wrote:
The Elder Scrolls V Skyrim: Dawnguard - Official Trailer



Don't tell me... I got a post, that isn't a riposte?!? Probably not Reaction

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tonizito
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PostPosted: Thu, 31st May 2012 16:24    Post subject:
Interinactive wrote:
The Elder Scrolls V Skyrim: Dawnguard - Official Trailer



Don't tell me... I got a post, that isn't a riposte?!? Probably not Reaction
Nope , no risposte.

GIEF NAO!
Fucking derpboxers getting it first... Neutral


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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fable2




Posts: 6054

PostPosted: Thu, 31st May 2012 16:27    Post subject:
nice trailer but tbh i kinda expected more since they have been working on this for so long.

Quote:
GIEF NAO!
Fucking derpboxers getting it first... Neutral



better with xbox kinect Cool Face
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DarkRohirrim




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PostPosted: Thu, 31st May 2012 16:48    Post subject:
Looks nice. Like the fact that they added crossbows. Too bad the game is crap at the moment and I don't think there are any mods that properly fix the game.
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r3dshift




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PostPosted: Thu, 31st May 2012 16:53    Post subject:
This looks awesome, can't wait to have it on PC.


Frant wrote:
Shitass games are ruining piracy.
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