Kingdoms of Amalur: Reckoning
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frogster




Posts: 2860

PostPosted: Wed, 18th Jan 2012 15:26    Post subject:
if the inventory stay the same in final game, i will not touch it.
incredible piece of shit.
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Radicalus




Posts: 6422

PostPosted: Wed, 18th Jan 2012 15:43    Post subject:
Yeah, you may never, ever extrapolate from a demo and/or leak... unless your conclusions are fanboy approved positive - then, and only then, you may.

Rubbish.

Just like I knew from the first few minutes of DXHR, that I will love it, I can tell from other games as well, and such small leaps of logic don't constitute rocket science - everyone can do them, it's just not "politically correct".

But fuck political correctness, anyway.

The UI I think is worse, than skyrim's, probably because it will be a lot harder to mod out. That is if modders deem the game important enough for the PC to begin with, and I have my doubts about that.
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JBeckman
VIP Member



Posts: 34978
Location: Sweden
PostPosted: Wed, 18th Jan 2012 16:22    Post subject:
Based on what I've seen it uses LUA and XML files so it might be possible to modify it, however if they're compiled it will get a bit trickier, also of course it depends on how the game reads such files.
(The content is inside those .big format archives with sound and bik movies separated to other folders plus the language files.)
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Radicalus




Posts: 6422

PostPosted: Wed, 18th Jan 2012 19:37    Post subject:
JBeckman wrote:
Based on what I've seen it uses LUA and XML files so it might be possible to modify it, however if they're compiled it will get a bit trickier, also of course it depends on how the game reads such files.
(The content is inside those .big format archives with sound and bik movies separated to other folders plus the language files.)


Yeah, modifying it a bit, yes, but making them slot based - which is by far the best approach for PC, that's not going to happen soon, I'd wager.
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Pl@tinum




Posts: 1036

PostPosted: Wed, 18th Jan 2012 20:03    Post subject:
Didn't like it. I'm just fed up with these console rpg's tbh. Auto aim, bad controls, bad UI, old tech, generic as fuck. I'd have to be pretty desperate to waste any more time with this one.
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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Wed, 18th Jan 2012 20:13    Post subject:
Pl@tinum wrote:
Didn't like it. I'm just fed up with these console rpg's tbh. Auto aim, bad controls, bad UI, old tech, generic as fuck. I'd have to be pretty desperate to waste any more time with this one.
still I like Amalur more than DA2 judging from demo Wink
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sabathius___




Posts: 557

PostPosted: Wed, 18th Jan 2012 20:40    Post subject:
Just played. Ugly console shit. Impossible to play with this FOV. Inventory is terrible. Graphically it's rubbish. Avoid if You can!!!


Future of gaming by Bioware:

"WHEN YOU PRESS A BUTTON, SOMETHING AWESOME HAS TO HAPPEN."
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ixigia
[Moderator] Consigliere



Posts: 65079
Location: Italy
PostPosted: Thu, 19th Jan 2012 04:13    Post subject:
I finally managed to give the demo a quick try and I must admit that I didn't dislike it. It's incredibly consolized, from the interface to the layout and the graphics (which are very old-gen), but this doesn't come as a surprise to me.

There seem to be some bugs as well but overall I think it can actually be a decent "RPG lite". Nothing impressive of course, since also the story/characters are generic as hell..we'll see Razz



Random creations of an insane mind / Screens from Bulgaria [Early Access]


Last edited by ixigia on Thu, 19th Jan 2012 14:59; edited 1 time in total
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Immunity




Posts: 5626

PostPosted: Thu, 19th Jan 2012 09:54    Post subject:
Is there any way un-map the arrow keys from controlling the camera in this consolized piece of shit?

I use arrow keys for movement, and thus bound w=up a=left etc. in glove pie, the problem being that when I move the camera tilts due to the forced mappings. Can't seem to find an editable controls.ini file, and there's no way in hell I'll be playing an RPG with a fucking controller. Why the fuck map the camera to the arrow keys in the first place, the mouse already fucking moves it (imagine fucking that!)


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Thu, 19th Jan 2012 10:50    Post subject:
Immunity wrote:
Is there any way un-map the arrow keys from controlling the camera in this consolized piece of shit?

I use arrow keys for movement, and thus bound w=up a=left etc. in glove pie, the problem being that when I move the camera tilts due to the forced mappings. Can't seem to find an editable controls.ini file, and there's no way in hell I'll be playing an RPG with a fucking controller. Why the fuck map the camera to the arrow keys in the first place, the mouse already fucking moves it (imagine fucking that!)
try post this to their twitter - maybe they fix it Smile ()https://twitter.com/#!/reckoninggame
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 19th Jan 2012 10:52    Post subject:
Control remapping is part of the final game, the demo is from an earlier forked build.

http://forums.reckoning.amalur.com/showthread.php?2198-This-Is-A-Joke-Right
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human_steel




Posts: 33269

PostPosted: Thu, 19th Jan 2012 16:28    Post subject:
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Mister_s




Posts: 19863

PostPosted: Thu, 19th Jan 2012 16:35    Post subject:
While I did enjoy the demo, that guy is talking out of his ass. Unless the final build is significantly better than what I saw in the demo, it's absolute bullshit. The game is comparable to Fable (which I enjoyed and finished), I guess that guy is comparable to Molyneux (who claimed Fable would redefine RPG).
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mike-




Posts: 1510

PostPosted: Thu, 19th Jan 2012 16:42    Post subject:
idk something about this game has attracted me from the get-go. the graphics are pretty lackluster, but the game itself doesn't seem too bad. the UI is definitely not pc oriented and you gotta hit too many buttons/click too many things to get to where you want to, which sucks...

but i'd buy it, i won't preorder it and i don't think i'd wanna pay $60 for it. but it seems like a decent title, plus curt shilling
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trashci




Posts: 922
Location: Izmir, Turkey
PostPosted: Fri, 20th Jan 2012 21:38    Post subject:
I think I'll buy this one. The combat veriety is really, really great. GOW like combat meets with different character specializations, with combo classes I could even play this one 2-3 times.

So, do you think any steam keys will be avaible for purchase? I don't like keeping my games on Origin, and steam-store prices are pretty high.

Let me put it like this: It costs 120 TL for a game from Steam store(With origin charging euros, it costs even more-170 TL and above). Retail keys usually costs 35-50 TL here. So you do the math Very Happy

So, as I asked, could it be possibly to find Steam keys? Or they'll all be Origin/EA?


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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Fri, 20th Jan 2012 22:29    Post subject:
It's not a Steamworks game, so the chances of stores selling steamkeys is very slim.
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KeyserSoeze




Posts: 800

PostPosted: Sat, 21st Jan 2012 04:37    Post subject:
I get a black screen when the game is supposed to start ^^a

The sound play as it should, and then when one "wakes up" i can see the inventory screen AND the mini map, and i can see my dude moving on the mini map but still only seeing the inventory screen.

I have a 4870 1 gig with 11.12 drivers., Win 7 64.

Great demo!!
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nibsy




Posts: 12

PostPosted: Sat, 21st Jan 2012 04:47    Post subject:
disable post processing
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scaramonga




Posts: 9800

PostPosted: Sat, 21st Jan 2012 04:51    Post subject:
sabathius___ wrote:
Just played. Ugly console shit. Impossible to play with this FOV. Inventory is terrible. Graphically it's rubbish. Avoid if You can!!!


Failed Troll
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Revan6999




Posts: 333

PostPosted: Sat, 21st Jan 2012 07:28    Post subject:
KeyserSoeze wrote:
I get a black screen when the game is supposed to start ^^a

The sound play as it should, and then when one "wakes up" i can see the inventory screen AND the mini map, and i can see my dude moving on the mini map but still only seeing the inventory screen.

I have a 4870 1 gig with 11.12 drivers., Win 7 64.

Great demo!!

I had the same problem. Fixed it by turning off all the extra graphics things like shadows and post processing. It's probably caused by one of them so you could just try turning them off one by one to see which one causes it.
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JBeckman
VIP Member



Posts: 34978
Location: Sweden
PostPosted: Sat, 21st Jan 2012 08:51    Post subject:
Disable post-processing or force AA. Smile
(Forcing AA hits performance quite a bit though. / http://www.nfohump.com/forum/viewtopic.php?p=1759087&highlight=post-processing#1759087 )
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Overlord123




Posts: 2335

PostPosted: Sat, 21st Jan 2012 11:57    Post subject:
KeyserSoeze wrote:
I get a black screen when the game is supposed to start ^^a

The sound play as it should, and then when one "wakes up" i can see the inventory screen AND the mini map, and i can see my dude moving on the mini map but still only seeing the inventory screen.

I have a 4870 1 gig with 11.12 drivers., Win 7 64.

Great demo!!

I have a solution for you, works for me:
 Spoiler:
 
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quattro65




Posts: 54

PostPosted: Sat, 21st Jan 2012 12:44    Post subject:
How to open a big file BigFile_0001.big? Question Question Question wants to translate Cool p
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KeyserSoeze




Posts: 800

PostPosted: Sat, 21st Jan 2012 22:12    Post subject:
ok thx guys it worked to disable post processing.

Played some now, the scenery looked 2000 but the combat was kinda fun, despite it was way to easy, but u can change that in the full game so.

Does forcing AA do much for the look?

Also i looked at the map and it did not look very big? Seems like the demo was like 10% of the game? If there is not more to the map than what we see from the start.

The game is an ugly wow with combat combo moves. Might be fun for some time, but it was not as good as i had hoped, but that is normal Smile


Last edited by KeyserSoeze on Sun, 22nd Jan 2012 01:42; edited 1 time in total
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trashci




Posts: 922
Location: Izmir, Turkey
PostPosted: Sat, 21st Jan 2012 22:26    Post subject:
You can only visit a portion of the original map. There is a huge world to explore in the full game.

But don't expect something like Skyrim.


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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Sat, 21st Jan 2012 22:28    Post subject:
KeyserSoeze wrote:
Played some now, the scenery looked 2000 but the combat was kinda fun, despite it was way to easy, but u can change that in the full game so.


Yes, I can see the likeness.

 Spoiler:
 
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sat, 21st Jan 2012 22:46    Post subject:
While I frown I the use of Deus Ex (Mad) I do agree with the point you're making. It's really friggin' irritating when people exaggerate such bullshit like "omg! It looks like it was made in 2000!"

Are you fucking kidding me? Do you even remember what games looked like TWELVE years ago? Talk about insane exaggerations.
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Sat, 21st Jan 2012 23:00    Post subject:
It was the first 2000 game that came to mind Razz
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KeyserSoeze




Posts: 800

PostPosted: Sat, 21st Jan 2012 23:05    Post subject:
Ofc it was an exaggeration, but it does look like something from 2007 or so.

For example Drakensang came in late 2008 and looks better imo, 3 years...

 Spoiler:
 
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ixigia
[Moderator] Consigliere



Posts: 65079
Location: Italy
PostPosted: Sat, 21st Jan 2012 23:47    Post subject:
I'd say that graphically speaking it's just slightly better than the best looking games for the Xbox1. It doesn't look like a game from this generation (the cartoonish style also contributes a lot) but with some forced AA/AF actually it's not THAT bad Razz
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