Boiling Point: Road to Hell
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acrh2




Posts: 98

PostPosted: Fri, 10th Jun 2005 00:58    Post subject:
[quote="speed999"]
acrh2 wrote:
Dunge wrote:
Forget it,.. jsut forget it!

I have 2G of ram and sometimes even that isn't enough in modern games.

Welcome to 2005.


Welcome to 2005 - please!!!!

I have a p4 2.4 with a 128 meg graphics card and 512 of ram.

I play HL2,Doom3,Far Cry,BFV on 1024 x768 medium settings and they all run fine.

I haven't upgraded for years - what games are you playing that need 2 gig of ram?


What are you, retarded? Is your haven't upgraded for years argument supposed to prove something? It's time to upgrade, dumbass!
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AnimalMother




Posts: 12390
Location: England
PostPosted: Fri, 10th Jun 2005 01:33    Post subject:
acrh2 wrote:
AnimalMother wrote:
acrh2 wrote:
Dunge wrote:
Forget it,.. jsut forget it!

Man I have 512ram DDR 400mhz and I set everything to the lowest settings and the patch installed the game is unplayable.. it load on the HD for 3 sec at every 2 step I make. This is stupid. I mean.. how can a game requiert 1gig ram?..


I have 2G of ram and sometimes even that isn't enough in modern games.



Yes it is. Just because a game isn't smooth doesn't mean you don't have enough RAM.


p4 3.4e@3.81GHz, Ati Radeon x800 xt pe @ stock, 2G of ram @ 224Mhz. The game is silky smooth (>50 min fps) @ 1152x864, everything on max except antialiasing is on setting of 1. What are you talking about?


Looks like I don't even need to reply to you, someone already did it for me. Laughing

Am I supposed to be impressed by your computer? I've seen and played on much better.

poc is good wrote:
Oh common...some of you guys posting too much of crap...if you dont have a clue bout hardware, dont post bout it....who said anything bout 2gb of ram and the year of 2005? Jeez, guys cant you understand? The game just aint optimizded for pie's sake! With a 2gb amount of ram i can play far cry and doom3 at the same time...and by that i wanted to say that 2gb of ram is MORE than enough.


"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D

"Faith without logic is the same as knowledge without understanding; meaningless"
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speed999




Posts: 164

PostPosted: Fri, 10th Jun 2005 01:54    Post subject:
[quote="acrh2"]
speed999 wrote:
acrh2 wrote:
Dunge wrote:
Forget it,.. jsut forget it!

I have 2G of ram and sometimes even that isn't enough in modern games.

Welcome to 2005.


Welcome to 2005 - please!!!!

I have a p4 2.4 with a 128 meg graphics card and 512 of ram.

I play HL2,Doom3,Far Cry,BFV on 1024 x768 medium settings and they all run fine.

I haven't upgraded for years - what games are you playing that need 2 gig of ram?


What are you, retarded? Is your haven't upgraded for years argument supposed to prove something? It's time to upgrade, dumbass!


My point (if I must make it clear for - I’ll type slowly) my point was to state that - unlike the bloke who was being rude a few posts ago- telling someone to "Get with the times” I am yet to need more than 512 meg of ram.

So you are telling me I am a dumb ass for not spending a couple hundred dollars on something I don't need - I must be dumb cause I don't understand??
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mcmanic




Posts: 1440

PostPosted: Fri, 10th Jun 2005 08:07    Post subject:
1gig of ram on most games these day is best, ever since farcry really, cures most games from lag and stutters. Ram is dirt cheap at the moment to - 512meg is really the bottom end of the scale these days for serious gaming.
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freeze2




Posts: 26

PostPosted: Fri, 10th Jun 2005 09:51    Post subject:
oh my what is it with you people and hardware-mania? 2 Gigs of RAM? Not needed in any environment concerning gaming, sorry...
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acrh2




Posts: 98

PostPosted: Fri, 10th Jun 2005 10:45    Post subject:
Did you know that you didn't have to use windows virtual memory with 2G of ram? Do you know what's it like to run stuff w/o having to use virtual memory?
You cheap little bastards. 2G of ram on pricewatch is $110.


A64 3800+@2.80 GHz, Mushkin 2x1GB @ 233MHz, Abit AN8 SLI
2 x BFG 7800gtx, Mitsu DP 2070SB 22", Dell 2405FPW 24"
Audigy 2 ZS
2 x WD Raptor 74 GB Raid0, 40GB, 120GB HDDs, Plextor PX-716UF, 24x CDRW, DVD 12x
PCP&C 510W, Antec 430W
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SirCez




Posts: 357
Location: UK
PostPosted: Fri, 10th Jun 2005 21:10    Post subject:
pallebrun wrote:
SirCez wrote:
Damn i bought another gig of ram (now i have 2 gigs) but my computer doesn't boot and restarts randomsly. At the moment I'm using only 1 gig of ram. Any suggestions?

Here is my spec :

ASUS P4C800

Pentium 4 2.6Hz

6600 GT

1024 Kingstan Memory (512 x2)

the second Gig of ram i bought is also from Kingstan (512 x 2)


Memtest86 is your friend, download that and run it. It checks your memory and will show you if there are any errors.
It's a dos program btw so you need a floppy.
It's also a great program to use when you push that FSB and those timings.

http://www.memtest86.com


For the last few days I spent nearly £500 on pc components and here is why. First it was only a memory upgrade from 1 Gig to 2 Gig. Then i found out that my mother board did not support the second gig i bought. Then i bought another gig from a different manufacturer. Anyway, somehow i fried the motherboard. The PSU was also dead. I went to the PC World to buy a new motherboard as i needed one urgently. When i came home i found out that it was a different model which did not support my current processor. (I know i should have checked it more carefully before purchasing it, rather than just looking at the "Intel Pentium Inside" logo ") So i went back to PC World and bought the correct processor for £199.99 because it was the only processor that was compatible with the motherboard i bought. I wanted to upgrade my pc anyway but i wasn't ready for it hehe.

Upgraded from Pentium 4 2.6 Ghz 512 Cache ----> Pentium Prescot 3.2 Ghz 2MB Cache and from 1 Gig of Ram ----> 2 Gig running in dual channel mode.

Anyway it was a nightmare as I didn't know what was causing all the reboots and freezez. By the way i got a spare 2 x 512 Kingstan Ram PC3200 /400.

I don't know what to do with them. Finally I'm writing all this to let you know be extra careful when upgrading. I hope the game runs better, didn't try yet.

edit: I just found out that the CPU also supports 64 bit windows & applications.


Last edited by SirCez on Sat, 11th Jun 2005 23:50; edited 1 time in total
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veseo




Posts: 250

PostPosted: Sat, 11th Jun 2005 17:15    Post subject:
second, 1.1 patch is out

ftp://ftp.download-center.com/international/boilingpoint/BOILING-POINT-EUROPE_RETAIL-UPDATE1_1.EXE

though a guy on the official forum says that using that patch he cant load a savegame. Anyone confirm that ?

Edit: after reading the post deeper, actually he says that he cant start a new game. Anyway, has any of you tested the patch and confirm that the savegames are compatible with the patch ?

Edit2: Got the patch and tried with the clone version. No problems running it and the savegames load normally.
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goot
Banned



Posts: 739

PostPosted: Sun, 12th Jun 2005 07:10    Post subject:
is the crack out for patch 1.1 yet?
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SirCez




Posts: 357
Location: UK
PostPosted: Sun, 12th Jun 2005 07:42    Post subject:
I tried the game with my new system with the two euro patches and i must say the game is playable now. It is very smooth 60+ frames with high settings 16 AF and 4 x AA, highest resolution.

Pentium 4 3.2 Ghz with 2 MB L2 cache and EM64T (64bit) technology
2 Gig of Ram in DUal Channel
6600 GT

I'm enjoying the game now. I think it is one of the best games i've played this year.

With my previous setup the game was not playable (without the patches) (very laggy)

Pentium 4 2.6 512 cache
1 Gig of Ram in dual channel
6600 GT

So you decide whether it was the ram or the cpu upgrade that made this game playable ( or the patches)
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acrh2




Posts: 98

PostPosted: Sun, 12th Jun 2005 08:38    Post subject:
Could someone make a miniimage for this?


A64 3800+@2.80 GHz, Mushkin 2x1GB @ 233MHz, Abit AN8 SLI
2 x BFG 7800gtx, Mitsu DP 2070SB 22", Dell 2405FPW 24"
Audigy 2 ZS
2 x WD Raptor 74 GB Raid0, 40GB, 120GB HDDs, Plextor PX-716UF, 24x CDRW, DVD 12x
PCP&C 510W, Antec 430W
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goot
Banned



Posts: 739

PostPosted: Sun, 12th Jun 2005 08:44    Post subject:
SirCez wrote:
I tried the game with my new system with the two euro patches and i must say the game is playable now. It is very smooth 60+ frames with high settings 16 AF and 4 x AA, highest resolution.

Pentium 4 3.2 Ghz with 2 MB L2 cache and EM64T (64bit) technology
2 Gig of Ram in DUal Channel
6600 GT

I'm enjoying the game now. I think it is one of the best games i've played this year.

With my previous setup the game was not playable (without the patches) (very laggy)

Pentium 4 2.6 512 cache
1 Gig of Ram in dual channel
6600 GT

So you decide whether it was the ram or the cpu upgrade that made this game playable ( or the patches)


did u use the 1.1 cracked exe that was released by Hoodlum or do you have the CloneCD version?
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SirCez




Posts: 357
Location: UK
PostPosted: Sun, 12th Jun 2005 15:18    Post subject:
goot wrote:
SirCez wrote:
I tried the game with my new system with the two euro patches and i must say the game is playable now. It is very smooth 60+ frames with high settings 16 AF and 4 x AA, highest resolution.

Pentium 4 3.2 Ghz with 2 MB L2 cache and EM64T (64bit) technology
2 Gig of Ram in DUal Channel
6600 GT

I'm enjoying the game now. I think it is one of the best games i've played this year.

With my previous setup the game was not playable (without the patches) (very laggy)

Pentium 4 2.6 512 cache
1 Gig of Ram in dual channel
6600 GT

So you decide whether it was the ram or the cpu upgrade that made this game playable ( or the patches)


did u use the 1.1 cracked exe that was released by Hoodlum or do you have the CloneCD version?


I used the 1.1 cracked exe that was released by Hoodlum and encountered no problems.
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goot
Banned



Posts: 739

PostPosted: Sun, 12th Jun 2005 15:43    Post subject:
SirCez wrote:
goot wrote:
SirCez wrote:
I tried the game with my new system with the two euro patches and i must say the game is playable now. It is very smooth 60+ frames with high settings 16 AF and 4 x AA, highest resolution.

Pentium 4 3.2 Ghz with 2 MB L2 cache and EM64T (64bit) technology
2 Gig of Ram in DUal Channel
6600 GT

I'm enjoying the game now. I think it is one of the best games i've played this year.

With my previous setup the game was not playable (without the patches) (very laggy)

Pentium 4 2.6 512 cache
1 Gig of Ram in dual channel
6600 GT

So you decide whether it was the ram or the cpu upgrade that made this game playable ( or the patches)


did u use the 1.1 cracked exe that was released by Hoodlum or do you have the CloneCD version?


I used the 1.1 cracked exe that was released by Hoodlum and encountered no problems.


so u installed the patch #1 and patch #1.1 and used the Hoodlum 1.1 crack?

I thought the Hooldum 1.1 crack was for only patch #1
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SirCez




Posts: 357
Location: UK
PostPosted: Sun, 12th Jun 2005 19:23    Post subject:
goot wrote:
SirCez wrote:
goot wrote:
SirCez wrote:
I tried the game with my new system with the two euro patches and i must say the game is playable now. It is very smooth 60+ frames with high settings 16 AF and 4 x AA, highest resolution.

Pentium 4 3.2 Ghz with 2 MB L2 cache and EM64T (64bit) technology
2 Gig of Ram in DUal Channel
6600 GT

I'm enjoying the game now. I think it is one of the best games i've played this year.

With my previous setup the game was not playable (without the patches) (very laggy)

Pentium 4 2.6 512 cache
1 Gig of Ram in dual channel
6600 GT

So you decide whether it was the ram or the cpu upgrade that made this game playable ( or the patches)


did u use the 1.1 cracked exe that was released by Hoodlum or do you have the CloneCD version?


I used the 1.1 cracked exe that was released by Hoodlum and encountered no problems.


so u installed the patch #1 and patch #1.1 and used the Hoodlum 1.1 crack?

I thought the Hooldum 1.1 crack was for only patch #1


Well the second patch is the official 1.1 patch. I don't know what version the first patch updates the game to. I installed the first patch, then the second 1.1 patch and then used Hoodlum's 1.1 crack.
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Moon999




Posts: 169
Location: Lithuania
PostPosted: Sun, 12th Jun 2005 22:38    Post subject:
what this patch makes any difirence?


http://bf2s.com/player/66218168/

AMD Athlon 2700+
1GB RAM
Point of View 6800GT 256 Very Happy
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veseo




Posts: 250

PostPosted: Sat, 18th Jun 2005 20:10    Post subject:
Im in the labs now. Where the fuck is this stockpile that I must get TNT from ? What does "the crater exit" mean, does that mean that I must leave the underground base?
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Evil Undead Dolphin
Banned



Posts: 226

PostPosted: Wed, 22nd Jun 2005 10:56    Post subject:
Patch really makes a diference.. game is much smoother now --
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tiburs




Posts: 27

PostPosted: Wed, 22nd Jun 2005 11:37    Post subject:
But still not running with non SSE CPU like mly TB 1.4ghz right ?
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-=Cartoon=-
VIP Member



Posts: 8823
Location: South Pacific Ocean
PostPosted: Wed, 22nd Jun 2005 13:45    Post subject:
if this game was a bit more polished.. imho it could have been game of the year
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goot
Banned



Posts: 739

PostPosted: Wed, 22nd Jun 2005 14:19    Post subject:
-=Cartoon=- wrote:
if this game was a bit more polished.. imho it could have been game of the year


it pretty much is w/ patch 1.1
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veseo




Posts: 250

PostPosted: Wed, 22nd Jun 2005 16:06    Post subject:
goot wrote:
-=Cartoon=- wrote:
if this game was a bit more polished.. imho it could have been game of the year


it pretty much is w/ patch 1.1


No, it isn't. And I dont mean the bugs, the only bug that was obstructing me from playing the game was the one that the saves dont load sometimes. The point is that a game with about 50(not including the main ones) and no more than 5 skins for them, cant be GOTY. Also, the joungle was repetitive as hell. All this means that if they worked on it a few more months it could REALLY be GOTY.
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zerstorer




Posts: 1410
Location: Germany
PostPosted: Wed, 29th Jun 2005 15:46    Post subject:
hi please help me, how i can open the console and how i can deal the last mission (think so thats the last)where i must plant the dynamites (in the mountains) there are 1000off enemis all on one point and where i can find the dynamite because i can't drive back and buy dynamite it's too far
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vurt




Posts: 13826
Location: Sweden
PostPosted: Wed, 29th Jun 2005 19:32    Post subject:
veseo wrote:
All this means that if they worked on it a few more months it could REALLY be GOTY.


They are still working on it you know.. With some games you just have to wait and have patience, I did the same thing with Vamp. Bloodlines and got a much better playing experience than those that couldnt wait.. Patience pays off Smile
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veseo




Posts: 250

PostPosted: Wed, 29th Jun 2005 19:45    Post subject:
zerstorer wrote:
hi please help me, how i can open the console and how i can deal the last mission (think so thats the last)where i must plant the dynamites (in the mountains) there are 1000off enemis all on one point and where i can find the dynamite because i can't drive back and buy dynamite it's too far


After talking to the doctor, you fight with 4 guards. Just after the fight, there are two doors and one of them has "No entrar" written on it. Enter there and get RPGs, they also work Smile

@vurt - Yeah, they can fix the bugs but can't finish the work with the skins. At least I dont believe it's possible. Anyway, hats off to them for really trying to make the game more playable
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zerstorer




Posts: 1410
Location: Germany
PostPosted: Wed, 29th Jun 2005 21:22    Post subject:
i know that tehre are RPG's but ~1000enemys and 50Rpgs that don't helps
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veseo




Posts: 250

PostPosted: Wed, 29th Jun 2005 21:39    Post subject:
Get only 8 RPGs for the 8 places you need dynamite for and you must run from one place to another, destroying these generators or smth .. it's quite difficult, especially after destroying the first 4-6 Smile Good luck
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-=Cartoon=-
VIP Member



Posts: 8823
Location: South Pacific Ocean
PostPosted: Sun, 17th Jul 2005 13:56    Post subject:
patch 2 comin in a week or so.. will reinstall the game and start again when the patch comes Smile

- fixed: crash while loading some save files;
- fixed: camera control when firing from the Pirania;
- fixed: rendering error in landscape while flying a plane;
- fixed: some situations where the user car would disapear;
- fixed: sometimes in the vehicle list NPC names are displayed;
- fixed: list of vehicles, now the last car you were using is N1;
- fixed: when FPS are low you could fall through the map while driving a car;
- fixed: the snake wasn't able to bite you while you were crawling;
- fixed: car kills NPC's from slight touch;
- fixed: car map indicators remained even after it was destroyed;
- fixed: when you fire the RPG and quickly switch to a different weapon the remaining ammo does not decrease;
- fixed: size of the moon;
- fixed: corrupted frames beetween AVI movies were visible;
- fixed: windows appear as dark squares while it's raining;
- fixed: some open doors dissapear at certain view angles on indoor levels;
- fixed: flickering triangles on bus (3rd person view);
- fixed: boat appears to be filled with water;
- fixed: boat trace can dissapear and flicker under some viewing angles;
- fixed: flickering carpets in federal base;
- fixed: posters in bar vanish as you turn away from them;
- fixed: dog does not cast shadows;
- fixed: water and landswell are not animated in 6th cutscene;
- fixed: white square from car lights are visible on GeForce cards(1th person view);
- fixed: on some occasions a white square is clearly visible around the moon;
- fixed: savegame icon does not contain horizon and fog when saved in plane;
- fixed: slight screen borders darkening on GeForce cards with Bloom effect on;
- fixed: fog from car lights casts shadow;
- fixed: portals on airport and city;
- fixed: sports car's wheel are not clipping by the ground
- fixed: grenades get stuck in the doorways and windows;
- fixed: NPC standing in chairs;
- fixed: missions "The Intimate drama - 1 and 2";
- fixed: a metal clanking sound plays, if the user's character stabs the curtains;
- fixed: user character stands in the air inside don pedro's island house;
- fixed: passer-by's in Pueblo Faro walk in air near the bar;
- fixed: the dead body lies in incorrect positions;
- fixed: money obtained from the bus drive missions is not consistent;
- fixed: if the music settings is set to min (any %), and the user rests in game, then suddenly the music blasts to 100%;
- fixed: characters speach is too quiet;
- fixed: wrong message when paying for a vodka shot at the Puerto Sombra bar;
- fixed: change a tire icon does not update correctly;
- fixed: no driver in the taxi in pueblo-faro;
- fixed: PSS is not available in the Trade Menu;
- fixed: jaguar floats across screen at treetop level;
- fixed: character fails to stop running if objectives window is open;
- fixed: hint appears if the user is on the other side of wall;
- fixed: soldiers do not hold Shotguns properly;
- fixed: the two Policemen appear to stare at the ground;
- fixed: npc die on contact with grenades, and not from the actual explosion;
- fixed: prison A.I. gets stuck in doorways;
- fixed: remove voice "A-a-a" when passer-by's are running away from player.
- fixed: problem with invisible NPC

- improved: car dynamics;
- improved: NPC & Combat AI;
- improved: weapon's balance;
- improved: helicopter dynamics, you can now turn on the spot;
- improved: barrel physics;

- added: cans to refuel different kinds of vehicles;
- added: Weapon repair upgrades;
- added: support of non-4:3 video modes;
- added: the Nissan(Melarud) car now has it's own gfx-interface (cockpit);
- added: NPC reacts on car horn;
- added: steering Wheel Sensitivity lacks Plus and Minus signs;
- added: informative messages appear while upgrading;

- optimized: grass rendeing and fixed flickering on hilltops;
- optimized: Bodies of Drivers accumulate over time;
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veseo




Posts: 250

PostPosted: Sun, 17th Jul 2005 15:32    Post subject:
wow, if all that is fixed the patch should be over 200MB. And the game would be finally playable

Edit: Just noticed it will be ~120MB
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-=Cartoon=-
VIP Member



Posts: 8823
Location: South Pacific Ocean
PostPosted: Sun, 17th Jul 2005 17:16    Post subject:
seems like a typical atari move

pushed the product out way before it was ready..

Good on the devs thou for keeping up with the patches etc thou.

i REALLY hope they get funding for a boiling point 2....
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