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Posted: Mon, 19th Mar 2012 13:55 Post subject: |
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Yeah thats how Diablo works indeed, sucks though as you dont really feel you've accomplished anything by clearing a crypt just to have all enemies respawn when you leave the area...
Dont mess with God, he can impregnate your girlfriend/wife without taking his pants off!
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Posted: Mon, 19th Mar 2012 13:56 Post subject: |
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Posted: Mon, 19th Mar 2012 13:58 Post subject: |
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prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
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Posted: Mon, 19th Mar 2012 14:03 Post subject: |
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sabin1981 wrote: | One thing that needs to be fixed immediately upon launch, and I do mean "immediately" -- not in a patch, not later, but on launch direct from the game -- is the saving system. Fighting through a dungeon or crypt, closing the game and then reopening it (for whatever reason, such as being disconnected from the net) puts you back at the last Waypoint Shrine you accessed.... and resets the map back to how it was before you entered it. All FOW is back, all enemies are back, all loot zones are back, forcing you to slog through it all over again.
That is beyond irritating and most certainly needs to be fixed.
Spoiler: |
inb4 slathering rage and defence
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i think this can be quite solved by making offline mode but i dont see they will ever do it 
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Posted: Mon, 19th Mar 2012 14:05 Post subject: |
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Posted: Mon, 19th Mar 2012 14:09 Post subject: |
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prudislav wrote: | sabin1981 wrote: | One thing that needs to be fixed immediately upon launch, and I do mean "immediately" -- not in a patch, not later, but on launch direct from the game -- is the saving system. Fighting through a dungeon or crypt, closing the game and then reopening it (for whatever reason, such as being disconnected from the net) puts you back at the last Waypoint Shrine you accessed.... and resets the map back to how it was before you entered it. All FOW is back, all enemies are back, all loot zones are back, forcing you to slog through it all over again.
That is beyond irritating and most certainly needs to be fixed.
Spoiler: |
inb4 slathering rage and defence
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i think this can be quite solved by making offline mode but i dont see they will ever do it  |
I think this will be such a cluster fuck at release, they will have too.
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Posted: Mon, 19th Mar 2012 14:09 Post subject: |
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Posted: Mon, 19th Mar 2012 14:16 Post subject: |
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Looks like they sent invites to everyone and their mom, since even I got one. Pity, would have loved a GW2 beta invite instead.
ps: is the camera fixed in this close-up view or can you zoom out somehow?
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garus
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Posts: 34200
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Posted: Mon, 19th Mar 2012 14:19 Post subject: |
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snip
Last edited by garus on Tue, 27th Aug 2024 21:22; edited 1 time in total
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Posted: Mon, 19th Mar 2012 14:20 Post subject: |
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Surray
Posts: 5409
Location: Europe
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Posted: Mon, 19th Mar 2012 14:22 Post subject: |
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pillermann wrote: | Looks like they sent invites to everyone and their mom, since even I got one. Pity, would have loved a GW2 beta invite instead.
ps: is the camera fixed in this close-up view or can you zoom out somehow? |
the default camera is what you get. although I wouldn't call it close-up, it's much further out than d1 and d2.
Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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Posted: Mon, 19th Mar 2012 14:39 Post subject: |
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Surray wrote: | pillermann wrote: | Looks like they sent invites to everyone and their mom, since even I got one. Pity, would have loved a GW2 beta invite instead.
ps: is the camera fixed in this close-up view or can you zoom out somehow? |
the default camera is what you get. although I wouldn't call it close-up, it's much further out than d1 and d2. |
No it's not. It's about the same as D2 on default, but D2 has a resolution mod available that lets you see much farther. Too bad there won't be any mods for D3 so we'd be stuck with this. Meh.
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Werelds
Special Little Man
Posts: 15098
Location: 0100111001001100
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Posted: Mon, 19th Mar 2012 14:45 Post subject: |
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Bet the dev's didn't play Eastern Sun or the other plethora of mods that enhanced the game tenfold. Could have helped put the game in better shape, at this stage i can't see the gameplay stacking up to ES or Median, at least not a release.
So far:
Item based skills with deep customisation = scrapped (What do i do at lvl 30?+ just items)
Salvagable item / crafting system = scrapped
Additional NPC's for further customisation = removed
Runes / Jewels / Charms = Removed
Attribute point customisation = removed (median XL was on the right track fixing this)
Reference to satanic themes / crosses / d1 mythos gone = why all the goddamn political correctness.
Online only = minimum ping for my part of the world is 250 - 350 to NA.
I really want this game to be good, but the last 3 - 4 months of news are killing it for me.
Last edited by AmpegV4 on Mon, 19th Mar 2012 15:06; edited 1 time in total
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Posted: Mon, 19th Mar 2012 15:04 Post subject: |
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hahaha omg. didn't know blizzard was making the skills/talent system exactly the way they are redesigning it in world of warcraft in the next expansion. World of diablo indeed.
Edit: Might not be the same system, still the game is incredibly fun. Can't wait for the release!
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zipfero
Posts: 8938
Location: White Shaft
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prudislav
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Posts: 29148
Location: The land of beer and porn
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Posted: Mon, 19th Mar 2012 15:56 Post subject: |
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AmpegV4 wrote: | Bet the dev's didn't play Eastern Sun or the other plethora of mods that enhanced the game tenfold. Could have helped put the game in better shape, at this stage i can't see the gameplay stacking up to ES or Median, at least not a release.
So far:
Item based skills with deep customisation = scrapped (What do i do at lvl 30?+ just items)
Salvagable item / crafting system = scrapped
Additional NPC's for further customisation = removed
Runes / Jewels / Charms = Removed
Attribute point customisation = removed (median XL was on the right track fixing this)
Reference to satanic themes / crosses / d1 mythos gone = why all the goddamn political correctness.
Online only = minimum ping for my part of the world is 250 - 350 to NA.
I really want this game to be good, but the last 3 - 4 months of news are killing it for me. |
This
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Neon
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Posts: 18934
Location: Poland
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Posted: Mon, 19th Mar 2012 16:01 Post subject: |
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To zoom in, press Z. It's too extreme though, making it practically unplayable at that level of closeness. Shame the mouse wheel can't be used in stages, like TQ for instance.
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Posted: Mon, 19th Mar 2012 16:04 Post subject: |
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No invite here, so I'm lucky to have an account to share.
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djvelho
Posts: 1262
Location: Finland
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Posted: Mon, 19th Mar 2012 16:09 Post subject: |
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Anyone is interested in trading a beta key or an account for a Dota 2 beta invite?
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Surray
Posts: 5409
Location: Europe
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Posted: Mon, 19th Mar 2012 16:12 Post subject: |
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Neon wrote: | As for the ping, they will open EU servers after release obviously. |
don't forget the netcode is exceptional.
I'm playing from EU to US as many others and there is no lag ever, really.
even if you would have to play with a 300 ping in the final it wouldn't matter because you don't notice anything.
the only "lag" people have been experiencing is framerate stutters.
it appears many people nowadays can no longer tell the difference between lag, low framerates and stutters.
Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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Famou
Posts: 713
Location: Amsterdam
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Posted: Mon, 19th Mar 2012 16:18 Post subject: |
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