Humble Indie Bundle 5 is coming
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lolozaur




Posts: 26310

PostPosted: Sat, 28th Jan 2012 15:04    Post subject: Humble Indie Bundle 5 is coming
http://marlamin.com/cdr/view.php?type=sub&id=13326
http://marlamin.com/cdr/view.php?type=sub&id=13327

hopefully soon Very Happy and hopefully it has bastion So Much Win want that game so bad
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Cedge




Posts: 1480

PostPosted: Sat, 28th Jan 2012 18:09    Post subject: Re: Humble Indie Bundle 5 is coming
lolozaur wrote:
and hopefully it has bastion


That would be surprising, since Bastion isn't really an indie game. They got Shank before though, so, I guess they're relaxing the definition of "indie" somewhat.
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JxD




Posts: 392

PostPosted: Sun, 29th Jan 2012 06:58    Post subject:
I am thinking Limbo may be in it. I swear I had read somewhere that Trine 2 would be in a bundle in Feb. But that seems way too soon.
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trucane




Posts: 1300

PostPosted: Sun, 29th Jan 2012 09:15    Post subject:
Doubt Bastion will be in it, it sold enough already and its published by WB games which makes them far from really indie ( yes I know the term is indie is a difficult one as it is )
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DimasL




Posts: 1766
Location: Spain
PostPosted: Sun, 29th Jan 2012 11:25    Post subject:
I want Q.U.B.E on it!


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consolitis
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Posts: 27318

PostPosted: Sun, 29th Jan 2012 11:29    Post subject:
DimasL wrote:
I want Q.U.B.E on it!


http://truepcgaming.com/2012/01/08/nothing-to-lose-q-u-b-e-interview/

Quote:
How do you feel about the various indie bundle promotions and the “Pay What You Want” pricing methodology? Would you be interested in contributing to a project like that in the future?

I think it’s a great idea and we would love to contribute to a project like that in the future. In fact, we’ve already been asked to be included by several bundle companies.


Smile


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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DimasL




Posts: 1766
Location: Spain
PostPosted: Sun, 29th Jan 2012 11:48    Post subject:
Awesome, i hope theres in the next bundle. Played the demo and liked it.


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Pixieking




Posts: 3452
Location: UK
PostPosted: Sun, 29th Jan 2012 11:48    Post subject:
Sweet! Both me and my gf would snap up any bundle with Q.U.B.E in it. Very Happy


Pixieking
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ASUS P8P67 Evo - Intel i7 3770k - 2X4GB GSkill RipJaws X DDR3 1600 - HIS 7950 IceQ - Creative XtremeMusic Soundcard - NZXT Phantom 530 - Thermaltake Toughpower XT 675 - Win7 x64
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Yuri




Posts: 11000

PostPosted: Sun, 29th Jan 2012 12:36    Post subject:
Well, nothing can be as sad as the Serious Sam bundle.



1 and 2 are still amazing.
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Arukardo




Posts: 4463

PostPosted: Sun, 29th Jan 2012 13:31    Post subject:
Bastion is not an indie game?
Philosopheraptor
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DimasL




Posts: 1766
Location: Spain
PostPosted: Sun, 29th Jan 2012 13:43    Post subject:
And rochard is an indie game?


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Samsung 970 EVO Plus 1TB SSD NVMe M.2 / Samsung 850 Evo 500gb / Samsung F3 1TB 7200.11rpm / Samsung F4 2TB 5400rpm / Seagate 3TB 7200.14rpm / Seagate 8 TB Expansion Edición Especial USB 3.0
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KillerCrocker




Posts: 20503

PostPosted: Sun, 29th Jan 2012 13:48    Post subject:
Arukardo wrote:
Bastion is not an indie game?
Philosopheraptor

Nope. Greg Kasavin's Supergiant games is just a normal studio somehow, even tho like 5 people work there.
I don't know to to classify this


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
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deadpoetic-"are you new to the cyberspace?"
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sun, 29th Jan 2012 15:49    Post subject:
Arukardo wrote:
Bastion is not an indie game?
Philosopheraptor


It depends on your definition of "indie" -- seeing as Bastion was published by Warner Bros.
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Arukardo




Posts: 4463

PostPosted: Sun, 29th Jan 2012 16:09    Post subject:
sabin1981 wrote:
Arukardo wrote:
Bastion is not an indie game?
Philosopheraptor


It depends on your definition of "indie" -- seeing as Bastion was published by Warner Bros.

It was? I didn't go that deep in to the details. Bastion is in every best indie games list, so it was a bit strange to see it named not an indie.
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consolitis
VIP Member



Posts: 27318

PostPosted: Sun, 29th Jan 2012 16:23    Post subject:
What does indie mean? For example is a game made by Bill Gates (and him alone) indie, or not since he's rich as fuck?


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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KillerCrocker




Posts: 20503

PostPosted: Sun, 29th Jan 2012 16:33    Post subject:
consolitis wrote:
What does indie mean? For example is a game made by Bill Gates (and him alone) indie, or not since he's rich as fuck?

indie stands for Independant developer.

i guess that means that if Creators arend bounded by publisher deals, then its indie


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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consolitis
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Posts: 27318

PostPosted: Sun, 29th Jan 2012 16:39    Post subject:
Then, Dota 2 is indie? It's self developed and published by Valve. No publisher has contributed to it, be it funding, marketing, shipping, everything is handled by Valve.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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KillerCrocker




Posts: 20503

PostPosted: Sun, 29th Jan 2012 16:43    Post subject:
fuck it.
Lets add a small number of people in the development team as a constraint


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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riptide77




Posts: 2114

PostPosted: Sun, 29th Jan 2012 16:44    Post subject:
Aren't Valve themselves a publisher?


-=the wandering pillow stuffer=-
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consolitis
VIP Member



Posts: 27318

PostPosted: Sun, 29th Jan 2012 16:52    Post subject:
What does being a publisher mean today?

Since Notch releases Minecraft through his own website to 5 million people, is he a publisher? Does that make him non indie?

It's very difficult to define what being indie means. Razz


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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KillerCrocker




Posts: 20503

PostPosted: Sun, 29th Jan 2012 16:56    Post subject:
So... If there is a Notch in the team, then its an indie project? Philosopheraptor


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Arukardo




Posts: 4463

PostPosted: Sun, 29th Jan 2012 17:09    Post subject:
Damn, indie standards have change. I guess, we won't be seeing any more good games in indie bundles Very Happy
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Cedge




Posts: 1480

PostPosted: Sun, 29th Jan 2012 17:10    Post subject:
consolitis wrote:
Then, Dota 2 is indie? It's self developed and published by Valve. No publisher has contributed to it, be it funding, marketing, shipping, everything is handled by Valve.


It absolutely is. Valve is independent from all external funding and control. They don't even owe any banks or any kind of external investors (publisher or otherwise) any money. Valve represents the ultimate independent ideal on a large scale. Yes, Valve is their own "publisher," but being your own publisher doesn't keep you from being indie.

"Indie" is short for "independent," not "small." Nothing about the word "independent" itself connotates size or scale.

consolitis wrote:
What does being a publisher mean today?

It usually means fronting most of a developer's funding needs during development of a game, in exchange for some creative control and at least partial rights to the IP, as well as a (usually very large) portion of the sales revenue, and the right to distribute the game.

Quote:
Since Notch releases Minecraft through his own website to 5 million people, is he a publisher? Does that make him non indie?

Minecraft is self-published. Mojang is publishing (presumably with all that entails) the game Cobalt by the developer Oxeye Game Studio, which makes that game non-indie.

Quote:
It's very difficult to define what being indie means. Razz

Not really.

What "independent" means, is that you don't rely on any external funding for your operation, and maintain all control for yourself (which you usually have to partially trade away, in exchange for traditional funding).
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consolitis
VIP Member



Posts: 27318

PostPosted: Sun, 29th Jan 2012 17:23    Post subject:
Cedge wrote:
Quote:
It's very difficult to define what being indie means. Razz

Not really.


Yes, really.

http://www.indiegamemag.com/what-is-an-indie-game/

Quote:
Some developers think that to be truly independent, you have to be creating artistic experiments with mechanics that have never been experienced before. Others think it’s a mindset where you’re not letting money, marketing, and big business cloud the vision for your game.


You would think a site dedicated to indie game development would adopt a no-ifs-no-buts-this-IS-what-indie-means definition, instead of discussing possible definitions.

If you check Steam not even Valve classifies Dota 2 as indie (which strictly speaking it is), but they DO classify Bastion as one (which strictly speaking it's not). Either they are "wrong" or indie no longer means what it meant originally. Wink


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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Roach_666




Posts: 1299
Location: Hell in its Alpha Build
PostPosted: Sun, 29th Jan 2012 17:33    Post subject:
consolitis wrote:
It's very difficult to define what being indie means. Razz


Not disagreeing, I think, this is one of the best ways to find out:
http://www.igf.com/
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Cedge




Posts: 1480

PostPosted: Mon, 30th Jan 2012 20:28    Post subject:
Quote:
Some developers think that to be truly independent, you have to be creating artistic experiments with mechanics that have never been experienced before.

The word for that isn't necessarily "indie." It's "experimental." A game can be experimental and not indie, or indie and not experimental, or both, or neither.

Quote:
Others think it’s a mindset where you’re not letting money, marketing, and big business cloud the vision for your game.

That's closer.

The problem here is using one word to mean too many things. "Indie" refers to an independent creative and funding paradigm. Other words should be used to describe other traits of games (like "quirky" or "artsy" or "experimental"). It's stupid to try to boil it all down to one all-encompassing word. That just dumbs everything down until the word becomes meaningless.

Quote:
You would think a site dedicated to indie game development would adopt a no-ifs-no-buts-this-IS-what-indie-means definition, instead of discussing possible definitions.

I'm pretty sure they aren't solely entitled to tell everyone what that word means, especially if it contradicts what every published dictionary ever says.

Quote:
If you check Steam not even Valve classifies Dota 2 as indie (which strictly speaking it is), but they DO classify Bastion as one (which strictly speaking it's not). Either they are "wrong" or indie no longer means what it meant originally. Wink

Or maybe, Valve's tags for classifying stuff on the Steam store isn't the final word on what is or isn't indie? They do just use it as a marketing term (since it is a store).
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Maxxify




Posts: 274

PostPosted: Mon, 30th Jan 2012 22:59    Post subject:
I think Cedge's point is that the term "indie" in its raw form appeals only to the economics, in which case he is correct. Consider indie art and indie music: in both cases the term arose from the fact that the material was not mainstream, and specifically not available on typical market channels. While this implies no outside funding, quite often artists rely on collaborative forms of funding, and indie artists are especially known to self-publish. You in fact see that with indie games today, in the form of not only bundles, but the funding of the games through their alpha and beta phases via independent investors, often with supply coming from their own (often donate-supported) sites.

Therefore, his conclusion of a lack of publisher is closer to the real meaning of the word, although over time there were indie labels and establishments created for music and art; it was only after this practice became mainstream, and the term itself became mainstream, that things started to get confused. Some might think that easier access to indie titles, via Steam and Desura, makes them less- or none-indie, but due to the digital nature of games (not to mention music and even art, increasingly these days), the term itself is still evolving, but the idea of "no singular publisher" (outside the creator(s)) remains a constant, at least in my opinion.

Keep in mind that Valve plainly says they "have no boss" and Gabe has stated that "gamers could be investors," making them seem pretty indie to me. Other indie game companies have taken routes similar to theirs, now...Stardock, Paradox Interactive, etc...so perhaps they lose the "indie" moniker when they start doing more than just producing games. After all, I have no doubt that the first indie labels and artist groups were created by indie artists themselves; that separation does not make them any less indie, it only shifts their role in the mix. So it's not so confusing when you get to the soul of it.
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Areius




Posts: 14856

PostPosted: Tue, 31st Jan 2012 09:01    Post subject:
tl;dr


PC: Yes. Console: No.
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Pixieking




Posts: 3452
Location: UK
PostPosted: Tue, 31st Jan 2012 18:58    Post subject:
"Four awesome games for your Android device. Jump start your mobile game collection with Anomaly: Warzone Earth, Osmos, and EDGE. If you pay more than the average price, you also get the indie classic World of Goo!

Playing at your desktop? No problem. Buying the Humble Bundle for Android also gets you Mac, Windows, and Linux versions of the games."


Pixieking
----------
ASUS P8P67 Evo - Intel i7 3770k - 2X4GB GSkill RipJaws X DDR3 1600 - HIS 7950 IceQ - Creative XtremeMusic Soundcard - NZXT Phantom 530 - Thermaltake Toughpower XT 675 - Win7 x64
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Yuri




Posts: 11000

PostPosted: Tue, 31st Jan 2012 19:04    Post subject:
Pixieking wrote:
"Four awesome games for your Android device. Jump start your mobile game collection with Anomaly: Warzone Earth, Osmos, and EDGE. If you pay more than the average price, you also get the indie classic World of Goo!

Playing at your desktop? No problem. Buying the Humble Bundle for Android also gets you Mac, Windows, and Linux versions of the games."


Android bundle????! Rage Rage Rage



1 and 2 are still amazing.
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