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Posted: Sun, 27th Nov 2011 18:59 Post subject: |
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prudislav wrote: | fuckit wrote: | single worst game of the year right here, easily. |
for me its MW3 and Rage is in Top 5 |
nope.avi
this game bragged more and took up more space to look shittier than the competition and wasn't even fun, FUCK ID software.
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Posted: Sun, 27th Nov 2011 19:11 Post subject: |
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Haha, I had forgotten about this game. Some time ago I uninstalled to make room for the new awesome games that came out.
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
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Posted: Mon, 28th Nov 2011 16:37 Post subject: |
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Wow, the game really is mediocre. Played till I had to find the buggy parts... it was repetitive in the first hour itself!! As iNatan said, Shfit+delete indeed 
1 and 2 are still amazing.
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Posted: Mon, 28th Nov 2011 16:52 Post subject: |
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Does the PC version have the same shitty FOV of consoles versions? I tried the demo in the derpbox and the extremely low FOV gave me nauseating motion sickness.
While graphics look good and smooth, it feels indeed hollow, the racing part felt particularly poor. On the other hand the gunplay felt quite satisfying with the gadgets and all that, so i'm wondering if the FOV was better or could be fixed in the PC version this could be a somewhat entertaining game.
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Posted: Mon, 28th Nov 2011 18:29 Post subject: |
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Yes, FoV can be tweaked in this game. Google it.
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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Posted: Mon, 12th Dec 2011 21:48 Post subject: |
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Raccoon
Posts: 3160
Location: Poland
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JBeckman
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Posts: 34984
Location: Sweden
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JBeckman
VIP Member
Posts: 34984
Location: Sweden
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Posted: Thu, 2nd Feb 2012 22:39 Post subject: |
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http://store.steampowered.com/news/7265/
RAGE 1.2 Patch Release Notes
--------------------------------------------------------------------
This RAGE patch adds some new features and addresses various compatibility and performance issues.
New Functionality
------------------------
Texture Detail: Enabling Texture Detail will improve up-close texture quality by performing upsampling with adaptive sharpening. This does not update or increase the resolution of the base textures included with the game but improves the perceived resolution and crispness of textures. This is an intensive operation and is only recommended if you have a quad-core CPU or higher. Please disable this feature if you encounter poor performance, stability issues or are given a notification that the game has run out of memory after loading a map. The Texture Detail option can be found in the Settings -> Video Menu.
Transcode Benchmark: A new benchmark has been added that determines how quickly texture data can be translated from the compressed format on your hard drive to a format that can be used by your video card. The higher your score, the faster your PC is able to make higher detail texture data available. This is not a traditional benchmark that runs through a scene of the game and returns a min/max/average framerate based on hardware and video settings. Other than the GPU Transcode option, the score will not be affected by changing any video settings. The Transcode Benchmark option can be found in the Settings -> Video Menu.
Error Messaging: If you attempt to apply video settings on a system that is not capable of handling them, an error may come up stating that your system ran out of memory. You will be allowed to continue, however, it is recommended that you either reduce your video settings until this message no longer occurs or you will be asked to restart the game with lower video settings. If you ignore this error and continue playing without altering your settings you will likely encounter texture corruption and/or system instability.
Automatic Video Settings Fallbacks: When an advanced video setting fails to apply, the setting may be set back to a safe default. Anti-aliasing will fall back to NONE if the allocation of a multi-sampled FBO fails. Texture Cache will fall back to SMALL when the allocation of a large texture cache fails. Texture Detail will fall back to OFF when large page table allocations fail. On failure, these settings will automatically fall back to safe values without the need for user input.
Patch Changes / Fixes
-----------------------------
- Fixed crash from potentially having stale transcode jobs in flight when switching between texture cache sizes.
- Fixed crash from using SIMD optimized memcpy with a PBO pointer that is not 16-byte aligned.
- Fixed GPU transcode option always turning off when restarting the game.
- Fixed progression in Dead City where player could not advance through sliding door en route to the defibrillator upgrade.
- Fixed CPU feature detection.
- Fixed issues with launching MP by using double quotes around path name.
- Fixed lack of texture detail on parts of the screen at high resolutions due to limited feedback analysis buffer.
- Fixed thread stack space usage and freed up 700 MB of virtual address space.
- Re-enabled UBOs.
- Adjustments to default VDM values for balance.
EDIT: That texture detail option does work but as expected there's a lot of noise like artifacts due to the extreme upscaling and sharpening, I wouldn't recommend using it, not that performance heavy though despite the warnings about that.
http://i.minus.com/ibleLx5ZRpRav7.png
http://i.minus.com/ibrgk7vx1HNgPZ.png
http://i.minus.com/iMROpLZz52x54.png
http://i.minus.com/ioQ3pEVhvByh4.png
Not many changes but all in all the patch and driver improvements have really improved, textures load in near instantly and AF no longer causes weird aritfacts (It probably does nothing at all, heh.) and performance is much better.
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xExtreme
Posts: 5811
Location: 43 6C 75 6A 2D 4E 61 70 6F 63 61
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JBeckman
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Location: Sweden
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Posted: Thu, 2nd Feb 2012 23:15 Post subject: |
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A lot better looking...I have finished playing the game and until there is some DLC...I won't be revisting....
Gigabyte Z590 UD AC Motherboard - Intel i5-11600k 3.90 GHZ - 32 GB DDR 4 Corsair Vengeance LPX 3600MHz- GIGABYTE RTX 4070 Windforce OC 12GB (Driver 566.03) Corsair GOLD 80 Plus RM750x PSU Gigabyte QS32Q 32" flat screen Gaming Monitor
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Posted: Thu, 2nd Feb 2012 23:35 Post subject: |
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Rage.Update.2-SKIDROW
2600k, GigaByte R9 290x, 8 gis of ram on Windows 7 X64
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ixigia
[Moderator] Consigliere
Posts: 65081
Location: Italy
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Posted: Fri, 3rd Feb 2012 00:07 Post subject: |
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Love the "sharpening" filter a-la photoshop to make textures look less crappy
Bah, I'm going to give it a shot since I haven't finished the game yet 
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Posted: Fri, 3rd Feb 2012 00:35 Post subject: |
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This needs update 1 prior to 2 for SR, right? It appears to, but just wanting clarification if possible. Thanks!
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Raccoon
Posts: 3160
Location: Poland
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tonizito
VIP Member
Posts: 51410
Location: Portugal, the shithole of Europe.
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Posted: Fri, 3rd Feb 2012 00:42 Post subject: |
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TheRaccoon wrote: | So, does the new patch make the game any better?
 | I'd settle for removing the green tint shit, but that'll probably never happen. Guess it's iD's own 
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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Posted: Fri, 3rd Feb 2012 01:56 Post subject: |
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Hey ixigia
Did you get rFactor 2 going yet?
@ Mikey5449
[ ] This update require previous updates installed to function properly
[x] This update don't require previous updates installed to function properly
2600k, GigaByte R9 290x, 8 gis of ram on Windows 7 X64
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b0se
Banned
Posts: 5901
Location: Rapture
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Posted: Fri, 3rd Feb 2012 02:10 Post subject: |
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Does this game still require that 8K texture tweak with both patches applied ?
[spoiler][quote="SteamDRM"]i've bought mohw :derp: / FPS of the year! [/quote]
[quote="SteamDRM"][quote="b0se"]BLACK OPS GOTY[/quote]
No.[/quote][/spoiler]
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Raccoon
Posts: 3160
Location: Poland
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Posted: Fri, 3rd Feb 2012 03:51 Post subject: |
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BLuNT318 wrote: | @ Mikey5449
[ ] This update require previous updates installed to function properly
[x] This update don't require previous updates installed to function properly |
Thank you! I don't think the NFO file listed it so I wasn't 100% sure.
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Posted: Fri, 3rd Feb 2012 04:48 Post subject: |
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What the hell, they managed to make the textures look worse.
Assuming I ever play this game again, I'm making a mental note not to download this patch.
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JBeckman
VIP Member
Posts: 34984
Location: Sweden
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ixigia
[Moderator] Consigliere
Posts: 65081
Location: Italy
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Posted: Fri, 3rd Feb 2012 14:32 Post subject: |
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I've just tried the new "texture detail" option and it does looks quite a cheap (and bad) attempt to contain the bad image quality, like JB said:
On
Off
Also
I have an i2500k 
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